@Entek US is up
WaW Team Game VI
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Italians 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 1 Adv.Fighter moved from 46 Sea Zone to 42 Sea Zone 1 Infantry moved from S.Tunisia to Ghadames Italians take Ghadames from British 2 Infantrys moved from N.Tunisia to S.Algeria 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tripoli 1 Bomber moved from Rome to Tripoli 1 JetFighter moved from 46 Sea Zone to Tripoli 1 Adv.Fighter moved from N.Tunisia to S.Algeria 1 Artillery moved from N.Tunisia to S.Algeria Purchase Units - Italians Italians buy 22 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in 42 Sea Zone Italians attack with 1 Adv.Fighter and 1 Destroyer French defend with 1 Transport Italians roll dice for 1 Adv.Fighter and 1 Destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Transport in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the French and 1 Destroyer owned by the Italians lost in 42 Sea Zone Italians win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 Destroyer Casualties for French: 1 Transport Battle in 48 Sea Zone Italians attack with 1 Destroyer and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 1 T.Boat in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 T.Boat owned by the Italians lost in 48 Sea Zone 1 Destroyer retreated to 46 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is -6 Casualties for Italians: 1 T.Boat Battle in S.Algeria Italians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys French defend with 2 Elites Italians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Algeria, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 2 Elites in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits 2 Elites owned by the French and 1 Infantry owned by the Italians lost in S.Algeria Italians win, taking S.Algeria from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for French: 2 Elites Battle in Tripoli Italians attack with 1 Bomber, 2 Infantrys and 1 JetFighter British defend with 1 Infantry and 1 Tank Italians roll dice for 1 Bomber, 2 Infantrys and 1 JetFighter in Tripoli, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Tripoli Italians win, taking Tripoli from British with 1 Bomber, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Italians 1 Bomber moved from Tripoli to Rome 1 JetFighter moved from Tripoli to Tunis 1 Adv.Fighter moved from 42 Sea Zone to 46 Sea Zone 1 Adv.Fighter moved from S.Algeria to 46 Sea Zone 2 Infantrys moved from Tunis to N.Tunisia 3 Transports moved from 46 Sea Zone to 44 Sea Zone 4 Infantrys moved from Lombardy to 44 Sea Zone 1 Infantry moved from Lombardy to 44 Sea Zone 5 Infantrys and 3 Transports moved from 44 Sea Zone to 46 Sea Zone 5 Infantrys moved from Rome to 46 Sea Zone 10 Infantrys moved from 46 Sea Zone to N.Tunisia 1 JetFighter moved from Tunis to N.Tunisia 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia Place Units - Italians 1 T.Boat placed in 46 Sea Zone 4 Infantrys placed in Provence 4 Infantrys placed in Tunis 5 Infantrys placed in Lombardy 9 Infantrys placed in Rome Turn Complete - Italians Italians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.83 French : 1.17
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 1 Elite moved from E.Morocco to S.Algeria 1 ArmoredCar moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Adv.Fighter moved from N.Algeria to S.Algeria 2 ArmoredCars moved from Syria to Erzurum 1 Elite moved from Adana to Erzurum 1 Elite moved from Adana to Erzurum 1 Artillery moved from Adana to Erzurum 1 ArmoredCar moved from N.French Indochina to Kweichow French take Kweichow from Yamamoto Purchase Units - French French buy 2 ArmoredCars, 2 Elites, 2 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry in S.Algeria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Erzurum French attack with 2 ArmoredCars, 1 Artillery and 2 Elites Germans defend with 1 Tank French roll dice for 2 ArmoredCars, 1 Artillery and 2 Elites in Erzurum, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 Tank in Erzurum, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the French and 1 Tank owned by the Germans lost in Erzurum French win, taking Erzurum from Germans with 2 ArmoredCars, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for French: 1 Elite Casualties for Germans: 1 Tank Non Combat Move - French 1 Adv.Fighter moved from S.Algeria to N.Algeria 1 Infantry moved from E.Morocco to N.Algeria Place Units - French 2 Mech.Infs placed in Syria 1 ArmoredCar and 1 Infantry placed in N.French Indochina 1 ArmoredCar, 2 Elites and 1 Infantry placed in E.Morocco Turn Complete - French French collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.50 Italians : -0.67 French : 1.83
Territory Summary for French :
Churchill : 1 AAGun and 1 Factory N.Algeria : 1 Adv.Fighter, 3 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks N.French Indochina : 1 ArmoredCar, 1 Factory, 1 Infantry and 1 Tank Syria : 4 Bunkers, 1 Factory and 2 Mech.Infs E.Morocco : 1 ArmoredCar, 3 Bunkers, 2 Elites, 1 Factory and 1 Infantry S.Algeria : 1 ArmoredCar, 1 Elite and 1 Infantry French Guiana : 1 Infantry Madagascar : 1 Infantry Kweichow : 1 flag, 1 ArmoredCar Ankara : 1 flag Adana : 1 flag, 1 AAGun Erzurum : 1 flag, 2 ArmoredCars, 1 Artillery and 1 Elite Greenland : 1 flag
Production/PUs Summary :
Germans : 137 / 153 Russians : 55 / 55 Italians : 48 / 49 French : 31 / 31 Yamamoto : 12 / 0 Chinese : 0 / 0 Hisaichi : 69 / 149 British : 129 / 140 Anzac : 46 / 47 Dutch : 45 / 45 Finns : 18 / 20 Romanians : 22 / 22 Thai : 0 / 0 Americans : 173 / 173
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I am sure you have noticed that I ma using the Internal Dicw Roller. I didn’t think it mattered, as I am playing France. If anyone is unhappy with this, just say an I will pull out, as I can’t use my old lap top any more.
