@wizmark Dice continuing in my favor, hopefully they even out.
L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 aaGuns, 1 fighter and 4 infantry moved from Queensland to New South Wales 1 submarine moved from 8 Sea Zone to 15 Sea Zone 1 cruiser moved from 8 Sea Zone to 5 Sea Zone Place Units - ANZAC 1 carrier and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 4 armour and 6 mech_infantrys moved from Bulgaria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 5 bombers moved from Western Germany to Greece 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Greece Germans attack with 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry Germans roll dice for 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/18 hits, 8,00 expected hits British roll dice for 1 armour, 3 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece Germans roll dice for 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 7/16 hits, 7,67 expected hits British roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Greece Germans win, taking Greece from British with 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour, 3 artilleries and 4 infantry Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Crete from British to Germans EDIT: Turning off Edit Mode 1 submarine moved from 112 Sea Zone to 119 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to France 4 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to France 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 5 bombers moved from Greece to Western Germany 3 infantry moved from Rostov to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Vologda to Volgograd 3 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 2 infantry moved from Bryansk to Tambov 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 119 Sea Zone to 124 Sea Zone Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 1 submarine placed in 112 Sea Zone 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 3 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -2,83 British : -1,67 Americans : -0,33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 4 armour and 6 mech_infantrys moved from Bulgaria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 5 bombers moved from Western Germany to Greece 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Greece Germans attack with 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry Germans roll dice for 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/18 hits, 8,00 expected hits British roll dice for 1 armour, 3 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece Germans roll dice for 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 7/16 hits, 7,67 expected hits British roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Greece Germans win, taking Greece from British with 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour, 3 artilleries and 4 infantry Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Crete from British to Germans EDIT: Turning off Edit Mode 1 submarine moved from 112 Sea Zone to 119 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to France 4 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to France 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 5 bombers moved from Greece to Western Germany 3 infantry moved from Rostov to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Vologda to Volgograd 3 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 2 infantry moved from Bryansk to Tambov 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 119 Sea Zone to 124 Sea Zone Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 1 submarine placed in 112 Sea Zone 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 3 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,83 British : -1,67 Americans : -0,33
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Noticed Italy has 2 carriers and free space, so one of the german air should land on one of them.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 4 armour and 6 mech_infantrys moved from Bulgaria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 5 bombers moved from Western Germany to Greece 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Greece Germans attack with 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry Germans roll dice for 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/18 hits, 8,00 expected hits British roll dice for 1 armour, 3 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece Germans roll dice for 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 7/16 hits, 7,67 expected hits British roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Greece Germans win, taking Greece from British with 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour, 3 artilleries and 4 infantry Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Crete from British to Germans EDIT: Turning off Edit Mode 1 submarine moved from 112 Sea Zone to 119 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to France 4 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to France 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 5 bombers moved from Greece to Western Germany 3 infantry moved from Rostov to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Vologda to Volgograd 3 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 2 infantry moved from Bryansk to Tambov 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 119 Sea Zone to 124 Sea Zone Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 1 submarine placed in 112 Sea Zone 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 3 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 artillery EDIT: Removing units owned by Germans from Russia: 1 infantry EDIT: Adding units owned by Germans to Russia: 1 artillery EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,83 British : -1,67 Americans : -0,33
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Wait. Just realized UK can crush Ukraine. Don’t want that. I’ll do some NCM-change there with fast-movers.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 4 armour and 6 mech_infantrys moved from Bulgaria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 5 bombers moved from Western Germany to Greece 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Greece Germans attack with 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry Germans roll dice for 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/18 hits, 8,00 expected hits British roll dice for 1 armour, 3 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece Germans roll dice for 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 7/16 hits, 7,67 expected hits British roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Greece Germans win, taking Greece from British with 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour, 3 artilleries and 4 infantry Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Crete from British to Germans EDIT: Turning off Edit Mode 1 submarine moved from 112 Sea Zone to 119 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to France 4 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to France 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 5 bombers moved from Greece to Western Germany 3 infantry moved from Rostov to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Vologda to Volgograd 3 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 2 infantry moved from Bryansk to Tambov 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 119 Sea Zone to 124 Sea Zone Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 1 submarine placed in 112 Sea Zone 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 3 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 5 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 5 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,83 British : -1,67 Americans : -0,33
