OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
Toyls vs Maxi - Corona edition
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 6 armour, 8 artilleries and 24 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun and 5 infantry moved from Olgiy to Kansu 1 fighter moved from Yunnan to Kansu 1 aaGun and 5 infantry moved from Yenisey to Timguska Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -1,83
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour, 14 infantry and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 44 Sea Zone 3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 3 artilleries and 3 infantry moved from 38 Sea Zone to Burma 3 fighters and 3 tactical_bombers moved from Malaya to Burma 1 armour and 11 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Chahar to Kweichow 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 tactical_bomber moved from 42 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma 2 fighters moved from Chahar to Kweichow 1 fighter moved from Kiangsu to Kweichow Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers British defend with 12 infantry Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Burma, round 2 : 11/18 hits, 9,17 expected hits UK_Pacific roll dice for 12 infantry in Burma, round 2 : 3/12 hits, 4,00 expected hits 3 infantry owned by the Japanese and 11 infantry owned by the British lost in Burma Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers in Burma, round 3 : 4/15 hits, 8,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 3 infantry Casualties for British: 12 infantry Battle in French Indo China Japanese attack with 1 armour, 11 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 11 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/13 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 armour, 11 infantry and 1 tactical_bomber in French Indo China, round 3 : 7/13 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Burma to Malaya 2 bombers moved from Burma to Malaya 1 carrier moved from 42 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 battleships, 1 cruiser and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Siberia to Amur 2 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 8 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Kweichow to Shantung 2 infantry moved from Shantung to Jehol 1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 2 fighters moved from Kweichow to Kiangsu 1 fighter moved from Kweichow to Shantung 1 fighter moved from Kweichow to Suiyuyan Place Units - Japanese 1 harbour placed in Hainan 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in Shantung 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5 Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : -0,67 UK_Pacific : -1,33 Japanese : -0,67
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 bombers moved from United Kingdom to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: airfield = 6, factory_major = 8 Battle in Korea Battle in 35 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking Korea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 5 fighters moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,33 Americans : 0,83 Japanese : 0,67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 bombers moved from United Kingdom to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: airfield = 6, factory_major = 8 Battle in Korea Battle in 35 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking Korea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 5 fighters moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 11 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Burma Combat - Chinese Battle in Burma Chinese attack with 12 infantry Japanese defend with 3 artilleries Chinese roll dice for 12 infantry in Burma, round 2 : 0/12 hits, 2,00 expected hits Japanese roll dice for 3 artilleries in Burma, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Burma Chinese roll dice for 10 infantry in Burma, round 3 : 1/10 hits, 1,67 expected hits Japanese roll dice for 3 artilleries in Burma, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Japanese lost in Burma Chinese roll dice for 10 infantry in Burma, round 4 : 0/10 hits, 1,67 expected hits Japanese roll dice for 2 artilleries in Burma, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 10 infantry in Burma, round 5 : 0/10 hits, 1,67 expected hits Japanese roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Burma Chinese roll dice for 9 infantry in Burma, round 6 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries in Burma, round 6 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Chinese roll dice for 8 infantry in Burma, round 7 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Burma, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 4 infantry Casualties for Japanese: 3 artilleries Battle in Kweichow Chinese attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 3 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Chinese undo move 1. 2 infantry placed in Szechwan 1 infantry placed in Szechwan 1 infantry placed in Shensi Turning on Edit Mode Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Removing units owned by Chinese from Szechwan: 1 fighter EDIT: Turning off Edit Mode British buy 1 carrier, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 cruisers moved from 98 Sea Zone to 92 Sea Zone 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 artillery and 6 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Egypt to Iraq 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Egypt to 92 Sea Zone 1 fighter moved from Egypt to 92 Sea Zone 1 bomber moved from Egypt to Persia 1 bomber moved from Persia to Eastern Persia 2 fighters moved from 98 Sea Zone to Eastern Persia 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 2 fighters moved from Yunnan to Eastern Persia Combat - British Battle in Norway Non Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to 110 Sea Zone 7 infantry moved from Yunnan to Burma 3 aaGuns moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to India Place Units - British 1 carrier and 1 fighter placed in 110 Sea Zone 1 factory_minor placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,2,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,33 Americans : 0,83 Chinese : -8,50 Japanese : 0,33
