Do not assume casualties in 97, thanks
L20 CaptainNapalm (X) vs trulpen (A) P2V
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Will likely repeat with UK. Assume that you’ll scramble then again with 2 figs, 1 tac for a shot at saving the fleet. What I see I can attack with 8 figs, 1 tac. You have some time to confirm before battles will be executed, but based on the previous battle I believe the assumption is solid.
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 5 infantry moved from Western Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - British British buy 5 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 115 Sea Zone to 116 Sea Zone 2 fighters moved from 113 Sea Zone to 116 Sea Zone 4 fighters moved from United Kingdom to 116 Sea Zone 1 tactical_bomber moved from United Kingdom to 116 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 armour moved from Western India to Central India UK_Pacific take Central India from Japanese 1 armour moved from Central India to Western India Combat - British British creates battle in territory 128 Sea Zone
Combat Hit Differential Summary :
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Wait, I’ll get another cr into the battle in Holland. Otherwise it’s the same. Scrambles?
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And a fig.
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TripleA Manual Gamesave Post: British round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - British British buy 5 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 115 Sea Zone to 116 Sea Zone 2 fighters moved from 113 Sea Zone to 116 Sea Zone 4 fighters moved from United Kingdom to 116 Sea Zone 1 tactical_bomber moved from United Kingdom to 116 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 armour moved from Western India to Central India UK_Pacific take Central India from Japanese 1 armour moved from Central India to Western India 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium Combat - British British creates battle in territory 128 Sea Zone
Combat Hit Differential Summary :
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Also, will change the purchase, skipping the mIC in Iraq and building a tac in London instead.
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TripleA Manual Gamesave Post: British round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - British British buy 5 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - British 4 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone 2 fighters moved from 115 Sea Zone to 116 Sea Zone 2 fighters moved from 113 Sea Zone to 116 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese Combat - British
Combat Hit Differential Summary :
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@trulpenplay Max scramble over the navy. No scramble to Holland Belgium.
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 submarine moved from 11 Sea Zone to 2 Sea Zone 1 destroyer moved from 11 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria 4 fighters moved from 115 Sea Zone to 116 Sea Zone 5 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone 8 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone 4 fighters moved from 7 Sea Zone to 20 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 20 Sea Zone Americans attack with 12 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 12 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/15 hits, 8,00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 12 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northern Manchuria Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Manchuria, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Manchuria Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 2 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 116 Sea Zone Americans attack with 5 bombers, 6 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports 1 submarine owned by the Germans submerged Americans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 3/12 hits, 6,17 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 9 transports in 116 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits 1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 116 Sea Zone 2 fighters owned by the Americans and 5 bombers owned by the Americans retreated Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 9 transports remaining. Battle score for attacker is -42 Casualties for Americans: 4 fighters and 1 tactical_bomber Casualties for Germans: 1 destroyer Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters moved from 116 Sea Zone to United Kingdom 2 fighters and 2 tactical_bombers moved from Northern Manchuria to Korea 5 bombers moved from 116 Sea Zone to United Kingdom 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to Greece 1 fighter moved from Gibraltar to United Kingdom 3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom 3 artilleries and 5 infantry moved from 93 Sea Zone to Morocco 3 tactical_bombers moved from 20 Sea Zone to 24 Sea Zone 2 battleships, 13 carriers, 1 cruiser, 4 destroyers, 4 infantry, 2 marines, 2 submarines and 4 transports moved from 7 Sea Zone to 24 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Western United States to Wake Island 4 fighters moved from 20 Sea Zone to Korea 2 fighters moved from 20 Sea Zone to Korea 6 fighters moved from 20 Sea Zone to 24 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 8 Sea Zone to 18 Sea Zone Place Units - Americans 1 aaGun, 1 airfield and 2 infantry placed in Korea 3 infantry placed in Greece 4 fighters and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 5 infantry moved from Western Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 5 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - British 4 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone 2 fighters moved from 115 Sea Zone to 116 Sea Zone 2 fighters moved from 113 Sea Zone to 116 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in Holland Belgium British attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 116 Sea Zone British attack with 8 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 9 transports 1 submarine owned by the Germans submerged British roll dice for 8 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 7/9 hits, 4,67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 9 transports in 116 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 116 Sea Zone 9 transports owned by the Germans lost in 116 Sea Zone British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 97 Casualties for British: 4 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 9 transports Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to 113 Sea Zone 1 carrier and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 126 Sea Zone to 128 Sea Zone 2 destroyers moved from 126 Sea Zone to 112 Sea Zone 4 fighters and 1 tactical_bomber moved from 116 Sea Zone to 113 Sea Zone 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 fighter moved from Greece to Gibraltar 3 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from Trans-Jordan to 100 Sea Zone 4 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Greece 1 artillery and 2 infantry moved from Baluchistan to Western India 3 artilleries moved from Southern Persia to Baluchistan 1 armour moved from Iraq to Baluchistan 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 7 Sea Zone to 24 Sea Zone 1 submarine moved from 40 Sea Zone to 81 Sea Zone 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 113 Sea Zone to 93 Sea Zone EDIT: 1 fighter moved from 113 Sea Zone to United Kingdom Place Units - British 1 tactical_bomber placed in United Kingdom 3 artilleries placed in Southern Persia 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -5,00 Japanese regular : 0,33 Germans regular : 0,00 British regular : 3,67