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 1 Mech.Inf moved from Chita to Zhigansk 1 Infantry moved from Yakutsk to Zhigansk 1 Elite and 1 Infantry moved from Olyokminsk to Khatanga 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 1 Mech.Inf moved from Olyokminsk to Evenkia 2 Infantrys moved from Hulunbuir to Liaoning 1 S.Bomber moved from Chita to Liaoning 4 Infantrys moved from Anhwei to Shantung 2 Mech.Infs moved from Sibirsky to Evenkia 1 Mech.Inf moved from Chita to Evenkia 3 Tanks moved from Heilungchiang to N.Buryat Mongolia 1 L.Fighter moved from Chita to Kirin 5 Infantrys moved from Heilungchiang to Kirin 1 Infantry moved from Changchun to Kirin 9 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Hupeh to Szechwan 3 Mech.Infs moved from Hsining to Szechwan 3 Infantrys moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Anhwei 1 Mech.Inf moved from Khobdo to Evenkia 1 Infantry moved from W.Qinghai to E.Sinkiang Purchase Units - Hisaichi Hisaichi buy 6 Bunkers, 3 Elites, 30 Infantrys, 1 Mech.Inf and 2 S.Bombers; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Kirin Hisaichi attack with 6 Infantrys and 1 L.Fighter Americans defend with 4 Infantrys Hisaichi roll dice for 6 Infantrys and 1 L.Fighter in Kirin, round 2 : 0/7 hits, 1.50 expected hits Americans roll dice for 4 Infantrys in Kirin, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi roll dice for 5 Infantrys and 1 L.Fighter in Kirin, round 3 : 2/6 hits, 1.33 expected hits Americans roll dice for 4 Infantrys in Kirin, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Kirin Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Kirin, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 5 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Kirin, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Kirin Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 6 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kirin Hisaichi win, taking Kirin from Americans with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 3 Infantrys Casualties for Americans: 4 Infantrys Battle in Shantung Hisaichi attack with 4 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Shantung Hisaichi win, taking Shantung from Americans with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Zhigansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Evenkia Hisaichi attack with 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs Russians defend with 1 Infantry Hisaichi roll dice for 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs in Evenkia, round 2 : 10/47 hits, 13.67 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Hisaichi win, taking Evenkia from Russians with 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Szechwan Hisaichi attack with 4 Infantrys and 3 Mech.Infs British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 4 Infantrys and 3 Mech.Infs in Szechwan, round 2 : 0/7 hits, 2.17 expected hits British roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 3 Infantrys and 3 Mech.Infs in Szechwan, round 3 : 2/6 hits, 2.00 expected hits British roll dice for 1 Infantry and 1 Tank in Szechwan, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Szechwan Hisaichi win, taking Szechwan from British with 3 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry and 1 Tank Battle in Khatanga Hisaichi attack with 1 Elite and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 4 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Khatanga, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khatanga Hisaichi roll dice for 1 Elite in Khatanga, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Khatanga, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khatanga Hisaichi win, taking Khatanga from Russians with 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hunan Hisaichi attack with 3 Infantrys Anzac defend with 1 Tank Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Infantrys in Hunan, round 4 : 1/3 hits, 0.50 expected hits Anzac roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi win, taking Hunan from Anzac with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Tank Battle in Liaoning Hisaichi attack with 2 Infantrys and 1 S.Bomber Americans defend with 2 Infantrys Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Liaoning, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 Infantrys in Liaoning, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Liaoning Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Liaoning, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Liaoning, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Liaoning Hisaichi roll dice for 1 Infantry and 1 S.Bomber in Liaoning, round 4 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Liaoning, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Liaoning Hisaichi win, taking Liaoning from Americans with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 1 S.Bomber moved from Liaoning to Changchun 1 L.Fighter moved from Kirin to Changchun 1 AAGun moved from E.Qinghai to Hsining Place Units - Hisaichi 1 Bunker and 8 Infantrys placed in Changchun 1 Bunker and 3 Infantrys placed in Peking 1 Bunker and 3 Infantrys placed in Hupeh 1 Bunker and 6 Infantrys placed in Hsining 1 Bunker and 4 Infantrys placed in Urumqi 1 Bunker and 6 Infantrys placed in Sibirsky 3 Elites placed in Hulunbuir 1 Mech.Inf and 2 S.Bombers placed in Chita Turn Complete - Hisaichi Hisaichi collect 85 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Chita: 2 S.Bombers EDIT: Adding units owned by Hisaichi to Changchun: 2 S.Bombers EDIT: Removing units owned by Hisaichi from Changchun: 2 Infantrys EDIT: Adding units owned by Hisaichi to Chita: 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -10.17 British : -0.67 Americans : -2.00 Anzac : -0.50 Russians : -1.00
