• '20 '18 '17 '15

    Sorry about the edits folks. They’re the results from the dice rolls.

    I was playing on my old laptop that has no internal battery left. So of course, my 5-year old unplugged it somehow. Fortunately I only had two battles to recreate. It’s the worst when you’re Germany and that happens.

    #coronatime


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Fighter and 2 Infantrys moved from Darfur to Kufra
            2 Fighters moved from 56 Sea Zone to Kufra
            1 Infantry moved from Finnmark to Upper Norrland
                  British take Upper Norrland from Finns
            1 Infantry moved from Munster to 18 Sea Zone
            1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
                  British take Netherlands from Germans
            4 Fighters moved from 21 Sea Zone to Belgium
            2 Infantrys and 1 Tank moved from Manchester to 21 Sea Zone
            1 Battleship, 1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from Dublin to Belgium
            2 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
            2 Infantrys moved from Rajputana to Hyderabad
            1 Tank moved from Madras to Hyderabad
            1 Artillery moved from Rajputana to Hyderabad
    
        Purchase Units - British
            British buy 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Destroyer, 17 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Belgium
                British attack with 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank
                Germans defend with 1 ArmoredCar, 1 Artillery and 3 Tanks
                    British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank in Belgium, round 2 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 3 Tanks in Belgium, round 2 : 1/5 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Belgium
                    British roll dice for 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Belgium, round 3 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 2 Tanks in Belgium, round 3 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the British, 1 Infantry owned by the British and 2 Tanks owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is 11
                Casualties for British: 1 Fighter and 2 Infantrys
                Casualties for Germans: 1 ArmoredCar, 1 Artillery and 3 Tanks
            Battle in Hyderabad
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Tank
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hyderabad, round 2 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hyderabad, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hyderabad, round 3 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hyderabad, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hyderabad, round 4 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hyderabad, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Hyderabad
                British win, taking Hyderabad from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Kufra
                British attack with 3 Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 3 Fighters and 2 Infantrys in Kufra, round 2 : 0/5 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Kufra to Cairo
            2 Fighters moved from Kufra to 56 Sea Zone
            3 Infantrys moved from New Valley to Nubia
            2 Tanks moved from Palestine to Cairo
            2 Artillerys, 1 Infantry and 1 Tank moved from Darfur to Nubia
            1 Infantry moved from Equatoria to Darfur
            1 Artillery and 1 Infantry moved from Kordofan to Nubia
            1 Destroyer and 1 Submarine moved from 63 Sea Zone to 58 Sea Zone
            1 Cruiser and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            3 Infantrys moved from W.Iran to 58 Sea Zone
            4 Tanks moved from Madras to Delhi
            1 Infantry and 1 Tank moved from Rajputana to Delhi
            2 Mot.Infs moved from Bombay to Delhi
            2 Transports moved from 60 Sea Zone to 63 Sea Zone
            3 Fighters moved from Belgium to 20 Sea Zone
            2 Carriers, 1 Destroyer and 1 Submarine moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from Belgium to Manchester
            1 Cruiser, 3 Infantrys and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
            3 Infantrys moved from 59 Sea Zone to Rajputana
            1 Transport moved from 59 Sea Zone to 58 Sea Zone
    
