L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            4 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                ANZAC attack with 2 fighters and 4 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                    ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 33 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 2 fighters remaining. Battle score for attacker is 38
                Casualties for ANZAC: 2 fighters and 3 submarines
                Casualties for Japanese: 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports
                2 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - ANZAC
            1 aaGun and 1 fighter moved from New South Wales to Queensland
            1 fighter moved from Korea to Kweichow
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2,67
    Japanese : -0,50
    

    Savegame


  • Glorius french inf died with a brave heart


  • I know u say i am crazy, but i cant help my self , i had to try xd


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            4 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                ANZAC attack with 2 fighters and 4 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                    ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 33 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 2 fighters remaining. Battle score for attacker is 38
                Casualties for ANZAC: 2 fighters and 3 submarines
                Casualties for Japanese: 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports
                2 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - ANZAC
            1 aaGun and 1 fighter moved from New South Wales to Queensland
            1 fighter moved from Korea to Kweichow
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
    
        Combat - French
            Battle in Alexandria
                French attack with 1 infantry
                Germans defend with 2 fighters and 2 tactical_bombers
                    French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 2 fighters and 2 tactical_bombers in Alexandria, round 2 : 2/4 hits, 2,33 expected hits
                    1 infantry owned by the French lost in Alexandria
                Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : -0,17
    ANZAC : 2,67
    Japanese : -0,50
    

    Savegame


  • French do not have any units on the board anymore.

    Germany on the move

    cheers


  • I actually thought you would. Crazy. :)


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    I actually thought you would. Crazy. :)

    then U now me well xd


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    French do not have any units on the board anymore.

    That’s convenient. Me like.


  • but ANZAC are the pirates of the Pacific :ocean:


  • My favorite nations are China and ANZAC. Even if i loose this game, I will be happy that i played well with them and enjoyed it :)


  • And If i pull this game off, and win, it would be the greatest come back ever heh


  • I ve lost units worth 38 IPC in sz 33.

    U ve lost units worth 38*2 =76 IPC

    so +38 for me

    1 vs 2 is the ratio


  • but we should not forget the sacrifice of brave usa subs which went to their death to weaken Japan and to make this triumf possible,

    actually u scored 3 hit in last round with jap, pretty good, and i had that last sub for me to take ur tranies. :)


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 armour moved from Eastern Persia to Iraq
                  Germans take Persia from British
                  Germans take Iraq from British
            1 infantry moved from Sikang to Shensi
            1 bomber moved from Sikang to Shensi
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
    
        Combat - Germans
            Battle in Yunnan
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 infantry; Russians defend with 2 armour
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 armour and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Yunnan
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 5 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Yunnan
                    Germans roll dice for 1 artillery and 1 fighter in Yunnan, round 6 : 2/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 6 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Yunnan
                Germans win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 armour
            Battle in Shensi
                Germans attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Yunnan to India
            1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
            1 infantry moved from Caucasus to Turkey
                  Germans take Turkey from Neutral_True
            3 aaGuns, 12 artilleries and 8 infantry moved from Northwest Persia to Iraq
            18 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Kazakhstan to Sikang
            3 infantry moved from Samara to Novosibirsk
            3 infantry moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            1 infantry moved from Tobruk to Libya
            1 battleship, 2 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            2 fighters moved from Alexandria to Southern Italy
            2 tactical_bombers moved from Alexandria to Southern Italy
            4 bombers moved from Southern France to Western Germany
            2 bombers moved from Greece to Western Germany
            1 bomber moved from Shensi to Novosibirsk
            1 mech_infantry moved from Kazakhstan to Timguska
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            3 infantry moved from Finland to Norway
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 mech_infantry moved from Southern France to France
            2 aaGuns and 10 infantry moved from Southern France to France
            2 fighters moved from Western Germany to 112 Sea Zone
            3 fighters moved from Western Germany to 95 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            2 artilleries and 2 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 carrier and 1 transport placed in 112 Sea Zone
            3 fighters placed in Western Germany
            1 tactical_bomber placed in India
            1 destroyer and 1 transport placed in 39 Sea Zone
            Germans undo move 4.
            1 submarine and 1 transport placed in 39 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            2 artilleries and 1 infantry placed in France
            1 marine placed in Western Germany
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 95 PUs; end with 95 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 108 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Chinese : -2,17
    

    Savegame


  • shall i go with russia?


  • Yes, plese do.


  • @trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Control Novgorod Or Volgograd

    128 IPC

    man thats too much

    thats a record


  • UK-Pac is soon out as well. As is Russia.


  • i forgot germany plays before russia and now i lost my precious tanks russian


  • Yes, it was good to get rid of those bastards.

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