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 2 Infantrys moved from London to Dover 3 Fighters moved from London to Dover 2 Adv.Fighters moved from London to Dover 2 Infantrys moved from London to Wales 1 Tank moved from London to Wales 1 Infantry moved from London to Dover 1 Submarine moved from 48 Sea Zone to 47 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 47 Sea Zone 1 ArmoredCar moved from El Agheila to Ghadames 1 ArmoredCar and 2 Infantrys moved from El Agheila to Tripoli 1 Mech.Inf, 1 Mot.Inf and 1 Tank moved from Hun to Ghadames 4 Tanks moved from Hun to Ghadames 1 ArmoredCar and 1 Tank moved from W.Iran to Astrakhan 2 Infantrys moved from Azerbaijan to Astrakhan 1 Adv.Fighter moved from W.Iran to Chimkent 1 Bomber and 1 Fighter moved from W.Iran to Chimkent 1 Infantry moved from Uzbekistan to Chimkent 2 Infantrys moved from Alma Ata to Chimkent 2 Artillerys, 11 Infantrys, 3 Mech.Infs and 15 Tanks moved from W.Tibet to C.Sinkiang 1 Mot.Inf moved from Assam to C.Sinkiang 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Campania British take Campania from Italians Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 30 Infantrys, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Astrakhan British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Romanians defend with 1 AAGun; Germans defend with 1 Bunker British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Bunker in Astrakhan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Bunker in Astrakhan, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 4 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Bunker in Astrakhan, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Germans lost in Astrakhan British win, taking Astrakhan from Germans with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker Battle in Chimkent British attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 1 Bunker British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys in Chimkent, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Bunker in Chimkent, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys in Chimkent, round 3 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 Bunker in Chimkent, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Germans lost in Chimkent British win, taking Chimkent from Germans with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker Battle in 47 Sea Zone British attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine Italians defend with 2 T.Boats British roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Adv.Fighters and 2 Fighters in 47 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 2 T.Boats in 47 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 T.Boats owned by the Italians lost in 47 Sea Zone British win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 12 Casualties for Italians: 2 T.Boats Battle in Dover British attack with 2 Adv.Fighters, 3 Fighters and 3 Infantrys Germans defend with 1 ArmoredCar and 1 Infantry British roll dice for 2 Adv.Fighters, 3 Fighters and 3 Infantrys in Dover, round 2 : 2/8 hits, 2.50 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Dover, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 2 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Wales British attack with 2 Infantrys and 1 Tank Germans defend with 1 AAGun, 1 Factory and 1 Tank British roll dice for 2 Infantrys and 1 Tank in Wales, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Tank in Wales, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Wales British roll dice for 1 Infantry and 1 Tank in Wales, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Tank in Wales, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Wales British win, taking Wales from Germans with 1 Tank remaining. Battle score for attacker is 1 Casualties for British: 2 Infantrys Casualties for Germans: 1 Tank Battle in Tripoli British attack with 1 ArmoredCar and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 3 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Tripoli, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 4 : 1/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Tripoli, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tripoli British win, taking Tripoli from Italians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Ghadames British attack with 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks Italians defend with 1 Infantry British roll dice for 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks in Ghadames, round 2 : 4/8 hits, 3.33 expected hits Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames British win, taking Ghadames from Italians with 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in C.Sinkiang British attack with 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks Yamamoto defend with 1 Infantry British roll dice for 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks in C.Sinkiang, round 2 : 10/32 hits, 12.00 expected hits Yamamoto roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in C.Sinkiang British win, taking C.Sinkiang from Yamamoto with 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Infantrys moved from N.French Indochina to Yunnan 4 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to N.Thailand 4 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand 1 Destroyer, 4 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 1 Artillery, 10 Infantrys