        Place Units - British
            1 AAGun, 1 Bunker and 4 Infantrys placed in Delhi
            1 Artillery, 1 Bunker and 4 Infantrys placed in Madras
            2 Tanks placed in Bombay
            1 Artillery and 2 Infantrys placed in W.Iran
            1 T.Boat placed in 21 Sea Zone
            1 Bunker placed in Cairo
            1 Destroyer and 1 Submarine placed in 56 Sea Zone
            4 Infantrys placed in Cairo
            3 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -5.33
    Hisaichi : -1.50
    Italians : -0.67
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag
    Kufra : 1 flag, 2 Infantrys
    Vancouver : 1 AAGun and 1 Factory
    Rajputana : 3 Infantrys
    Darfur : 1 Infantry
    Bombay : 1 AAGun, 1 Factory and 2 Tanks
    Yukon : 1 Infantry
    Dover : 3 Infantrys
    Hyderabad : 1 Artillery, 2 Infantrys and 1 Tank
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank
    Nubia : 3 Artillerys, 5 Infantrys and 1 Tank
    Kenya : 1 AAGun and 1 Infantry
    Madras : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 4 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Bunker, 1 Factory, 10 Infantrys, 2 Mot.Infs and 5 Tanks
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Bunker, 1 Factory, 3 Fighters, 13 Infantrys and 2 Tanks
    Gibraltar : 1 Bunker and 2 Infantrys
    Alaska : 2 Infantrys and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Upper Norrland : 1 flag, 1 Infantry
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Finnmark : 1 flag, 3 Infantrys
    Belgium : 1 flag, 1 Tank
    Netherlands : 1 flag, 1 Infantry
    Munster : 1 flag, 2 Tanks
    21 Sea Zone : 1 T.Boat
    20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
    56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    59 Sea Zone : 1 Cruiser and 1 Transport
    63 Sea Zone : 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 99 / 110
    Russians : 116 / 116
    Italians : 52 / 55
    French : 22 / 22
    Yamamoto : 77 / 103
    Chinese : 21 / 24
    Hisaichi : 67 / 68
    British : 101 / 101
    Anzac : 36 / 36
    Dutch : 19 / 0
    Finns : 10 / 16
    Romanians : 12 / 16
    Thai : 11 / 11
    Americans : 104 / 104
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Carrier, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            4 Infantrys moved from Queensland to 114 Sea Zone
            2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 Infantrys, 2 Submarines and 2 Transports moved from 114 Sea Zone to 67 Sea Zone
            4 Infantrys moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            1 Adv.Fighter, 1 Carrier and 1 Fighter placed in 67 Sea Zone
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Rio De Janeiro
            2 ArmoredCars moved from Suriname to Rio De Janeiro
            1 Marine moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Rio De Janeiro
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 4 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Dutch : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    May make NCM edit. Hold on

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Rio De Janeiro
            2 ArmoredCars moved from Suriname to Rio De Janeiro
            1 Marine moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Rio De Janeiro
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 4 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Townsville: 1 AAGun and 8 Infantrys
            EDIT: Adding units owned by Anzac to Northern Territory: 1 AAGun and 8 Infantrys
            EDIT: Removing units owned by Anzac from Port Moresby: 3 Artillerys, 16 Infantrys and 2 Tanks
            EDIT: Adding units owned by Anzac to West Papua: 3 Artillerys, 16 Infantrys and 2 Tanks
            EDIT: Removing units owned by Dutch from Port Moresby: 1 Artillery, 2 Infantrys and 1 Tank
            EDIT: Adding units owned by Dutch to West Papua: 1 Artillery, 2 Infantrys and 1 Tank
            EDIT: Removing units owned by Anzac from Port Moresby: 1 AAGun
            EDIT: Adding units owned by Dutch to West Papua: 1 AAGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Dutch : -1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            2 Infantrys and 2 Tanks moved from Oulu to Lapland
            1 Fighter moved from Oulu to Lapland
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Lapland, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                Finns win, taking Lapland from Russians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Oulu
            1 Elite moved from Tampere to Oulu
            2 ArmoredCars and 2 Tanks moved from Helsinki to Oulu
    
