@wizmark Dice continuing in my favor, hopefully they even out.
L20 PtV SC (Allies) vs AetV(Axis) game #4
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@aequitas-et-veritas I assumed no scramble in sz 101.
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Eastern Poland to Stalingrad 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
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@Sovietishcat scramble?
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@aequitas-et-veritas no scramble
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Eastern Poland to Stalingrad 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Strategic bombing raid in Stalingrad AA fire in Stalingrad : 0/1 hits, 0,17 expected hits Bombing raid in Stalingrad rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Stalingrad causes 6 damage total. Battle in Crete Battle in 97 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Americans defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,17 expected hits British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 aaGun moved from Libya to Tunisia 1 armour moved from Ukraine to Rostov 1 armour moved from Baltic States to Northern Belarus 1 armour moved from Southern Belarus to Northern Belarus 1 bomber moved from Stalingrad to Rostov Place Units - Italians 1 submarine placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : -0,50 Americans : 0,33 AA fire in Stalingrad : : -0,17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 armour; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo-Egyptian Sudan 3 infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 2 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 aaGun and 2 armour placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry and 1 mech_infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Rostov to Northern Caucasus Germans take Northern Caucasus from Russians 1 armour moved from Northern Caucasus to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Ukraine to Kursk 1 bomber moved from Southern Belarus to Kursk 2 bombers moved from Southern Belarus to Russia 1 fighter moved from Southern Belarus to Russia
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@Sovietishcat do you want to send Interceptors?
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@aequitas-et-veritas no thank you
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Rostov to Northern Caucasus Germans take Northern Caucasus from Russians 1 armour moved from Northern Caucasus to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Ukraine to Kursk 1 bomber moved from Southern Belarus to Kursk 2 bombers moved from Southern Belarus to Russia 1 fighter moved from Southern Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in Kursk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Kursk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 aaGun and 17 infantry moved from Ukraine to Rostov 1 bomber moved from Kursk to Leningrad 1 artillery and 1 infantry moved from Leningrad to Northern Belarus 1 armour and 9 infantry moved from Eastern Poland to Northern Belarus 1 armour moved from Karelia to Leningrad 1 infantry moved from Karelia to Finland 1 infantry moved from Archangel to Leningrad 1 bomber moved from Russia to Leningrad 1 fighter moved from Russia to Northern Belarus 2 aaGuns, 11 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Southern Belarus to Northern Belarus 2 tactical_bombers moved from Southern Belarus to Western Germany 1 fighter moved from 118 Sea Zone to Western Germany 1 aaGun, 2 artilleries and 4 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to Austria 3 fighters, 7 infantry and 1 mech_infantry moved from Western Germany to France 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France 1 armour moved from Rostov to Southern Caucasus 1 infantry moved from Rostov to Northern Caucasus Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 factory_minor placed in Leningrad 5 artilleries, 1 fighter and 4 infantry placed in Western Germany Germans undo move 3. 2 artilleries and 1 infantry placed in France 3 artilleries, 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,67 Germans : -0,33 Russians : 0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 36 PUs; Russians buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Smolensk to Yaroslavl 2 fighters moved from Russia to Novgorod 1 infantry moved from Smolensk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Russia 2 mech_infantrys moved from Smolensk to Russia 5 infantry moved from Russia to Samara 3 aaGuns, 10 artilleries and 32 infantry moved from Smolensk to Russia 1 tactical_bomber moved from Stalingrad to Russia 13 armour moved from Stalingrad to Russia 1 infantry moved from Bryansk to Russia 2 aaGuns, 1 artillery and 15 infantry moved from Siberia to Sakha 1 artillery and 1 infantry moved from Stalingrad to Samara Place Units - Russians 1 armour, 1 fighter and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,17
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from New Guinea to 47 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 50 Sea Zone 1 submarine moved from 47 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone 1 destroyer moved from 47 Sea Zone to 55 Sea Zone 2 battleships and 1 marine moved from 47 Sea Zone to 50 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 50 Sea Zone to Solomon Islands 2 cruisers and 1 marine moved from 47 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 3 infantry moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe 2 bombers moved from French Indo China to Burma 1 infantry moved from Shan State to Burma 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from New Guinea to 47 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 50 Sea Zone 1 submarine moved from 47 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone 1 destroyer moved from 47 Sea Zone to 55 Sea Zone 2 battleships and 1 marine moved from 47 Sea Zone to 50 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 50 Sea Zone to Solomon Islands 2 cruisers and 1 marine moved from 47 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 3 infantry moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe 2 bombers moved from French Indo China to Burma 1 infantry moved from Shan State to Burma 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Midway Battle in Solomon Islands Battle in Wake Island Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking 55 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 26 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 26 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Burma, round 3 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 12 infantry moved from Korea to Northern Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Yunnan 1 armour, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan 3 infantry moved from Malaya to Shan State 2 bombers moved from Burma to French Indo China 2 carriers moved from 7 Sea Zone to 25 Sea Zone 2 destroyers moved from 7 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 3 carriers, 4 destroyers, 2 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone 1 transport moved from 37 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from French Indo China to Yunnan Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Kiangsu 4 infantry placed in Japan 1 battleship placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,50 Chinese : 0,33 UK_Pacific : 0,33 Japanese : -0,33
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@Sovietishcat assumed no scramble. Please let me know if i was mistaken.
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 marines moved from Southern France to 95 Sea Zone 1 battleship, 3 cruisers and 4 marines moved from 95 Sea Zone to 97 Sea Zone 4 marines moved from 97 Sea Zone to Northern Italy 2 artilleries and 1 mech_infantry moved from Southern France to Northern Italy 1 armour moved from Southern France to Northern Italy 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone 2 carriers moved from 95 Sea Zone to 97 Sea Zone 1 destroyer and 6 submarines moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 fighter moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 fighter moved from 95 Sea Zone to 97 Sea Zone
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@aequitas-et-veritas Scramble sz 97 or N.Italy, please OOL for sz 97
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@Sovietishcat Full scramble and round by round Ool, please.
Thank you. -
@aequitas-et-veritas scramble sz 97?
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@aequitas-et-veritas Just to be sure
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@Sovietishcat Yes sz 97, please.
I forgot to let you where.Full scramble sz 97.