and 3 Tanks moved from Baluchistan to Alma Ata 4 Infantrys moved from Punjab to Baluchistan 1 Infantry moved from Rajputana to Baluchistan 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Bihar to W.Tibet 1 Infantry moved from Punjab to W.Tibet 5 Infantrys moved from Delhi to Punjab 5 Infantrys moved from Hyderabad to Bihar 5 Infantrys moved from Madras to Hyderabad 3 Artillerys, 10 Infantrys, 1 Mot.Inf and 2 Tanks moved from E.Iran to Uzbekistan 1 ArmoredCar and 1 Tank moved from W.Iran to Uzbekistan 1 Artillery moved from W.Iran to E.Iran 1 Artillery and 7 Infantrys moved from W.Iran to Erzurum 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Infantry and 1 Tank moved from Italian East Africa to 58 Sea Zone 1 Infantry and 1 Tank moved from 58 Sea Zone to E.Iran 2 Artillerys and 1 Infantry moved from Kufra to Hun 3 Infantrys moved from Kufra to Hun 7 Infantrys moved from Tobruk to Kufra 2 Mot.Infs moved from New Valley to Ghadames 1 Tank moved from New Valley to Hun 3 Transports moved from 51 Sea Zone to 56 Sea Zone 5 Infantrys moved from Cairo to 56 Sea Zone 5 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone 5 Infantrys moved from 51 Sea Zone to Tobruk 1 Tank moved from Italian East Africa to New Valley 2 Adv.Fighters and 2 Fighters moved from 47 Sea Zone to 51 Sea Zone 3 Fighters moved from Dover to London 2 Infantrys moved from London to Manchester 2 Adv.Fighters moved from Dover to London 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Montreal to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Transport moved from 80 Sea Zone to 74 Sea Zone 1 AAGun moved from Assam to W.Tibet 1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Chimkent to Uzbekistan Place Units - British 1 Bunker, 6 Infantrys and 2 Tanks placed in London 1 Bunker, 2 Infantrys and 2 Tanks placed in Manchester 1 Submarine placed in 2 Sea Zone 1 Adv.Fighter placed in Montreal 4 Infantrys placed in Bangkok 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 2 ArmoredCars placed in Bombay 2 ArmoredCars and 1 Tank placed in Italian East Africa 1 Artillery and 5 Infantrys placed in Cairo 2 Infantrys and 1 Tank placed in E.Iran 1 Artillery and 1 Infantry placed in W.Iran Turn Complete - British British collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : -3.83 Italians : -1.67 Yamamoto : -0.33
Production/PUs Summary :
Germans : 128 / 153 Russians : 54 / 55 Italians : 42 / 49 French : 31 / 31 Yamamoto : 12 / 0 Chinese : 0 / 0 Hisaichi : 85 / 87 British : 140 / 140 Anzac : 45 / 47 Dutch : 45 / 45 Finns : 18 / 20 Romanians : 22 / 22 Thai : 0 / 0 Americans : 163 / 173
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TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Anzac 4 Tanks moved from Kwangsi to Hunan 2 Infantrys moved from Shanghai to Shantung 2 Fighters moved from Kwangsi to Shantung 2 Adv.Fighters moved from Kwangsi to Shantung 1 Fighter moved from Kwangsi to Hunan 1 Adv.Fighter moved from Kwangsi to Shantung 1 Fighter moved from Kwangsi to Shantung 4 Tanks moved from Shanghai to Hunan 1 Fighter moved from Hunan to Shantung Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Factory, 3 Tanks and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Hunan Anzac attack with 8 Tanks Hisaichi defend with 2 Infantrys Anzac roll dice for 8 Tanks in Hunan, round 2 : 7/8 hits, 4.00 expected hits Hisaichi roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Hunan Anzac win, taking Hunan from Hisaichi with 7 Tanks remaining. Battle score for attacker is -1 Casualties for Anzac: 1 Tank Casualties for Hisaichi: 2 Infantrys Battle in Shantung Anzac attack with 3 Adv.Fighters, 4 Fighters and 2 Infantrys Hisaichi defend with 4 Infantrys Anzac roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Shantung, round 2 : 5/9 hits, 3.17 expected hits Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Shantung Anzac win with 3 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 4 Infantrys Non Combat Move - Anzac 3 Adv.Fighters and 4 Fighters moved from Shantung to Shanghai 2 Tanks moved from Formosa to 84 Sea Zone 2 Infantrys moved from Formosa to 84 Sea Zone 2 Infantrys and 2 Tanks moved from 84 Sea Zone to Shanghai 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi 3 Infantrys moved from Hollandia to 107 Sea Zone 1 Artillery and 2 Tanks moved from Hollandia to 107 Sea Zone 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 107 Sea Zone to 92 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Kwangsi 1 Adv.Fighter and 1 Fighter moved from British Borneo to Kwangsi 1 Transport moved from 106 Sea Zone to 107 Sea Zone 2 Transports moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 2 Tanks moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 67 Sea Zone to 106 Sea Zone 2 Infantrys and 2 Tanks moved from 106 Sea Zone to S.French Indochina 1 Bomber moved from Broome to Kwangsi 1 Elite moved from Lombok to Java Place Units - Anzac 1 Factory placed in Shanghai 3 Tanks placed in Kwangsi 1 Transport placed in 67 Sea Zone 1 Adv.Fighter placed in Broome Turn Complete - Anzac Anzac collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Anzac : 4.83