        Place Units - Finns
            1 Elite and 3 Infantrys placed in Helsinki
            1 Transport placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.67
    Russians : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Fighter moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            1 ArmoredCar moved from Bucharest to Vinnytsia
            1 ArmoredCar moved from Bucharest to Odessa
            1 Infantry moved from E.Romania to Odessa
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Odessa
                Romanians attack with 1 ArmoredCar and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 ArmoredCar and 1 Infantry in Odessa, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 ArmoredCar and 1 Infantry in Odessa, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                1 ArmoredCar retreated to E.Romania
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from E.Romania: 1 ArmoredCar
            EDIT: Adding units owned by Romanians to E.Romania: 1 Infantry
            EDIT: Turning off Edit Mode
            2 Tanks moved from Bucharest to E.Romania
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            2 Elites and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.83
    Russians : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            2 Infantrys moved from N.Thailand to Yunnan
            1 Tank moved from N.Thailand to Yunnan
            4 Infantrys moved from Bangkok to S.Thailand
            3 Infantrys moved from S.Thailand to Burma
            2 Artillerys and 2 Infantrys moved from Burma to Yunnan
            1 Fighter moved from Malaya to Yunnan
    
        Purchase Units - Thai
            Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            2 Fighters moved from Madras to Delhi
            1 Marine moved from Washington to 13 Sea Zone
            4 Infantrys moved from Washington to 13 Sea Zone
            1 Infantry moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery moved from Suriname to 26 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
            1 Artillery and 3 Infantrys moved from 32 Sea Zone to Bahia
            1 Fighter and 2 Infantrys moved from Amazon to Bahia
            1 Tank moved from Suriname to Bahia
            1 B.Transport, 1 Cruiser, 4 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            4 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            2 Fighters moved from 28 Sea Zone to Bahia
            1 Carrier and 2 Destroyers moved from 28 Sea Zone to 32 Sea Zone
            1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone
            1 Artillery moved from Kwajalein to 96 Sea Zone
            1 Artillery and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
            1 Infantry moved from Wake to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
            2 Fighters moved from 96 Sea Zone to Minamitori
            2 Fighters moved from 96 Sea Zone to Eniwetok
            1 Battleship, 2 Carriers, 8 Destroyers and 1 Submarine moved from 96 Sea Zone to 95 Sea Zone
            4 Artillerys and 2 Infantrys moved from Midway to 89 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone
            2 Artillerys and 1 Infantry moved from 95 Sea Zone to Rongelap
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone
            2 Artillerys and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
            3 Bombers moved from Nauru to Broome
            1 Fighter moved from Nauru to Northern Territory
            1 Marine moved from San Francisco to 83 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Cruiser, 4 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
            4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
    
        Purchase Units - Americans
            Americans buy 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 8 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Eniwetok
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 2 Artillerys and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Artillerys and 1 Infantry in Rongelap, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Minamitori
                Americans attack with 3 Artillerys, 2 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 3 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Bahia
                Americans attack with 1 Artillery, 3 Fighters, 9 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Artillery, 3 Fighters, 9 Infantrys, 1 Marine and 1 Tank in Bahia, round 2 : 2/15 hits, 4.00 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Artillery, 3 Fighters, 8 Infantrys, 1 Marine and 1 Tank in Bahia, round 3 : 5/14 hits, 3.83 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Artillery, 3 Fighters, 8 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Neutral: 3 Infantrys and 1 Tank
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
            2 ArmoredCars moved from Central America to Peru
            2 Tanks moved from Peru to N.Chile
            1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            2 Fighters moved from Minamitori to 95 Sea Zone
            2 Fighters moved from Eniwetok to 95 Sea Zone
            2 Fighters moved from Bahia to 32 Sea Zone
            1 Fighter moved from Bahia to Amazon
            2 Infantrys moved from Suriname to Amazon
    
        Place Units - Americans
            1 B.Transport placed in 26 Sea Zone
            Americans undo move 1.
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            1 B.Transport placed in 83 Sea Zone
            4 Infantrys placed in San Francisco
            3 S.Submarines placed in 91 Sea Zone
            1 Destroyer placed in 83 Sea Zone
            1 Battleship and 1 Carrier placed in 95 Sea Zone
    