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 3 infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to Tobruk 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Belarus to Smolensk Italians take Smolensk from Russians 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 submarines moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry British defend with 1 artillery and 6 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 0/7 hits, 2,33 expected hits British roll dice for 1 artillery and 6 infantry in Tobruk, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Italians lost in Tobruk 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Libya British win with 1 artillery and 6 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Battle in Bryansk Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 3/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Western Ukraine to Bryansk 1 bomber moved from Tobruk to Southern Italy 2 artilleries and 1 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to France Place Units - Italians 2 mech_infantrys placed in Southern Italy 1 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,2,6,3 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : 0,67 Russians : 0,67
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland 1 fighter moved from Yunnan to Burma EDIT: 1 infantry moved from Szechwan to Yunnan 1 destroyer moved from 33 Sea Zone to 20 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland 1 fighter moved from Yunnan to Burma EDIT: 1 infantry moved from Szechwan to Yunnan 1 destroyer moved from 33 Sea Zone to 20 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 49 PUs; Germans buy 3 armour, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Ukraine 25 infantry moved from Western Ukraine to Bryansk 5 artilleries moved from Western Ukraine to Bryansk 14 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 fighter moved from 113 Sea Zone to 126 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from Western Germany to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 fighter moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Poland to Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in 126 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 3 aaGuns moved from Western Ukraine to Bryansk 7 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Archangel to Smolensk 1 bomber moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 3 tactical_bombers moved from Norway to Western Germany 2 infantry moved from France to Western Germany 1 fighter moved from 126 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to Western Germany Place Units - Germans 3 armour placed in Novgorod 1 bomber and 2 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in France Germans undo move 4. 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,2,1,3 Germans collect 50 PUs (6 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0,17 British : 0,33 Russians : -0,33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Timguska to Yenisey 5 infantry moved from Russia to Smolensk 1 fighter moved from Kansu to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Yenisey Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Yenisey, round 2 : 2/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry; Italians defend with 1 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits, 2,50 expected hits Italians roll dice for 6 infantry in Smolensk, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/7 hits, 2,33 expected hits Italians roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/6 hits, 2,17 expected hits Italians roll dice for 4 infantry in Smolensk, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 5 : 3/5 hits, 2,00 expected hits Italians roll dice for 3 infantry in Smolensk, round 5 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Smolensk to Russia 1 aaGun moved from Timguska to Yenisey 1 aaGun and 5 infantry moved from Kansu to Shensi 2 armour and 1 tactical_bomber moved from Yunnan to Shensi Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -2,67 Russians : -1,83 Japanese : -0,33
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 2 infantry moved from French Indo China to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Korea 2 fighters moved from Kiangsu to Korea 8 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 armour moved from French Indo China to Burma Japanese take Shan State from UK_Pacific 8 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone 8 infantry moved from 38 Sea Zone to Burma 2 fighters moved from 38 Sea Zone to Burma 2 tactical_bombers moved from 38 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma 3 fighters and 3 tactical_bombers moved from Malaya to Burma 2 bombers moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 2 battleships and 2 cruisers moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Kiangsi Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 9 infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; Chinese defend with 8 infantry AA fire in Burma : 3/9 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 6 tactical_bombers in Burma, round 2 : 7/24 hits, 10,33 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 fighter, 15 infantry and 2 mech_infantrys in Burma, round 2 : 6/19 hits, 6,67 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the Chinese lost in Burma Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 6 tactical_bombers in Burma, round 3 : 12/18 hits, 9,33 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys in Burma, round 3 : 2/12 hits, 4,33 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the ANZAC, 1 infantry owned by the Chinese, 1 artillery owned by the British and 7 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 2 fighters, 8 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys Casualties for Chinese: 8 infantry Casualties for ANZAC: 1 fighter Battle in Korea Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Korea to Manchuria 2 infantry moved from Jehol to Manchuria 3 infantry moved from Shantung to Anhwe 3 transports moved from 38 Sea Zone to 37 Sea Zone 6 infantry moved from French Indo China to Shan State 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 carriers and 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from Burma to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 2 bombers moved from Burma to French Indo China 1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Yakut S.S.R. Place Units - Japanese 1 armour and 2 mech_infantrys placed in Malaya Japanese undo move 1. 2 armour and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Malaya Japanese undo move 3. 2 fighters and 1 mech_infantry placed in Malaya 2 mech_infantrys placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,1,6,3 Japanese collect 47 PUs (9 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 1,50 ANZAC : -0,33 Americans : 0,17 Chinese : -0,67 UK_Pacific : -3,00 Japanese : 0,17
-
Du fik 3 hits med dine aa guns;(
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Midway 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany causes 13 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 armour and 4 fighters Italians defend with 1 infantry Americans roll dice for 1 armour and 4 fighters in Holland Belgium, round 2 : 4/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Western Germany to United Kingdom 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : -0,33 Americans : 1,50
