G40 Jim010 (allies +33) vs Majikforce (axis)

  • Customizer

    Nevermind. Needs to be an adjacent space. All good.

  • '22 '16

    @jim010 Still working on Russia’s turn?

  • Customizer

    Nope. All done.

  • '22 '16

    @jim010 Looks like you are in the middle of combat moves with the map you posted.

  • Customizer

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            10 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Belarus to Novgorod
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            5 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            8 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    Must have not hit post summary. Sorry.

  • '22 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Kiangsi to Kwangtung
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 fighters moved from Japan to 44 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            2 artilleries moved from Kweichow to Yunnan
            2 infantry moved from Kweichow to Yunnan
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 bombers moved from Kwangsi to Kwangtung
            4 fighters moved from Kwangsi to Yunnan
            1 infantry moved from Hopei to Shensi
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Jehol to Anhwe
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 4/7 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 8 fighters, 6 infantry and 4 tactical_bombers
                British defend with 1 artillery and 10 infantry
                    Japanese roll dice for 2 artilleries, 8 fighters, 6 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/20 hits, 8.67 expected hits
                    Chinese roll dice for 1 artillery and 10 infantry in Yunnan, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Japanese and 8 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 artilleries, 8 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 3 : 7/16 hits, 8.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 artillery and 6 infantry
                Casualties for British: 1 artillery and 10 infantry
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
            4 fighters moved from Yunnan to 37 Sea Zone
            4 fighters moved from Yunnan to French Indo China
            4 tactical_bombers moved from Yunnan to French Indo China
            2 bombers moved from Kwangtung to French Indo China
            1 aaGun moved from Anhwe to Kweichow
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    UK_Pacific : -0.67
    Japanese : -0.17
    

    Savegame

  • Customizer

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 10 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Western United States
            3 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Szechwan to Yunnan
    

    Savegame

  • Customizer

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.33
    

    Savegame

  • Customizer

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            3 infantry moved from Persia to Iraq
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from 80 Sea Zone to Iraq
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from India to Iraq
    

    Savegame

  • Customizer

    I need an order of loss for Tobruk

  • '22 '16

    @jim010 said in G40 Jim010 (allies +33) vs Majikforce (axis):

    I need an order of loss for Tobruk

    I’m confused. I already received dice rolls for this battle. From the looks of the dice rolls I received I’m keeping the bomber and your tank and my inf are casualty’s

  • Customizer

    ??

    You got multiple dice rolls?

  • Customizer

    I always open the map in local play so I can play around with it and plan my moves. Have you been receiving those?

  • '22 '16

    @jim010 yeah I got all the UK combat rolls. I can send them to you if you want. Maybe you forgot to go back to local mode after you did the US China. Any way just roll it now and I will decide if you get a hit Rd 1

  • Customizer

    I was messing around with hitting Shan State and Kenya, for example. Did those post?

  • Customizer

    OK. Then I have to live with whatever you got. I’ll edit the map so I lose the tank.

  • Customizer

    Do you have battles for Shan State and Kenya?

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