@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
L20 CaptainNapalm (X) vs trulpen (A) P2V
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 9 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 1 fighter moved from Southern Italy to 95 Sea Zone 3 armour moved from Yugoslavia to Southern France 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 armour and 4 mech_infantrys moved from France to Southern France 2 infantry moved from Western Germany to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Eire 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 112 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports British defend with 1 battleship and 1 destroyer Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits British roll dice for 1 battleship and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 battleship owned by the British lost in 112 Sea Zone Germans win, taking 112 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 26 Casualties for British: 1 battleship and 1 destroyer Battle in Eire Battle in Southern France Germans attack with 5 armour, 2 infantry and 5 mech_infantrys British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 armour, 2 infantry and 5 mech_infantrys in Southern France, round 2 : 4/12 hits, 4.50 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France Germans win, taking Eire from Neutral_Allies, taking Southern France from French with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 15 Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 armour moved from France to Normandy Bordeaux 2 armour moved from France to Germany 1 aaGun moved from France to Holland Belgium 1 fighter moved from 95 Sea Zone to France 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 3 artilleries and 9 infantry moved from Poland to Germany 1 submarine moved from 109 Sea Zone to 106 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 bomber moved from 112 Sea Zone to Western Germany 2 infantry moved from Finland to Norway Place Units - Germans 4 artilleries placed in Germany 9 transports placed in 116 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -1.00 Germans regular : 0.00 British regular : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Amur to Siberia 1 aaGun and 12 infantry moved from Buryatia to Amur 2 infantry moved from Archangel to Karelia 2 infantry moved from Leningrad to Vyborg 3 infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Baltic States 2 aaGuns, 1 artillery and 12 infantry moved from Northern Belarus to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 6 infantry moved from Russia to Smolensk 2 infantry moved from Northern Caucasus to Rostov 1 cruiser moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Leningrad 1 artillery placed in Siberia 6 infantry placed in Russia Russians undo move 4. 2 infantry placed in Stalingrad 4 infantry placed in Russia Russians undo move 3. 1 artillery placed in Russia Russians undo move 5. 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Amur to Siberia 1 aaGun and 12 infantry moved from Buryatia to Amur 2 infantry moved from Archangel to Karelia 2 infantry moved from Leningrad to Vyborg 3 infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Baltic States 2 aaGuns, 1 artillery and 12 infantry moved from Northern Belarus to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 6 infantry moved from Russia to Smolensk 2 infantry moved from Northern Caucasus to Rostov 1 cruiser moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Leningrad 1 artillery placed in Siberia 6 infantry placed in Russia Russians undo move 4. 2 infantry placed in Stalingrad 4 infantry placed in Russia Russians undo move 3. 1 artillery placed in Russia Russians undo move 5. 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 1 tactical_bomber EDIT: Removing units owned by Russians from Leningrad: 1 fighter EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
I don’t see you scrambling there, so I’m going to go forward. We can redo the turn easy enough, if you want to scramble. It is the only battle.
That’s a wise decision against such abundant over-force.
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And the early Sea Lion does look scary. Guess I invited/taunted it by purchasing 1 des, 2 fig.
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@trulpen said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
And the early Sea Lion does look scary. Guess I invited/taunted it by purchasing 1 des, 2 fig.
Not simply the purchase, but yes. You also pulled 2 or 3 fighters away.
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The good news if it succeeds is that Russia will be over-joyous. And the commies don’t care about Churchill. They just want to spread communism. ;)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Davao 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Davao 1 fighter moved from 37 Sea Zone to Manilla 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 carrier and 2 submarines moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Siam to Shan State 1 infantry moved from Fukien to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery moved from Kwangsi to Kweichow 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Yunnan 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Shan State 2 infantry moved from 22 Sea Zone to Guam 1 destroyer moved from 36 Sea Zone to 22 Sea Zone Combat - Japanese Battle in Java Battle in Celebes Battle in 56 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in Davao Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Davao from Americans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manilla, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 4.83 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 3 : 3/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -14 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Japan 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 fighter moved from Kwangtung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 1 infantry moved from Jehol to Shansi 1 artillery moved from Anhwe to Shansi 1 infantry moved from Anhwe to Shansi 1 aaGun and 3 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Borneo to 38 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter moved from Manilla to 36 Sea Zone 1 aaGun moved from Japan to Hokkaido 1 destroyer moved from 37 Sea Zone to 21 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 3.33 Americans regular : -0.67 Japanese regular : 1.33 UK_Pacific regular : -2.00
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The British and Americans weren’t ready for the surprise attack, but the Chinese went 5 for 5!