        Turn Complete - Americans
            Americans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Yamamoto : 0.33
    Americans : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to 6 Sea Zone
            1 Bomber moved from Rhine to 12 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Middle Norrland to Upper Norrland
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
            1 Artillery and 1 Infantry moved from Danzig to East Prussia
            1 Infantry and 1 Mech.Inf moved from Danzig to 24 Sea Zone
            1 Infantry and 1 Mech.Inf moved from 24 Sea Zone to Upper Norrland
            1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from 22 Sea Zone to Netherlands
            1 Infantry moved from Rhine to Belgium
            1 Tank moved from Rhine to Belgium
            1 Infantry and 1 Tank moved from Tobruk to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from 51 Sea Zone to Crete
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery moved from E.Romania to Odessa
            1 Artillery moved from Middle Norrland to Upper Norrland
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 4 Mot.Infs, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 2 Adv.Fighters and 2 Fighters
                Russians defend with 1 Destroyer and 2 Transports
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20
                Casualties for Russians: 1 Destroyer and 2 Transports
            Battle in Netherlands
                Germans attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Crete
                Germans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 AAGun and 1 Artillery
                    Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Germans loses 0 PUs for violating Cretes neutrality.
                Germans win, taking Crete from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Belgium
                Germans attack with 1 Infantry and 1 Tank
                British defend with 1 Tank
                    Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Belgium, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Upper Norrland
                Germans attack with 2 Artillerys, 2 Infantrys and 1 Mech.Inf
                British defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Upper Norrland, round 2 : 4/5 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Upper Norrland
                Germans win, taking Upper Norrland from British with 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 12 Sea Zone
                Germans attack with 1 Bomber
                Russians defend with 1 Submarine
                    Germans roll dice for 1 Bomber in 12 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Russians Submerged
            Battle in Odessa
                Germans attack with 1 Artillery
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Odessa
                Russians winGermans win with 1 Bomber remaining with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery
            Battle in Estonia
                Germans attack with 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Germans
            1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 22 Sea Zone
            4 Infantrys moved from Warsaw to Krakow
            1 AAGun moved from Bohemia to Krakow
            5 Infantrys moved from Krakow to E.Romania
            1 Mech.Inf and 1 Tank moved from Krakow to E.Romania
            1 Mech.Inf moved from Bohemia to Krakow
            3 Mech.Infs moved from Bavaria to Vinnytsia
            2 HeavyTanks and 3 Tanks moved from Bohemia to Krakow
            1 Tank moved from Pomerania to Krakow
            2 Adv.Fighters and 2 Fighters moved from 6 Sea Zone to Lapland
            1 AAGun moved from Rhine to Belgium
            1 AAGun moved from Hamburg to Netherlands
            2 ArmoredCars and 2 Tanks moved from Orleanais to Burgundy
            1 Infantry moved from Paris to Orleanais
            4 Tanks moved from Lorraine to Bohemia
            1 Bomber moved from 12 Sea Zone to Danzig
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
    
