Do not assume casualties in 97, thanks
Farmboy (X) vs Erinmores (A +14) BM
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Hawaiian Islands to Siberia 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Siberia Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Siberia Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Western United States to Eastern United States 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 1.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Hawaiian Islands to Siberia 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Siberia Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Siberia Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Western United States to Eastern United States 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Eastern Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Burma to India 1 artillery and 4 infantry moved from India to Burma Place Units - British 2 fighters and 1 mech_infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,6,4,3 British collect 27 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 1 armour, 3 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 armour, 3 artilleries and 2 infantry
Combat Hit Differential Summary :
British : 0.50 Italians : 0.00 Americans : 1.00 Japanese : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 bomber moved from Alexandria to 81 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bessarabia Italians attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Bulgaria 1 armour moved from Greece to Romania 1 armour moved from Greece to Romania 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to Southern Italy 1 bomber moved from 81 Sea Zone to Southern Italy 1 fighter moved from Alexandria to Southern Italy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : 0.67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Malaya to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Malaya to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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g’night. will be on in AM for Russia . Gotta get some sleep
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Baltic States 1 armour moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 2 bombers moved from Alexandria to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 3 mech_infantrys moved from Germany to Baltic States 1 armour moved from Eastern Poland to Baltic States 8 armour, 7 artilleries, 25 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Germany to Baltic States 5 mech_infantrys moved from Germany to Baltic States Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Western Ukraine Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 3 armour, 2 infantry and 9 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 2 infantry and 9 mech_infantrys in Baltic States, round 2 : 3/14 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 8 armour, 7 artilleries, 25 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 7 artilleries, 25 infantry and 13 mech_infantrys in Belarus, round 2 : 13/53 hits, 13.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 8 armour, 7 artilleries, 25 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns moved from Eastern Poland to Belarus 2 bombers moved from Western Ukraine to Bessarabia 1 aaGun moved from Poland to Germany 2 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia Germans take Tunisia from Neutral_Axis 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Western Germany 4 tactical_bombers moved from Alexandria to Greece 1 fighter moved from Alexandria to Greece 4 infantry moved from Karelia to Novgorod 2 infantry moved from Finland to Karelia 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 mech_infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 artillery moved from Bryansk to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 4 aaGuns and 36 infantry moved from Bryansk to Russia 1 armour moved from Volgograd to Russia 2 infantry moved from Russia to Samara 1 tactical_bomber moved from Persia to Russia 2 armour and 1 mech_infantry moved from Iraq to Egypt Place Units - Russians 1 fighter and 8 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 battleships moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 3 tactical_bombers moved from French Indo China to Malaya 1 fighter moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to Borneo 1 bomber moved from French Indo China to 37 Sea Zone Combat - Japanese Battle in Sumatra Battle in Java Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 3 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 3 tactical_bombers in Malaya, round 2 : 1/7 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 fighter, 1 marine and 3 tactical_bombers in Malaya, round 3 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 marine and 2 tactical_bombers in Malaya, round 4 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -19 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from Kweichow to Hunan 1 infantry moved from Hopei to Kweichow 1 bomber moved from Borneo to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 fighter moved from Borneo to 42 Sea Zone 2 tactical_bombers moved from Malaya to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Shantung 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Adding units owned by British to 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 1 infantry EDIT: Adding units owned by British to French Indo China: 1 artillery and 1 infantry EDIT: Removing units owned by British from French Indo China: 1 artillery and 1 infantry EDIT: Removing units owned by British from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Chinese : 1.00 UK_Pacific : 3.33 Japanese : -5.83
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you will see a confusing edit there at the end. I changed my mind on a Japanese NCM but then edited in UK units by mistake so had to fix that…
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@farmboy got it. thanks for explaining the concertn.
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@farmboy there was combat in SZ 43, but the transport - heck no us boats - was not involved. but the game is locking piece. I play board version usually, so that move would be allowed. I would like to on Anzac move NC to SZ 34 - probably still dead, but out of the way dead.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to British Columbia 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.33
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@erinmores definitely just edit it. The combat is produced by the two opposing ships. The game doesn’t allow ncms after units have been involved in combat, so in those situations you need to do the move as a combat move. Or as an edit after.
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I see now that you used a fighter. so that technically would end the movement for the transport as well. But it makes sense that your intention was to move it out so just do so.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to British Columbia 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Burma to Hunan 1 tactical_bomber moved from Burma to Hunan 1 fighter moved from India to Hunan 1 artillery moved from Burma to Shan State 1 mech_infantry moved from Siam to Shan State 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Iraq to Syria 1 mech_infantry moved from Persia to Syria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Alexandria British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 1 bomber moved from Alexandria to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Iraq to Egypt 1 tactical_bomber moved from Syria to Egypt 1 fighter moved from Syria to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 aaGun moved from Burma to Yunnan 1 fighter moved from Hunan to Szechwan 1 tactical_bomber moved from Hunan to Szechwan 2 aaGuns moved from Burma to India 1 artillery and 8 infantry moved from Burma to India 1 fighter moved from 41 Sea Zone to India 1 armour moved from Ontario to British Columbia 1 infantry moved from Quebec to Eastern United States 2 infantry moved from India to Burma Place Units - British 3 fighters placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2 British collect 27 PUs (5 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 artillery and 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,2,3,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
British : 0.67 Italians : -0.33 Americans : -0.33 Chinese : 1.33 Neutral_Axis : 0.67 Japanese : 1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 armour moved from Romania to Western Ukraine 2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine 1 bomber and 1 fighter moved from Southern Italy to Malta Combat - Italians Battle in Cyprus Battle in Western Ukraine Italians attack with 2 armour, 2 artilleries and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Cyprus from British, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Malta, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter moved from Malta to 94 Sea Zone 1 bomber moved from Malta to Southern Italy 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 2 artilleries and 3 infantry moved from Tobruk to Libya 2 infantry moved from Algeria to Tunisia 1 aaGun moved from Bessarabia to Western Ukraine 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 2 transports placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Italians undo move 2. 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : 0.33 AA fire in Malta : : -0.33 Russians : -0.33
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meant to move that AA in Bulgaria to Greece. If you don’t mind I will edit that on the Germany turn.