@mikawagunichi scramble a tac to sz114?
L20 #1 trulpen (X) vs Pejon88 (A+8) BM3
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 artillery and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from 94 Sea Zone to Spain 1 artillery, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Spain 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Western United States to Spain Combat - Americans Battle in Spain Americans attack with 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys in Spain, round 2 : 7/14 hits, 5,17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 carrier moved from 94 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Spain to Gibraltar 3 fighters moved from Spain to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 3 submarines moved from 13 Sea Zone to 26 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from New Zealand to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from New Zealand to New South Wales 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 artillery and 6 infantry placed in Central United States 1 transport placed in 101 Sea Zone 4 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from West India to Afghanistan 1 mech_infantry moved from India to Afghanistan 3 fighters and 1 tactical_bomber moved from India to Afghanistan 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 armour, 4 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey 2 infantry moved from Northwest Persia to Turkey 1 bomber and 1 fighter moved from Egypt to Turkey 3 mech_infantrys moved from Egypt to Saudi Arabia 3 infantry moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Saudi Arabia 1 armour moved from Gibraltar to Portugal 1 fighter moved from Gibraltar to Portugal 2 fighters moved from 94 Sea Zone to Portugal 1 fighter moved from United Kingdom to Portugal Combat - British Battle in Turkey British attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 7/21 hits, 6,50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 10/18 hits, 6,00 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Portugal British attack with 1 armour and 4 fighters Neutral_True defend with 2 infantry British roll dice for 1 armour and 4 fighters in Portugal, round 2 : 2/5 hits, 2,50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True, 1 fighter owned by the British and 1 armour owned by the British lost in Portugal British win with 3 fighters remaining. Battle score for attacker is -10 Casualties for British: 1 armour and 1 fighter Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia British attack with 5 infantry and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 0/8 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 3 : 1/8 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 4 : 2/8 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for British: 1 infantry Battle in Afghanistan British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Neutral_True defend with 4 infantry British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 2/6 hits, 2,50 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Afghanistan British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 3 : 2/5 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Afghanistan British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 mech_infantrys Casualties for Neutral_True: 4 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Afghanistan to Russia 3 fighters moved from Portugal to Spain 1 artillery and 3 infantry moved from Gibraltar to Spain 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Turkey to Northwest Persia 1 bomber moved from Turkey to Iraq 1 tactical_bomber moved from Turkey to Northwest Persia 1 fighter moved from Tunisia to Spain 1 carrier moved from 94 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 2 infantry placed in Quebec 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2,17 Americans : 1,83 Neutral_True : -0,33 Chinese : -0,50 Japanese : 0,33
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@trulpen Aa hyffsat liksom.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Western Germany to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 artillery and 4 infantry moved from Romania to Yugoslavia 2 armour and 4 mech_infantrys moved from Belarus to Romania 1 infantry moved from France to Northern Italy 1 artillery and 6 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,00 Russians : -0,17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Eastern Persia to Russia 1 infantry moved from Iraq to Turkey 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 13 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5 ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Eastern Persia to Russia 1 infantry moved from Iraq to Turkey 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 13 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5 ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Nu får vi se om det smäller…
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Borde ha bra odds.
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Sådär. 60-70 %. 5-15 TUV. Klart värt med en neutral crush. Hade varit över 95 % och 50-70 TUV annars.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 infantry moved from Novosibirsk to Samara 1 artillery moved from Kazakhstan to Caucasus 1 artillery moved from Kazakhstan to Caucasus 3 infantry moved from Kazakhstan to Volgograd 4 armour moved from Novosibirsk to Volgograd 1 armour moved from Novosibirsk to Volgograd 1 armour moved from Kazakhstan to Volgograd 4 mech_infantrys moved from Novosibirsk to Volgograd 1 bomber moved from Novgorod to Samara 3 armour moved from Kazakhstan to Caucasus 6 mech_infantrys moved from Novosibirsk to Caucasus 4 mech_infantrys moved from Kazakhstan to Caucasus 3 mech_infantrys moved from Novosibirsk to Caucasus 2 armour moved from Kazakhstan to Volgograd 4 mech_infantrys moved from Novosibirsk to Caucasus 1 infantry moved from Kazakhstan to Samara 8 infantry moved from Kazakhstan to Caucasus Combat - Germans Battle in Volgograd Germans attack with 8 armour, 3 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 8 armour, 3 infantry and 4 mech_infantrys in Volgograd, round 2 : 3/15 hits, 5,17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Samara Germans attack with 1 bomber and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 bomber and 4 infantry in Samara, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 bomber and 4 infantry in Samara, round 3 : 0/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber and 4 infantry in Samara, round 4 : 3/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Samara, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 3 armour, 2 artilleries, 8 infantry and 17 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 17 mech_infantrys in Caucasus, round 2 : 4/30 hits, 6,67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 7 infantry and 17 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Kazakhstan to Caucasus 1 aaGun moved from Kazakhstan to Volgograd 1 armour moved from Yenisey to Novosibirsk 8 mech_infantrys moved from Archangel to Novosibirsk 2 fighters moved from Belarus to Western Germany 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 6 mech_infantrys moved from Belarus to Eastern Poland 5 infantry moved from Belarus to Eastern Poland 1 artillery moved from Smolensk to Archangel 1 marine moved from Western Germany to 112 Sea Zone 1 marine and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 marine moved from 114 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Germany to Switzerland Germans take Switzerland from Neutral_True 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 2 armour moved from Belarus to Eastern Poland 7 mech_infantrys moved from Germany to Romania 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Baltic States 2 fighters moved from 112 Sea Zone to France 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 infantry moved from Novgorod to Archangel 1 bomber moved from Samara to Eastern Poland Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in France 1 carrier placed in 112 Sea Zone 8 infantry placed in Western Germany 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -4,83 Russians : -1,00
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@trulpen Ja, det fanns flera anledningar till att jag gjorde så, helt klart!
