@mikawagunichi Dice are loving the axis this turn…
L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3
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@trulpen said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:
An NCM-change coming up.
No, sorry, can’t reach anyway.
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Russia all clear to go.
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 31 artilleries, 1 bomber, 52 infantry and 11 mech_infantrys; Italians defend with 1 airfield and 2 infantry AA fire in Bryansk : 1/6 hits, 1,00 expected hits 1 fighter owned by the Russians lost in Bryansk Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 27/98 hits, 28,17 expected hits
Combat Hit Differential Summary :
AA fire in Bryansk : : 0,00 Russians : -1,17
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27 hits first round. Do you want to keep an AA-Gun and your Bmbr for at least another round?
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Ditch the aa, but keep the bomber.
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For one round atleast. Later on it depends on prospects.
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 31 artilleries, 1 bomber, 52 infantry and 11 mech_infantrys; Italians defend with 1 airfield and 2 infantry AA fire in Bryansk : 1/6 hits, 1,00 expected hits 1 fighter owned by the Russians lost in Bryansk Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 27/98 hits, 28,17 expected hits Italians roll dice for 2 aaGuns, 31 artilleries, 1 bomber, 54 infantry and 11 mech_infantrys in Bryansk, round 2 : 29/97 hits, 32,17 expected hits 29 infantry owned by the Russians, 2 aaGuns owned by the Germans and 25 infantry owned by the Germans lost in Bryansk Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 28/69 hits, 23,33 expected hits
Combat Hit Differential Summary :
AA fire in Bryansk : : 0,00 Italians : -3,17 Russians : 3,50
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28 hits (slightly above ave). Keep the Bmbr?
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@aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:
28 hits (slightly above ave). Keep the Bmbr?
Checking.
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@aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:
28 hits (slightly above ave). Keep the Bmbr?
Slightly above average!? It’s 28 instead of 23. Quite a lot above, I’d say. :laughing:
Ditch the bomber. Looks like we’re in for a bumpy ride.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 27 artilleries, 5 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 31 artilleries, 1 bomber, 52 infantry and 11 mech_infantrys; Italians defend with 1 airfield and 2 infantry AA fire in Bryansk : 1/6 hits, 1,00 expected hits 1 fighter owned by the Russians lost in Bryansk Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 27/98 hits, 28,17 expected hits Italians roll dice for 2 aaGuns, 31 artilleries, 1 bomber, 54 infantry and 11 mech_infantrys in Bryansk, round 2 : 29/97 hits, 32,17 expected hits 29 infantry owned by the Russians, 2 aaGuns owned by the Germans and 25 infantry owned by the Germans lost in Bryansk Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 28/69 hits, 23,33 expected hits Italians roll dice for 31 artilleries, 1 bomber, 29 infantry and 11 mech_infantrys in Bryansk, round 3 : 20/72 hits, 23,83 expected hits 20 infantry owned by the Russians, 1 bomber owned by the Germans, 25 infantry owned by the Germans and 2 infantry owned by the Italians lost in Bryansk Russians roll dice for 3 armour, 27 artilleries, 4 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 19/49 hits, 17,83 expected hits Italians roll dice for 31 artilleries, 2 infantry and 11 mech_infantrys in Bryansk, round 4 : 17/44 hits, 14,67 expected hits 2 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 6 artilleries owned by the Germans, 3 artilleries owned by the Russians, 2 infantry owned by the Germans and 11 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 3 armour, 24 artilleries, 4 fighters and 1 tactical_bomber in Bryansk, round 5 : 9/32 hits, 12,17 expected hits Italians roll dice for 25 artilleries in Bryansk, round 5 : 6/25 hits, 8,33 expected hits 9 artilleries owned by the Germans and 6 artilleries owned by the Russians lost in Bryansk Russians roll dice for 3 armour, 18 artilleries, 4 fighters and 1 tactical_bomber in Bryansk, round 6 : 15/26 hits, 10,17 expected hits Italians roll dice for 16 artilleries in Bryansk, round 6 : 7/16 hits, 5,33 expected hits 15 artilleries owned by the Germans and 7 artilleries owned by the Russians lost in Bryansk Russians roll dice for 3 armour, 11 artilleries, 4 fighters and 1 tactical_bomber in Bryansk, round 7 : 6/19 hits, 7,83 expected hits Italians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 3 armour, 11 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 87 Casualties for Russians: 16 artilleries, 1 fighter, 61 infantry and 2 mech_infantrys Casualties for Germans: 2 aaGuns, 31 artilleries, 1 bomber, 52 infantry and 11 mech_infantrys Casualties for Italians: 2 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Bryansk 1 infantry moved from Yenisey to Timguska 4 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
AA fire in Bryansk : : 0,00 Italians : -5,67 Russians : 4,50
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@trulpen nice pay back huh?
