@mikawagunichi please use second file thanks
aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 3 fighters moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 2 bombers moved from Southern Italy to Russia 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 tactical_bomber moved from Bryansk to Vologda 1 fighter moved from Norway to Vologda Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Vologda to Nenetsia 1 armour and 3 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 infantry moved from Belarus to Smolensk 4 infantry moved from Belarus to Bryansk 3 fighters moved from Western Germany to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Norway to Bryansk 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Holland Belgium to Western Germany 3 bombers and 3 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Norway to Bryansk Place Units - Germans 3 bombers placed in Slovakia Hungary 3 tactical_bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 54 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.17 Russians AA : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Tambov 2 fighters moved from Russia to Tambov 5 artilleries and 16 infantry moved from Volgograd to Samara Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Samara Russians attack with 5 artilleries and 16 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 artilleries and 16 infantry in Samara, round 2 : 7/21 hits, 5.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Volgograd to Samara 2 fighters moved from Tambov to Russia 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 1.67
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@CaptainNapalm trying something new with japan. see how it works…
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 bomber and 5 fighters moved from Manchuria to Anhwe 3 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 armour moved from India to West India 1 bomber moved from Burma to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to West India 1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia 1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia 1 fighter moved from Burma to Yunnan Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry Chinese defend with 4 infantry Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 5/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Eastern Persia Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 0/4 hits, 2.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Eastern Persia Japanese roll dice for 1 fighter and 2 tactical_bombers in Eastern Persia, round 3 : 3/3 hits, 1.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 infantry Battle in West India Japanese attack with 1 armour, 3 fighters and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in West India, round 2 : 3/7 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 carriers moved from 39 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 76 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 2 armour moved from India to 39 Sea Zone 2 armour and 2 transports moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 carrier moved from 79 Sea Zone to 80 Sea Zone 3 carriers moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone 3 fighters and 3 tactical_bombers moved from West India to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to India 1 bomber moved from 41 Sea Zone to India 1 bomber moved from Anhwe to India 5 fighters moved from Anhwe to Manchuria Place Units - Japanese 1 artillery and 1 infantry placed in India 1 destroyer placed in 39 Sea Zone 2 fighters and 1 infantry placed in Manchuria 3 infantry placed in French Indo China 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,6,2,4,5,3,5,6,3,4,2,4,5,4,2,3,1,5,1,4,1,6,2,4,4,5,1,6,3,1,3,6,5,2,5,3,3,6,1,6,6,2,3,6,6,1,5,2,1,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4 Japanese collect 38 PUs (7 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 0.83 UK_Pacific regular : 0.33 British regular : 1.33
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 3 bombers moved from Eastern United States to 119 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from 33 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 20 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 artillery moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 submarine moved from 43 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone 2 fighters moved from 20 Sea Zone to French Indo China 1 battleship and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@aagamerz13 Scramble and Kamikaze choices?
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@CaptainNapalm none
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 3 bombers moved from Eastern United States to 119 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from 33 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 20 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 artillery moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 submarine moved from 43 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone 2 fighters moved from 20 Sea Zone to French Indo China 1 battleship and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone Combat - Americans Battle in Malaya Battle in 41 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking Malaya from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 119 Sea Zone Americans attack with 3 bombers and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 3 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China Americans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/10 hits, 4.50 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 3 carriers and 1 fighter moved from 20 Sea Zone to 37 Sea Zone 2 carriers moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 20 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Iwo Jima to 17 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 6 submarines moved from 20 Sea Zone to 37 Sea Zone 4 destroyers moved from 20 Sea Zone to 37 Sea Zone 2 destroyers moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone 3 bombers moved from 119 Sea Zone to United Kingdom 3 fighters moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 infantry and 1 tactical_bomber placed in Kwangtung 3 bombers placed in Eastern United States 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Hopei to Yunnan 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Chahar to Anhwe 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 1 infantry placed in Hunan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Purchase Units - British British buy 12 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 98 Sea Zone to Yugoslavia 2 transports moved from 81 Sea Zone to 96 Sea Zone 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 armour moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Greece 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to Ukraine Combat - British Strategic bombing raid in Ukraine Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Greece Battle in Northern Italy British converts factory_major into different units Battle in Sicily Battle in Holland Belgium Battle in Yugoslavia British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 3 infantry British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia Germans win, taking Greece from Germans, taking Northern Italy from Italians, taking Sicily from Italians, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 2 infantry 2 fighters owned by the British retreated Non Combat Move - British 2 fighters moved from Yugoslavia to 97 Sea Zone 1 bomber moved from Ukraine to Russia 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Volgograd to Russia 1 fighter moved from Persia to Russia 1 aaGun, 1 artillery and 1 infantry moved from Iraq to Persia 3 artilleries and 8 