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 2 artilleries moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Midway 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany causes 13 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 armour and 4 fighters Italians defend with 1 infantry Americans roll dice for 1 armour and 4 fighters in Holland Belgium, round 2 : 4/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Western Germany to United Kingdom 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 2 artilleries moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to France 1 artillery and 6 infantry moved from Tobruk to Libya 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 artillery moved from Algeria to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to France 1 fighter moved from United Kingdom to France 2 mech_infantrys moved from India to Burma 1 bomber moved from Eastern Persia to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from Eastern Persia to India 3 fighters moved from Eastern Persia to Russia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Combat - British Battle in Burma British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in France British attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 5 infantry British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in France, round 2 : 4/8 hits, 3,17 expected hits Germans roll dice for 2 artilleries and 5 infantry in France, round 2 : 3/7 hits, 2,33 expected hits 4 infantry owned by the Italians and 3 infantry owned by the British lost in France retreated to France Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Libya British attack with 1 artillery and 6 infantry Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 1 artillery and 6 infantry in Libya, round 2 : 3/7 hits, 1,50 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 bomber moved from Burma to Shensi Place Units - British 1 bomber placed in United Kingdom 3 submarines and 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,33 British : 4,17 Italians : 0,83 AA fire in Western Germany : : -0,33 Americans : 1,50 Japanese : -0,17
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov Italians take Tambov from Russians 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Southern Italy to Smolensk 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 armour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Battle in Smolensk Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians roll dice for 1 artillery and 1 bomber in Smolensk, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Bryansk 1 fighter moved from Holland Belgium to France 2 mech_infantrys moved from Southern Italy to France 2 submarines moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,6,4,3,6 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : 0,50 Russians : 1,00
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,83
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,83
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Nenetsia to Vologda 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from 113 Sea Zone to 114 Sea Zone 7 bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans Submerged 1 submarine owned by the Russians Submerged Battle in 114 Sea Zone Germans attack with 7 bombers, 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 7 bombers and 1 fighter in 114 Sea Zone, round 2 : 4/8 hits, 5,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans winRussians win with no units remaining with 7 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 7 infantry moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 2 infantry moved from Ukraine to Bryansk 1 fighter moved from 114 Sea Zone to Novgorod 1 fighter and 3 tactical_bombers moved from Western Germany to Novgorod 7 bombers moved from 114 Sea Zone to Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 3 aaGuns, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany 3 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Norway to Finland Place Units - Germans 1 fighter and 2 tactical_bombers placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,2,5,3,2,5 Germans collect 52 PUs (10 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1,50 Russians : 0,50
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Shensi to Russia 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine retreated to Ukraine Germans win with 1 armour remaining. Battle score for attacker is -11 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,33
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Shan State to 38 Sea Zone 6 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone 6 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Yakut S.S.R. to Suiyuyan 1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 2 fighters moved from Malaya to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hopei 2 armour and 1 mech_infantry moved from Shantung to Hopei 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 2 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/5 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 3 : 1/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 2 artilleries and 8 infantry Japanese roll dice for 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 6,00 expected hits Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan 1 mech_infantry owned by the Japanese retreated to French Indo China Chinese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 4 infantry Casualties for Chinese: 5 infantry Battle in India Japanese attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in India, round 2 : 5/12 hits, 4,67 expected hits UK_Pacific roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2,33 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 infantry Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 battleship, 1 cruiser and 2 transports moved from 38 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 mech_infantry moved from Chahar to Hopei 3 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Hopei 1 fighter moved from Suiyuyan to Central Mongolia 2 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur 2 fighters and 1 tactical_bomber moved from Manchuria to Amur 2 infantry moved from Kiangsi to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Amur to Yakut S.S.R. Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,4,6,1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,6,1,5,3,6 Japanese collect 45 PUs (14 lost to blockades); end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -0,33 Chinese : 1,33 UK_Pacific : -1,33 Japanese : -1,17