        Place Units - Germans
            2 Adv.Fighters and 1 T.Boat placed in 22 Sea Zone
            5 Tanks placed in Bohemia
            3 Mot.Infs placed in Bavaria
            2 Artillerys and 2 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            1 Artillery and 1 Infantry placed in Hamburg
            2 ArmoredCars placed in Paris
            1 Infantry placed in Rhine
            1 Infantry placed in Normandy
            1 Infantry placed in Hamburg
            1 Mot.Inf placed in Berlin
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -0.33
    British : -1.83
    Russians : -2.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to 6 Sea Zone
            1 Bomber moved from Rhine to 12 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Middle Norrland to Upper Norrland
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
            1 Artillery and 1 Infantry moved from Danzig to East Prussia
            1 Infantry and 1 Mech.Inf moved from Danzig to 24 Sea Zone
            1 Infantry and 1 Mech.Inf moved from 24 Sea Zone to Upper Norrland
            1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from 22 Sea Zone to Netherlands
            1 Infantry moved from Rhine to Belgium
            1 Tank moved from Rhine to Belgium
            1 Infantry and 1 Tank moved from Tobruk to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from 51 Sea Zone to Crete
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery moved from E.Romania to Odessa
            1 Artillery moved from Middle Norrland to Upper Norrland
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 4 Mot.Infs, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 2 Adv.Fighters and 2 Fighters
                Russians defend with 1 Destroyer and 2 Transports
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20
                Casualties for Russians: 1 Destroyer and 2 Transports
            Battle in Netherlands
                Germans attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Crete
                Germans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 AAGun and 1 Artillery
                    Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Germans loses 0 PUs for violating Cretes neutrality.
                Germans win, taking Crete from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Belgium
                Germans attack with 1 Infantry and 1 Tank
                British defend with 1 Tank
                    Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Belgium, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Upper Norrland
                Germans attack with 2 Artillerys, 2 Infantrys and 1 Mech.Inf
                British defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Upper Norrland, round 2 : 4/5 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Upper Norrland
                Germans win, taking Upper Norrland from British with 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 12 Sea Zone
                Germans attack with 1 Bomber
                Russians defend with 1 Submarine
                    Germans roll dice for 1 Bomber in 12 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Russians Submerged
            Battle in Odessa
                Germans attack with 1 Artillery
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Odessa
                Russians winGermans win with 1 Bomber remaining with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery
            Battle in Estonia
                Germans attack with 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Germans
            1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 22 Sea Zone
            4 Infantrys moved from Warsaw to Krakow
            1 AAGun moved from Bohemia to Krakow
            5 Infantrys moved from Krakow to E.Romania
            1 Mech.Inf and 1 Tank moved from Krakow to E.Romania
            1 Mech.Inf moved from Bohemia to Krakow
            3 Mech.Infs moved from Bavaria to Vinnytsia
            2 HeavyTanks and 3 Tanks moved from Bohemia to Krakow
            1 Tank moved from Pomerania to Krakow
            2 Adv.Fighters and 2 Fighters moved from 6 Sea Zone to Lapland
            1 AAGun moved from Rhine to Belgium
            1 AAGun moved from Hamburg to Netherlands
            2 ArmoredCars and 2 Tanks moved from Orleanais to Burgundy
            1 Infantry moved from Paris to Orleanais
            4 Tanks moved from Lorraine to Bohemia
            1 Bomber moved from 12 Sea Zone to Danzig
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
    
