Big World v3 Jagohpile vs the world


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 factory, 2 infantry and 4 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Americans
            1 carrier, 2 destroyers and 1 submarine moved from SZ 95 Pacific to SZ 93 West Pacific
            1 fighter moved from Hawaiian Islands to SZ 93 West Pacific
            1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight
            1 armour, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea
            1 armour and 1 infantry moved from SZ 10 North Sea to Norway
            1 fighter moved from Scotland to Norway
            1 bomber moved from England to Western Germany
            1 artillery and 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
            1 artillery, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 4 Denmark Straight
            2 cruisers and 1 destroyer moved from SZ 19 Atlantic to SZ 14 North Atlantic
            1 fighter moved from Marshall Islands to SZ 92 Philippine Sea
            1 infantry moved from Marshall Islands to SZ 99 West Pacific
            1 artillery moved from Solomon Islands to SZ 99 West Pacific
            1 artillery, 1 infantry and 1 transport moved from SZ 99 West Pacific to SZ 71 South China Sea
            1 artillery and 1 infantry moved from SZ 71 South China Sea to Java
            2 infantry moved from Guam to SZ 99 West Pacific
            2 infantry and 1 transport moved from SZ 99 West Pacific to SZ 71 South China Sea
            2 infantry moved from SZ 71 South China Sea to Sumatra
            2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from SZ 99 West Pacific to SZ 71 South China Sea
            1 bomber moved from Solomon Islands to SZ 71 South China Sea
            2 marines moved from Southwestern United States to SZ 91 East Pacific
            2 marines and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
            2 bombers moved from Southwestern United States to Guam
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4,1 and causes: 5 damage to unit: factory
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in SZ 92 Philippine Sea
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in SZ 92 Philippine Sea
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Norway
                Americans win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in SZ 71 South China Sea
                Americans attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
                Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
                    Americans roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in SZ 71 South China Sea, round 2 : 9/15 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in SZ 71 South China Sea, round 2 : 5/10 hits, 5.00 expected hits
                Units damaged: 2 battleships owned by the Americans
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 cruisers owned by the Japanese lost in SZ 71 South China Sea
                    Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in SZ 71 South China Sea, round 3 : 5/13 hits, 6.33 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 3 transports in SZ 71 South China Sea, round 3 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in SZ 71 South China Sea
                    1 transport owned by the Japanese lost in SZ 71 South China Sea
                Americans win with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 4 fighters and 2 transports remaining. Battle score for attacker is 119
                Casualties for Americans: 3 destroyers and 1 submarine
                Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
            Battle in Sumatra
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from SZ 71 South China Sea to New Guinea
            1 bomber moved from Western Germany to England
            1 fighter moved from SZ 92 Philippine Sea to SZ 93 West Pacific
    
        Place Units - Americans
            1 factory placed in New Guinea
            1 transport placed in SZ 95 Pacific
            1 artillery placed in Hawaiian Islands
            Americans undo move 3.
            1 artillery placed in Hawaiian Islands
            3 transports placed in SZ 91 East Pacific
            3 armour and 2 infantry placed in Southwestern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans rolls : : 0.00
    AA fire in Western Germany : : -0.17
    Americans : 1.83
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 fighter moved from Sverdlovsk to Southern Russia
            1 bomber and 2 infantry moved from Moscow to Southern Russia
            1 bomber and 2 infantry moved from Moscow to Western Russia
    
        Combat - Russians
            Battle in Southern Russia
                Russians attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern Russia
                Russians win, taking Southern Russia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Western Russia
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Western Russia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Russia
                Russians win, taking Western Russia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Moscow to SZ 11 West Baltic Sea
            2 infantry moved from Eastern Sinkiang to Novo-Sibirsk
            1 infantry moved from Southwestern Siberia to Novo-Sibirsk
            1 infantry moved from Southern Siberia to Southwestern Siberia
            1 infantry moved from Southeastern Siberia to Southern Siberia
            3 armour moved from Stalingrad to Northern Russia
            1 aaGun, 5 armour, 6 artilleries and 20 infantry moved from Moscow to Northern Russia
            1 bomber and 1 fighter moved from Southern Russia to Northern Russia
            1 bomber moved from Western Russia to Northern Russia
            3 armour moved from Leningrad to Northern Russia
            1 infantry moved from Finland to Karelija
            1 infantry moved from Finland to Leningrad
    
        Place Units - Russians
            4 armour placed in Moscow
            3 infantry placed in Stalingrad
            1 armour and 2 infantry placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5
    
        Combat Move - Germans
            5 infantry moved from Western Poland to Eastern Germany
            7 halftracks moved from Novgorod to Eastern Germany
            3 bombers moved from Eastern Poland to SZ 11 West Baltic Sea
            6 fighters moved from Eastern Poland to SZ 11 West Baltic Sea
            1 bomber moved from Libya to SZ 11 West Baltic Sea
            8 armour moved from Novgorod to Eastern Poland
            2 armour moved from Belorussia to Eastern Poland
            1 infantry moved from Eastern Poland to Belorussia
            4 artilleries moved from Novgorod to Baltic States
            5 armour moved from Novgorod to Eastern Poland
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Eastern Poland to Ukraine
            1 artillery moved from Belorussia to Eastern Poland
            1 artillery and 3 infantry moved from Egypt to Syria
            1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
    
