L20 CaptainNapalm (X) vs trulpen (A) P2V

  • '20 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,1,2,6,6,3,4,1,2,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,3,6
            Italians collect 0 PUs (12 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            6 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            7 fighters moved from 6 Sea Zone to Korea
            5 submarines moved from 20 Sea Zone to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New South Wales to Queensland
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 infantry moved from Albania to Greece
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,1,6,5
            ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            6 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            7 fighters moved from 6 Sea Zone to Korea
            5 submarines moved from 20 Sea Zone to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New South Wales to Queensland
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 infantry moved from Albania to Greece
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,1,6,5
            ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Syria
            4 infantry moved from 115 Sea Zone to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; 
            Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            5 artilleries and 11 infantry moved from Finland to Norway
            1 battleship, 1 cruiser and 8 transports moved from 118 Sea Zone to 116 Sea Zone
            1 armour, 3 artilleries and 9 infantry moved from Germany to 116 Sea Zone
            3 artilleries moved from Western Germany to 116 Sea Zone
            1 armour, 6 artilleries and 9 infantry moved from 116 Sea Zone to Norway
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from France to Holland Belgium
            7 armour, 10 artilleries, 20 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
            9 artilleries and 15 infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Leningrad
            1 fighter, 2 infantry and 1 tactical_bomber moved from Baltic States to Leningrad
            1 artillery moved from Baltic States to Eastern Poland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay Carrier scramble options in Holland Belgium and Norway.


  • @CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:

    @trulpenplay Carrier scramble options in Holland Belgium and Norway.

    No scrambles.

  • '20 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; 
            Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            5 artilleries and 11 infantry moved from Finland to Norway
            1 battleship, 1 cruiser and 8 transports moved from 118 Sea Zone to 116 Sea Zone
            1 armour, 3 artilleries and 9 infantry moved from Germany to 116 Sea Zone
            3 artilleries moved from Western Germany to 116 Sea Zone
            1 armour, 6 artilleries and 9 infantry moved from 116 Sea Zone to Norway
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from France to Holland Belgium
            7 armour, 10 artilleries, 20 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
            9 artilleries and 15 infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Leningrad
            1 fighter, 2 infantry and 1 tactical_bomber moved from Baltic States to Leningrad
            1 artillery moved from Baltic States to Eastern Poland
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 11 artilleries and 20 infantry
                British defend with 2 aaGuns and 6 infantry; French defend with 4 infantry; Americans defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour, 11 artilleries and 20 infantry in Norway, round 2 : 8/32 hits, 9.33 expected hits
                    Americans roll dice for 2 aaGuns, 2 artilleries and 12 infantry in Norway, round 2 : 3/14 hits, 4.67 expected hits
                    2 aaGuns owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the Americans and 5 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 11 artilleries and 17 infantry in Norway, round 3 : 11/29 hits, 8.83 expected hits
                    Americans roll dice for 2 artilleries and 5 infantry in Norway, round 3 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Germans, 2 artilleries owned by the Americans, 4 infantry owned by the French and 1 infantry owned by the British lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 11 artilleries and 14 infantry remaining. Battle score for attacker is 36
                Casualties for Germans: 6 infantry
                Casualties for British: 2 aaGuns and 6 infantry
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for French: 4 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Leningrad
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Leningrad, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 20 artilleries, 35 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 20 artilleries, 35 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 19/68 hits, 21.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 20 artilleries, 35 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Baltic States to 118 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 118 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from Leningrad to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from Leningrad to Germany
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to France
            1 aaGun and 1 infantry moved from France to Western Germany
            1 artillery and 12 infantry moved from Western Germany to Denmark
            1 aaGun moved from 116 Sea Zone to Denmark
            1 aaGun moved from Romania to Eastern Poland
            1 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Germany
            7 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : -1.00
    Germans regular : -2.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Gorky to Komi
            1 infantry moved from Samara to Komi
            1 fighter moved from Northern Sinkiang to Komi
            1 tactical_bomber moved from Russia to Komi
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Northern Belarus to Baltic States
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Nenetsia to Archangel
            12 artilleries moved from Northern Belarus to Leningrad
            28 infantry moved from Northern Belarus to Leningrad
            1 fighter and 1 tactical_bomber moved from Northern Belarus to Baltic States
            2 fighters moved from Northern Belarus to Archangel
            1 infantry moved from Novgorod to Leningrad
            1 infantry moved from Northern Belarus to Baltic States
            1 artillery moved from Northern Belarus to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
    
