L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3


  • 27 hits first round. Do you want to keep an AA-Gun and your Bmbr for at least another round?


  • Ditch the aa, but keep the bomber.


  • For one round atleast. Later on it depends on prospects.


  • TripleA Manual Gamesave Post: Russians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns, 31 artilleries, 1 bomber, 52 infantry and 11 mech_infantrys; Italians defend with 1 airfield and 2 infantry
                    AA fire in Bryansk : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Russians lost in Bryansk
                    Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 27/98 hits, 28,17 expected hits
                    Italians roll dice for 2 aaGuns, 31 artilleries, 1 bomber, 54 infantry and 11 mech_infantrys in Bryansk, round 2 : 29/97 hits, 32,17 expected hits
                    29 infantry owned by the Russians, 2 aaGuns owned by the Germans and 25 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 28/69 hits, 23,33 expected hits
    

    Combat Hit Differential Summary :

    AA fire in Bryansk : : 0,00
    Italians : -3,17
    Russians : 3,50
    

    Savegame


  • 28 hits (slightly above ave). Keep the Bmbr?


  • @aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    28 hits (slightly above ave). Keep the Bmbr?

    Checking.


  • @aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:

    28 hits (slightly above ave). Keep the Bmbr?

    Slightly above average!? It’s 28 instead of 23. Quite a lot above, I’d say. :laughing:

    Ditch the bomber. Looks like we’re in for a bumpy ride.


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns, 31 artilleries, 1 bomber, 52 infantry and 11 mech_infantrys; Italians defend with 1 airfield and 2 infantry
                    AA fire in Bryansk : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Russians lost in Bryansk
                    Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 27/98 hits, 28,17 expected hits
                    Italians roll dice for 2 aaGuns, 31 artilleries, 1 bomber, 54 infantry and 11 mech_infantrys in Bryansk, round 2 : 29/97 hits, 32,17 expected hits
                    29 infantry owned by the Russians, 2 aaGuns owned by the Germans and 25 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 28/69 hits, 23,33 expected hits
                    Italians roll dice for 31 artilleries, 1 bomber, 29 infantry and 11 mech_infantrys in Bryansk, round 3 : 20/72 hits, 23,83 expected hits
                    20 infantry owned by the Russians, 1 bomber owned by the Germans, 25 infantry owned by the Germans and 2 infantry owned by the Italians lost in Bryansk
                    Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 19/49 hits, 17,83 expected hits
                    Italians roll dice for 31 artilleries, 2 infantry and 11 mech_infantrys in Bryansk, round 4 : 17/44 hits, 14,67 expected hits
                    2 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 6 artilleries owned by the Germans, 3 artilleries owned by the Russians, 2 infantry owned by the Germans and 11 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 3 armour, 24 artilleries, 4 fighters and 1 tactical_bomber in Bryansk, round 5 : 9/32 hits, 12,17 expected hits
                    Italians roll dice for 25 artilleries in Bryansk, round 5 : 6/25 hits, 8,33 expected hits
                    9 artilleries owned by the Germans and 6 artilleries owned by the Russians lost in Bryansk
                    Russians roll dice for 3 armour, 18 artilleries, 4 fighters and 1 tactical_bomber in Bryansk, round 6 : 15/26 hits, 10,17 expected hits
                    Italians roll dice for 16 artilleries in Bryansk, round 6 : 7/16 hits, 5,33 expected hits
                    15 artilleries owned by the Germans and 7 artilleries owned by the Russians lost in Bryansk
                    Russians roll dice for 3 armour, 11 artilleries, 4 fighters and 1 tactical_bomber in Bryansk, round 7 : 6/19 hits, 7,83 expected hits
                    Italians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 3 armour, 11 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 87
                Casualties for Russians: 16 artilleries, 1 fighter, 61 infantry and 2 mech_infantrys
                Casualties for Germans: 2 aaGuns, 31 artilleries, 1 bomber, 52 infantry and 11 mech_infantrys
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Bryansk
            1 infantry moved from Yenisey to Timguska
            4 fighters and 1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    AA fire in Bryansk : : 0,00
    Italians : -5,67
    Russians : 4,50
    

    Savegame


  • @trulpen nice pay back huh?



