axis-dominion vs farmboy (allies+12) bm3

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Belarus
            2 artilleries moved from Bryansk to Belarus
            4 artilleries moved from Bryansk to Rostov
            46 infantry moved from Bryansk to Belarus
            2 fighters moved from Volgograd to Belarus
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            10 infantry moved from Russia to Bryansk
            3 infantry moved from Novosibirsk to Vologda
    
        Place Units - Russians
            6 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 2 infantry
            EDIT: Adding units owned by Russians to Belarus: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 2 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 2.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    One thing I just noticed is that your German bomber can’t hit the transport and go to Japan so you will need to use a Japanese unit.


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    One thing I just noticed is that your German bomber can’t hit the transport and go to Japan so you will need to use a Japanese unit.

    good point, no problem, will make sure to do that


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Japanese buy 3 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from French Indo China to Celebes
            2 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from French Indo China to Shan State
            3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            7 submarines moved from 36 Sea Zone to 35 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 10 submarines and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 10 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Shan State
                Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Shan State, round 2 : 5/11 hits, 5.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            5 carriers moved from 36 Sea Zone to 35 Sea Zone
            7 fighters moved from French Indo China to Japan
            2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            6 carriers moved from 36 Sea Zone to 42 Sea Zone
            4 fighters and 4 tactical_bombers moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 fighter moved from French Indo China to Japan
            1 fighter moved from French Indo China to Japan
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kweichow to French Indo China
            1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
            1 mech_infantry moved from Manchuria to Anhwe
            2 aaGuns, 5 infantry and 1 marine moved from Manchuria to Amur
            2 bombers moved from Celebes to Java
    
        Place Units - Japanese
            3 fighters and 4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from French Indo China: 1 bomber
            EDIT: Adding units owned by Germans to Japan: 1 bomber
            EDIT: Turning off Edit Mode
            3 infantry placed in Kiangsu
            2 submarines placed in 36 Sea Zone
            Japanese undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 marine
            EDIT: Adding units owned by Japanese to French Indo China: 1 marine
            EDIT: Turning off Edit Mode
            2 infantry placed in French Indo China
            2 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -1.50
    UK_Pacific regular : 0.33
    ANZAC regular : 0.33
    

    Savegame


  • sorry that took longer, was juggling work as well, but am done working for the day, so it’s all play from here :)


  • @axis-dominion no problem. I’m not sure if I can get the allied turn in today. Lots to think about.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            20 fighters and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 9 damage total.  Damaged units is as follows: harbour = 3, factory_minor = 6
            Battle in 21 Sea Zone
                Americans attack with 20 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 20 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 16/21 hits, 10.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 20 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from Normandy Bordeaux to United Kingdom
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
            3 fighters moved from Western United States to 88 Sea Zone
            3 infantry moved from Iceland to 123 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            20 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            1 fighter moved from 88 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 bombers placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 5.00
    Japanese regular : 0.67
    Germans AA : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            20 fighters and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 9 damage total.  Damaged units is as follows: harbour = 3, factory_minor = 6
            Battle in 21 Sea Zone
                Americans attack with 20 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 20 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 16/21 hits, 10.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 20 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from Normandy Bordeaux to United Kingdom
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
            3 fighters moved from Western United States to 88 Sea Zone
            3 infantry moved from Iceland to 123 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            20 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
            1 fighter moved from 88 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 bombers placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 3 bombers
            EDIT: Adding units owned by Americans to Eastern United States: 3 bombers
            EDIT: Turning off Edit Mode
            British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Szechwan to Hopei
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            2 artilleries and 15 infantry moved from Szechwan to Kweichow
            1 bomber moved from Rostov to Iraq
    