        Combat - Russians
            Battle in Komi
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Komi, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Komi
                Russians win, taking Komi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Leningrad
                Russians attack with 1 armour, 13 artilleries, 30 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 harbour and 2 infantry
                    Russians roll dice for 1 armour, 13 artilleries, 30 infantry and 1 mech_infantry in Leningrad, round 2 : 13/45 hits, 12,33 expected hits
                    Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 armour, 13 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Russia
            2 fighters moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Komi to Russia
            3 artilleries and 6 infantry moved from Russia to Smolensk
            6 infantry moved from Northern Belarus to Smolensk
            1 aaGun, 3 artilleries and 16 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Kazakhstan to Western Sinkiang
            1 aaGun and 1 infantry moved from Northern Sinkiang to Western Sinkiang
            1 artillery and 3 infantry moved from Yenisey to Timguska
            1 infantry moved from Urals to Western Sinkiang
            1 aaGun and 3 infantry moved from Amur to Korea
            1 artillery and 2 infantry moved from Stalingrad to Samara
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            1 artillery and 2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 1,00
    Russians regular : -2,50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 20 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Siberia
            1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
            1 destroyer, 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
            1 armour moved from Eastern India to Central India
                  Japanese take Central India from UK_Pacific
            1 armour moved from Central India to Eastern India
            1 artillery and 1 infantry moved from Ceylon to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
            4 transports moved from 40 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 destroyer, 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Siberia
                    Russians roll AA dice in Siberia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Siberia causes 0 damage total. 
            Battle in Celebes
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Celebes from ANZAC, taking 22 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 9 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer, 9 fighters and 9 tactical_bombers in 20 Sea Zone, round 2 : 9/20 hits, 11.33 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer, 9 fighters and 9 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to French Indo China
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            7 fighters and 8 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
            2 carriers moved from 37 Sea Zone to 21 Sea Zone
            1 carrier moved from 45 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Fukien
            1 transport moved from 45 Sea Zone to 21 Sea Zone
            3 artilleries and 3 infantry moved from Burma to Eastern India
            1 aaGun and 1 infantry moved from Yunnan to Burma
            1 artillery and 3 infantry moved from Kansu to Eastern Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Honan to Inner Mongolia
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 21 Sea Zone to 38 Sea Zone
            1 submarine moved from 3 Sea Zone to 2 Sea Zone
    
        Place Units - Japanese
            10 infantry placed in Japan
            3 infantry placed in Southern Manchuria
            2 infantry placed in Kwangtung
            3 infantry placed in Eastern India
            1 infantry placed in French Indo China
            1 infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Changing ownership of Northern Manchuria from Chinese to Japanese
            EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry
            EDIT: Adding units owned by Japanese to Northern Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,1,2,5,1,4,1,2,6,4,2,6,2,5,5,2,2,4,3,1,5,5,5,3,1,3,3,1,3,2,6,2,5,6,6,2,3,1,6,5,4,5,1,5,4,4,5,4,1,1,5,5,2,1,3,6,4,4,2,1,1,6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
            Japanese collect 53 PUs (12 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 66 to 63
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -1.33
    ANZAC regular : -0.33
    Russians AA : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
            1 infantry moved from Korea to Northern Manchuria
            1 submarine moved from 11 Sea Zone to 2 Sea Zone
            1 destroyer moved from 11 Sea Zone to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
            4 fighters moved from 115 Sea Zone to 116 Sea Zone
            5 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone
            8 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone
            4 fighters moved from 7 Sea Zone to 20 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z20 or z116?

