L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
            1 artillery moved from Shensi to Suiyuyan
            1 bomber moved from Yunnan to Suiyuyan
            1 bomber moved from Yunnan to Kansu
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kansu
                Japanese attack with 1 armour, 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kansu, round 2 : 0/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 3 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Dutch New Guinea, round 2 : 3/12 hits, 5,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 battleships, 4 carriers and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to Shan State
            4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Chahar to Hopei
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Yunnan to Shan State
            1 bomber moved from Kansu to Anhwe
            1 bomber moved from Suiyuyan to Anhwe
            2 fighters and 2 tactical_bombers moved from Hopei to 6 Sea Zone
            3 fighters moved from Anhwe to Japan
            1 fighter moved from Anhwe to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 45 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
            Japanese undo move 2.
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 2 infantry
            EDIT: Adding units owned by Japanese to Hunan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : -0,33
    Russians : 0,33
    Japanese : -5,00
    

    Savegame


  • 2 inf in Hunan instead of Kweichow.

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to French West Africa
            2 fighters moved from 92 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Java from Japanese, taking Morocco from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in French West Africa
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to Gibraltar
            2 fighters moved from Morocco to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer and 3 submarines moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
            1 armour moved from 99 Sea Zone to Crete
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from 99 Sea Zone to Cyprus
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            4 artilleries and 6 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 fighter moved from Iraq to Caucasus
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from India to 37 Sea Zone
            3 artilleries, 2 fighters and 28 infantry moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in 37 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win, taking Greece from Italians with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Crete
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Cyprus
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 3 artilleries, 2 fighters and 28 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries, 2 fighters and 28 infantry in Burma, round 2 : 5/33 hits, 7.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 artilleries, 2 fighters and 28 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Persia
            1 armour moved from Northwest Persia to Persia
            1 mech_infantry moved from Iraq to Persia
            2 fighters moved from Egypt to Persia
            2 fighters moved from Burma to India
            3 aaGuns moved from India to Burma
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 aaGun moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Gibraltar to 99 Sea Zone
            1 bomber moved from Gibraltar to Syria
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Java
            1 destroyer moved from 122 Sea Zone to 108 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            British collect 36 PUs (2 lost to blockades); end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -3.17
    Italians : -0.33
    Americans : 1.17
    Chinese : -0.33
    Neutral_Axis : 0.33
    Japanese : -1.00
    

    Savegame

  • '20 '16

    That was a brain draining turn, but I’m happy with the result!


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Archangel to Novosibirsk
                  Italians take Vologda from Russians
                  Italians take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Greece
            1 artillery and 2 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 mech_infantry moved from Libya to Algeria
                  Italians take Algeria from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 aaGun and 3 infantry
                    AA fire in Greece : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in Greece
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    AA fire in Greece : : 0,67
    Italians : -0,33
    

    Savegame


  • Which causalty?

  • '20 '16

    @trulpen AAA


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Archangel to Novosibirsk
                  Italians take Vologda from Russians
                  Italians take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Greece
            1 artillery and 2 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 mech_infantry moved from Libya to Algeria
                  Italians take Algeria from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 aaGun and 3 infantry
                    AA fire in Greece : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in Greece
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Greece, round 2 : 2/3 hits, 1,00 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the Italians lost in Greece
                1 artillery owned by the Italians retreated to Bulgaria
                British win with 3 infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 1 fighter and 2 infantry
                Casualties for British: 1 aaGun
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 fighter moved from Greece to Southern Italy
            4 mech_infantrys moved from Romania to Ukraine
    

    Combat Hit Differential Summary :

    AA fire in Greece : : 0,67
    Italians : -2,00
    British : 1,00
    Russians : -0,67
    

    Savegame


  • That was a disaster.

    Missed to attack the sub with the des, which anyway likely is toast. Not influenced by Greece, so I’ll do it separately.


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Americans : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Archangel to Novosibirsk
                  Italians take Vologda from Russians
                  Italians take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Greece
            1 artillery and 2 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 mech_infantry moved from Libya to Algeria
                  Italians take Algeria from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 aaGun and 3 infantry
                    AA fire in Greece : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in Greece
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Greece, round 2 : 2/3 hits, 1,00 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the Italians lost in Greece
                1 artillery owned by the Italians retreated to Bulgaria
                British win with 3 infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 1 fighter and 2 infantry
                Casualties for British: 1 aaGun
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber moved from Rostov to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
            4 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    AA fire in Greece : : 0,67
    Italians : -2,00
    British : 1,00
    Russians : -0,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New Guinea to Java
            2 fighters moved from Caroline Islands to Java
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    Hang on a sec…

  • '20 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New Guinea to Java
            2 fighters moved from Caroline Islands to Java
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Greece: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    Nevermind. Just use the first file, sorry. French fighter can’t reach.


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            4 mech_infantrys moved from Poland to Western Ukraine
            1 fighter moved from Ukraine to Russia
            3 bombers and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Archangel to Russia
            2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept Moscow?

    I’ll assume you won’t. If you will we can do the air-battle separately. In the case Russia hits 3, it’s the tac that goes down. Have to say since that influences the aa.


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            4 mech_infantrys moved from Poland to Western Ukraine
            1 fighter moved from Ukraine to Russia
            3 bombers and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Archangel to Russia
            2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                    AA fire in Russia : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Russia rolls: 3,4,6 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            4 mech_infantrys moved from Poland to Western Ukraine
            1 fighter moved from Ukraine to Russia
            3 bombers and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Archangel to Russia
            2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                    AA fire in Russia : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Russia rolls: 3,4,6 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Caucasus
                Germans attack with 8 armour and 8 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 8 armour and 8 mech_infantrys in Caucasus, round 2 : 7/16 hits, 5,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Ukraine to Bryansk
            3 aaGuns, 8 artilleries, 24 infantry and 9 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Russia to Rostov
            2 bombers moved from Russia to Bulgaria
            1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Bulgaria
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 battleship and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 aaGun and 1 artillery moved from Archangel to Belarus
            1 artillery and 4 infantry moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Belarus
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
            1 armour and 8 mech_infantrys moved from Germany to Romania
            1 bomber moved from Russia to Bulgaria
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            1 tactical_bomber moved from Southern Italy to Bulgaria
            1 fighter moved from Western Germany to Bulgaria
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            3 infantry placed in France
            6 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,33
    Germans : 2,83
    Americans : -0,17
    Russians : 0,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 35 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
            3 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns, 1 armour, 4 artilleries, 32 infantry and 1 mech_infantry moved from Tambov to Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.17
    

    Savegame

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