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Marine moved from Shanghai to Anhwei 3 Adv.Fighters and 1 Bomber moved from Kwangsi to Anhwei 1 Tank moved from Shanghai to Shantung Dutch take Shantung from Hisaichi 1 Tank moved from Shantung to Shanghai 2 Infantrys and 1 Marine moved from Kwangsi to Hunan 1 Artillery moved from N.Chile to 119 Sea Zone 1 Marine moved from Santiago to 119 Sea Zone 1 Artillery and 1 Marine moved from 119 Sea Zone to Galapagos 1 Adv.Fighter moved from Santiago to Galapagos Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Dutch Battle in Galapagos Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Galapagos, round 2 : 0/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Galapagos Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 3 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 4 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 1 Marine Casualties for Neutral: 1 Infantry Battle in Anhwei Dutch attack with 3 Adv.Fighters, 1 Bomber and 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 3 Adv.Fighters, 1 Bomber and 1 Marine in Anhwei, round 2 : 1/5 hits, 2.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Dutch win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch 3 Adv.Fighters moved from Anhwei to Hunan 1 Bomber moved from Anhwei to Shanghai 1 Tank moved from Fukien to Hunan 1 Infantry moved from Fukien to Kiangsi 1 Adv.Fighter moved from Formosa to Hunan 2 Marines and 2 Tanks moved from British Borneo to 111 Sea Zone 2 Marines, 2 Tanks and 2 Transports moved from 111 Sea Zone to 92 Sea Zone 2 Marines and 2 Tanks moved from 92 Sea Zone to Kwangsi 1 Destroyer moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys and 1 Marine moved from Kusaie to 102 Sea Zone 2 Artillerys, 1 Marine and 2 Transports moved from 102 Sea Zone to 101 Sea Zone 1 Marine moved from Yap to 101 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 101 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Marines moved from 93 Sea Zone to Formosa 1 Fighter moved from Tonga to West Papua 2 Tanks moved from Banjarmasin to British Borneo 2 Infantrys moved from Banjarmasin to West Borneo 3 Transports moved from 92 Sea Zone to 106 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 84 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hollandia to Kwangsi 1 Adv.Fighter moved from Galapagos to Colombia 1 Fighter moved from West Papua to Hollandia Place Units - Dutch 1 ArmoredCar and 1 Infantry placed in Hainan 1 Factory placed in West Borneo 1 ArmoredCar, 1 Infantry and 2 Tanks placed in Banjarmasin Dutch undo move 3. 1 ArmoredCar placed in Santiago 1 Fighter, 1 Infantry and 2 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Hisaichi : -0.33 Dutch : -3.17
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Marine moved from Shanghai to Anhwei 3 Adv.Fighters and 1 Bomber moved from Kwangsi to Anhwei 1 Tank moved from Shanghai to Shantung Dutch take Shantung from Hisaichi 1 Tank moved from Shantung to Shanghai 2 Infantrys and 1 Marine moved from Kwangsi to Hunan 1 Artillery moved from N.Chile to 119 Sea Zone 1 Marine moved from Santiago to 119 Sea Zone 1 Artillery and 1 Marine moved from 119 Sea Zone to Galapagos 1 Adv.Fighter moved from Santiago to Galapagos Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Dutch Battle in Galapagos Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Galapagos, round 2 : 0/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Galapagos Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 3 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 4 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 1 Marine Casualties for Neutral: 1 Infantry Battle in Anhwei Dutch attack with 3 Adv.Fighters, 1 Bomber and 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 3 Adv.Fighters, 1 Bomber and 1 Marine in Anhwei, round 2 : 1/5 hits, 2.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Dutch win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch 3 Adv.Fighters moved from Anhwei to Hunan 1 Bomber moved from Anhwei to Shanghai 1 Tank moved from Fukien to Hunan 1 Infantry moved from Fukien to Kiangsi 1 Adv.Fighter moved from Formosa to Hunan 2 Marines and 2 Tanks moved from British Borneo to 111 Sea Zone 2 Marines, 2 Tanks and 2 Transports moved from 111 Sea Zone to 92 Sea Zone 2 Marines and 2 Tanks moved from 92 Sea Zone to Kwangsi 1 Destroyer moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys and 1 Marine moved from Kusaie to 102 Sea Zone 2 Artillerys, 1 Marine and 2 Transports moved from 102 Sea Zone to 101 Sea Zone 1 Marine moved from Yap to 101 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 101 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Marines moved from 93 Sea Zone to Formosa 1 Fighter moved from Tonga to West Papua 2 Tanks moved from Banjarmasin to British Borneo 2 Infantrys moved from Banjarmasin to West Borneo 3 Transports moved from 92 Sea Zone to 106 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 84 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hollandia to Kwangsi 1 Adv.Fighter moved from Galapagos to Colombia 1 Fighter moved from West Papua to Hollandia Place Units - Dutch 1 ArmoredCar and 1 Infantry placed in Hainan 1 Factory placed in West Borneo 1 ArmoredCar, 1 Infantry and 2 Tanks placed in Banjarmasin Dutch undo move 3. 1 ArmoredCar placed in Santiago 1 Fighter, 1 Infantry and 2 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 50 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 106 Sea Zone: 2 Transports EDIT: Adding units owned by Dutch to 110 Sea Zone: 2 Transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 1.00 Hisaichi : -0.33 Dutch : -3.17