        Place Units - Germans
            2 Adv.Fighters and 1 T.Boat placed in 22 Sea Zone
            5 Tanks placed in Bohemia
            3 Mot.Infs placed in Bavaria
            2 Artillerys and 2 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            1 Artillery and 1 Infantry placed in Hamburg
            2 ArmoredCars placed in Paris
            1 Infantry placed in Rhine
            1 Infantry placed in Normandy
            1 Infantry placed in Hamburg
            1 Mot.Inf placed in Berlin
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 112 PUs; end with 112 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Orleanais: 1 AAGun
            EDIT: Adding units owned by Germans to Normandy: 1 AAGun
            EDIT: Removing units owned by Germans from Burgundy: 1 AAGun
            EDIT: Adding units owned by Germans to Lorraine: 1 AAGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -0.33
    British : -1.83
    Russians : -2.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to 6 Sea Zone
            1 Bomber moved from Rhine to 12 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Middle Norrland to Upper Norrland
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
            1 Artillery and 1 Infantry moved from Danzig to East Prussia
            1 Infantry and 1 Mech.Inf moved from Danzig to 24 Sea Zone
            1 Infantry and 1 Mech.Inf moved from 24 Sea Zone to Upper Norrland
            1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from 22 Sea Zone to Netherlands
            1 Infantry moved from Rhine to Belgium
            1 Tank moved from Rhine to Belgium
            1 Infantry and 1 Tank moved from Tobruk to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from 51 Sea Zone to Crete
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery moved from E.Romania to Odessa
            1 Artillery moved from Middle Norrland to Upper Norrland
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 4 Mot.Infs, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 2 Adv.Fighters and 2 Fighters
                Russians defend with 1 Destroyer and 2 Transports
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20
                Casualties for Russians: 1 Destroyer and 2 Transports
            Battle in Netherlands
                Germans attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Crete
                Germans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 AAGun and 1 Artillery
                    Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Germans loses 0 PUs for violating Cretes neutrality.
                Germans win, taking Crete from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Belgium
                Germans attack with 1 Infantry and 1 Tank
                British defend with 1 Tank
                    Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Belgium, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Upper Norrland
                Germans attack with 2 Artillerys, 2 Infantrys and 1 Mech.Inf
                British defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Upper Norrland, round 2 : 4/5 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Upper Norrland
                Germans win, taking Upper Norrland from British with 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 12 Sea Zone
                Germans attack with 1 Bomber
                Russians defend with 1 Submarine
                    Germans roll dice for 1 Bomber in 12 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Russians Submerged
            Battle in Odessa
                Germans attack with 1 Artillery
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Odessa
                Russians winGermans win with 1 Bomber remaining with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery
            Battle in Estonia
                Germans attack with 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Germans
            1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 22 Sea Zone
            4 Infantrys moved from Warsaw to Krakow
            1 AAGun moved from Bohemia to Krakow
            5 Infantrys moved from Krakow to E.Romania
            1 Mech.Inf and 1 Tank moved from Krakow to E.Romania
            1 Mech.Inf moved from Bohemia to Krakow
            3 Mech.Infs moved from Bavaria to Vinnytsia
            2 HeavyTanks and 3 Tanks moved from Bohemia to Krakow
            1 Tank moved from Pomerania to Krakow
            2 Adv.Fighters and 2 Fighters moved from 6 Sea Zone to Lapland
            1 AAGun moved from Rhine to Belgium
            1 AAGun moved from Hamburg to Netherlands
            2 ArmoredCars and 2 Tanks moved from Orleanais to Burgundy
            1 Infantry moved from Paris to Orleanais
            4 Tanks moved from Lorraine to Bohemia
            1 Bomber moved from 12 Sea Zone to Danzig
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
    
        Place Units - Germans
            2 Adv.Fighters and 1 T.Boat placed in 22 Sea Zone
            5 Tanks placed in Bohemia
            3 Mot.Infs placed in Bavaria
            2 Artillerys and 2 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            1 Artillery and 1 Infantry placed in Hamburg
            2 ArmoredCars placed in Paris
            1 Infantry placed in Rhine
            1 Infantry placed in Normandy
            1 Infantry placed in Hamburg
            1 Mot.Inf placed in Berlin
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 112 PUs; end with 112 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Orleanais: 1 AAGun
            EDIT: Adding units owned by Germans to Normandy: 1 AAGun
            EDIT: Removing units owned by Germans from Burgundy: 1 AAGun
            EDIT: Adding units owned by Germans to Lorraine: 1 AAGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vinnytsia: 3 Mech.Infs
            EDIT: Adding units owned by Germans to Krakow: 3 Mech.Infs
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -0.33
    British : -1.83
    Russians : -2.50
    

    Savegame

  • Liaison TripleA '11 '10

    Use latest - there were some missed NCM’s and a misclick I saw.

  • TripleA

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            2 Infantrys moved from Leningrad to Estonia
            1 Fighter moved from Leningrad to Estonia
            1 Fighter moved from Leningrad to East Prussia
            2 Infantrys moved from Lithuania to East Prussia
            1 Artillery moved from Latvia to East Prussia
            1 Infantry moved from Odessa to Vinnytsia
            1 Infantry moved from Donetsk to Vinnytsia
            1 Infantry moved from Kiev to Vinnytsia
            1 Bomber moved from Leningrad to Vinnytsia
            1 Infantry moved from Ayan to Heilungchiang
            1 Fighter and 1 Infantry moved from Chita to Heilungchiang
    
