@wizmark Dice continuing in my favor, hopefully they even out.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 4 mech_infantrys moved from Egypt to Saudi Arabia Combat - Russians Battle in Saudi Arabia Russians attack with 4 mech_infantrys Neutral_True defend with 2 infantry Russians roll dice for 4 mech_infantrys in Saudi Arabia, round 2 : 0/4 hits, 0,67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Saudi Arabia Russians roll dice for 3 mech_infantrys in Saudi Arabia, round 3 : 0/3 hits, 0,50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Saudi Arabia Russians roll dice for 1 mech_infantry in Saudi Arabia, round 4 : 1/1 hits, 0,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Russians roll dice for 1 mech_infantry in Saudi Arabia, round 5 : 0/1 hits, 0,17 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Saudi Arabia Neutral_True win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Russians: 4 mech_infantrys Casualties for Neutral_True: 1 infantry Non Combat Move - Russians 1 aaGun and 2 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Kwangsi 3 aaGuns and 7 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi Turn Complete - Russians
Combat Hit Differential Summary :
Neutral_True : 1,67 Russians : -0,50
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russia done
my crazy expedition to saudi arabia failed
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japan on the move
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
russia done
my crazy expedition to saudi arabia failed
Softened it though.
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Better anyway to take it with UK. They get income.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Better anyway to take it with UK. They get income.
it was just a crazy expedition , nothin more xd
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Better anyway to take it with UK. They get income.
i need uk guys to attack geermans
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 1 PUs; 1 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans 2 fighters moved from Caroline Islands to 33 Sea Zone 2 bombers moved from Kwangtung to Anhwe 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 battleship and 2 fighters British defend with 1 cruiser Japanese roll dice for 1 battleship and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship and 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Anhwe Japanese attack with 2 bombers and 4 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 4 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Kwangtung 2 aaGuns, 8 artilleries and 15 infantry moved from Kiangsi to Kwangtung 1 armour, 1 artillery and 1 mech_infantry moved from Shan State to French Indo China 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 3 fighters moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 41 Sea Zone to 36 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China Japanese undo move 2. 2 artilleries and 1 infantry placed in Kwangtung 1 destroyer and 1 transport placed in 6 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : -0,50 ANZAC : -0,17 Chinese : -0,67 Japanese : 0,50
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 1 PUs; 1 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans 2 fighters moved from Caroline Islands to 33 Sea Zone 2 bombers moved from Kwangtung to Anhwe 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 battleship and 2 fighters British defend with 1 cruiser Japanese roll dice for 1 battleship and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship and 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Anhwe Japanese attack with 2 bombers and 4 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 4 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Kwangtung 2 aaGuns, 8 artilleries and 15 infantry moved from Kiangsi to Kwangtung 1 armour, 1 artillery and 1 mech_infantry moved from Shan State to French Indo China 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 3 fighters moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 41 Sea Zone to 36 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China Japanese undo move 2. 2 artilleries and 1 infantry placed in Kwangtung 1 destroyer and 1 transport placed in 6 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 58 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,50 ANZAC : -0,17 Chinese : -0,67 Japanese : 0,50
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Last post, please. Decided that it was better to block your crazy attack with a sub and bs, than to have an even battle by Sumatra.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Last post, please. Decided that it was better to block your crazy attack with a sub and bs, than to have an even battle by Sumatra.
it was from u my friend :)
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Oh, and I want to put the german mech and tank in Timguska instead. Because of the US sb.
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Yenisey: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Timguska: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Thanks! That’s good then. Allies may proceed.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! That’s good then. Allies may proceed.
Maybe not.
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and the dices massacre me in portugal
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and of course ur guys hit in both southern france and normandy
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and of course in sz 110
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Sounds like a slaughter-house.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! That’s good then. Allies may proceed.
Maybe not.
what happened
u want some extra ncm