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1 UK-fig on each US-ac in z113.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,4,3,3,4,1,1,4,1,2,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,4,3,2 Italians collect 0 PUs (12 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 5 submarines and 1 transport moved from 7 Sea Zone to 24 Sea Zone 3 submarines moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from Greece to Albania 1 infantry moved from Queensland to South Australia 1 armour and 1 mech_infantry moved from Queensland to South Australia 2 fighters moved from Queensland to 24 Sea Zone 2 fighters moved from Korea to 24 Sea Zone Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 5 submarines and 1 transport moved from 7 Sea Zone to 24 Sea Zone 3 submarines moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from Greece to Albania 1 infantry moved from Queensland to South Australia 1 armour and 1 mech_infantry moved from Queensland to South Australia 2 fighters moved from Queensland to 24 Sea Zone 2 fighters moved from Korea to 24 Sea Zone Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Syria to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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The 2 french inf are supposed to stand one on each tr in z101.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 1 fighter, 1 infantry and 1 tactical_bomber moved from France to Holland Belgium 5 artilleries and 16 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries, 12 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 7 artilleries, 2 fighters, 29 infantry and 4 tactical_bombers British defend with 2 artilleries and 4 infantry Germans roll dice for 7 artilleries, 2 fighters, 29 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 10/42 hits, 11.67 expected hits British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 7 artilleries, 2 fighters, 28 infantry and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries and 4 infantry Non Combat Move - Germans 4 infantry moved from Germany to Poland 1 artillery and 5 infantry moved from Germany to Western Germany 5 armour and 4 mech_infantrys moved from Eastern Poland to Germany 19 artilleries and 31 infantry moved from Eastern Poland to Romania 1 aaGun, 16 artilleries and 26 infantry moved from Bulgaria to Romania 1 aaGun, 1 artillery and 13 infantry moved from Denmark to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Normandy Bordeaux to France 1 fighter and 2 tactical_bombers moved from Holland Belgium to France 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 submarine moved from 116 Sea Zone to 118 Sea Zone Place Units - Germans 10 infantry placed in Germany 1 infantry placed in France 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,4 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 British regular : -1.00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 artillery and 1 infantry moved from Greece to Bulgaria 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Leningrad 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry in Bulgaria, round 2 : 14/23 hits, 7,00 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 aaGun, 3 artilleries and 14 infantry moved from Ukraine to Western Ukraine 3 artilleries and 19 infantry moved from Smolensk to Northern Belarus 2 fighters moved from Russia to Greece 1 tactical_bomber moved from Russia to Greece 1 aaGun and 4 infantry moved from Western Sinkiang to Northern Sinkiang 1 artillery and 3 infantry moved from Timguska to Northern Sinkiang 1 infantry moved from Evenkiyskiy to Timguska 1 artillery and 1 infantry moved from Samara to Urals 2 infantry moved from Komi to Timguska 3 artilleries and 7 infantry moved from Russia to Smolensk 1 infantry moved from Yakut S.S.R. to Buryatia 1 fighter moved from Korea to Siberia 13 artilleries and 30 infantry moved from Leningrad to Baltic States 2 fighters moved from Novgorod to Russia 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Samara to Urals Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 3 infantry placed in Siberia 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 7,00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 artillery and 1 infantry moved from Greece to Bulgaria 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Leningrad 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry in Bulgaria, round 2 : 14/23 hits, 7,00 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 aaGun, 3 artilleries and 14 infantry moved from Ukraine to Western Ukraine 3 artilleries and 19 infantry moved from Smolensk to Northern Belarus 2 fighters moved from Russia to Greece 1 tactical_bomber moved from Russia to Greece 1 aaGun and 4 infantry moved from Western Sinkiang to Northern Sinkiang 1 artillery and 3 infantry moved from Timguska to Northern Sinkiang 1 infantry moved from Evenkiyskiy to Timguska 1 artillery and 1 infantry moved from Samara to Urals 2 infantry moved from Komi to Timguska 3 artilleries and 7 infantry moved from Russia to Smolensk 1 infantry moved from Yakut S.S.R. to Buryatia 1 fighter moved from Korea to Siberia 13 artilleries and 30 infantry moved from Leningrad to Baltic States 2 fighters moved from Novgorod to Russia 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Samara to Urals Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 3 infantry placed in Siberia 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Leningrad: 1 fighter EDIT: Removing units owned by Russians from Baltic States: 1 infantry EDIT: Adding units owned by Russians to Vyborg: 1 infantry EDIT: Removing units owned by Russians from Leningrad: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Baltic States: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 7,00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 artillery and 1 infantry moved from Greece to Bulgaria 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Leningrad 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry in Bulgaria, round 2 : 14/23 hits, 7,00 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 aaGun, 3 artilleries and 14 infantry moved from Ukraine to Western Ukraine 3 artilleries and 19 infantry moved from Smolensk to Northern Belarus 2 fighters moved from Russia to Greece 1 tactical_bomber moved from Russia to Greece 1 aaGun and 4 infantry moved from Western Sinkiang to Northern Sinkiang 1 artillery and 3 infantry moved from Timguska to Northern Sinkiang 1 infantry moved from Evenkiyskiy to Timguska 1 artillery and 1 infantry moved from Samara to Urals 2 infantry moved from Komi to Timguska 3 artilleries and 7 infantry moved from Russia to Smolensk 1 infantry moved from Yakut S.S.R. to Buryatia 1 fighter moved from Korea to Siberia 13 artilleries and 30 infantry moved from Leningrad to Baltic States 2 fighters moved from Novgorod to Russia 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Samara to Urals Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 3 infantry placed in Siberia 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Leningrad: 1 fighter EDIT: Removing units owned by Russians from Baltic States: 1 infantry EDIT: Adding units owned by Russians to Vyborg: 1 infantry EDIT: Removing units owned by Russians from Leningrad: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Baltic States: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Greece: 1 tactical_bomber EDIT: Adding units owned by Russians to Leningrad: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 7,00
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Came to think that US can build figs in Greece, so 1 tac up in Leningrad. Also prefer to keep an inf in Vyborg, so no blitz needed.