        Combat - Germans
            Battle in Eastern Germany
                Germans attack with 7 halftracks and 5 infantry
                British defend with 1 aaGun, 1 armour and 1 factory
                    Germans roll dice for 7 halftracks and 5 infantry in Eastern Germany, round 2 : 2/12 hits, 2.00 expected hits
                    British roll dice for 1 armour in Eastern Germany, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Eastern Germany
                Germans win, taking Eastern Germany from British with 7 halftracks and 5 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in SZ 11 West Baltic Sea
                Germans attack with 4 bombers and 6 fighters
                British defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Russians defend with 1 fighter
                2 submarines owned by the British Submerged
                    Germans roll dice for 4 bombers and 6 fighters in SZ 11 West Baltic Sea, round 2 : 3/10 hits, 5.67 expected hits
                    British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports in SZ 11 West Baltic Sea, round 2 : 6/8 hits, 3.83 expected hits
                    2 destroyers owned by the British, 6 fighters owned by the Germans and 1 carrier owned by the British lost in SZ 11 West Baltic Sea
                    Germans roll dice for 4 bombers in SZ 11 West Baltic Sea, round 3 : 4/4 hits, 2.67 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in SZ 11 West Baltic Sea, round 3 : 3/5 hits, 2.83 expected hits
                    1 cruiser owned by the British, 3 bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in SZ 11 West Baltic Sea
                    Germans roll dice for 1 bomber in SZ 11 West Baltic Sea, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 2 transports in SZ 11 West Baltic Sea, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in SZ 11 West Baltic Sea
                    2 transports owned by the British lost in SZ 11 West Baltic Sea
                Germans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 3 bombers and 6 fighters
                Casualties for British: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Germans
            1 bomber moved from SZ 11 West Baltic Sea to Eastern Germany
            1 bomber moved from Eastern Germany to Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 1.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 21:56:42
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  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 marines and 3 transports; Remaining resources: 35 PUs; 0 techTokens; 
    
        Combat Move - British
            2 submarines moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
            1 fighter moved from England to SZ 16 North Atlantic
            1 fighter moved from Scotland to SZ 16 North Atlantic
            1 bomber moved from England to Eastern Germany
            1 artillery moved from Western Canada to Central Canada
            1 infantry moved from Western Canada to Central Canada
            2 infantry moved from Central Australia to Western Australia
            1 destroyer moved from SZ 59 Northeastern Indian to SZ 55 Red Sea
            3 transports moved from SZ 59 Northeastern Indian to SZ 67 South East Indian
            2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from SZ 59 Northeastern Indian to SZ 57 Arabian Sea
            1 marine moved from Bombay to Calcutta
            5 armour moved from Calcutta to Bombay
            2 infantry moved from Iraq to Iran
    
        Combat - British
            Strategic bombing raid in Eastern Germany
                    AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Eastern Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Eastern Germany causes 3 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Eastern Germany to England
            1 aaGun moved from Calcutta to Bombay
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in SZ 16 North Atlantic
            1 transport placed in SZ 16 North Atlantic
            2 armour and 1 fighter placed in Bombay
            3 marines placed in New South Wales
            1 transport placed in SZ 2 Labrador Sea
    
        Turn Complete - British
            British collect 34 PUs; end with 69 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Eastern Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 bombers; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
                Italians loses 0 PUs for violating Rio de Oros neutrality.
                Italians loses 0 PUs for violating Angolas neutrality.
                Italians loses 0 PUs for violating Mozambiques neutrality.
                Italians loses 0 PUs for violating Rio de Oros neutrality.
                Italians loses 0 PUs for violating Arabian Peninsulas neutrality.
            1 artillery moved from Belgian Congo to Angola
                  Italians take Angola from Neutral
            1 armour moved from Rhodesia to Southern Africa
                  Italians take Southern Africa from British
            1 armour moved from Southern Africa to Mozambique
                  Italians take Mozambique from Neutral
            1 artillery moved from French Equatorial Africa to Guinean Coast
                  Italians take Guinean Coast from British
            1 armour moved from French West Africa to Rio de Oro
                  Italians take Rio de Oro from Neutral
            1 artillery moved from Syria to Iraq
                  Italians take Iraq from British
            1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 3 transports moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
            2 infantry moved from Sardinia to SZ 23 West Mediterranean
            2 infantry moved from SZ 23 West Mediterranean to Gibraltar
            6 infantry moved from Egypt to Syria
            2 fighters moved from Italy to Syria
            1 artillery moved from Syria to Arabian Peninsula
                  Italians take Arabian Peninsula from Neutral
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                British win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 bombers placed in Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 30 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Chinese buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 armour and 2 infantry moved from Eastern Sinkiang to Kansu
            2 fighters moved from Eastern Sinkiang to Kansu
            1 bomber moved from Western Sinkiang to Kansu
            1 infantry moved from Eastern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
                Japanese defend with 3 artilleries, 1 factory and 1 infantry
                    Chinese roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Kansu, round 2 : 4/7 hits, 2.67 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            1 bomber moved from Kansu to Western Sinkiang
            2 fighters moved from Kansu to Western Sinkiang
            2 armour moved from Western Sinkiang to Eastern Sinkiang
            1 aaGun moved from Eastern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            1 armour and 1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.33
    

    Savegame

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