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TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 3 Infantrys moved from S.Karelia to Yaroslavl 3 Infantrys moved from S.Karelia to Vologda 2 Fighters moved from Vyborg to Yaroslavl 1 Mech.Inf moved from Vyborg to Vologda 1 Bomber moved from Vyborg to Vologda 2 Infantrys moved from S.Karelia to Novgorod 3 Infantrys moved from Helsinki to 24 Sea Zone 1 Infantry moved from Kotka to 24 Sea Zone 1 Elite moved from Vyborg to 24 Sea Zone 1 Infantry moved from Vyborg to 24 Sea Zone 1 Elite and 5 Infantrys moved from 24 Sea Zone to Latvia Purchase Units - Finns Finns buy 1 Adv.Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Novgorod Finns attack with 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Novgorod Finns win, taking Novgorod from Russians with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Latvia Finns attack with 1 Elite and 5 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Finns roll dice for 1 Elite and 5 Infantrys in Latvia, round 2 : 2/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Latvia Finns win, taking Latvia from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Finns: 1 Infantry Battle in Yaroslavl Finns attack with 2 Fighters and 3 Infantrys Russians defend with 1 ArmoredCar and 1 Tank Finns roll dice for 2 Fighters and 3 Infantrys in Yaroslavl, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar and 1 Tank in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Yaroslavl Finns roll dice for 2 Fighters and 2 Infantrys in Yaroslavl, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Tank in Yaroslavl, round 3 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl Finns roll dice for 2 Fighters in Yaroslavl, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Yaroslavl, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Finns and 1 Tank owned by the Russians lost in Yaroslavl Finns win with 1 Fighter remaining. Battle score for attacker is -5 Casualties for Finns: 1 Fighter and 3 Infantrys Casualties for Russians: 1 ArmoredCar and 1 Tank Battle in Vologda Finns attack with 1 Bomber, 3 Infantrys and 1 Mech.Inf Russians defend with 1 ArmoredCar and 1 Tank Finns roll dice for 1 Bomber, 3 Infantrys and 1 Mech.Inf in Vologda, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 ArmoredCar and 1 Tank in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in Vologda Finns roll dice for 1 Bomber, 2 Infantrys and 1 Mech.Inf in Vologda, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vologda Finns win, taking Vologda from Russians with 1 Bomber, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7 Casualties for Finns: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Tank Non Combat Move - Finns 1 Fighter moved from Yaroslavl to S.Karelia 3 Infantrys moved from Vyborg to S.Karelia 1 Bomber moved from Vologda to S.Karelia Place Units - Finns 1 Adv.Fighter and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Finns : 2.00 Russians : 3.00
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TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 1 ArmoredCar moved from E.Romania to 53 Sea Zone 1 ArmoredCar and 1 Cruiser moved from 53 Sea Zone to 54 Sea Zone 1 ArmoredCar moved from 54 Sea Zone to Rostov 2 Adv.Fighters moved from Kiev to Rostov 2 Infantrys moved from Donetsk to Rostov 1 Fighter moved from Vinnytsia to Tula 1 Tank moved from Kursk to Yaroslavl Romanians take Yaroslavl from Russians 1 Tank moved from Yaroslavl to Tula 4 ArmoredCars and 1 Infantry moved from Bulgaria to Istanbul 1 Tank moved from Sverdlovsk to Kirov Purchase Units - Romanians Romanians buy 4 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Tula Romanians attack with 1 Fighter and 1 Tank Russians defend with 1 AAGun and 1 Tank AA fire in Tula : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 Fighter and 1 Tank in Tula, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Tank in Tula, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Tula retreated to Tula Russians win with 1 Tank remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Tank Battle in Kirov Romanians attack with 1 Tank Russians defend with 1 Tank Romanians roll dice for 1 Tank in Kirov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Kirov, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Kirov Russians win with 1 Tank remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Tank Battle in Rostov Romanians attack with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys Russians defend with 2 ArmoredCars and 1 Tank Romanians roll dice for 1 Cruiser in Rostov, round 2 : 0/1 hits, 0.50 expected hits Romanians roll dice for 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Rostov, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars and 1 Tank in Rostov, round 2 : 1/3 hits, 0.83 expected hits 2 ArmoredCars owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 ArmoredCars and 1 Tank Battle in Istanbul Romanians attack with 4 ArmoredCars and 1 Infantry Neutral defend with 1 Bunker and 2 Infantrys Romanians roll dice for 4 ArmoredCars and 1 Infantry in Istanbul, round 2 : 2/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Istanbul Romanians roll dice for 3 ArmoredCars in Istanbul, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Neutral lost in Istanbul Romanians loses 0 PUs for violating Istanbuls neutrality. Romanians win, taking Istanbul from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Romanians: 2 ArmoredCars and 1 Infantry Casualties for Neutral: 1 Bunker and 2 Infantrys Non Combat Move - Romanians 1 Infantry moved from E.Romania to Bulgaria 1 ArmoredCar moved from Bucharest to Bulgaria 1 AAGun moved from E.Romania to Bulgaria 2 Adv.Fighters moved from Rostov to Kursk 1 Fighter moved from Tula to Kursk Place Units - Romanians 2 ArmoredCars and 1 Infantry placed in Kursk 2 ArmoredCars and 1 Infantry placed in E.Romania 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : 1.00 Neutral : 1.00 Russians : 1.17 AA fire in Tula : : -0.17
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@Entek You’re up!