        Purchase Units - Russians
            Russians buy 6 ArmoredCars, 2 Bunkers, 19 Infantrys and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vinnytsia
                Russians attack with 1 Bomber and 3 Infantrys
                Romanians defend with 1 ArmoredCar and 1 Infantry
                    Russians roll dice for 1 Bomber and 3 Infantrys in Vinnytsia, round 2 : 2/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 ArmoredCar and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 ArmoredCar and 1 Infantry
            Battle in East Prussia
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in East Prussia, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in East Prussia
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in East Prussia, round 3 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Heilungchiang
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                    Russians roll dice for 1 Fighter and 1 Infantry in Heilungchiang, round 4 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Heilungchiang, round 5 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Estonia to Leningrad
            1 Fighter moved from East Prussia to Leningrad
            1 Infantry moved from Donetsk to Odessa
            1 Infantry moved from Latvia to Lithuania
            1 Infantry moved from N.Karelia to Murmansk
            1 Infantry moved from S.Karelia to N.Karelia
            1 Artillery moved from Vyborg to Leningrad
            1 AAGun moved from S.Karelia to Arkhangelsk
            1 Infantry moved from Latvia to Lithuania
            1 Infantry moved from Leningrad to Latvia
            1 Artillery moved from Donetsk to Kiev
            3 ArmoredCars and 7 Tanks moved from Donetsk to Kiev
            1 AAGun moved from Georgia to Rostov
            1 Tank moved from Georgia to Donetsk
            1 ArmoredCar and 4 Tanks moved from Stalingrad to Donetsk
            4 ArmoredCars and 6 Tanks moved from Kursk to Kiev
            1 ArmoredCar and 9 Tanks moved from Minsk to Kiev
            3 Infantrys moved from Kursk to Kiev
            1 Elite and 1 Infantry moved from Minsk to Kiev
            1 Elite and 1 Infantry moved from Novgorod to Minsk
            2 Infantrys moved from Leningrad to Novgorod
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 ArmoredCar and 4 Tanks moved from Moscow to Kursk
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Infantry moved from S.Karelia to Leningrad
            2 Infantrys moved from S.Karelia to Novgorod
            1 Infantry moved from Kiev to Donetsk
            1 ArmoredCar moved from Kiev to Donetsk
            9 Tanks moved from Kiev to Donetsk
            2 ArmoredCars moved from Kiev to Donetsk
            3 ArmoredCars and 18 Tanks moved from Kiev to Minsk
            1 Fighter moved from Heilungchiang to Chita
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Khatanga to Olyokminsk
            1 Bomber moved from Vinnytsia to Minsk
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Chita
            1 Bunker and 4 Infantrys placed in Leningrad
            3 Infantrys placed in Kiev
            3 Infantrys placed in Kursk
            4 Infantrys placed in Arkhangelsk
            2 Infantrys and 1 Tank placed in Georgia
            2 ArmoredCars and 3 Tanks placed in Stalingrad
            4 ArmoredCars and 5 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Germans : -1.33
    Hisaichi : -0.33
    Russians : -0.50
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Infantry moved from Tobruk to Kufra
            2 ArmoredCars and 1 Tank moved from Tripoli to Kufra
            1 Artillery moved from Mersa Matruh to New Valley
            2 Infantrys moved from Mersa Matruh to New Valley
            2 Artillerys, 1 Elite, 4 Infantrys, 4 Mot.Infs and 3 Tanks moved from Mersa Matruh to Lower Egypt
            1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 T.Boats moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Palestine
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            3 Infantrys and 3 T.Boats moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys moved from 48 Sea Zone to Tobruk
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Tank moved from Tuscany to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            3 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh
            1 JetFighter moved from Rome to 56 Sea Zone
            1 Artillery moved from Lombardy to Tuscany
            2 Infantrys moved from Lombardy to Tuscany
    
