yes, same bid as last time
PtV Mr.Blue(axis) vs regularkid
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 tactical_bombers EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Iraq from British to Russians EDIT: Changing ownership of Iraq from Russians to British EDIT: Adding units owned by Russians to Iraq: 3 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Iraq: 1 fighter EDIT: Turning off Edit Mode Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 mech_infantry moved from Quebec to 109 Sea Zone 5 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 109 Sea Zone to 93 Sea Zone 5 infantry moved from 93 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 carrier moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 tactical_bomber moved from Eastern United States to 93 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 mech_infantry moved from Wake Island to 32 Sea Zone 2 marines moved from Wake Island to 32 Sea Zone 3 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 32 Sea Zone to 48 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 48 Sea Zone to New Britain 3 cruisers and 2 marines moved from 32 Sea Zone to 48 Sea Zone 2 marines moved from 48 Sea Zone to New Britain Combat - Americans Battle in Morocco Battle in New Britain Non Combat Move - Americans 1 destroyer moved from 32 Sea Zone to 35 Sea Zone 1 battleship, 5 carriers, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 48 Sea Zone 1 destroyer and 4 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 2 tactical_bombers moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 2 fighters placed in Eastern United States Americans undo move 3. 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Eastern Sinkiang 1 fighter moved from Kansu to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 27 PUs; British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Turning off Edit Mode 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from Scotland to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Trans-Jordan 1 armour moved from Quebec to 109 Sea Zone 1 artillery moved from Quebec to 109 Sea Zone 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 1 marine moved from Egypt to 83 Sea Zone 1 marine moved from Trans-Jordan to 83 Sea Zone 1 armour moved from Trans-Jordan to Iraq 2 artilleries, 4 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 1 bomber, 3 fighters and 1 tactical_bomber moved from Stalingrad to Iraq 1 fighter and 1 tactical_bomber moved from Eastern India to Iraq 2 mech_infantrys moved from Baluchistan to Iraq 1 fighter moved from 93 Sea Zone to Gibraltar 1 cruiser and 1 marine moved from 83 Sea Zone to 82 Sea Zone 1 battleship and 1 marine moved from 83 Sea Zone to 82 Sea Zone 2 marines moved from 82 Sea Zone to Iraq 2 transports moved from 82 Sea Zone to 81 Sea Zone 4 infantry moved from Western India to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 82 Sea Zone 1 fighter moved from Iraq to 82 Sea Zone 1 carrier moved from 83 Sea Zone to 82 Sea Zone 4 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 3 infantry moved from Eastern India to Western India 1 infantry moved from Yunnan to Burma 1 infantry moved from Iraq to Trans-Jordan 1 aaGun moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 armour moved from Belgian Congo to Egypt Place Units - British 2 armour and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom British undo move 2. Turning on Edit Mode EDIT: Adding units owned by Russians to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 armour EDIT: Adding units owned by British to Trans-Jordan: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun and 1 infantry EDIT: Adding units owned by British to Eastern India: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 fighter placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 fighter Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 artilleries and 4 transports EDIT: Adding units owned by Americans to 93 Sea Zone: 4 transports EDIT: Adding units owned by Americans to Morocco: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to Iraq: 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from Trans-Jordan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Egypt: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Iraq: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Russians to Russia: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 0.17 Chinese : 0.33 Japanese : -0.33
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@Misterblue aight. so i editted the planes as required. I landed my gibraltar fighter/tac in Egypt (instead of Transjordan), and moved all the Transjordan land stuff to Iraq. Its a squeaker there.