  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 2 destroyers and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship and 1 marine moved from 34 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 armour moved from Yunnan to Shensi
            1 armour moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Sikang
            2 mech_infantrys moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Sikang
            1 bomber moved from Yunnan to Kiangsu
            1 bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            1 fighter moved from Yunnan to Hopei
            1 bomber moved from Japan to Shensi
            1 bomber moved from Japan to Hopei
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Marshall Islands
            Battle in Solomon Islands
            Battle in Kiangsu
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Marshall Islands from Americans, taking Solomon Islands from ANZAC, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                 retreated to Anhwe
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/7 hits, 2,83 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Shan State to Yunnan
            EDIT: 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
            EDIT: 1 infantry moved from Marshall Islands to Solomon Islands
            3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 49 Sea Zone
            3 submarines moved from 34 Sea Zone to 49 Sea Zone
            1 destroyer moved from 34 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to French Indo China
            1 bomber moved from Hopei to Yunnan
            1 bomber moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            3 carriers moved from 34 Sea Zone to 49 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            1 carrier and 1 transport placed in 36 Sea Zone
            1 destroyer and 3 transports placed in 6 Sea Zone
            Japanese undo move 2.
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Chinese : -0,67
    Japanese : -1,50
    

    Savegame


  • Missed some things.


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 2 destroyers and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship and 1 marine moved from 34 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 armour moved from Yunnan to Shensi
            1 armour moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Sikang
            2 mech_infantrys moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Sikang
            1 bomber moved from Yunnan to Kiangsu
            1 bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            1 fighter moved from Yunnan to Hopei
            1 bomber moved from Japan to Shensi
            1 bomber moved from Japan to Hopei
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Marshall Islands
            Battle in Solomon Islands
            Battle in Kiangsu
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Marshall Islands from Americans, taking Solomon Islands from ANZAC, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                 retreated to Anhwe
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/7 hits, 2,83 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Shan State to Yunnan
            EDIT: 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
            EDIT: 1 infantry moved from Marshall Islands to Solomon Islands
            3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 49 Sea Zone
            3 submarines moved from 34 Sea Zone to 49 Sea Zone
            1 destroyer moved from 34 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to French Indo China
            1 bomber moved from Hopei to Yunnan
            1 bomber moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            3 carriers moved from 34 Sea Zone to 49 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 2 Sea Zone to 10 Sea Zone
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Marshall Islands from Japanese to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Solomon Islands: 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Chinese : -0,67
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            4 bombers moved from Gibraltar to Tobruk
            6 bombers moved from Russia to Iraq
            1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Evenkiyskiy to Vologda
            1 bomber moved from Yenisey to Shensi
            1 artillery moved from Kansu to Shensi
            1 bomber moved from Yenisey to Shensi
            1 mech_infantry moved from Java to 42 Sea Zone
            1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 marine moved from 46 Sea Zone to New Guinea
            1 artillery moved from 46 Sea Zone to New Guinea
            9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from Russia to Caucasus
            1 bomber moved from Russia to Caucasus
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Americans
            Battle in New Guinea
            Battle in Sumatra
            Battle in Tobruk
                Americans attack with 4 bombers
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 4 bombers in Tobruk, round 2 : 4/4 hits, 2,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                Americans win, taking New Guinea from Japanese, taking Sumatra from Japanese with 4 bombers remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 6/11 hits, 5,50 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iraq
                Americans attack with 6 bombers
                Germans defend with 2 armour and 2 mech_infantrys
                    Americans roll dice for 6 bombers in Iraq, round 2 : 4/6 hits, 4,00 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1,67 expected hits
                    2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
                Americans win with 6 bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 2 armour and 2 mech_infantrys
            Battle in Tunisia
                Americans attack with 1 artillery, 1 bomber and 3 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 : 2/5 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Vologda
                Americans attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Vologda
                    Americans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vologda
                Americans win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -5
                Casualties for Americans: 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Shensi
                Americans attack with 1 artillery and 2 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Shensi
                Americans win, taking Shensi from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Caucasus
                Americans attack with 2 bombers
                Italians defend with 2 bombers
                    Americans roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1,33 expected hits
                    Italians roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 2 bombers in Caucasus, round 3 : 0/2 hits, 0,33 expected hits
                    2 bombers owned by the Italians lost in Caucasus
                Americans win with 2 bombers remaining. Battle score for attacker is 24
                Casualties for Italians: 2 bombers
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Alaska from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from British Columbia to Alaska
            1 aaGun and 1 infantry moved from British Columbia to Western United States
            1 aaGun moved from Algeria to Tunisia
            1 bomber moved from Tunisia to Egypt
            4 bombers moved from Tobruk to Egypt
            6 bombers moved from Iraq to Egypt
            2 bombers moved from Caucasus to Egypt
            2 bombers moved from Shensi to Timguska
            1 mech_infantry moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            1 aaGun and 4 infantry moved from Amur to Korea
            9 fighters and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 armour and 1 mech_infantry placed in Korea
            3 bombers and 3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,3,2,5,1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,3,4
            Americans collect 44 PUs (18 lost to blockades); end with 44 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Shantung to Kiangsu
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
            1 infantry placed in Anhwe
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 77 Sea Zone to 58 Sea Zone
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -1,67
    British : -0,33
    Americans : 2,33
    Chinese : -0,83
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 mech_infantry moved from Persia to Eastern Persia
                  Italians take Eastern Persia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Persia to Turkmenistan
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 transport placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            6 submarines moved from 42 Sea Zone to 46 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 bomber moved from Russia to Archangel
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Archangel
                ANZAC attack with 1 bomber
                Germans defend with 1 infantry
                    ANZAC roll dice for 1 bomber in Archangel, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                ANZAC attack with 1 fighter
                Germans defend with 1 infantry
                    ANZAC roll dice for 1 fighter in Smolensk, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Smolensk
                Germans win with no units remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in Samara
                ANZAC attack with 1 fighter
                Germans defend with 1 mech_infantry
                    ANZAC roll dice for 1 fighter in Samara, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in Samara
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to 58 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 bomber moved from Archangel to Russia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 1,00
    ANZAC : 1,00
    Japanese : -0,17
    