        Purchase Units - Italians
            Italians buy 2 Destroyers, 1 Elite, 9 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in New Valley
                Italians attack with 1 Artillery and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Italians win, taking New Valley from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Kufra
                Italians attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                British defend with 2 Infantrys
                    Italians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Kufra, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                Italians win, taking Kufra from British with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in 56 Sea Zone
                Italians attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 JetFighter, 1 S.Submarine, 3 T.Boats and 3 Transports
                British defend with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
                    Italians roll dice for 1 S.Submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 JetFighter, 3 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 1/9 hits, 3.50 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports in 56 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Transport owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone
                    1 Infantry owned by the Italians lost in Lower Egypt
                    Italians roll dice for 1 S.Submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 JetFighter, 3 T.Boats and 2 Transports in 56 Sea Zone, round 3 : 2/9 hits, 3.50 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport in 56 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
                    1 Carrier owned by the Italians, 1 Submarine owned by the British, 1 Transport owned by the British, 2 Transports owned by the Italians, 1 Destroyer owned by the British, 1 T.Boat owned by the Italians and 1 Infantry owned by the Italians lost in 56 Sea Zone
                    1 Infantry owned by the Italians lost in Lower Egypt
                    Italians roll dice for 1 S.Submarine in 56 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer, 2 Fighters, 1 JetFighter and 2 T.Boats in 56 Sea Zone, round 4 : 3/7 hits, 3.00 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser and 2 Fighters in 56 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
                    2 Fighters owned by the British, 1 Fighter owned by the Italians, 2 T.Boats owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 S.Submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 JetFighter in 56 Sea Zone, round 5 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 Battleship and 1 Carrier in 56 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
                    1 Carrier owned by the British and 1 Battleship owned by the British lost in 56 Sea Zone
                Italians win with 1 Battleship, 1 Destroyer, 1 Fighter, 1 JetFighter and 1 S.Submarine remaining. Battle score for attacker is 29
                Casualties for Italians: 1 Carrier, 1 Fighter, 1 Infantry, 3 T.Boats and 3 Transports
                Casualties for British: 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports
            Battle in Lower Egypt
                Italians attack with 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mot.Infs and 3 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mot.Infs and 3 Tanks in Lower Egypt, round 2 : 5/14 hits, 4.17 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Elite, 3 Infantrys, 4 Mot.Infs and 3 Tanks remaining. Battle score for attacker is -4
                Casualties for Italians: 3 Infantrys
                Casualties for French: 1 Infantry
            Battle in Palestine
    
        Non Combat Move - Italians
            1 JetFighter moved from 56 Sea Zone to Mersa Matruh
            1 Fighter moved from 56 Sea Zone to Mersa Matruh
    
        Place Units - Italians
            4 Infantrys placed in Tunis
            2 Destroyers and 3 Transports placed in 46 Sea Zone
            5 Infantrys placed in Rome
            1 Elite placed in Lombardy
            Italians undo move 4.
            Italians undo move 3.
            1 Elite and 4 Infantrys placed in Rome
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : -1.33
    

    Savegame

  • '21 '19 '18 '17 '16

    The naval combat dragged out for a while but I went ahead and followed max defense for the British fleet. If anything was off in that let me know. When the British aircraft sortie against the remnants of the Italian fleet, if possible have the submarine survive the first round and then submerge.

  • Liaison TripleA '11 '10

    @Degrasse said in WaW Team Game VI:

    I believe Degrasse made a misclick on Lower Egypt. in our discussions he certainly did not plan to move his entire ground force their to be squashed like a bug… I think he is just too honorable at this point to either ask for the move back, or reduced to what it was planned to be…

    Perhaps the allies can treat him with the same honor? and return his men to Mersa or new valley, where he had intended them to be.

  • Liaison TripleA '11 '10

    The evil british can return their french legionaires to the board there as well… seems fair.

  • '21 '19 '18 '17 '16

    They are fine in Lower Egypt, I wanted them moving forward

Suggested Topics

  • 95
  • 314
  • 56
  • 123
  • 247
  • 299
  • 477
  • 242
Axis & Allies Boardgaming Custom Painted Miniatures

188

Online

17.3k

Users

39.8k

Topics

1.7m

Posts