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Ok, that should be enough for defence. Green light for Russia.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone Combat - Russians Battle in 99 Sea Zone Russians attack with 3 fighters and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 3 carriers moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Wake Island Battle in 26 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 2 fighters and 3 submarines Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 destroyer, 6 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 7/16 hits, 9,33 expected hits Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone Japanese win, taking Wake Island from Americans, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 3 carriers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 48 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber could not land in 6 Sea Zone and was removed 3 carriers moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from 26 Sea Zone to Marshall Islands 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 carrier moved from 6 Sea Zone to 31 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from Japan to 26 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Siberia to Sakha 1 infantry moved from Anhwe to Jehol 3 artilleries and 1 infantry moved from Yunnan to Burma 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 fighters moved from 6 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 fighters placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 infantry placed in Malaya 3 infantry placed in Kiangsu 6 infantry placed in Japan 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,50 Japanese : -1,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 12 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Korea Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win, taking Korea from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 12 destroyers, 1 infantry, 6 submarines and 1 transport moved from 5 Sea Zone to 8 Sea Zone 12 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 2 fighters placed in Western United States 1 harbour placed in Aleutian Islands 1 carrier and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4,3,6,5,3,6,3,1,3,5,5,3,4,5,3,1,1,4,2,1,5,3,1,3,2,2,5,6,4 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Manchuria Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter and 1 infantry moved from Caucasus to Kazakhstan 2 fighters and 1 infantry moved from Caucasus to Rostov Combat - British British creates battle in territory 105 Sea Zone Battle in Rostov British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov retreated to Rostov Italians win, taking 105 Sea Zone from Germans with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Kazakhstan British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Kazakhstan to Caucasus 2 fighters moved from Rostov to Caucasus 3 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 destroyer and 2 submarines moved from 39 Sea Zone to 80 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 2 artilleries and 3 infantry moved from Algeria to Morocco 1 carrier and 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from Manchuria to Korea Place Units - British 1 harbour placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.83 British : -2.67 Italians : 0.33 Americans : -0.33 Chinese : -1.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 carriers, 2 destroyers and 3 fighters moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from Albania to Greece 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine and 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 8 Sea Zone 2 fighters moved from 62 Sea Zone to Queensland 1 aaGun, 1 fighter and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 79 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Western Germany to Kazakhstan 4 bombers moved from Western Germany to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 4 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kazakhstan Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Kazakhstan to Volgograd 5 infantry moved from Tambov to Volgograd 2 infantry moved from Bryansk to Tambov 1 infantry moved from Rostov to Volgograd 1 infantry moved from Ukraine to Rostov 3 infantry moved from Russia to Tambov 3 armour moved from Novgorod to Vologda 1 artillery and 1 infantry moved from Ukraine to Bryansk 4 armour and 4 mech_infantrys moved from Greece to Romania 1 aaGun moved from France to Northern Italy 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Northern Italy 5 infantry moved from France to Northern Italy 4 bombers moved from 110 Sea Zone to Southern Italy 1 mech_infantry moved from Volgograd to Ukraine 2 armour moved from Volgograd to Ukraine 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 2 fighters moved from 112 Sea Zone to Western Germany 1 artillery moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 2 infantry moved from France to Northern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 3 armour placed in Novgorod 3 transports placed in 97 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1,17 British : 0,67 Americans : -0,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 3 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 11 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur Combat - Russians Battle in Rostov Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Amur Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun and 3 infantry moved from Manchuria to Korea 1 aaGun moved from Manchuria to Amur 3 fighters and 1 tactical_bomber moved from Rostov to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Italians : 0.67 Russians : 1.67 Japanese : -0.33
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Are you going to keep toying with me, or finish me off, already? ;-)
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Oh, sorry, wasn’t aware I had a move here. Have been looking around at my games, but missed this.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from British 2 infantry moved from Wake Island to 31 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 fighter moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Johnston Island Battle in Solomon Islands Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking Johnston Island from Americans, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 2 artilleries, 2 infantry and 1 marine moved from Sakha to Buryatia 1 fighter moved from 6 Sea Zone to Buryatia 2 fighters moved from Japan to Buryatia 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 5 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Malaya to Shan State 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 aaGun moved from Burma to Shan State 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from Marshall Islands to Kiangsu 1 destroyer moved from 31 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 31 Sea Zone to 49 Sea Zone 1 battleship moved from 26 Sea Zone to 49 Sea Zone 3 carriers moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 31 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone 3 carriers moved from 26 Sea Zone to 49 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Japanese 2 fighters and 3 infantry placed in Japan 3 infantry placed in Kiangsu 3 armour placed in French Indo China 1 destroyer and 2 submarines placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4 Japanese collect 64 PUs (1 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in 94 Sea Zone Americans attack with 1 carrier, 1 cruiser, 2 fighters and 4 submarines Italians defend with 1 destroyer Americans roll dice for 4 submarines in 94 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 fighters and 4 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 transports Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from Morocco to Algeria 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Western United States to 101 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 13 destroyers, 13 fighters, 1 infantry, 10 submarines, 3 tactical_bombers and 1 transport moved from 8 Sea Zone to 26 Sea Zone 2 infantry moved from Korea to Manchuria Place Units - Americans 1 factory_minor placed in Korea 3 fighters and 1 tactical_bomber placed in Western United States 1 artillery and 2 infantry placed in Central United States 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Caucasus to Rostov British take Rostov from Italians 2 fighters and 1 infantry moved from Caucasus to Kazakhstan Combat - British Battle in Kazakhstan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kazakhstan to Caucasus 1 fighter moved from Caucasus to India 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 2 fighters moved from Egypt to Caucasus 2 fighters moved from 91 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Morocco to Algeria 2 fighters moved from United Kingdom to 94 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 80 Sea Zone to 71 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 destroyer and 2 submarines moved from 80 Sea Zone to 98 Sea Zone 1 fighter moved from Korea to Manchuria Place Units - British 1 carrier and 2 destroyers placed in 98 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.33 British : 0.83 Americans : -2.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Greece 2 carriers, 2 destroyers and 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 carrier placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :