L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3

  • '20 '16


  • @trulpenplay It looks like it is Japan’s turn, yes?


  • @CaptainNapalm said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    @trulpenplay It looks like it is Japan’s turn, yes?

    Yep.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 infantry
            EDIT: Adding units owned by Germans to Finland: 3 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Jehol to Chahar
            7 infantry moved from Anhwe to Chahar
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 2 infantry moved from Kweichow to Shensi
            1 armour moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Shensi
            2 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Chahar
            3 fighters moved from Japan to Chahar
            2 bombers moved from Kwangsi to Chahar
            1 fighter moved from Kwangsi to Chahar
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Chahar
                Japanese attack with 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers
                Chinese defend with 10 infantry
                    Japanese roll dice for 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers in Chahar, round 2 : 5/20 hits, 8,17 expected hits
                    Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 3,33 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 2 bombers, 7 fighters, 7 infantry and 3 tactical_bombers in Chahar, round 3 : 10/19 hits, 8,00 expected hits
                    Chinese roll dice for 5 infantry in Chahar, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Korea from Russians, taking Chahar from Chinese with 2 bombers, 7 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 10 infantry
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/6 hits, 2,67 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 3 : 2/5 hits, 2,50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 1 armour, 2 artilleries and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 2/7 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Hopei
            2 bombers moved from Chahar to Yunnan
            1 aaGun and 3 artilleries moved from Kweichow to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun and 1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            5 fighters and 1 tactical_bomber moved from Chahar to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Malaya
            3 infantry placed in Kiangsu
            Japanese undo move 3.
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Chinese : -1,67
    Japanese : -3,50
    

    Savegame


  • Played Space Empires 4X all day yesterday with some friends. When I finally got around here I was already too tired.

  • '20 '16

    Well, unfortunately my font made the 7 hard to see in Anhwe. I thought it was just one infantry. In case you were wondering why I decided to sacrifice my Chinese stack senselessly. Biggest blunder of the game, so far.


  • Oh, damn, I’m sorry.

    It’s possible to change the font size via the menu.


  • Perhaps I can redo some of the turn?

  • '20 '16

    @trulpen said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    Perhaps I can redo some of the turn?

    I don’t think so… It’s just too complicated. If it were a simple fix, I’d appreciate the offer, but I’ll just live with this mistake. Thanks, anyway.


  • I’ll check and see if I can come up with a solution.

    If I did a mistake like that, I’d like my opponent to be nice about it. I know not everyone would be, but that’s not how I want to roll anyway.


  • As you say it is pretty messy, having to go back and redo several battles.


  • Still not impossible.

    Would you have attacked Chahar with 2 or 3 inf? If not the stack could just have stayed in Suiyuyuan.

    I would then have to reconsider mainly the air maneuvers, but not so much more than that, I think. The air wouldn’t be able to attack much. Maybe just some in Shensi.


  • Actually, Shensi would be a different battle for J, with minimum of inf and 2-4 air.

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from United Kingdom to 93 Sea Zone
            2 fighters and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Neutral_Axis defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from 93 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 carrier and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 armour and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Egypt to 99 Sea Zone
            1 bomber moved from Egypt to Algeria
            1 artillery and 2 infantry moved from Iraq to Syria
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Algeria
                British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Algeria, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                British win, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Syria
                British attack with 1 artillery and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from Italians to British
            EDIT: Turning off Edit Mode
            4 artilleries and 6 infantry moved from Egypt to Alexandria
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Iraq to Persia
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 destroyer moved from 71 Sea Zone to 77 Sea Zone
            1 bomber moved from Algeria to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 99 Sea Zone to Iraq
            1 destroyer moved from 120 Sea Zone to 122 Sea Zone
            1 armour moved from Persia to Northwest Persia
    
        Place Units - British
            1 carrier placed in 81 Sea Zone
            1 artillery and 1 fighter placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : -0.33
    Americans : 0.00
    Chinese : 0.33
    Neutral_Axis : -0.17
    Japanese : -0.33
    

    Savegame

  • '20 '16

    @trulpen said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    Still not impossible.

    Would you have attacked Chahar with 2 or 3 inf? If not the stack could just have stayed in Suiyuyuan.

    I would then have to reconsider mainly the air maneuvers, but not so much more than that, I think. The air wouldn’t be able to attack much. Maybe just some in Shensi.

    NEXT game is the game I play without making a mistake. ;-) Let’s move on!


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Bessarabia to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 armour moved from Archangel to Nenetsia
                  Italians take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking 97 Sea Zone from British, taking Rostov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 bomber moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            4 mech_infantrys moved from Northern Italy to Romania
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Russians : 0,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to Dutch New Guinea
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Caroline Islands
            1 fighter moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.33
    

    Savegame


  • @trulpenplay Your last turn didn’t post to the MARTI dice server, FYI.


  • @CaptainNapalm said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    @trulpenplay Your last turn didn’t post to the MARTI dice server, FYI.

    Hmm, I got the emails.


  • But could be that I did the battles about 8 hours ago and then was too tired to finish with the NCMs, so only finished the turn this morning.

Suggested Topics

  • 64
  • 88
  • 42
  • 38
  • 97
  • 147
  • 109
  • 148
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.4k

Users

39.9k

Topics

1.7m

Posts