L20 BM3 WindowWasher (X) vs LennardF (L+19)


  • I’ll stop stacking London then…

    Had to do another edit - one of the planes must have taken a 3 step route to Caucasus while the other two took the 2 step route.

    Between the Japanese and Italians you shot down 3 out of 4 planes you had a reasonable chance at. I guess I can afford it but… I paid a price on that turn for my plane adventures.

  • '21 '20

    well, no promises, if the opportunity presents itself, ill do it

  • '21 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Persia to Caucasus
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 fighter moved from Southern Italy to Caucasus
            2 fighters and 2 tactical_bombers moved from Persia to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 artillery moved from Belgian Congo to French Equatorial Africa
            1 mech_infantry moved from Egypt to French Equatorial Africa
            1 mech_infantry moved from Egypt to French Equatorial Africa
            1 mech_infantry moved from Italian Somaliland to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            3 infantry moved from Iraq to Persia
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Southern France to Northern Italy
            3 infantry moved from Northern Italy to Western Germany
    
        Combat - Italians
            Battle in French Equatorial Africa
                Italians attack with 1 artillery, 1 infantry and 4 mech_infantrys
                Americans defend with 1 artillery and 3 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in French Equatorial Africa, round 2 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 artillery and 4 mech_infantrys in French Equatorial Africa, round 3 : 0/5 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 4 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in French Equatorial Africa
                    Italians roll dice for 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 5 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in French Equatorial Africa
                    Italians roll dice for 1 artillery and 2 mech_infantrys in French Equatorial Africa, round 6 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in French Equatorial Africa, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry and 2 mech_infantrys
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Algeria
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Algeria, round 4 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to 92 Sea Zone
            4 infantry moved from 99 Sea Zone to Syria
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 aaGun moved from Southern France to Northern Italy
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 artilleries placed in Persia
            3 mech_infantrys placed in Iraq
            3 infantry placed in Egypt
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6,5,4
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Burma
            1 infantry moved from Formosa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Formosa to 20 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 destroyers moved from 22 Sea Zone to 6 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - ANZAC
            Battle in Shan State
            Battle in French Indo China
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 28 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 tactical_bomber moved from Eastern Poland to Caucasus
            2 fighters and 2 tactical_bombers moved from Western Germany to Norway
            4 infantry moved from Finland to Norway
            2 mech_infantrys moved from Karelia to Norway
            1 armour moved from Karelia to Norway
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 armour moved from Belgian Congo to French Central Africa
                  Germans take French Central Africa from French
            3 mech_infantrys moved from Novgorod to Karelia
            2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Archangel to Vologda
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            1 armour, 10 artilleries and 8 infantry moved from Poland to Eastern Poland
            1 armour moved from Eastern Poland to Bessarabia
            11 mech_infantrys moved from Western Germany to Poland
            10 mech_infantrys moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 artillery and 7 infantry
                    Germans roll dice for 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 3/11 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 7 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 2/9 hits, 3.50 expected hits
                    British roll dice for 1 artillery and 4 infantry in Norway, round 3 : 4/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Norway, round 4 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Norway, round 4 : 1/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 artillery and 7 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            2 armour and 2 mech_infantrys moved from Archangel to Urals
            4 armour and 6 mech_infantrys moved from Baltic States to Archangel
            3 mech_infantrys moved from Baltic States to Karelia
            1 fighter moved from 92 Sea Zone to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.83
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
            6 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Kansu to Olgiy
            1 infantry moved from Kansu to Novosibirsk
            2 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Vologda
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 2/7 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            5 artilleries moved from Bryansk to Rostov
            15 infantry moved from Bryansk to Rostov
            3 infantry moved from Volgograd to Rostov
            8 artilleries moved from Bryansk to Russia
            16 infantry moved from Bryansk to Russia
            6 infantry moved from Bryansk to Russia
            2 tactical_bombers moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Kwangtung to Kiangsu
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Central Mongolia to Buyant-Uhaa
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
            1 artillery and 1 infantry moved from Shensi to Sikang
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            8 artilleries and 5 infantry moved from Shensi to Hopei
            1 armour and 1 mech_infantry moved from Yunnan to Hopei
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Buyant-Uhaa to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Ulaanbaatar
            1 armour moved from Buryatia to Buyant-Uhaa
            1 mech_infantry moved from Sakha to Buyant-Uhaa
            1 armour moved from Soviet Far East to Sakha
            1 fighter moved from Japan to 19 Sea Zone
            1 fighter moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Szechwan
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine; Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sikang
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 8 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 8 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 6/20 hits, 7.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 8 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in French Indo China
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kiangsu to Kweichow
            2 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
            1 fighter moved from 19 Sea Zone to Japan
            1 submarine moved from 39 Sea Zone to 77 Sea Zone
            1 aaGun moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Hunan
            5 artilleries and 8 infantry moved from Yunnan to Kweichow
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
    