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@aequitas-et-veritas said in L20 #1 trulpen (X) vs aequitas-et-veritas (A+14) BM3:
@trulpen nice pay back huh?
Must feel good!
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 2 destroyers and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship and 1 marine moved from 34 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 armour moved from Yunnan to Shensi 1 armour moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Sikang 2 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Sikang 1 bomber moved from Yunnan to Kiangsu 1 bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 fighter moved from Yunnan to Hopei 1 bomber moved from Japan to Shensi 1 bomber moved from Japan to Hopei 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Marshall Islands Battle in Solomon Islands Battle in Kiangsu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Marshall Islands from Americans, taking Solomon Islands from ANZAC, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 45 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe retreated to Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/7 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shan State to Yunnan EDIT: 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone EDIT: 1 infantry moved from Marshall Islands to Solomon Islands 3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 49 Sea Zone 3 submarines moved from 34 Sea Zone to 49 Sea Zone 1 destroyer moved from 34 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to French Indo China 1 bomber moved from Hopei to Yunnan 1 bomber moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 fighter moved from Hopei to Yunnan 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Kiangsu to Yunnan 3 carriers moved from 34 Sea Zone to 49 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone Place Units - Japanese 1 infantry placed in French Indo China 1 carrier and 1 transport placed in 36 Sea Zone 1 destroyer and 3 transports placed in 6 Sea Zone Japanese undo move 2. 1 destroyer and 1 transport placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0,67 Chinese : -0,67 Japanese : -1,50
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Missed some things.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 2 destroyers and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship and 1 marine moved from 34 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 armour moved from Yunnan to Shensi 1 armour moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Sikang 2 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Sikang 1 bomber moved from Yunnan to Kiangsu 1 bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 fighter moved from Yunnan to Hopei 1 bomber moved from Japan to Shensi 1 bomber moved from Japan to Hopei 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Marshall Islands Battle in Solomon Islands Battle in Kiangsu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Marshall Islands from Americans, taking Solomon Islands from ANZAC, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 45 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe retreated to Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/7 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shan State to Yunnan EDIT: 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone EDIT: 1 infantry moved from Marshall Islands to Solomon Islands 3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 49 Sea Zone 3 submarines moved from 34 Sea Zone to 49 Sea Zone 1 destroyer moved from 34 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to French Indo China 1 bomber moved from Hopei to Yunnan 1 bomber moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 fighter moved from Hopei to Yunnan 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Kiangsu to Yunnan 3 carriers moved from 34 Sea Zone to 49 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 2 Sea Zone to 10 Sea Zone 1 submarine moved from 1 Sea Zone to 10 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Solomon Islands: 1 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone 1 destroyer and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0,67 Chinese : -0,67 Japanese : -1,50
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 4 bombers moved from Gibraltar to Tobruk 6 bombers moved from Russia to Iraq 1 armour and 1 mech_infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Germans 1 armour and 1 mech_infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Evenkiyskiy to Vologda 1 bomber moved from Yenisey to Shensi 1 artillery moved from Kansu to Shensi 1 bomber moved from Yenisey to Shensi 1 mech_infantry moved from Java to 42 Sea Zone 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 marine moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Russia to Caucasus 1 bomber moved from Russia to Caucasus 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese Combat - Americans Battle in New Guinea Battle in Sumatra Battle in Tobruk Americans attack with 4 bombers Italians defend with 1 artillery and 1 