Some units just don’t get purchased very often because they’re a little too expensive for their abilities (such as AA guns and cruisers, and to a lesser degree, battleships and tactical bombers). On the other hand, some units are accused of being too good or “broken” due to their wide range of uses and influence (such as strategic bombers and mechanized infantry).
My proposition is this: alter the IPC cost to make better balance but don’t do anything else. If you were to tweak only the price, what would you do? Here’s my take:
No change:
Infantry: 3
Artillery: 4
Mechanized Infantry: 4
Tanks: 6
Fighters: 10
Submarines: 6
Transports: 7
Destroyers: 8
My changes:
AA Guns: 4
Cruisers: 11
Battleships: 19
Up for debate:
Tactical Bombers: 10 (11)
Strategic Bombers: 13 (12)
Aircraft Carriers: 15 (16)
I think infantry, artillery, tanks, submarines, transports, destroyers, and fighters are all very good units that should not be touched. Mechanized infantry are only “overpowered” because of the Global 1940 map and setup’s inherent problems in my opinion.
AA guns need a boost. Most people would rather change their entire mechanism, but I think most of us wouldn’t mind buying them for a 1 IPC discount, and at the same time, they’re still not too effective. I don’t see why anyone should object to this.
Cruisers are overshadowed by battleships and the other special naval units. Again, many players have tried countless ways to change cruisers into something more affordable, but in order to keep it simple but also keep battleships relevant, a single IPC discount should work for most people.
Tactical bombers are actually quite good already. I can understand why many would argue that 11 IPCs isn’t that bad, but I do think they are slightly overpriced due to their limitations. I’d honestly rather boost them by a small rule change, but the purpose of this thread is to only change prices. 11 or 10— take your pick.
Strategic bombers at 13? Yikes. I can already hear the players who love bombing the heck out of factories screaming at me. But seriously, these far-reaching aircraft are pretty darn good and effective at eliminating production. I just wanted to throw this out there since I think the power of strategic bombing is pretty heavily abused.
Aircraft carriers are already a great purchase. So why do I want to discount them? Well, since I’m suggesting reductions in price, to the big gun ships, I want to make sure that the effectiveness of aircraft carriers is preserved. This is World War II after all, and I’d hate to see the false idea of battleships being superior to aircraft become a thing. It’s just another idea I want to add since…
Battleships need a discount since cruisers are getting one. I think the perfect value would be 19 IPCs, but I could see others arguing for 18 or even leaving them at 20. 19 might sound like an odd number, but if cruisers are 11, I think battleships should be 19.
So now that I’ve seriously thought about it all, here’s a revised price chart that I think most players will like. Changes are in bold:
Infantry: 3
Artillery: 4
Mechanized Infantry: 4
Anti-Aircraft Artillery: 4
Tanks: 6
Fighters: 10
Tactical Bombers: 11
Strategic Bombers: 12
Submarines: 6
Transports: 7
Destroyers: 8
Cruisers: 11
Aircraft Carriers: 16
Battleships: 19
Please share your thoughts, especially on those that I changed and whether aircraft carriers should be 15 or not. Remember, no unit characteristic changes, only price changes.