Keeping 12IPC for a bomber
L20 AndrewAAGamer (Axis) vs Omega1759 (Allies +60) OOB
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The Soviets are very concerned that the Western allies will let them do all the fighting. Even though convoy routes are secure, powerful German hordes are massing at the border!
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These dice are looking scary!
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 carriers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Kiangsi to Philippines 3 artilleries and 7 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter moved from Siam to 42 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery moved from Amur to Buryatia 1 artillery moved from Amur to Ulaanbaatar 1 mech_infantry moved from Amur to Buryatia 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia 1 fighter and 1 tactical_bomber moved from Jehol to Ulaanbaatar 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Soviet Far East 2 fighters and 2 tactical_bombers moved from Jehol to Anhwe 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Ulaanbaatar Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 fighter Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 fighter Battle in Anhwe Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Buryatia Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 3 artilleries and 9 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries and 9 infantry in Kwangtung, round 2 : 3/12 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 9 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from Jehol to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 carriers moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Soviet Far East to 6 Sea Zone 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 1 fighter moved from Soviet Far East to Amur 1 tactical_bomber moved from Jehol to 35 Sea Zone 1 fighter moved from Anhwe to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 bombers moved from Philippines to Formosa 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 43 Sea Zone 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from Anhwe to Formosa 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Jehol 1 fighter and 1 tactical_bomber moved from Buryatia to Manchuria 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Manchuria to Amur Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : -1.00 Chinese : -0.33 UK_Pacific : -0.67 Russians : 0.67 Japanese : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Johnston Island to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 11 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Johnston Island to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.83
Territory Summary for Americans :
Queensland : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys Johnston Island : 1 airfield Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 3 infantry Midway : 1 airfield 39 Sea Zone : 1 submarine 26 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport 10 Sea Zone : 1 transport 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys Gibraltar : 2 bombers Morocco : 1 aaGun and 1 infantry 86 Sea Zone : 1 transport 101 Sea Zone : 1 destroyer and 1 transport Brazil : 1 flag, 1 artillery and 3 infantry 91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 40 / 50 Russians : 32 / 38 Japanese : 42 / 42 Americans : 52 / 72 Chinese : 12 / 19 British : 32 / 39 UK_Pacific : 10 / 17 Italians : 9 / 3 ANZAC : 14 / 14 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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Of course the sub needed to hit, good shooting across the board sir!
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 artillery and 2 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 2 : 0/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -2.67 Japanese : -0.67
Territory Summary for Chinese :
Kiangsi : 1 infantry Yunnan : 2 artilleries, 1 fighter and 9 infantry Hopei : 1 infantry Anhwe : 2 artilleries and 10 infantry
Production/PUs Summary :
Germans : 40 / 50 Russians : 32 / 38 Japanese : 40 / 42 Americans : 52 / 72 Chinese : 14 / 20 British : 32 / 39 UK_Pacific : 10 / 17 Italians : 9 / 3 ANZAC : 14 / 14 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Johnston Island to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 11 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Johnston Island to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 artillery and 2 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 2 : 0/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Cyprus to 96 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Cyprus to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 tactical_bomber moved from India to French Indo China 1 fighter moved from Shan State to French Indo China 4 infantry moved from Shan State to French Indo China 1 infantry moved from Greece to Albania British take Albania from Italians Combat - British Battle in Holland Belgium Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 6 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win, taking Holland Belgium from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 93 Sea Zone British attack with 1 destroyer and 3 fighters Italians defend with 1 cruiser and 1 destroyer British roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 20 Casualties for Italians: 1 cruiser and 1 destroyer Battle in French Indo China British attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 1.83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Eastern Persia to West India 1 fighter moved from 96 Sea Zone to Trans-Jordan 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 112 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from French Indo China to Anhwe 2 fighters moved from India to Anhwe 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from Burma to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 58 Sea Zone to 39 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 14 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : -5.50 Italians : -2.17 Americans : -0.33 Chinese : -2.67 Neutral_Axis : -0.33 Japanese : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kiangsi : 1 infantry Yunnan : 2 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Hopei : 1 infantry Anhwe : 2 artilleries, 3 fighters and 10 infantry Shan State : 1 aaGun and 3 infantry Burma : 2 aaGuns and 4 infantry India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry Malaya : 1 harbour Queensland : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys Johnston Island : 1 airfield Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 3 infantry Midway : 1 airfield French Indo China : 1 flag, 3 infantry 39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine 26 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport 10 Sea Zone : 1 transport 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys West India : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 fighter and 2 infantry Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 harbour and 2 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry Tanganyika Territory : 2 infantry Morocco : 1 aaGun and 1 infantry Holland Belgium : 1 flag, 2 infantry Albania : 1 flag, 1 infantry 125 Sea Zone : 2 submarines 96 Sea Zone : 1 destroyer 86 Sea Zone : 1 transport 93 Sea Zone : 1 flag, 1 destroyer Eire : 1 flag Greece : 1 flag, 1 aaGun and 4 infantry 97 Sea Zone : 1 flag Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry 92 Sea Zone : 1 carrier and 2 fighters Eastern Persia : 1 flag 72 Sea Zone : 1 transport 101 Sea Zone : 1 destroyer and 1 transport Brazil : 1 flag, 1 artillery and 3 infantry Persia : 1 flag, 1 factory_minor and 1 tactical_bomber 91 Sea Zone : 2 transports 110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 37 / 50 Russians : 32 / 38 Japanese : 38 / 42 Americans : 52 / 72 Chinese : 14 / 20 British : 38 / 40 UK_Pacific : 12 / 14 Italians : 8 / 3 ANZAC : 14 / 14 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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Super recovery on the Chinese/UK turns, went quite well. I was certain that dam sub was going to hit, was going crazy!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 armour, 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 bomber and 2 fighters moved from Southern Italy to Yugoslavia 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in Libya Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits, 1.67 expected hits French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from French with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Yugoslavia Italians attack with 1 armour, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Yugoslavia, round 2 : 4/7 hits, 2.67 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in Greece Italians attack with 2 armour, 3 artilleries and 3 infantry British defend with 1 aaGun and 4 infantry Italians roll dice for 2 armour, 3 artilleries and 3 infantry in Greece, round 2 : 2/8 hits, 3.00 expected hits British roll dice for 1 aaGun and 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 3 artilleries and 2 infantry in Greece, round 3 : 2/7 hits, 2.67 expected hits British roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Greece Italians roll dice for 2 armour, 3 artilleries and 2 infantry in Greece, round 4 : 3/7 hits, 2.67 expected hits British roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun and 4 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Southern Italy 1 bomber moved from Yugoslavia to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.67 French : 0.67 Neutral_Allies : 0.33
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I am enjoying your commentary.