        Place Units - Japanese
            2 aaGuns and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,6,4,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6,2,4,3,1,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,6,5,4,6,6,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,4,5,5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,2,3,6,5,4,6,2,2,3,4,5,1,6,5,3,3,6,3,6,6,3,4,3,4,6,6,1
            Japanese collect 27 PUs (17 lost to blockades); end with 27 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 1.17
    ANZAC regular : -0.33
    

    Savegame

  • '21 '20

    Im almost tempted to make this thing im doing my go-to strategy, it’s fun. No navy japan makes you 10x more powerful on land.


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from Korea to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Soviet Far East
            1 submarine moved from 39 Sea Zone to 77 Sea Zone
            1 submarine moved from 82 Sea Zone to 71 Sea Zone
            2 destroyers moved from 82 Sea Zone to 71 Sea Zone
            2 transports moved from 82 Sea Zone to 84 Sea Zone
            1 bomber moved from India to Sikang
            1 tactical_bomber moved from Suiyuyan to Sikang
            1 tactical_bomber moved from Suiyuyan to Sikang
            4 fighters moved from Suiyuyan to Sikang
            1 fighter moved from Suiyuyan to Sikang
            6 fighters moved from Suiyuyan to Tsinghai
            3 tactical_bombers moved from 6 Sea Zone to Chahar
            5 fighters moved from 6 Sea Zone to Chahar
            4 submarines moved from 20 Sea Zone to 6 Sea Zone
            3 carriers moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            3 destroyers moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            3 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Western United States to 5 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Chahar
                Americans attack with 5 fighters and 3 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters and 3 tactical_bombers in Chahar, round 2 : 3/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Americans attack with 6 fighters
                Japanese defend with 1 artillery
                    Americans roll dice for 6 fighters in Tsinghai, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Tsinghai
                Americans win with 6 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Sikang
                Americans attack with 1 bomber, 5 fighters and 2 tactical_bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in Sikang, round 2 : 4/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
                Americans win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 71 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 71 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 71 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 71 Sea Zone
                Americans win, taking 71 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Algeria
                Americans attack with 2 fighters and 6 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 6 infantry in Algeria, round 2 : 2/8 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Algeria to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            6 fighters moved from Tsinghai to Suiyuyan
            1 bomber, 5 fighters and 2 tactical_bombers moved from Sikang to Suiyuyan
            5 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Korea
            2 artilleries and 4 infantry placed in Eastern United States
            5 fighters and 4 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Italians regular : 0.33
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Tsinghai from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 infantry placed in Chahar
            Chinese undo move 2.
            2 infantry placed in Suiyuyan
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from Korea to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Soviet Far East
            1 submarine moved from 39 Sea Zone to 77 Sea Zone
            1 submarine moved from 82 Sea Zone to 71 Sea Zone
            2 destroyers moved from 82 Sea Zone to 71 Sea Zone
            2 transports moved from 82 Sea Zone to 84 Sea Zone
            1 bomber moved from India to Sikang
            1 tactical_bomber moved from Suiyuyan to Sikang
            1 tactical_bomber moved from Suiyuyan to Sikang
            4 fighters moved from Suiyuyan to Sikang
            1 fighter moved from Suiyuyan to Sikang
            6 fighters moved from Suiyuyan to Tsinghai
            3 tactical_bombers moved from 6 Sea Zone to Chahar
            5 fighters moved from 6 Sea Zone to Chahar
            4 submarines moved from 20 Sea Zone to 6 Sea Zone
            3 carriers moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            3 destroyers moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            3 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Western United States to 5 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Chahar
                Americans attack with 5 fighters and 3 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters and 3 tactical_bombers in Chahar, round 2 : 3/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Americans attack with 6 fighters
                Japanese defend with 1 artillery
                    Americans roll dice for 6 fighters in Tsinghai, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Tsinghai
                Americans win with 6 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Sikang
                Americans attack with 1 bomber, 5 fighters and 2 tactical_bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in Sikang, round 2 : 4/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
                Americans win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 71 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 71 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 71 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 71 Sea Zone
                Americans win, taking 71 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Algeria
                Americans attack with 2 fighters and 6 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 6 infantry in Algeria, round 2 : 2/8 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Algeria to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            6 fighters moved from Tsinghai to Suiyuyan
            1 bomber, 5 fighters and 2 tactical_bombers moved from Sikang to Suiyuyan
            5 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Korea
            2 artilleries and 4 infantry placed in Eastern United States
            5 fighters and 4 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Tsinghai from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 infantry placed in Chahar
            Chinese undo move 2.
            2 infantry placed in Suiyuyan
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries moved from United Kingdom to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            5 infantry moved from 112 Sea Zone to Norway
            3 artilleries moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            4 fighters moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from Morocco to Algeria
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Union of South Africa to Rhodesia
            29 infantry moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            2 artilleries and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in Norway
                British attack with 3 artilleries, 1 bomber and 5 infantry
                Germans defend with 1 armour
                    British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Norway
                British win, taking Norway from Germans with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Yunnan
                British attack with 2 artilleries and 29 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 29 infantry in Yunnan, round 2 : 3/31 hits, 5.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 artilleries and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Burma to Yunnan
            1 bomber moved from Norway to United Kingdom
            4 fighters moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 artillery and 7 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -3.00
    Italians regular : 0.33
    Japanese regular : -2.00
    Germans regular : -0.50
    British regular : -2.50
    

