Pejon_88 (X) vs StuckTojo (A+10) BM3, 2nd game

  • 2023 '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Shan State to Burma
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 bomber and 1 fighter moved from Japan to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            2 bombers moved from Sumatra to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
            1 artillery moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 cruiser in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Americans: 1 cruiser and 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Kweichow to Hunan
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Kwangsi to French Indo China
            2 bombers moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to Hunan
            1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
            1 fighter moved from 56 Sea Zone to 37 Sea Zone
            1 fighter moved from 56 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Malaya to French Indo China
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            1 fighter moved from Kiangsi to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,67
    UK_Pacific : 0,67
    Japanese : 2,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 61 Sea Zone to 56 Sea Zone
            1 destroyer moved from 63 Sea Zone to 56 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 fighter moved from 61 Sea Zone to 56 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 61 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from South Australia to New South Wales
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
            1 fighter moved from New Zealand to 62 Sea Zone
            1 fighter moved from New Zealand to New South Wales
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Japanese : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2.33 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 61 Sea Zone to 56 Sea Zone
            1 destroyer moved from 63 Sea Zone to 56 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 fighter moved from 61 Sea Zone to 56 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 61 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from South Australia to New South Wales
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
            1 fighter moved from New Zealand to 62 Sea Zone
            1 fighter moved from New Zealand to New South Wales
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2.33 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Yunnan
            4 fighters and 1 tactical_bomber moved from India to Yunnan
            1 bomber moved from Algeria to Southern France
    
        Combat - British
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 6 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in Yunnan
                British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Persia to India
            1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
            3 mech_infantrys moved from Iraq to Northwest Persia
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Egypt to Iraq
            1 tactical_bomber moved from 81 Sea Zone to Persia
            1 fighter moved from Algeria to 98 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - British
            2 armour placed in Persia
            1 infantry placed in Egypt
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Americans : -1.00
    AA fire in Southern France : : -0.17
    Chinese : 1.00
    Japanese : 0.83
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
            3 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 4 mech_infantrys in Rostov, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Russians : -0,33
    

    Savegame

  • 2023 '22

    @Pejon_88 How do you want to assign casualties in round 1?

  • '19 '17 '16

    @Pejon_88

    Naw, just do max defence, please.

  • 2023 '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
            3 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 4 mech_infantrys in Rostov, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 cruiser and 3 fighters in 98 Sea Zone, round 3 : 5/5 hits, 2,67 expected hits
                    British roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits
                    1 cruiser owned by the Italians, 2 cruisers owned by the British, 1 battleship owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
                    2 transports owned by the British lost in 98 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 34
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to Greece
            4 infantry moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,83
    British : 0,33
    Russians : -0,33
    

    Savegame

  • 2023 '22

    @StuckTojo I got super lucky in combat round 2 and hit 5/5!! You scored average on both rounds. I was really hesitating on doing a combat round 2 and just attack with my 4 German bombers. Thought it was a little risky hitting 2 cruisers and 1 battleship so I pressed on. Was very lucky!

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from 62 Sea Zone to New South Wales
            2 fighters moved from Eastern Persia to Russia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from 62 Sea Zone to New South Wales
            2 fighters moved from Eastern Persia to Russia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Eastern Persia to Russia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @Pejon_88 said in Pejon_88 (X) vs StuckTojo (A+10) BM3, 2nd game:

    @StuckTojo I got super lucky in combat round 2 and hit 5/5!! You scored average on both rounds. I was really hesitating on doing a combat round 2 and just attack with my 4 German bombers. Thought it was a little risky hitting 2 cruisers and 1 battleship so I pressed on. Was very lucky!

    Yeah, I’m beginning to wonder if I should ever fight another naval battle again. Oh well, poop happens. This too shall pass.