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 2 Infantrys moved from Saipan to 94 Sea Zone 1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone 12 Infantrys moved from Tokyo to 85 Sea Zone 4 Marines moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone 1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 9 Marines moved from Tokyo to 84 Sea Zone 2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Hokkaido to 84 Sea Zone 1 Marine moved from Korea to 84 Sea Zone 4 Marines moved from Korea to 84 Sea Zone 4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone 7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun 2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun 2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 3 Fighters moved from 41 Sea Zone to 45 Sea Zone 1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone 1 Infantry moved from 45 Sea Zone to Sardinia Americans take Sardinia from Italians 1 Infantry moved from Vladivostok to Khabarovsk Russians take Khabarovsk from Hisaichi Purchase Units - Americans Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kirin Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines Hisaichi defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Battle in Changchun Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers AA fire in Changchun : 2/11 hits, 1.83 expected hits 2 Adv.Fighters owned by the Americans lost in Changchun Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits Units damaged: 4 Bunkers owned by the Hisaichi Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits 1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits 3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits 3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun Americans captures 87PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94 Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers Non Combat Move - Americans 1 S.Bomber moved from Changchun to Hokkaido 2 Adv.Fighters moved from Changchun to Hokkaido 3 L.Fighters moved from Changchun to 85 Sea Zone 3 Bombers moved from Changchun to Hokkaido 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Tanks moved from Salvador to 35 Sea Zone 4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone 1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Greenland to 8 Sea Zone 1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone 4 Infantrys moved from 10 Sea Zone to Scotland 2 Adv.Fighters moved from 8 Sea Zone to Manchester 3 Infantrys moved from Washington to 13 Sea Zone 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from 8 Sea Zone to Greenland 2 Adv.Fighters moved from Washington to 8 Sea Zone 2 Adv.Fighters moved from Wake to Hokkaido 1 Transport moved from 102 Sea Zone to 85 Sea Zone 2 Infantrys moved from Washington to Northeast USA Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank EDIT: Removing units owned by Americans from Mauritania: 2 Tanks EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks EDIT: Turning off Edit Mode 3 Infantrys placed in Hokkaido 8 Infantrys placed in Tokyo 4 Infantrys placed in Chubu 2 Artillerys and 1 Marine placed in Davao 1 B.Transport placed in 107 Sea Zone 1 B.Transport placed in 94 Sea Zone 2 Marines placed in Saipan 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 2 Artillerys placed in Salvador 1 Destroyer and 1 Submarine placed in 31 Sea Zone 1 Adv.Fighter placed in Rio de Oro 2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington 1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone Americans undo move 6. Americans undo move 13. 2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Transport placed in 94 Sea Zone Turn Complete - Americans Americans collect 176 PUs; end with 263 PUs
Combat Hit Differential Summary :
Hisaichi : -7.67 AA fire in Changchun : : 0.17 Americans : 7.50
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 2 Infantrys moved from Saipan to 94 Sea Zone 1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone 12 Infantrys moved from Tokyo to 85 Sea Zone 4 Marines moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone 1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 9 Marines moved from Tokyo to 84 Sea Zone 2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Hokkaido to 84 Sea Zone 1 Marine moved from Korea to 84 Sea Zone 4 Marines moved from Korea to 84 Sea Zone 4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone 7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun 2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun 2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 3 Fighters moved from 41 Sea Zone to 45 Sea Zone 1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone 1 Infantry moved from 45 Sea Zone to Sardinia Americans take Sardinia from Italians 1 Infantry moved from Vladivostok to Khabarovsk Russians take Khabarovsk from Hisaichi Purchase Units - Americans Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kirin Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines Hisaichi defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Battle in Changchun Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers AA fire in Changchun : 2/11 hits, 1.83 expected hits 2 Adv.Fighters owned by the Americans lost in Changchun Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits Units damaged: 4 Bunkers owned by the Hisaichi Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits 1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits 3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits 3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun Americans captures 87PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94 Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers Non Combat Move - Americans 1 S.Bomber moved from Changchun to Hokkaido 2 Adv.Fighters moved from Changchun to Hokkaido 3 L.Fighters moved from Changchun to 85 Sea Zone 3 Bombers moved from Changchun to Hokkaido 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Tanks moved from Salvador to 35 Sea Zone 4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone 1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Greenland to 8 Sea Zone 1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone 4 Infantrys moved from 10 Sea Zone to Scotland 2 Adv.Fighters moved from 8 Sea Zone to Manchester 3 Infantrys moved from Washington to 13 Sea Zone 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from 8 Sea Zone to Greenland 2 Adv.Fighters moved from Washington to 8 Sea Zone 2 Adv.Fighters moved from Wake to Hokkaido 1 Transport moved from 102 Sea Zone to 85 Sea Zone 2 Infantrys moved from Washington to Northeast USA Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank EDIT: Removing units owned by Americans from Mauritania: 2 Tanks EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks EDIT: Turning off Edit Mode 3 Infantrys placed in Hokkaido 8 Infantrys placed in Tokyo 4 Infantrys placed in Chubu 2 Artillerys and 1 Marine placed in Davao 1 B.Transport placed in 107 Sea Zone 1 B.Transport placed in 94 Sea Zone 2 Marines placed in Saipan 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 2 Artillerys placed in Salvador 1 Destroyer and 1 Submarine placed in 31 Sea Zone 1 Adv.Fighter placed in Rio de Oro 2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington 1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone Americans undo move 6. Americans undo move 13. 2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Transport placed in 94 Sea Zone Turn Complete - Americans Americans collect 176 PUs; end with 263 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Mauritania: 1 Infantry and 3 Marines EDIT: Adding units owned by Americans to N.Algeria: 3 Elites and 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -7.67 AA fire in Changchun : : 0.17 Americans : 7.50
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@Entek Looks like the Americans have brought the end to the Empire of Japan!