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Kursk 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 bomber moved from Malta to Tobruk 1 bomber moved from Southern Italy to Kursk
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Kursk 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 bomber moved from Malta to Tobruk 1 bomber moved from Southern Italy to Kursk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Kursk Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Kursk, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk Italians win, taking Kursk from Russians with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Ukraine 1 bomber moved from Kursk to Ukraine 2 artilleries and 4 infantry moved from Tunisia to Libya 3 fighters and 1 tactical_bomber moved from Malta to Ukraine 2 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus 1 aaGun and 4 infantry moved from France to Western Germany 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : 0,67 Russians : -0,33
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TripleA Move Summary: French round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Combat Move - French 1 fighter moved from Stalingrad to Russia
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 8 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Caucasus to Kazakhstan 3 bombers moved from Ukraine to Kazakhstan 2 infantry moved from Northern Caucasus to Rostov 5 fighters and 6 tactical_bombers moved from Ukraine to Rostov 1 carrier, 1 destroyer and 2 submarines moved from 115 Sea Zone to 118 Sea Zone 1 fighter moved from France to 118 Sea Zone 1 fighter moved from Western Germany to 118 Sea Zone 1 infantry moved from Northern Caucasus to Stalingrad Germans take Stalingrad from Russians
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 8 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Caucasus to Kazakhstan 3 bombers moved from Ukraine to Kazakhstan 2 infantry moved from Northern Caucasus to Rostov 5 fighters and 6 tactical_bombers moved from Ukraine to Rostov 1 carrier, 1 destroyer and 2 submarines moved from 115 Sea Zone to 118 Sea Zone 1 fighter moved from France to 118 Sea Zone 1 fighter moved from Western Germany to 118 Sea Zone 1 infantry moved from Northern Caucasus to Stalingrad Germans take Stalingrad from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Battle in Rostov Germans attack with 5 fighters, 2 infantry and 6 tactical_bombers Russians defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 6 tactical_bombers in Rostov, round 2 : 6/13 hits, 6,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 3 bombers moved from Kazakhstan to Ukraine 2 mech_infantrys moved from Eastern Poland to Leningrad 1 mech_infantry moved from Ukraine to Eastern Poland 5 fighters and 6 tactical_bombers moved from Rostov to Ukraine 4 infantry moved from Northern Caucasus to Southern Caucasus 10 armour and 7 mech_infantrys moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Southern Belarus to Northern Belarus 1 aaGun and 5 infantry moved from Novgorod to Northern Belarus 2 fighters moved from 118 Sea Zone to Leningrad 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 aaGun, 3 artilleries and 7 infantry moved from Novgorod to Leningrad 1 infantry moved from Karelia to Vyborg 1 artillery and 1 infantry moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to France 1 aaGun moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Southern Caucasus 1 artillery, 1 fighter and 1 infantry placed in France 3 infantry placed in Leningrad 2 infantry placed in Germany 1 transport placed in 116 Sea Zone 1 armour, 1 fighter, 2 infantry and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 2,00 Russians : -0,67
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 8 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Caucasus to Kazakhstan 3 bombers moved from Ukraine to Kazakhstan 2 infantry moved from Northern Caucasus to Rostov 5 fighters and 6 tactical_bombers moved from Ukraine to Rostov 1 carrier, 1 destroyer and 2 submarines moved from 115 Sea Zone to 118 Sea Zone 1 fighter moved from France to 118 Sea Zone 1 fighter moved from Western Germany to 118 Sea Zone 1 infantry moved from Northern Caucasus to Stalingrad Germans take Stalingrad from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Battle in Rostov Germans attack with 5 fighters, 2 infantry and 6 tactical_bombers Russians defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 6 tactical_bombers in Rostov, round 2 : 6/13 hits, 6,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 3 bombers moved from Kazakhstan to Ukraine 2 mech_infantrys moved from Eastern Poland to Leningrad 1 mech_infantry moved from Ukraine to Eastern Poland 5 fighters and 6 tactical_bombers moved from Rostov to Ukraine 4 infantry moved from Northern Caucasus to Southern Caucasus 10 armour and 7 mech_infantrys moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Southern Belarus to Northern Belarus 1 aaGun and 5 infantry moved from Novgorod to Northern Belarus 2 fighters moved from 118 Sea Zone to Leningrad 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 aaGun, 3 artilleries and 7 infantry moved from Novgorod to Leningrad 1 infantry moved from Karelia to Vyborg 1 artillery and 1 infantry moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to France 1 aaGun moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Southern Caucasus 1 artillery, 1 fighter and 1 infantry placed in France 3 infantry placed in Leningrad 2 infantry placed in Germany 1 transport placed in 116 Sea Zone 1 armour, 1 fighter, 2 infantry and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Belarus: 2 infantry EDIT: Adding units owned by Germans to Leningrad: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,00 Russians : -0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Samara to Stalingrad 1 tactical_bomber moved from Russia to Stalingrad 1 infantry moved from Samara to Stalingrad 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 armour moved from Vologda to Novgorod 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans Combat - Russians Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Stalingrad Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Iraq 1 tactical_bomber moved from Stalingrad to Russia 1 tactical_bomber moved from Kazakhstan to Russia 7 armour and 7 mech_infantrys moved from Gorky to Novgorod 9 artilleries and 26 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Amur to Northern Manchuria 7 infantry moved from Russia to Tula 2 mech_infantrys moved from Samara to Tula 1 mech_infantry moved from Russia to Novgorod 1 aaGun moved from Samara to Russia 5 infantry moved from Amur to Siberia 2 aaGuns moved from Amur to Siberia 1 artillery and 5 infantry moved from Amur to Siberia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 95 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter placed in Siberia 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5,1,2 Russians collect 27 PUs (4 lost to blockades); end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.17
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 armour, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Northern Manchuria 1 armour and 5 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Tsinghai to Eastern Sinkiang 2 bombers moved from French Indo China to Eastern Sinkiang 4 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 3 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 64 Sea Zone to 47 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 36 Sea Zone to 47 Sea Zone
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 armour, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Northern Manchuria 1 armour and 5 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Tsinghai to Eastern Sinkiang 2 bombers moved from French Indo China to Eastern Sinkiang 4 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 3 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 64 Sea Zone to 47 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 36 Sea Zone to 47 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 8/12 hits, 6,67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 47 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 47 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 47 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Eastern Sinkiang Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Northern Manchuria Japanese attack with 1 armour and 6 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 6 infantry in Northern Manchuria, round 2 : 2/7 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to Davao 1 marine moved from Davao to 36 Sea Zone 3 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 47 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 submarine moved from 77 Sea Zone to 82 Sea Zone 1 aaGun moved from Kwangsi to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 1 aaGun moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Szechwan to 38 Sea Zone 1 tactical_bomber moved from Tsinghai to Malaya 1 artillery and 3 infantry moved from French Indo China to Shan State 4 infantry moved from French Indo China to Yunnan 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 47 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 10 infantry moved from Japan to 6 Sea Zone 10 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Eastern Sinkiang to Tsinghai Place Units - Japanese 1 carrier placed in 38 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 5 armour placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0,67 ANZAC : 0,67 Chinese : 0,33 Japanese : 2,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to 93 Sea Zone 1 armour moved from Morocco to 93 Sea Zone 4 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 armour moved from 96 Sea Zone to Tunisia 3 infantry moved from 96 Sea Zone to Tunisia 1 infantry moved from 96 Sea Zone to Malta 2 tactical_bombers moved from Gibraltar to Malta 2 fighters moved from Gibraltar to Malta 1 bomber moved from United Kingdom to Algeria Combat - Americans Battle in Tunisia Battle in Malta Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 airfield, 1 artillery and 1 marine Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malta, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 artillery and 1 marine in Malta, round 2 : 0/2 hits, 0.67 expected hits 1 marine owned by the Italians and 1 artillery owned by the Italians lost in Malta Americans win, taking Tunisia from Italians, taking Malta from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 marine Battle in Algeria Americans attack with 1 