    Savegame


  • I assumed no scramble again in Germany - I had 8 birds against the 3 you could have scrambled. I can redo that part of the turn if you’d like.

  • '21 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Novosibirsk
            1 armour moved from Caucasus to Novosibirsk
            4 infantry moved from Syria to Iraq
            1 mech_infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
            1 artillery moved from French Equatorial Africa to Belgian Congo
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            4 infantry moved from Northern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            4 infantry moved from Northern Italy to Western Germany
            1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Iraq to Persia
            2 fighters moved from Caucasus to Persia
            1 fighter and 2 tactical_bombers moved from Caucasus to Trans-Jordan
    
        Combat - Italians
            Battle in Novosibirsk
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Italians win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tanganyika Territory
                Italians attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            4 infantry moved from 99 Sea Zone to Syria
            2 aaGuns moved from Northern Italy to Western Germany
            1 mech_infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            3 artilleries placed in Persia
            3 artilleries placed in Iraq
            3 infantry placed in Egypt
            6 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 3 infantry
            EDIT: Adding units owned by Italians to Western Germany: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 33 PUs; end with 33 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Iraq: 3 artilleries
            EDIT: Adding units owned by Italians to Iraq: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    British regular : 0.67
    

    Savegame

  • '21 '20

    Edits:

