L20 G40 BM3 Surfer (L) v. WindowWasher (X)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 35 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
            1 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            2 armour and 4 mech_infantrys moved from Turkmenistan to Persia
            14 infantry moved from Amur to Sakha
            2 infantry moved from Kansu to Timguska
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 53 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 59 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    And the siege of Moscow begins

  • '21 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Buyant-Uhaa
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to Kweichow
            2 artilleries, 1 battleship, 2 carriers, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            4 bombers moved from Manchuria to Philippines
            1 bomber moved from Japan to Philippines
            2 infantry moved from Szechwan to Kweichow
            4 artilleries moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 artillery moved from Hopei to Kweichow
            1 armour moved from Chahar to Kweichow
            1 armour moved from Anhwe to Kweichow
            2 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shensi to Kweichow
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Manchuria to Chahar
            2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
            2 infantry moved from 35 Sea Zone to Philippines
            3 artilleries moved from 35 Sea Zone to Philippines
            1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Manchuria
            3 mech_infantrys placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
            Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 0.67
    

    Savegame

  • '21 '20

    I’ve learned quite a bit from this game so far, especially with Japan. I think if Moscow holds for 3-4 turns, the allies have it won, but if Moscow falls, then the axis are back on even footing or just slightly ahead given the economic advantage the allies have in this particular game.

    I also hate that Italy has 40 IPCs of Income and cant really do anything effective

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Norway to Finland
            5 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Sakha to Buyant-Uhaa
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            2 bombers moved from Norway to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in Germany causes 12 damage total. 
            Battle in Borneo
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter and 4 infantry
                Italians defend with 1 bomber, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 bomber in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
            Battle in Finland
                Americans attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Finland, round 2 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Buyant-Uhaa
                Americans attack with 1 bomber
                Japanese defend with 1 armour
                    Americans roll dice for 1 bomber in Buyant-Uhaa, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Buyant-Uhaa, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Buyant-Uhaa
                Japanese win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Norway
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 bombers moved from Germany to Norway
            4 infantry moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to Central United States
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Hawaiian Islands to Queensland
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from French Central Africa to Nigeria
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 armour placed in Norway
            2 fighters placed in Eastern United States
            4 fighters and 2 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 infantry
            EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.17
    Americans : -1.33
    Japanese : 0.50
    AA fire in Germany : : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 8 infantry moved from Yunnan to Burma
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.83
    Japanese : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 bomber and 2 fighters moved from Norway to 127 Sea Zone
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            2 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
    

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble in Novgorod?

  • '21 '20

    No thanks. As a general rule if its completely IPC negative, and no chance to win battle, dont bother scrambling for me unless you could possibly see some purpose to it

  • 2024 2023 '22 '21 '20

    Sounds like a good rule. I’ll follow that as well.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Norway to Finland
            5 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Sakha to Buyant-Uhaa
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            2 bombers moved from Norway to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in Germany causes 12 damage total. 
            Battle in Borneo
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter and 4 infantry
                Italians defend with 1 bomber, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 bomber in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
            Battle in Finland
                Americans attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Finland, round 2 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Buyant-Uhaa
                Americans attack with 1 bomber
                Japanese defend with 1 armour
                    Americans roll dice for 1 bomber in Buyant-Uhaa, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Buyant-Uhaa, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Buyant-Uhaa
                Japanese win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Norway
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 bombers moved from Germany to Norway
            4 infantry moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to Central United States
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Hawaiian Islands to Queensland
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from French Central Africa to Nigeria
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 armour placed in Norway
            2 fighters placed in Eastern United States
            4 fighters and 2 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 infantry
            EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 8 infantry moved from Yunnan to Burma
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 bomber and 2 fighters moved from Norway to 127 Sea Zone
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            2 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
            Battle in 127 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from Eastern Persia to Persia
            2 mech_infantrys moved from West India to Persia
            2 infantry moved from West India to Eastern Persia
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Tanganyika Territory to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Norway
            2 fighters moved from 127 Sea Zone to Finland
            1 fighter moved from Norway to Finland
            1 mech_infantry moved from Norway to Finland
            2 infantry moved from Norway to Finland
            1 bomber moved from 127 Sea Zone to Norway
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to French Guiana
            3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 battleship moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 mech_infantry moved from India to Eastern Persia
    
        Place Units - British
            1 infantry placed in Union of South Africa
            2 infantry and 1 mech_infantry placed in Persia
            2 fighters and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
            UK_Pacific collect 19 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.17
    British : -0.50
    Americans : -1.33
    Chinese : 1.83
    Japanese : -0.50
    AA fire in Germany : : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_major; Remaining resources: 39 PUs; 
            Italians buy 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Kazakhstan
            2 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Rostov to Caucasus
            1 armour moved from Ukraine to Belarus
                  Italians take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Romania to Northern Italy
            2 artilleries and 1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Western Germany to France
            1 bomber moved from Novgorod to France
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from French Equatorial Africa to French Central Africa
                  Italians take French Central Africa from Americans
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Archangel to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Romania
            1 armour moved from Ukraine to Romania
            1 fighter moved from Southern Italy to France
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to France
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 bomber and 1 infantry placed in Southern Italy
            3 artilleries and 4 infantry placed in Northern Italy
            Italians undo move 2.
            1 infantry placed in Southern Italy
            3 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    AA fire in Normandy Bordeaux : : -0.17
    

    Savegame

  • '21 '20

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:18:44 PM
    Savegame

  • '21 '20

    um? ok i definitely did that wrong

  • 2024 2023 '22 '21 '20

    Is there something wrong with your move? Or was that comment about the random test post?

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Persia
            1 bomber moved from Java to Persia
            2 fighters moved from 42 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 carrier, 1 cruiser and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    

    Savegame

  • '21 '20

    was trying to start another game… wrong topic ID

  • '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major, 4x factory_minor; Remaining resources: 50 PUs; 
            Germans buy 1 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Kazakhstan
            1 infantry moved from Nenetsia to Vologda
            1 tactical_bomber moved from Archangel to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            2 bombers moved from Novgorod to Vologda
            2 infantry moved from France to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 mech_infantry moved from Archangel to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Holland Belgium to Germany
            1 armour moved from Denmark to Germany
            2 aaGuns moved from Northern Italy to Greater Southern Germany
            1 aaGun moved from Northern Italy to France
            5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            2 infantry moved from Archangel to Novgorod
            1 fighter moved from Archangel to Germany
            3 fighters moved from Western Ukraine to Germany
            4 armour moved from Volgograd to Kazakhstan
            2 mech_infantrys moved from Volgograd to Kazakhstan
            3 armour and 2 mech_infantrys moved from Archangel to Urals
            2 bombers and 2 tactical_bombers moved from Vologda to Novgorod
    
        Place Units - Germans
            3 infantry placed in France
            1 armour, 1 infantry and 2 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Americans : -0.33
    Russians : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 49 PUs; 
            Russians buy 1 armour and 9 infantry; Remaining resources: 16 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            6 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            9 artilleries moved from Russia to Smolensk
            1 armour moved from Bryansk to Smolensk
            14 infantry moved from Sakha to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Siberia to Amur
            2 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 armour, 9 artilleries and 10 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 9 artilleries and 10 infantry in Smolensk, round 2 : 6/20 hits, 6.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 armour, 9 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 infantry moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    Russians : -1.17
    

    Savegame

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