@wizmark Dice continuing in my favor, hopefully they even out.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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awaiting Italy
cheers
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Egypt Combat - Italians Air Battle in Egypt Italians attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Cleaning up after air battles Non Combat Move - Italians 3 fighters moved from Egypt to 95 Sea Zone 4 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 marine moved from Alexandria to 98 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Tobruk to Libya 1 bomber moved from Egypt to Northwest Persia 1 mech_infantry moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 95 Sea Zone Place Units - Italians 1 destroyer placed in 95 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
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Wait. Forgot about neutrals. Might take Afghanistan with Italy.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Egypt Combat - Italians Air Battle in Egypt Italians attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Cleaning up after air battles Non Combat Move - Italians 3 fighters moved from Egypt to 95 Sea Zone 4 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 marine moved from Alexandria to 98 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Tobruk to Libya 1 bomber moved from Egypt to Northwest Persia 1 mech_infantry moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 armour moved from Eastern Persia to Afghanistan Italians take Afghanistan from Neutral_True Place Units - Italians 1 destroyer placed in 95 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
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Should be good.
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TripleA Manual Gamesave Post: ANZAC round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 2 fighters and 4 submarines Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
ANZAC : 1,67
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i assumed U ll scramble in sz 33 (car isl)
the battle started
my subs scored 3 hits (3/4)
what are ur cas?
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of course u can alter later after my figs hit,
but usually u dont, so its better we choose now the cas that will probably stay
so i do not have to edit stuff
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888 posts xd
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3 hits with 4 subs. Fucking unbelievable.
Sink the fucking ac’s then. Keep the des.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
the fucking ac’s then. Keep the des.
thats my all or nothin battle. luck follows the brave. go aussies
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1 more hit with figs
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TripleA Manual Gamesave Post: ANZAC round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 2 fighters and 4 submarines Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Combat Hit Differential Summary :
ANZAC : 1,67
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Have to keep the des, so take one tac into the sea.
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u scored 2 hits
my anzac guys were fast and avoided those missiles
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ur dd is dead
and u have to take down either fig or tac
i ve scored 1 hit with my figswhat shall it be?
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TripleA Manual Gamesave Post: ANZAC round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 2 fighters and 4 submarines Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Combat Hit Differential Summary :
ANZAC : 2,00 Japanese : -1,33
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Here you don’t have to ask. Tac of course.
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i better ask xd
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Hehe, not when it’s obviously max d.