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@AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs Omega1759 (Allies +60) OOB:
I am enjoying your commentary.
Missing 3 times at 33% in a row is hard to to react. Possible but always hard to conceptualize.
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Shan State 2 fighters moved from Queensland to Java 1 artillery moved from New South Wales to South Australia 2 infantry moved from New South Wales to South Australia 2 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Siam : 1 flag, 1 infantry Shan State : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry South Australia : 2 artilleries and 3 infantry Java : 1 flag, 2 fighters and 2 infantry 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 transport Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 37 / 50 Russians : 32 / 38 Japanese : 37 / 42 Americans : 52 / 72 Chinese : 14 / 20 British : 36 / 40 UK_Pacific : 12 / 14 Italians : 13 / 13 ANZAC : 15 / 20 French : 10 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Shan State 2 fighters moved from Queensland to Java 1 artillery moved from New South Wales to South Australia 2 infantry moved from New South Wales to South Australia 2 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 1 infantry EDIT: Adding units owned by French to Iraq: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Siam : 1 flag, 1 infantry Shan State : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry South Australia : 2 artilleries and 3 infantry Java : 1 flag, 2 fighters and 2 infantry 39 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 transport Trans-Jordan : 2 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry French Equatorial Africa : 1 infantry Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Iraq : 1 infantry
Production/PUs Summary :
Germans : 37 / 50 Russians : 32 / 38 Japanese : 37 / 42 Americans : 52 / 72 Chinese : 14 / 20 British : 36 / 40 UK_Pacific : 12 / 14 Italians : 13 / 13 ANZAC : 15 / 20 French : 10 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 7 armour and 9 mech_infantrys moved from Germany to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 2 armour, 6 artilleries and 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Romania to Eastern Poland 5 artilleries and 26 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 3.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 5/7 hits, 3.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 2 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 2 aaGuns moved from Romania to Eastern Poland 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 artillery moved from Southern France to France 2 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 2 infantry placed in France Germans undo move 2. 1 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,2,4,4,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -2.83 British : -1.00 French : 0.33
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Destroyers alive!
Rule, Britannia! Britannia, rule the waves!
Britons never, never, never shall be slaves. -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Karelia Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Karelia, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Karelia to Russia 3 infantry moved from Ukraine to Bryansk 12 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Central Mongolia to Tsagaan Olom 1 artillery moved from Belarus to Smolensk 13 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Smolensk 2 aaGuns moved from Western Ukraine to Bryansk 2 aaGuns moved from Belarus to Smolensk 1 armour and 1 mech_infantry moved from Samara to Smolensk 1 armour and 1 mech_infantry moved from Vologda to Smolensk 2 mech_infantrys moved from Novgorod to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.50
Territory Summary for Russians :
Yenisey : 2 infantry Olgiy : 1 flag, 1 infantry Dzavhan : 1 flag Central Mongolia : 1 flag Tsagaan Olom : 1 flag, 1 infantry Belarus : 1 infantry Karelia : 1 infantry Baltic States : 1 infantry Bryansk : 2 aaGuns, 2 artilleries and 24 infantry Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber Ukraine : 1 factory_minor Volgograd : 1 factory_minor and 2 mech_infantrys Novgorod : 1 airfield, 1 factory_minor and 1 harbour Smolensk : 2 aaGuns, 2 armour, 1 artillery, 17 infantry and 4 mech_infantrys 125 Sea Zone : 1 submarine 113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 43 / 47 Russians : 31 / 36 Japanese : 37 / 42 Americans : 52 / 72 Chinese : 14 / 20 British : 33 / 40 UK_Pacific : 12 / 14 Italians : 13 / 13 ANZAC : 15 / 20 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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The Soviets are heading into battle!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from 43 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State 1 battleship moved from 43 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 artillery moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Sakha to Yakut S.S.R. Combat - Japanese Battle in Malaya Battle in Shan State Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 fighter AA fire in Shan State : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/10 hits, 4.33 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1.67 expected hits 1 fighter owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for British: 1 aaGun and 3 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter and 2 tactical_bombers moved from Formosa to Philippines 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Amur to Japan 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun and 1 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Amur to Buryatia 1 fighter moved from Jehol to Japan 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from Jehol to Kwangtung 1 tactical_bomber moved from Manchuria to Kwangtung 1 bomber moved from Formosa to Japan 1 bomber moved from Formosa to Japan Place Units - Japanese 1 infantry placed in Japan 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
UK_Pacific : -1.67 AA fire in Shan State : : -0.50 Japanese : 0.33
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You owe me a couple infantries here! :)
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Send the request into the Japanese War Ministry. I am sure they will act on it in due time.