        Combat - British
            Strategic bombing raid in Iraq
                    Italians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Kweichow
                British attack with 2 artilleries and 15 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 artilleries and 15 infantry in Kweichow, round 2 : 4/17 hits, 3.50 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kweichow
                British win, taking Kweichow from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Szechwan to Kweichow
            1 artillery and 2 infantry moved from India to West India
            4 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Nigeria to French Equatorial Africa
            1 artillery and 3 infantry moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from Ethiopia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 83 Sea Zone to 88 Sea Zone
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            2 marines moved from 88 Sea Zone to French Guiana
            1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
            1 bomber moved from Iraq to Rostov
            4 artilleries and 8 infantry moved from Rostov to Tambov
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 5.00
    Japanese regular : 1.33
    Germans AA : -0.33
    British regular : 0.00
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Turkmenistan to Kazakhstan
            3 armour and 7 mech_infantrys moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Poland to Baltic States
                  Italians take Baltic States from Russians
            1 bomber moved from Western Germany to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 artilleries and 14 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 2 artilleries and 17 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 17 mech_infantrys in Western Ukraine, round 2 : 3/19 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 artilleries and 17 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Italians attack with 3 armour and 8 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour and 8 mech_infantrys in Kazakhstan, round 2 : 1/11 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    Italians roll dice for 3 armour and 8 mech_infantrys in Kazakhstan, round 3 : 3/11 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Persia to Caucasus
            2 fighters moved from Egypt to Spain
            5 mech_infantrys moved from Northern Italy to Spain
            2 fighters moved from Western Germany to Finland
            1 fighter moved from Poland to Finland
            1 bomber moved from Ukraine to Caucasus
            1 infantry moved from Northern Italy to Western Germany
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Egypt to Southern Italy
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 80 Sea Zone
            1 destroyer placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            2 mech_infantrys placed in Persia
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 33 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.50
    Russians regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 34 Sea Zone
            3 fighters moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                ANZAC attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            5 fighters moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 fighter moved from Queensland to New South Wales
            1 aaGun and 2 mech_infantrys moved from Queensland to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 34 Sea Zone
            3 fighters moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                ANZAC attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            5 fighters moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 fighter moved from Queensland to New South Wales
            1 aaGun and 2 mech_infantrys moved from Queensland to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    I hit the NB in Normandy speculating that you would have preferred to retreat to 92. Don’t know if you would want to tell tell me yet, but I’m curious if I got that right.


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    I hit the NB in Normandy speculating that you would have preferred to retreat to 92. Don’t know if you would want to tell tell me yet, but I’m curious if I got that right.

    it was one of the possibilities for sure, it just really depended on how much you bought into the pac, as 92 is more on the defensive side


  • This is probably clear, but I should note that 3 ANZAC air are now on US carriers.

  • '23 '22 '21 '20 '19 '18 '17

    I just noticed that despite having a relatively strong Russia for this point in the game, Italy matches their TUV. 647 each.


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    I just noticed that despite having a relatively strong Russia for this point in the game, Italy matches their TUV. 647 each.

    yah I happen to be noticing that too haha


  • @farmboy said in axis-dominion vs farmboy (allies+12) bm3:

    I just noticed that despite having a relatively strong Russia for this point in the game, Italy matches their TUV. 647 each.

    doesn’t usually bode well for the allies whenever italy is this strong, but still it’s a tight game, so let’s see what happens


  • @axis-dominion Yeah I feel like I am still in it although that surprises me given Italy’s strength. Still, if in a couple of turns, you get a clear income and tuv advantage it will probably mean the end.


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Caucasus to Volgograd
            2 bombers moved from Egypt to Volgograd
            1 infantry moved from Finland to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Novgorod
            Battle in Volgograd
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Novgorod from Russians, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Germany to Poland
            1 aaGun, 1 armour, 1 artillery, 5 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Germany to Poland
            1 artillery and 1 infantry moved from Finland to Vyborg
            2 fighters and 4 tactical_bombers moved from Finland to Northern Italy
            2 fighters moved from Germany to Northern Italy
            6 fighters and 2 tactical_bombers moved from 110 Sea Zone to Northern Italy
            2 tactical_bombers moved from Western Germany to Northern Italy
            4 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 110 Sea Zone to 112 Sea Zone
            2 bombers moved from Volgograd to Caucasus
            1 bomber moved from Japan to French Indo China
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Egypt to Northern Italy
    
        Place Units - Germans
            4 bombers placed in Western Germany
            2 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.33
    

    Savegame

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