  • '20 '16

    @trulpen said in L20 CaptainNapalm (X) vs trulpen (A) P2V:

    Scramble z20 or z116?

    Scramble 116 only

  • '20 '16

    Looks like another mistake by me…unless I get luck dice!


  • TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
            1 infantry moved from Korea to Northern Manchuria
            1 submarine moved from 11 Sea Zone to 2 Sea Zone
            1 destroyer moved from 11 Sea Zone to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
            4 fighters moved from 115 Sea Zone to 116 Sea Zone
            5 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone
            8 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone
            4 fighters moved from 7 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 12 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 12 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/15 hits, 8,00 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 12 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northern Manchuria
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Manchuria, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Manchuria
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 116 Sea Zone
                Americans attack with 5 bombers, 6 fighters and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports
                1 submarine owned by the Germans submerged
                    Americans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 3/12 hits, 6,17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -5,00
    Japanese regular : 0,33
    

    Savegame


  • @CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:

    Looks like another mistake by me…unless I get luck dice!

    Your prayers might be heard. Only got 3 hits instead of expected 6. What causalties do you choose?


  • Dmg the bs is obvious, but the other two aren’t as evident.

  • '20 '16

    @trulpen 2 damage, 1 destroyer. Max defense, please.


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
            1 infantry moved from Korea to Northern Manchuria
            1 submarine moved from 11 Sea Zone to 2 Sea Zone
            1 destroyer moved from 11 Sea Zone to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
            4 fighters moved from 115 Sea Zone to 116 Sea Zone
            5 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 116 Sea Zone
            8 fighters and 3 tactical_bombers moved from 7 Sea Zone to 20 Sea Zone
            4 fighters moved from 7 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 12 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 12 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/15 hits, 8,00 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 12 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northern Manchuria
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Manchuria, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Manchuria
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 116 Sea Zone
                Americans attack with 5 bombers, 6 fighters and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports
                1 submarine owned by the Germans submerged
                    Americans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 3/12 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 9 transports in 116 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 116 Sea Zone
                2 fighters owned by the Americans and 5 bombers owned by the Americans retreated
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 9 transports remaining. Battle score for attacker is -42
                Casualties for Americans: 4 fighters and 1 tactical_bomber
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 fighters moved from 116 Sea Zone to United Kingdom
            2 fighters and 2 tactical_bombers moved from Northern Manchuria to Korea
            5 bombers moved from 116 Sea Zone to United Kingdom
            2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from Gibraltar to United Kingdom
            3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
            3 artilleries and 5 infantry moved from 93 Sea Zone to Morocco
            3 tactical_bombers moved from 20 Sea Zone to 24 Sea Zone
            2 battleships, 13 carriers, 1 cruiser, 4 destroyers, 4 infantry, 2 marines, 2 submarines and 4 transports moved from 7 Sea Zone to 24 Sea Zone
            1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            1 marine moved from New Zealand to 65 Sea Zone
            1 cruiser and 1 marine moved from 65 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from Western United States to Wake Island
            4 fighters moved from 20 Sea Zone to Korea
            2 fighters moved from 20 Sea Zone to Korea
            6 fighters moved from 20 Sea Zone to 24 Sea Zone
            1 destroyer moved from 7 Sea Zone to 23 Sea Zone
            1 destroyer moved from 8 Sea Zone to 18 Sea Zone
    
        Place Units - Americans
            1 aaGun, 1 airfield and 2 infantry placed in Korea
            3 infantry placed in Greece
            4 fighters and 1 tactical_bomber placed in Western United States
            Americans undo move 3.
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5,00
    Japanese regular : 0,33
    Germans regular : 0,17
    

    Savegame


  • Will likely repeat with UK. Assume that you’ll scramble then again with 2 figs, 1 tac for a shot at saving the fleet. What I see I can attack with 8 figs, 1 tac. You have some time to confirm before battles will be executed, but based on the previous battle I believe the assumption is solid.


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Western Sinkiang to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

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