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Tobruk to Egypt 4 artilleries moved from Tobruk to Alexandria Place Units - British 3 infantry placed in Union of South Africa 3 infantry placed in Egypt 3 infantry placed in Persia 3 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,6,3,4,3,1,5,6,1,2,3,1,3,4,6,5 British collect 40 PUs (4 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 4.17 Japanese regular : 3.00 Germans regular : 1.67 British regular : -0.17 Italians AA : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 12 PUs; Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Rostov to Tambov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Yugoslavia to Albania 4 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 4 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 infantry placed in Ukraine 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,2,5 Italians collect 8 PUs (9 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Borneo Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from Kwangtung to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 cruiser and 4 destroyers moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry and 1 marine placed in Queensland 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 2 infantry moved from Tobruk to Alexandria 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 tactical_bombers moved from Novgorod to Russia 1 fighter moved from Nenetsia to Russia 3 bombers moved from Slovakia Hungary to Russia 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Western Ukraine to Russia 2 mech_infantrys moved from Ukraine to Russia 2 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 19 armour, 3 artilleries, 3 bombers, 9 fighters, 17 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 19 armour, 3 artilleries, 6 bombers, 10 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers British defend with 1 bomber and 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 50 infantry Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/71 hits, 27.67 expected hits Russians roll dice for 2 aaGuns, 10 artilleries, 1 bomber, 5 fighters and 50 infantry in Russia, round 2 : 21/66 hits, 23.50 expected hits 26 infantry owned by the Russians, 20 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/50 hits, 24.17 expected hits Russians roll dice for 10 artilleries, 5 fighters and 24 infantry in Russia, round 3 : 16/39 hits, 14.67 expected hits 17 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 6 bombers, 7 fighters and 5 tactical_bombers in Russia, round 4 : 21/34 hits, 18.83 expected hits Russians roll dice for 10 artilleries, 5 fighters and 7 infantry in Russia, round 4 : 7/22 hits, 9.00 expected hits 2 fighters owned by the Russians, 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 bomber owned by the Germans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Russia Germans roll dice for 16 armour, 5 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 15/27 hits, 14.83 expected hits Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 25PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 fighters, 20 infantry, 9 mech_infantrys and 3 tactical_bombers Casualties for British: 1 bomber and 3 fighters Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters and 50 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Southern Italy 3 bombers moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun and 2 infantry moved from Norway to Finland 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 infantry moved from Normandy Bordeaux to France 3 fighters moved from Russia to Novgorod Place Units - Germans 2 fighters and 8 infantry placed in Western Germany 1 submarine placed in 114 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Adding units owned by Germans to Romania: 1 fighter EDIT: Turning off Edit Mode 3 mech_infantrys placed in Romania 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 51 PUs (6 lost to blockades); end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -2.83 Germans regular : -2.33 Russians AA : 0.00 British regular : -0.33
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@aagamerz13 one sec, edit placement
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 tactical_bombers moved from Novgorod to Russia 1 fighter moved from Nenetsia to Russia 3 bombers moved from Slovakia Hungary to Russia 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Western Ukraine to Russia 2 mech_infantrys moved from Ukraine to Russia 2 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 19 armour, 3 artilleries, 3 bombers, 9 fighters, 17 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 19 armour, 3 artilleries, 6 bombers, 10 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers British defend with 1 bomber and 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 50 infantry Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/71 hits, 27.67 expected hits Russians roll dice for 2 aaGuns, 10 artilleries, 1 bomber, 5 fighters and 50 infantry in Russia, round 2 : 21/66 hits, 23.50 expected hits 26 infantry owned by the Russians, 20 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/50 hits, 24.17 expected hits Russians roll dice for 10 artilleries, 5 fighters and 24 infantry in Russia, round 3 : 16/39 hits, 14.67 expected hits 17 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 6 bombers, 7 fighters and 5 tactical_bombers in Russia, round 4 : 21/34 hits, 18.83 expected hits Russians roll dice for 10 artilleries, 5 fighters and 7 infantry in Russia, round 4 : 7/22 hits, 9.00 expected hits 2 fighters owned by the Russians, 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 bomber owned by the Germans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Russia Germans roll dice for 16 armour, 5 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 15/27 hits, 14.83 expected hits Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 25PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 fighters, 20 infantry, 9 mech_infantrys and 3 tactical_bombers Casualties for British: 1 bomber and 3 fighters Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters and 50 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Southern Italy 3 bombers moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun and 2 infantry moved from Norway to Finland 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 infantry moved from Normandy Bordeaux to France 3 fighters moved from Russia to Novgorod Place Units - Germans 2 fighters and 8 infantry placed in Western Germany 1 submarine placed in 114 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Adding units owned by Germans to Romania: 1 fighter EDIT: Turning off Edit Mode 3 mech_infantrys placed in Romania 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 51 PUs (6 lost to blockades); end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry EDIT: Removing units owned by Germans from Romania: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Romania: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 infantry EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 infantry EDIT: Removing units owned by Germans from Southern Italy: 1 bomber EDIT: Adding units owned by Germans to Germany: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.83 Germans regular : -2.33 Russians AA : 0.00 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 5 artilleries and 16 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 5 artilleries and 16 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 5 artilleries and 16 infantry in Volgograd, round 2 : 6/21 hits, 5.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.83
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@aagamerz13 I was hoping you wouldn’t be able to take Moscow with enough to hold it. Was hoping for a counter attack. Well played.
