2v2 Robert and friend vs Makalakalane and Maxiheimer


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 armour moved from Eastern Poland to Western Ukraine
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 57 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Combat - ANZAC
            Battle in 57 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 57 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 57 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Combat - ANZAC
            Battle in 57 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 57 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 57 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            8 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Belarus
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Western Ukraine to Ukraine
            5 bombers moved from Western Germany to Ukraine
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Ukraine
                Germans attack with 5 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 5 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/7 hits, 3,67 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 6 armour, 5 artilleries, 28 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
            3 armour moved from Romania to Western Ukraine
            8 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            5 bombers moved from Ukraine to Eastern Poland
            3 fighters and 3 tactical_bombers moved from Western Germany to Western Ukraine
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Bulgaria to Romania
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 infantry placed in France
            1 mech_infantry placed in Western Germany
            3 armour and 4 mech_infantrys placed in Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,00
    

    Savegame


  • TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters moved from Russia to Ukraine
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
    

    Savegame


  • @Basile_01 I would need to know the order of losses in the Kattegat assault. I guess it will be the boats (plural, let’s be optimistic ;) , but just tell me know what would suit you best.


  • yes boats first, and i of course do a full scramble:)


  • it would of course suit me best if your ships miss:grinning:


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters moved from Russia to Ukraine
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 fighters moved from Ukraine to Russia
            3 aaGuns, 1 armour, 10 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tambov
            3 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : -0,50
    

    Savegame


  • Glorious victory for the Russian navy, who did something in a game!


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sakha to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour and 1 artillery moved from Sakha to Buryatia
            2 bombers moved from Manchuria to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Kiangsu to Hopei
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Amur to Buryatia
            1 tactical_bomber moved from Amur to Buryatia
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Buryatia
                Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Buryatia, round 2 : 4/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Hopei to Yunnan
            1 armour, 2 artilleries and 3 infantry moved from Hunan to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters moved from 37 Sea Zone to Yunnan
            2 fighters moved from 43 Sea Zone to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to Yunnan
            1 artillery moved from French Indo China to Yunnan
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            3 transports moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            3 infantry moved from Shantung to Anhwe
            2 fighters moved from Manchuria to Yunnan
            3 fighters moved from Amur to 35 Sea Zone
            1 tactical_bomber moved from Amur to 35 Sea Zone
            1 tactical_bomber moved from Amur to 36 Sea Zone
            1 fighter moved from Amur to 36 Sea Zone
            2 tactical_bombers moved from Buryatia to Jehol
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            2 artilleries and 1 infantry placed in Kiangsu
            3 armour placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : -0,17
    Chinese : -0,33
    Russians : -0,33
    Japanese : 3,00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/8 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -3,17
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Szechwan to Shensi
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,83
    

    Savegame


  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            1 mech_infantry moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 armour moved from Egypt to Tobruk
            1 fighter moved from Malta to Tobruk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
                    Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/8 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Szechwan to Shensi
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 armour moved from Egypt to Tobruk
            1 fighter moved from Malta to Tobruk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
            Battle in Holland Belgium
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 5/7 hits, 3,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians, 1 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from West India to India
            3 aaGuns, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Burma to India
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            2 infantry moved from Brazil to French Guiana
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 destroyer and 2 transports placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,4,2,2,1,2
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 20 PUs
            Some Units in India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : 1,50
    Americans : -3,17
    Chinese : 1,17
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Western Ukraine to Bryansk
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 mech_infantrys moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 5 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 2 mech_infantrys
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to France
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : 0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 57 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 57 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 infantry moved from Western Ukraine to Ukraine
            3 tactical_bombers moved from Western Ukraine to Russia
            3 fighters moved from Western Ukraine to Russia
            4 bombers moved from Eastern Poland to Russia
            4 armour moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Eastern Poland to Ukraine
            5 artilleries and 25 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Eastern Poland to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            11 armour moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Western Ukraine to Rostov
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

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