    1. Sent you a dm
    2. NCM

  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Shan State to French Indo China
            2 fighters moved from Burma to French Indo China
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Hainan
            1 infantry moved from 36 Sea Zone to Hainan
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            1 artillery moved from 37 Sea Zone to Siam
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from Korea to Suiyuyan
            2 artilleries moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Kwangsi
            Battle in Siam
            Battle in Hainan
            Battle in French Indo China
                ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 3 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 4 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                ANZAC win, taking Kwangsi from Japanese, taking Siam from Japanese, taking Hainan from Japanese, taking French Indo China from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from French Indo China to Yunnan
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            3 fighters placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : -4.00
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Shan State to French Indo China
            2 fighters moved from Burma to French Indo China
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Hainan
            1 infantry moved from 36 Sea Zone to Hainan
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            1 artillery moved from 37 Sea Zone to Siam
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from Korea to Suiyuyan
            2 artilleries moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Kwangsi
            Battle in Siam
            Battle in Hainan
            Battle in French Indo China
                ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 3 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 4 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                ANZAC win, taking Kwangsi from Japanese, taking Siam from Japanese, taking Hainan from Japanese, taking French Indo China from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from French Indo China to Yunnan
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            3 fighters placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : -4.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            34 artilleries and 37 infantry moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Western Germany to Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            11 mech_infantrys moved from Poland to Western Ukraine
            1 armour moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Baltic States
            2 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yenisey
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
            1 mech_infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Caucasus to Smolensk
            6 mech_infantrys moved from Karelia to Norway
            3 fighters and 1 tactical_bomber moved from Western Germany to Norway
            6 mech_infantrys moved from Baltic States to Karelia
            4 armour moved from Karelia to Baltic States
            1 armour moved from Bessarabia to Western Ukraine
            1 armour moved from French Central Africa to Gold Coast
                  Germans take French West Africa from French
                  Germans take Gold Coast from British
            1 fighter and 1 tactical_bomber moved from Persia to Greece
            1 armour moved from Baltic States to Karelia
            1 armour moved from Baltic States to Karelia
            3 infantry moved from Novgorod to Karelia
            1 infantry moved from Holland Belgium to Western Germany
            1 transport moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Norway
                Germans attack with 3 fighters, 6 mech_infantrys and 1 tactical_bomber
                British defend with 3 artilleries and 5 infantry
                    Germans roll dice for 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 4/10 hits, 3.17 expected hits
                    British roll dice for 3 artilleries and 5 infantry in Norway, round 2 : 0/8 hits, 2.67 expected hits
                    4 infantry owned by the British lost in Norway
                    Germans roll dice for 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 2/10 hits, 3.17 expected hits
                    British roll dice for 3 artilleries and 1 infantry in Norway, round 3 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Norway, round 4 : 2/7 hits, 2.67 expected hits
                    British roll dice for 2 artilleries in Norway, round 4 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Norway
                Germans win, taking Norway from British with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 3 artilleries and 5 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Yenisey
                Germans attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 2 mech_infantrys in Yenisey, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                Germans win, taking Yenisey from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 34 artilleries, 37 infantry and 11 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 34 artilleries, 37 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 21/83 hits, 25.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 34 artilleries, 36 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Smolensk to Archangel
            1 fighter moved from Norway to Novgorod
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            3 aaGuns moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 fighter and 3 mech_infantrys placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -6.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Russia to Vologda
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Bryansk to Smolensk
            2 tactical_bombers moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Smolensk
            1 artillery moved from Russia to Samara
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Russia to Samara
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
            5 artilleries and 17 infantry moved from Rostov to Bryansk
            1 artillery and 5 infantry moved from Ukraine to Bryansk
            8 artilleries, 35 infantry and 2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : 0.67
    Russians regular : -1.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 8 artilleries, 6 infantry and 2 mech_infantrys moved from Hopei to Shensi
            5 artilleries and 9 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            5 fighters and 4 tactical_bombers moved from Kweichow to Yenisey
            1 armour moved from Ulaanbaatar to Yenisey
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Hunan to Kweichow
            1 fighter moved from Japan to Amur
            1 armour moved from Sakha to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Dzavhan
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 77 Sea Zone to 81 Sea Zone
            1 infantry moved from Buyant-Uhaa to Amur
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 armour, 14 artilleries, 16 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 14 artilleries, 16 infantry and 2 mech_infantrys in Shensi, round 2 : 9/33 hits, 10.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 14 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Amur
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Amur to Yakut S.S.R.
            1 aaGun moved from Szechwan to Shensi
            1 aaGun moved from Hunan to Anhwe
    
        Place Units - Japanese
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,4,3,3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,2,5,1,5,6,2,5,1,2,3,6,6,1,5,6,5,4,2,3,2,5,5,1,6,1,6,4
            Japanese collect 15 PUs (14 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.17
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 armour, 7 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            5 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
            3 infantry moved from 82 Sea Zone to Gold Coast
            1 artillery moved from 82 Sea Zone to Gold Coast
            2 transports moved from 84 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 mech_infantry moved from Soviet Far East to Amur
            2 infantry moved from Korea to Amur
            1 fighter moved from 5 Sea Zone to Amur
            1 battleship, 3 carriers and 2 transports moved from 5 Sea Zone to 8 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to British Columbia
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 bomber, 16 fighters and 5 tactical_bombers moved from Suiyuyan to Novosibirsk
            5 fighters moved from Western United States to 6 Sea Zone
            4 fighters moved from 6 Sea Zone to Amur
            1 infantry moved from Korea to Manchuria
    
        Combat - Americans
            Battle in Kwangtung
            Battle in Holland Belgium
            Battle in Gold Coast
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 artillery and 3 infantry in Gold Coast, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Gold Coast, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gold Coast
                Americans win, taking Kwangtung from Japanese, taking Holland Belgium from Germans, taking Gold Coast from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Amur
                Americans attack with 5 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 5 fighters, 2 infantry and 1 mech_infantry in Amur, round 2 : 4/8 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Novosibirsk
                Americans attack with 1 bomber, 16 fighters and 5 tactical_bombers
                Italians defend with 2 armour
                    Americans roll dice for 1 bomber, 16 fighters and 5 tactical_bombers in Novosibirsk, round 2 : 12/22 hits, 12.00 expected hits
                    Italians roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Italians lost in Novosibirsk
                Americans win with 1 bomber, 16 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Italians: 2 armour
    
        Non Combat Move - Americans
            1 bomber, 16 fighters and 5 tactical_bombers moved from Novosibirsk to Russia
            5 fighters moved from Amur to Chahar
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            4 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Korea
            7 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -1.00
    Japanese regular : 1.33
    Germans regular : 0.50
    

    Savegame

Suggested Topics

  • 25
  • 23
  • 23
  • 34
  • 115
  • 70
  • 116
  • 104
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.3k

Users

39.9k

Topics

1.7m

Posts