bomber, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Algeria, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Algeria, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 2 fighters and 2 tactical_bombers moved from Malta to 96 Sea Zone 2 carriers moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from 93 Sea Zone to Eastern United States 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Eastern United States to 27 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 artillery moved from New Britain to 48 Sea Zone 1 mech_infantry moved from New Britain to 48 Sea Zone 2 infantry moved from New Britain to 48 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 8 fighters, 2 infantry, 2 marines, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 48 Sea Zone to 31 Sea Zone 6 submarines moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone 1 armour and 1 infantry placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia retreated to Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British Combat - British British creates battle in territory 82 Sea Zone Non Combat Move - British 1 armour moved from Morocco to 93 Sea Zone 1 artillery moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour and 1 artillery moved from 96 Sea Zone to Tunisia 2 infantry moved from 96 Sea Zone to Tunisia 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from 82 Sea Zone to Iraq 1 fighter moved from Union of South Africa to 82 Sea Zone 1 fighter moved from Eastern India to Iraq 2 transports moved from 82 Sea Zone to 81 Sea Zone 1 aaGun and 3 infantry moved from Western India to 81 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 81 Sea Zone to 82 Sea Zone 1 aaGun moved from 82 Sea Zone to Iraq 3 infantry moved from 82 Sea Zone to Iraq 1 carrier moved from 93 Sea Zone to 96 Sea Zone 2 destroyers moved from 93 Sea Zone to 112 Sea Zone 2 artilleries and 5 infantry moved from Burma to Eastern India 1 infantry moved from Eastern India to Western India 1 aaGun moved from Eastern India to Western India Place Units - British 2 fighters placed in United Kingdom Turning on Edit Mode EDIT: Changing ownership of Eire from Germans to British EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry EDIT: Adding units owned by British to Eire: 1 mech_infantry EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3 British collect 32 PUs (4 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -0.67 Americans : -0.17 Chinese : -0.67 Japanese : 0.67
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Rules question: Scrambling from carriers (one per carrier) do require the aircraft to be on the aircraft carrier in question? I did a test run and at TripleA allows three scrambles from sz96 despite all air being on American carriers. Have I misunderstood the rule or are TripleA not handling it correctly?
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@Misterblue hey Mister. Yah the latest version of the map (we’re playing an older version in this game) contains a clarification on this issue.
The answer is:
So, in other words, if the engine allows it, its legal. Except that players have to exclude damaged carriers for determining the max allowable scramble (engine doesn’t exclude them).
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Thanks :)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Non Combat Move - Italians 2 artilleries and 4 infantry moved from Libya to Tobruk 3 fighters and 1 tactical_bomber moved from Ukraine to Leningrad 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 4 infantry moved from Western Germany to Austria 1 fighter moved from Southern Italy to Ukraine 1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus 1 armour moved from Southern Caucasus to Rostov 1 mech_infantry moved from Kursk to Ukraine 1 artillery and 2 infantry moved from Kursk to Rostov Place Units - Italians 1 armour and 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,4,4,4,2,5 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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@regularkid I will adjust my ncm a bit, new save incoming in a few minutes…
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Non Combat Move - Italians 2 artilleries and 4 infantry moved from Libya to Tobruk 3 fighters and 1 tactical_bomber moved from Ukraine to Leningrad 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 4 infantry moved from Western Germany to Austria 1 fighter moved from Southern Italy to Ukraine 1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus 1 armour moved from Southern Caucasus to Rostov 1 mech_infantry moved from Kursk to Ukraine 1 artillery and 2 infantry moved from Kursk to Rostov Place Units - Italians 1 armour and 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,4,4,4,2,5 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Caucasus: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Southern Caucasus: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@regularkid On a second though I recall why I placed them as i did; use the first (non-edited) save please. :grin:
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry moved from Queensland to New South Wales 1 destroyer moved from 64 Sea Zone to 31 Sea Zone 1 cruiser and 1 transport moved from 48 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Iraq Turn Complete - French
Combat Hit Differential Summary :