    Savegame


  • @trulpen couldn’t delete the one Anzak DD in edit mode (the one who accompanies the US Fleet) bc.
    Help me to remind me on my US Turn to get this fixed.


  • I can see if I can fix it.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 126 PUs; 
            Germans buy 3 armour, 2 bombers, 1 destroyer, 12 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Samara to Vologda
            1 bomber moved from Northwest Persia to Vologda
            6 fighters and 4 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 6 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 6 fighters and 4 tactical_bombers in 104 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                Germans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            3 artilleries moved from Ukraine to Bessarabia
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Vologda to Volgograd
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Archangel
            1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 infantry, 6 submarines and 6 transports moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            6 fighters and 3 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to 97 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 bombers placed in Western Germany
            3 armour and 7 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
            3 infantry placed in France
            Germans undo move 7.
            2 infantry placed in Ukraine
            2 infantry placed in France
            Germans undo move 8.
            2 infantry placed in Western Germany
            1 destroyer and 2 submarines placed in 109 Sea Zone
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Americans : 0,67
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 126 PUs; 
            Germans buy 3 armour, 2 bombers, 1 destroyer, 12 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Samara to Vologda
            1 bomber moved from Northwest Persia to Vologda
            6 fighters and 4 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 6 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 6 fighters and 4 tactical_bombers in 104 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                Germans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            3 artilleries moved from Ukraine to Bessarabia
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Vologda to Volgograd
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Archangel
            1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 infantry, 6 submarines and 6 transports moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            6 fighters and 3 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to 97 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 bombers placed in Western Germany
            3 armour and 7 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
            3 infantry placed in France
            Germans undo move 7.
            2 infantry placed in Ukraine
            2 infantry placed in France
            Germans undo move 8.
            2 infantry placed in Western Germany
            1 destroyer and 2 submarines placed in 109 Sea Zone
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 1 artillery
            EDIT: Adding units owned by Germans to Western Ukraine: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Americans : 0,67
    Russians : 0,50
    

    Savegame

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