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@CaptainNapalm yeah a little lucky there. The 3 aa guns to reinforce gave some margin. Don’t know if japan can hold out though. Japan turn will be done tomorrow evening
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 2 armour and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 armour moved from 81 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 4 fighters and 4 tactical_bombers moved from 80 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt 2 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Ethiopia Battle in Szechwan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Japanese retreated to Yunnan Chinese win, taking Ethiopia from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Egypt Japanese attack with 2 armour, 5 fighters and 5 tactical_bombers British defend with 4 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 1 mech_infantry Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 armour, 5 fighters and 5 tactical_bombers in Egypt, round 2 : 9/12 hits, 6.83 expected hits British roll dice for 4 artilleries, 11 infantry and 1 mech_infantry in Egypt, round 2 : 8/16 hits, 5.33 expected hits 4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 armour owned by the Japanese and 10 infantry owned by the British lost in Egypt Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 4 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Egypt British win with 4 artilleries remaining. Battle score for attacker is -59 Casualties for Japanese: 2 armour, 4 fighters and 4 tactical_bombers Casualties for British: 11 infantry and 1 mech_infantry 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Non Combat Move - Japanese Turning on Edit Mode EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 carrier moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 81 Sea Zone 1 submarine moved from 76 Sea Zone to 72 Sea Zone 2 carriers moved from 80 Sea Zone to 81 Sea Zone 2 bombers moved from India to Ukraine 2 fighters and 2 tactical_bombers moved from India to 81 Sea Zone 2 carriers moved from 80 Sea Zone to 81 Sea Zone 2 carriers moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Place Units - Japanese 3 infantry placed in India 2 artilleries and 1 fighter placed in Manchuria 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,5,3,3,4,1,4,5,4,1,3,4,3,1,5,2,1,5,4,2,2,6,2,3,3,4,1,4,4,4,2,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,2,5,1,5,5,2,2,6,1,4 Japanese collect 13 PUs (17 lost to blockades); end with 13 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.50 British regular : 2.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 3 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from French Indo China to Siam Americans take Siam from Japanese 1 artillery moved from French Indo China to Shan State Americans take Shan State from Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 2 fighters moved from 37 Sea Zone to 38 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Norway Battle in Okinawa Battle in Formosa Battle in Hainan Battle in 112 Sea Zone Americans attack with 3 bombers, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits 1 transport owned by the Germans lost in 112 Sea Zone Americans win, taking Norway from Germans, taking Okinawa from Japanese, taking Formosa from Japanese, taking Hainan from Japanese with 3 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine and 1 transport Battle in 38 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Sumatra Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 3 carriers, 4 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 cruiser moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 112 Sea Zone to 125 Sea Zone 3 bombers moved from 112 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 4 submarines moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 3 bombers moved from Eastern United States to United Kingdom 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria Place Units - Americans 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 20 Sea Zone 1 transport placed in 36 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Central United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Shensi to Kweichow Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 4 artilleries moved from Alexandria to Egypt 1 armour moved from Persia to Syria 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Caucasus to Volgograd 2 fighters moved from 97 Sea Zone to Volgograd 1 armour and 1 infantry moved from Greece to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - British 3 infantry placed in Egypt 3 fighters placed in Persia 1 artillery and 1 infantry placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -2.00 Japanese regular : 0.00
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@CaptainNapalm Great playing Cap. I’ll post your win. I’d like an immediate rematch same sides and bid ok?
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@aagamerz13 said in aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20:
@CaptainNapalm Great playing Cap. I’ll post your win. I’d like an immediate rematch same sides and bid ok?
Thank you. Good game. We can do it again, sure. I can set up a new game in the next couple days, if you want.