  • 2023 '22

    @StuckTojo Yeah sorry about that :)

  • 2023 '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Tambov
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            2 bombers moved from Southern Italy to Caucasus
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tambov
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            2 artilleries and 7 infantry moved from Belarus to Bryansk
            2 artilleries moved from Novgorod to Belarus
            1 aaGun and 2 artilleries moved from Western Ukraine to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            9 armour moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
            10 mech_infantrys moved from Bryansk to Volgograd
            4 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            8 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Eastern Poland to Western Germany
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Western Germany to France
            1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 bomber moved from Caucasus to Slovakia Hungary
            1 bomber moved from Caucasus to Slovakia Hungary
            1 transport moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            8 mech_infantrys placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
            Germans collect 58 PUs (5 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Americans : -0,33
    Russians : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Samara to Tambov
            3 fighters moved from Russia to Vologda
            3 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Vologda
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Vologda to Russia
            3 fighters moved from Tambov to Russia
            1 aaGun moved from Kansu to Shensi
            1 infantry moved from Szechwan to Shensi
            1 aaGun and 1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            4 infantry moved from Samara to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Tsinghai
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,2,1,2,3
            Russians collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 2.17
    Japanese : 0.33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Malaya to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry and 1 marine moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            2 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
            3 infantry moved from Kiangsu to 19 Sea Zone
            3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Jehol to Manchuria
            2 bombers moved from French Indo China to Manchuria
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 1 artillery and 5 infantry
                Russians defend with 1 aaGun and 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Korea, round 2 : 0/6 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                    Japanese roll dice for 1 artillery and 5 infantry in Korea, round 3 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 1 artillery and 5 infantry in Korea, round 4 : 2/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Manchuria
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            3 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Kwangtung to Kwangsi
            1 armour moved from French Indo China to Hunan
            1 bomber moved from 25 Sea Zone to Japan
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
            1 bomber moved from Manchuria to Anhwe
            1 bomber moved from Manchuria to Kiangsu
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Shantung
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 bomber and 1 fighter placed in Japan
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    ANZAC : 0,33
    Chinese : -1,33
    Russians : -2,00
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery, 3 fighters, 4 infantry and 1 mech_infantry moved from Gibraltar to Spain
            1 fighter moved from 92 Sea Zone to Spain
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Spain
                Americans attack with 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys in Spain, round 2 : 4/12 hits, 3.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 2 mech_infantrys in Spain, round 3 : 2/10 hits, 3.33 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery, 4 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Spain to Gibraltar
            1 fighter moved from Spain to Gibraltar
            1 fighter moved from Spain to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 3 transports moved from 62 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 bomber moved from New South Wales to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Neutral_True : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery, 3 fighters, 4 infantry and 1 mech_infantry moved from Gibraltar to Spain
            1 fighter moved from 92 Sea Zone to Spain
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Spain
                Americans attack with 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys in Spain, round 2 : 4/12 hits, 3.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 2 mech_infantrys in Spain, round 3 : 2/10 hits, 3.33 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery, 4 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Spain to Gibraltar
            1 fighter moved from Spain to Gibraltar
            1 fighter moved from Spain to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 3 transports moved from 62 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 bomber moved from New South Wales to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            5 fighters and 1 tactical_bomber moved from India to Yunnan
            2 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
            2 artilleries, 1 infantry and 2 mech_infantrys moved from Iraq to Turkey
            2 armour, 2 infantry and 6 mech_infantrys moved from Northwest Persia to Turkey
            2 armour moved from Persia to Turkey
            1 bomber moved from Gibraltar to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Yunnan
                British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Turkey
                British attack with 4 armour, 2 artilleries, 3 infantry and 8 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 4 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in Turkey, round 2 : 5/17 hits, 4.83 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    1 mech_infantry owned by the British, 5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                    British roll dice for 4 armour, 2 artilleries and 7 mech_infantrys in Turkey, round 3 : 4/13 hits, 4.17 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 4 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for British: 3 infantry and 1 mech_infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            2 artilleries moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Caucasus to Persia
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain
            1 fighter moved from United Kingdom to Spain
            1 bomber moved from France to Spain
            3 armour and 1 mech_infantry moved from India to Eastern Persia
            5 fighters and 1 tactical_bomber moved from Yunnan to India
            1 armour and 1 mech_infantry moved from Kazakhstan to Turkey
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.67
    AA fire in France : : -0.17
    Americans : -1.00
    Neutral_True : -0.33
    Chinese : 1.33
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    Gonna make some hay. The way things are going I may as well take some risks now. My navy and air force haven’t done me any favours so lets see what the ground forces can do.

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