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 fighter moved from Wake Island to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 1 battleship, 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 106 Sea Zone to United Kingdom 2 fighters moved from 106 Sea Zone to Gibraltar 1 cruiser moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier moved from 27 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone 1 carrier moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Marshall Islands to 31 Sea Zone 1 fighter moved from Marshall Islands to Hawaiian Islands 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,67 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 9 infantry moved from Tsinghai to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 fighter moved from Wake Island to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 1 battleship, 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 106 Sea Zone to United Kingdom 2 fighters moved from 106 Sea Zone to Gibraltar 1 cruiser moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier moved from 27 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone 1 carrier moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Marshall Islands to 31 Sea Zone 1 fighter moved from Marshall Islands to Hawaiian Islands 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 9 infantry moved from Tsinghai to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 battleship moved from 81 Sea Zone to 82 Sea Zone 1 infantry moved from Southern Persia to Iraq 1 tactical_bomber moved from Malta to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/6 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 fighter moved from Malta to Gibraltar 1 tactical_bomber moved from Iraq to Southern Persia 1 fighter moved from Yunnan to Eastern India 1 aaGun moved from Burma to Eastern India 1 aaGun and 3 infantry moved from Burma to Eastern India 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry moved from Rhodesia to Belgian Congo 1 carrier, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 2 fighters moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 fighter moved from Malta to Gibraltar 1 bomber moved from New Brunswick Nova Scotia to United Kingdom EDIT: 1 transport moved from 104 Sea Zone to 11 Sea Zone EDIT: 1 infantry moved from Western United States to Central United States EDIT: 1 fighter moved from Hawaiian Islands to 27 Sea Zone Place Units - British 1 airfield placed in Gibraltar 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,2,3,6,2,4 British collect 26 PUs (7 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4,3,2,1,3,1,6,4 UK_Pacific collect 7 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,50 Japanese regular : 0,67 Germans regular : -0,17 Neutral_Axis regular : -1,00 British regular : 1,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 fighter moved from Wake Island to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 1 battleship, 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 106 Sea Zone to United Kingdom 2 fighters moved from 106 Sea Zone to Gibraltar 1 cruiser moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier moved from 27 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone 1 carrier moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Marshall Islands to 31 Sea Zone 1 fighter moved from Marshall Islands to Hawaiian Islands 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 9 infantry moved from Tsinghai to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 battleship moved from 81 Sea Zone to 82 Sea Zone 1 infantry moved from Southern Persia to Iraq 1 tactical_bomber moved from Malta to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/6 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 fighter moved from Malta to Gibraltar 1 tactical_bomber moved from Iraq to Southern Persia 1 fighter moved from Yunnan to Eastern India 1 aaGun moved from Burma to Eastern India 1 aaGun and 3 infantry moved from Burma to Eastern India 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry moved from Rhodesia to Belgian Congo 1 carrier, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 2 fighters moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 fighter moved from Malta to Gibraltar 1 bomber moved from New Brunswick Nova Scotia to United Kingdom EDIT: 1 transport moved from 104 Sea Zone to 11 Sea Zone EDIT: 1 infantry moved from Western United States to Central United States EDIT: 1 fighter moved from Hawaiian Islands to 27 Sea Zone Place Units - British 1 airfield placed in Gibraltar 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,2,3,6,2,4 British collect 26 PUs (7 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4,3,2,1,3,1,6,4 UK_Pacific collect 7 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,50 Japanese regular : 0,67 Germans regular : -0,17 Neutral_Axis regular : -1,00 British regular : 1,00
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Decided to boost Gibraltar a bit.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 13 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 submarine moved from 99 Sea Zone to 96 Sea Zone 3 fighters moved from Southern Italy to 96 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 bomber moved from Southern Italy to 100 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 3 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 100 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Crete Non Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 3 fighters moved from 96 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Greece to Yugoslavia 1 bomber moved from 100 Sea Zone to Southern Italy 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery moved from Italian Somaliland to Kenya Turn Complete - Italians Italians collect 14 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -1.33 British regular : 0.67
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 1 cruiser and 1 destroyer moved from 55 Sea Zone to 65 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 1 cruiser and 1 destroyer moved from 55 Sea Zone to 65 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Scotland to Gibraltar 2 infantry moved from Scotland to United Kingdom 1 cruiser moved from 93 Sea Zone to 115 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 2 infantry moved from Morocco to Algeria 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@trulpenplay Epic blunder for the ages! Oops. Time to get a shovel and see if I can dig myself out of this mess. :face_with_rolling_eyes:
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from 112 Sea Zone to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 115 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 115 Sea Zone 1 fighter moved from France to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers French defend with 1 cruiser Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 115 Sea Zone, round 2 : 12/14 hits, 7.83 expected hits French roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 115 Sea Zone Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11 Casualties for French: 1 cruiser Non Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Eire to 112 Sea Zone 4 infantry moved from Norway to Finland 1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Norway 9 transports moved from 116 Sea Zone to 115 Sea Zone 5 armour and 5 mech_infantrys moved from Southern France to Yugoslavia 7 artilleries and 9 infantry moved from Germany to Poland 1 aaGun, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania 1 armour moved from Germany to Poland 1 armour moved from Germany to Romania 1 armour moved from Normandy Bordeaux to Western Germany 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to France 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to France 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 bomber moved from 115 Sea Zone to Western Germany Place Units - Germans 1 destroyer and 2 submarines placed in 115 Sea Zone 4 artilleries and 6 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : -0.50 Germans regular : 4.17
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That poor heroic cruiser got pretty badly smashed.