@Gargantua Germans are up!
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 2 Infantrys moved from Saipan to 94 Sea Zone 1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone 12 Infantrys moved from Tokyo to 85 Sea Zone 4 Marines moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone 1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 9 Marines moved from Tokyo to 84 Sea Zone 2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Hokkaido to 84 Sea Zone 1 Marine moved from Korea to 84 Sea Zone 4 Marines moved from Korea to 84 Sea Zone 4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone 7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun 2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun 2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 3 Fighters moved from 41 Sea Zone to 45 Sea Zone 1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone 1 Infantry moved from 45 Sea Zone to Sardinia Americans take Sardinia from Italians 1 Infantry moved from Vladivostok to Khabarovsk Russians take Khabarovsk from Hisaichi Purchase Units - Americans Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kirin Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines Hisaichi defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Battle in Changchun Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers AA fire in Changchun : 2/11 hits, 1.83 expected hits 2 Adv.Fighters owned by the Americans lost in Changchun Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits Units damaged: 4 Bunkers owned by the Hisaichi Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits 1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits 3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits 3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun Americans captures 87PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94 Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers Non Combat Move - Americans 1 S.Bomber moved from Changchun to Hokkaido 2 Adv.Fighters moved from Changchun to Hokkaido 3 L.Fighters moved from Changchun to 85 Sea Zone 3 Bombers moved from Changchun to Hokkaido 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Tanks moved from Salvador to 35 Sea Zone 4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone 1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Greenland to 8 Sea Zone 1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone 4 Infantrys moved from 10 Sea Zone to Scotland 2 Adv.Fighters moved from 8 Sea Zone to Manchester 3 Infantrys moved from Washington to 13 Sea Zone 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from 8 Sea Zone to Greenland 2 Adv.Fighters moved from Washington to 8 Sea Zone 2 Adv.Fighters moved from Wake to Hokkaido 1 Transport moved from 102 Sea Zone to 85 Sea Zone 2 Infantrys moved from Washington to Northeast USA Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank EDIT: Removing units owned by Americans from Mauritania: 2 Tanks EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks EDIT: Turning off Edit Mode 3 Infantrys placed in Hokkaido 8 Infantrys placed in Tokyo 4 Infantrys placed in Chubu 2 Artillerys and 1 Marine placed in Davao 1 B.Transport placed in 107 Sea Zone 1 B.Transport placed in 94 Sea Zone 2 Marines placed in Saipan 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 2 Artillerys placed in Salvador 1 Destroyer and 1 Submarine placed in 31 Sea Zone 1 Adv.Fighter placed in Rio de Oro 2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington 1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone Americans undo move 6. Americans undo move 13. 2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Transport placed in 94 Sea Zone Turn Complete - Americans Americans collect 176 PUs; end with 263 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Mauritania: 1 Infantry and 3 Marines EDIT: Adding units owned by Americans to N.Algeria: 3 Elites and 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from N.Algeria: 3 Elites EDIT: Adding units owned by Americans to N.Algeria: 3 Marines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -7.67 AA fire in Changchun : : 0.17 Americans : 7.50
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@Gargantua Please use that last post, in the excitement of taking out Japan I forgot a NCM.
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good work against Hisachi! On to the Reich!
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The Reich is incensed at the defeat of Japan! With the fall of Hisachi all plausible paths to victory for the axis have concluded.
Germany sue’s for CONDITIONAL peace after 17 rounds! To save the lives of so many. Borders to remain as they are, lebenstraum intact.
Romania, Finland, and Italy are not to bear any responsibility for the war or face reprisals! In return, London and Moscow will not be massacred. and…
We can start a new game :P
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@Gargantua The Soviets will only accept Axis unconditional surrender!
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Ha ha… I’d play again if I could be a different country to mix it up.