L20 BM3 WindowWasher (X) vs LennardF (L+19)


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 fighters moved from Queensland to Java
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from France to Southern France
                  French take Southern France from Italians
            3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
                  Germans take Belarus from Russians
            8 infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Vyborg to Archangel
            2 fighters and 2 tactical_bombers moved from Ukraine to Archangel
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
            1 infantry moved from Western Germany to Holland Belgium
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to Holland Belgium
            10 infantry moved from Germany to Poland
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            6 artilleries and 23 infantry moved from Ukraine to Bessarabia
            19 armour and 21 mech_infantrys moved from Ukraine to Eastern Poland
            1 armour moved from Western Germany to France
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in France
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 artillery; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 1 armour and 1 mech_infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans destroys 13PUs while taking French capital
                Germans win, taking France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 5 armour, 2 fighters, 8 infantry, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
                    Russians roll AA dice in Archangel : 2/4 hits, 0.67 expected hits
                    2 fighters owned by the Germans lost in Archangel
                    Germans roll dice for 5 armour, 8 infantry, 5 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 6/20 hits, 6.00 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Archangel, round 2 : 5/16 hits, 5.67 expected hits
                    4 infantry owned by the Russians, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Archangel
                    Germans roll dice for 5 armour, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Archangel, round 3 : 7/15 hits, 5.17 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Archangel, round 3 : 4/12 hits, 4.33 expected hits
                    7 infantry owned by the Russians, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 5 armour, 4 mech_infantrys and 2 tactical_bombers in Archangel, round 4 : 7/11 hits, 4.50 expected hits
                    Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Archangel, round 4 : 3/5 hits, 2.00 expected hits
                    2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 fighters, 8 infantry and 4 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Archangel to Novgorod
            3 aaGuns moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 armour moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : 0.67
    Germans regular : 6.50
    Russians AA : 1.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
            9 artilleries and 1 infantry moved from Russia to Vologda
            2 infantry moved from Rostov to Tambov
            1 infantry moved from Bryansk to Smolensk
            30 artilleries and 60 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Vologda
    
        Place Units - Russians
            3 infantry placed in Volgograd
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.00
    

    Savegame

  • '21 '20

    dont want to reload, no dice rolled, changing 3 artillery to 3 mech

  • '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens; 
            Japanese buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            11 artilleries and 16 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Kweichow to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Jehol to Hunan
            2 fighters moved from Hunan to Szechwan
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 7 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 79 Sea Zone
            1 fighter moved from French Indo China to Malaya
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from Yunnan to French Indo China
            1 armour moved from Yunnan to Malaya
            1 infantry moved from Kweichow to Yunnan
            3 armour moved from Yunnan to Anhwe
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Szechwan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 tactical_bomber moved from French Indo China to Malaya
    
        Place Units - Japanese
            3 artilleries placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
            Japanese collect 42 PUs (11 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 3 artilleries
            EDIT: Adding units owned by Japanese to Kiangsu: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.33
    

    Savegame

  • '21 '20

    Those convoy rolls were some real BS :laughing:


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 50 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            3 fighters moved from 42 Sea Zone to 41 Sea Zone
            8 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in Gibraltar
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 8 fighters in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier
            Battle in 41 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 3 cruisers, 7 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
            8 fighters moved from 37 Sea Zone to 35 Sea Zone
            3 fighters moved from 41 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Queensland to 33 Sea Zone
            2 artilleries and 1 infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 3 submarines
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 3 submarines
            EDIT: Turning off Edit Mode
            3 destroyers and 2 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.33
    Italians regular : -0.33
    

    Savegame


  • Yeah, the convoy shot well. Had a bit of a SNAFU which you can see in the edit. TripleA has this thing where a crowded region will “steal” units dropped in a neighboring region. The software is generally good but this bug has got me twice. Anyhow, had to restart the attack to put 8 fighters into a sea zone instead of having them attack land units.


  • No dice rolls were changed.


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            14 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Suiyuyan, round 2 : 4/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.83
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 50 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            3 fighters moved from 42 Sea Zone to 41 Sea Zone
            8 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in Gibraltar
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 8 fighters in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier
            Battle in 41 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 3 cruisers, 7 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
            8 fighters moved from 37 Sea Zone to 35 Sea Zone
            3 fighters moved from 41 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Queensland to 33 Sea Zone
            2 artilleries and 1 infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 3 submarines
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 3 submarines
            EDIT: Turning off Edit Mode
            3 destroyers and 2 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            14 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Suiyuyan, round 2 : 4/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 6 infantry; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            10 infantry moved from India to West India
            6 artilleries moved from India to West India
            2 tactical_bombers moved from Persia to India
            2 artilleries moved from Persia to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
            15 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Persia to Anglo Egyptian Sudan
            1 fighter moved from Persia to India
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 transport moved from 91 Sea Zone to 104 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 104 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to Morocco
            2 fighters moved from 110 Sea Zone to United Kingdom
    
        Combat - British
            Battle in Norway
            Battle in Morocco
                British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Morocco
                    British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Morocco
                British win, taking Norway from Germans, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Morocco to British Guiana
            1 aaGun moved from India to West India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            2 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,1
            British collect 30 PUs (2 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.83
    Americans regular : -0.50
    Japanese regular : 1.00
    Italians regular : 1.67
    British regular : -1.17
    

    Savegame


  • I did not ask to scramble Germany - you had a fighter and a tac and I had two carriers, a cruiser and four fighters - I can redo the UK if desired.

  • '21 '20

    @LennardF You assume correct!


  • This version of the software is a bit of a drag because I can’t save and restart from the saved file - I really hope they get that fixed with the next release.

  • '21 '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            3 mech_infantrys and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Morocco
            3 fighters moved from 92 Sea Zone to Southern France
            1 carrier moved from 97 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            5 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Iraq to Persia
                  Italians take Persia from British
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Morocco
                Italians win, taking Morocco from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Southern France
                Italians attack with 3 fighters and 1 infantry
                French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Southern France
                Italians win, taking Southern France from French with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; French defend with 1 infantry
                    Italians roll dice for 1 artillery, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 3/9 hits, 2.50 expected hits
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the French, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery, 3 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 4 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 5 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 fighter in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Italians: 3 infantry and 3 mech_infantrys
                Casualties for British: 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
                Casualties for French: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 tactical_bombers moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            1 submarine moved from 70 Sea Zone to 72 Sea Zone
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.17
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from Java to India
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Borneo
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Sumatra
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Paulau Island from Japanese, taking Sumatra from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Borneo
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Borneo to 35 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from Java to India
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Borneo
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Sumatra
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Paulau Island from Japanese, taking Sumatra from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Borneo
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Borneo to 35 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
            1 fighter moved from Normandy Bordeaux to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from Java to India
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to Borneo
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Sumatra
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Paulau Island from Japanese, taking Sumatra from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Borneo
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Borneo to 35 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
            1 fighter moved from Normandy Bordeaux to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame


  • Forgot to move BS in SZ 42 to SZ 35… Happy hunting!

  • '21 '20

    Ill edit it

Suggested Topics

  • 25
  • 40
  • 23
  • 34
  • 411
  • 115
  • 70
  • 104
Axis & Allies Boardgaming Custom Painted Miniatures

76

Online

17.3k

Users

39.9k

Topics

1.7m

Posts