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 12 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 3 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Samara Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 3 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Bryansk to Russia 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 7 artilleries moved from Russia to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun, 2 artilleries and 39 infantry moved from Bryansk to Tambov 4 infantry moved from Russia to Tambov Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 1,50
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 12 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 3 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Samara Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 3 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Bryansk to Russia 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 7 artilleries moved from Russia to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun, 2 artilleries and 39 infantry moved from Bryansk to Tambov 4 infantry moved from Russia to Tambov Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33 Russians : 1,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 2 infantry moved from Shan State to Burma 1 infantry moved from Shensi to Tsinghai 2 fighters and 1 tactical_bomber moved from Shensi to Tsinghai 1 bomber moved from Kweichow to Tsinghai 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma 1 bomber moved from Kweichow to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Japanese Battle in Marshall Islands Battle in Ceylon Battle in Tsinghai Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/7 hits, 3,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Marshall Islands from Americans, taking Ceylon from UK_Pacific, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 6 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 battleship, 4 carriers and 1 destroyer moved from 49 Sea Zone to 32 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 46 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 47 Sea Zone to 32 Sea Zone 2 carriers and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 78 Sea Zone 2 aaGuns, 1 armour, 8 artilleries and 4 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Yunnan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 2 bombers moved from Tsinghai to Kweichow 2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Anhwe to Hunan 4 fighters moved from 49 Sea Zone to 32 Sea Zone 4 tactical_bombers moved from 49 Sea Zone to 32 Sea Zone 1 fighter moved from 47 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 32 Sea Zone 2 fighters moved from Japan to 32 Sea Zone 1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Shensi to Anhwe 1 mech_infantry moved from Kweichow to Shensi Place Units - Japanese 4 fighters and 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : 0,67 Japanese : 0,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 4 artilleries, 2 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 bomber moved from Gibraltar to Northern Italy 4 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in 93 Sea Zone Americans attack with 5 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 93 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour moved from Tunisia to Morocco 1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Spain 3 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 bomber moved from Hawaiian Islands to Western United States 3 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from Northern Italy to United Kingdom Place Units - Americans 2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States 1 factory_minor placed in Spain 4 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : -0,83 AA fire in Northern Italy : : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 4 artilleries, 2 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 bomber moved from Gibraltar to Northern Italy 4 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in 93 Sea Zone Americans attack with 5 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 93 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour moved from Tunisia to Morocco 1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Spain 3 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 bomber moved from Hawaiian Islands to Western United States 3 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from Northern Italy to United Kingdom Place Units - Americans 2 artilleries, 4 infantry and 2 mech_infantrys placed in Central United States 1 factory_minor placed in Spain 4 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from Turkey to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Iraq to Burma 1 infantry moved from India to Burma 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone Combat - British Battle in Portugal Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Cyprus British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Cyprus Italians win, taking Portugal from Neutral_True with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in 80 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 124 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Greece from Italians to British EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Removing units owned by British from Turkey: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Burma to India 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Turkey to Iraq 3 artilleries and 3 infantry moved from Persia to Iraq 2 infantry moved from Egypt to Trans-Jordan 4 infantry and 3 mech_infantrys moved from Saudi Arabia to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 artillery, 4 fighters and 3 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 3 infantry placed in Egypt 1 infantry placed in Persia 1 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,5,5,1,2,6,6,1,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1,33 Italians : 2,00 British : -1,00 Americans : -0,83 AA fire in Northern Italy : : -0,17 Japanese : 0,50
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@Pejon_88 Cypern var jävligt viktig för mig, men så går det när man spelar på marginaler.
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@Pejon_88 Men känner att det börjar bli lite väl många sådana förluster nu för att det ska vara gångbart. Vet inte om du håller med där?
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Ja, det är surt. Har gått emot dig en hel del med marginalerna. Striden på Cypern är ju ett 85 % battle, men de fizzlar ju emellanåt.
Italien är skruttiga, men både Tyskland och Japan är starka. Ser svårt ut för de allierade.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to 99 Sea Zone 2 armour and 2 mech_infantrys moved from Romania to Greece 1 mech_infantry moved from Romania to Greece 1 fighter moved from Southern Italy to Southern France 1 mech_infantry moved from Romania to Greece 1 bomber moved from Southern Italy to Spain Combat - Italians Strategic bombing raid in Spain AA fire in Spain : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Spain causes 0 damage total. Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 2 armour and 4 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 4 mech_infantrys in Greece, round 2 : 4/6 hits, 1,67 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 2,00 British : -0,33 Americans : 0,33 AA fire in Spain : : 0,83