infantry Americans roll dice for 4 bombers in Tobruk, round 2 : 4/4 hits, 2,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk Americans win, taking New Guinea from Japanese, taking Sumatra from Japanese with 4 bombers remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 37 Sea Zone Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 6/11 hits, 5,50 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq Americans attack with 6 bombers Germans defend with 2 armour and 2 mech_infantrys Americans roll dice for 6 bombers in Iraq, round 2 : 4/6 hits, 4,00 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1,67 expected hits 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq Americans win with 6 bombers remaining. Battle score for attacker is 20 Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Tunisia Americans attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Vologda Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Vologda Americans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vologda Americans win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -5 Casualties for Americans: 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Shensi Americans attack with 1 artillery and 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Shensi Americans win, taking Shensi from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Caucasus Americans attack with 2 bombers Italians defend with 2 bombers Americans roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1,33 expected hits Italians roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits, 1,33 expected hits Italians roll dice for 2 bombers in Caucasus, round 3 : 0/2 hits, 0,33 expected hits 2 bombers owned by the Italians lost in Caucasus Americans win with 2 bombers remaining. Battle score for attacker is 24 Casualties for Italians: 2 bombers Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Alaska from Japanese to Americans EDIT: Turning off Edit Mode 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Western United States to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from British Columbia to Alaska 1 aaGun and 1 infantry moved from British Columbia to Western United States 1 aaGun moved from Algeria to Tunisia 1 bomber moved from Tunisia to Egypt 4 bombers moved from Tobruk to Egypt 6 bombers moved from Iraq to Egypt 2 bombers moved from Caucasus to Egypt 2 bombers moved from Shensi to Timguska 1 mech_infantry moved from Amur to Sakha 1 infantry moved from Amur to Sakha 1 aaGun and 4 infantry moved from Amur to Korea 9 fighters and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone Place Units - Americans 1 armour and 1 mech_infantry placed in Korea 3 bombers and 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,3,2,5,1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,3,4 Americans collect 44 PUs (18 lost to blockades); end with 44 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Shantung to Kiangsu Combat - Chinese Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kiangsu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Anhwe 1 infantry placed in Shensi 1 infantry placed in Suiyuyan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 77 Sea Zone to 58 Sea Zone Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33 Italians : -1,67 British : -0,33 Americans : 2,33 Chinese : -0,83 Japanese : 0,33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 unit repaired. 1 mech_infantry moved from Persia to Eastern Persia Italians take Eastern Persia from British Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Persia to Turkmenistan 1 mech_infantry moved from Northwest Persia to Volgograd 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 transport placed in 97 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 6 submarines moved from 42 Sea Zone to 46 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 bomber moved from Russia to Archangel 1 destroyer moved from 42 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Archangel ANZAC attack with 1 bomber Germans defend with 1 infantry ANZAC roll dice for 1 bomber in Archangel, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel ANZAC win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk ANZAC attack with 1 fighter Germans defend with 1 infantry ANZAC roll dice for 1 fighter in Smolensk, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Smolensk Germans win with no units remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Germans: 1 infantry Battle in Samara ANZAC attack with 1 fighter Germans defend with 1 mech_infantry ANZAC roll dice for 1 fighter in Samara, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC lost in Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 58 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 bomber moved from Archangel to Russia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Germans : 1,00 ANZAC : 1,00 Japanese : -0,17
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@trulpen couldn’t delete the one Anzak DD in edit mode (the one who accompanies the US Fleet) bc.
Help me to remind me on my US Turn to get this fixed.