Very disagreeable in SZ91.
G40 Jim010 (allies +33) vs Majikforce (axis)
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 artillery Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Persia to Iraq 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 armour moved from Egypt to Tobruk 1 fighter moved from India to Iraq 1 tactical_bomber moved from India to Iraq
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I need an order of loss for Tobruk
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@jim010 said in G40 Jim010 (allies +33) vs Majikforce (axis):
I need an order of loss for Tobruk
I’m confused. I already received dice rolls for this battle. From the looks of the dice rolls I received I’m keeping the bomber and your tank and my inf are casualty’s
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??
You got multiple dice rolls?
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I always open the map in local play so I can play around with it and plan my moves. Have you been receiving those?
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@jim010 yeah I got all the UK combat rolls. I can send them to you if you want. Maybe you forgot to go back to local mode after you did the US China. Any way just roll it now and I will decide if you get a hit Rd 1
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I was messing around with hitting Shan State and Kenya, for example. Did those post?
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OK. Then I have to live with whatever you got. I’ll edit the map so I lose the tank.
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Do you have battles for Shan State and Kenya?
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@jim010 no it looks like I only got rolls for tobruk. Don’t worry about it just roll it out. Save bomber for last. My fault for not landing German plane there
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I’m just going to start over but with a loss in Tobruk for me. Dice rolled is dice rolled. It’s my problem if I don’t pay attention.
I have other games going on … hope I didn’t mess those up.
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Persia to Iraq 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 armour moved from Egypt to Tobruk 1 fighter moved from India to Iraq 1 tactical_bomber moved from India to Iraq
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 10 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 artilleries placed in Western United States 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 artillery Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 24 PUs; British buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Persia to Iraq 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 armour moved from Egypt to Tobruk 1 fighter moved from India to Iraq 1 tactical_bomber moved from India to Iraq Combat - British Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Iraq British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 0/7 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 4 : 2/7 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 4 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 2 infantry Battle in 41 Sea Zone British attack with 1 cruiser and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tobruk British attack with 1 armour Italians defend with 1 bomber and 1 infantry British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 armour owned by the British lost in Tobruk Italians win with 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Casualties for Italians: 1 bomber Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 bomber EDIT: Turning off Edit Mode 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Iraq to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 transport moved from 82 Sea Zone to 71 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3 British collect 26 PUs (5 lost to blockades); end with 26 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -2.17 Italians : -0.50 Chinese : -0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Tobruk to Morocco 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 3 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 2 infantry moved from Romania to Eastern Poland 1 artillery moved from Northern Italy to Southern France Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 4/4 hits, 1.83 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Tunisia 2 fighters moved from Southern Italy to Normandy Bordeaux 2 submarines moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Italian Somaliland to Kenya 1 artillery moved from Tanganyika Territory to Kenya 2 aaGuns moved from Romania to Eastern Poland Place Units - Italians 2 submarines placed in 93 Sea Zone 1 bomber placed in Southern France 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 2.67 French : -0.67
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Burma to Shan State 3 fighters moved from India to Shan State
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Burma to Shan State 3 fighters moved from India to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 1 cruiser moved from 58 Sea Zone to 39 Sea Zone 1 artillery moved from Queensland to South Australia 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 3 infantry moved from Queensland to South Australia 3 fighters moved from Shan State to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Burma to Shan State 3 fighters moved from India to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 1 cruiser moved from 58 Sea Zone to 39 Sea Zone 1 artillery moved from Queensland to South Australia 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 3 infantry moved from Queensland to South Australia 3 fighters moved from Shan State to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33