• Liaison TripleA '11 '10

    Sorry for the length of time!

    Anyways, it’s in! Carry on. I should be able to pick up the pace by the time it’s my turn again.

  • TripleA

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Russians
            3 Artillerys and 38 Infantrys moved from Olyokminsk to Khatanga
            1 Bomber moved from Sibirsky to S.Karelia
            1 Infantry moved from Novgorod to Smolensk
            8 ArmoredCars, 1 Mech.Rocket and 8 Tanks moved from Rostov to Stalingrad
            2 ArmoredCars, 1 Mech.Rocket and 8 Tanks moved from Rostov to Georgia
            3 ArmoredCars moved from Kursk to Georgia
            1 Mech.Rocket moved from Kursk to Saratov
            1 Mech.Rocket moved from Kursk to Penza
            1 Mech.Rocket moved from Kirov to Kuybyshev
            6 Tanks moved from Rostov to Saratov
            2 ArmoredCars moved from Kursk to Saratov
            1 Fighter moved from Kursk to Smolensk
            1 Fighter moved from Leningrad to S.Karelia
            1 Tank moved from Kursk to Smolensk
            2 ArmoredCars moved from Kirov to Kuybyshev
            1 Artillery and 5 Infantrys moved from Leningrad to S.Karelia
            1 ArmoredCar moved from Kursk to Saratov
            2 Tanks moved from Kursk to Saratov
            1 ArmoredCar moved from Kursk to Penza
            4 Tanks moved from Kursk to Penza
            1 ArmoredCar moved from Moscow to Penza
            1 Tank moved from Tula to Penza
            15 Tanks moved from Kirov to Kuybyshev
            4 ArmoredCars moved from Kirov to Kuybyshev
    
        Combat - Russians
            Battle in Penza
                Russians attack with 2 ArmoredCars, 1 Mech.Rocket and 5 Tanks
                Germans defend with 1 Bunker
                    Russians roll dice for 2 ArmoredCars, 1 Mech.Rocket and 5 Tanks in Penza, round 2 : 1/8 hits, 3.67 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker in Penza, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Penza
                    Russians roll dice for 1 ArmoredCar, 1 Mech.Rocket and 5 Tanks in Penza, round 3 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 Bunker in Penza, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 ArmoredCar, 1 Mech.Rocket and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 Bunker
            Battle in Kuybyshev
                Russians attack with 6 ArmoredCars, 1 Mech.Rocket and 15 Tanks
                Romanians defend with 1 Bunker
                    Russians roll dice for 6 ArmoredCars, 1 Mech.Rocket and 15 Tanks in Kuybyshev, round 2 : 8/22 hits, 10.00 expected hits
                    Romanians roll dice for 1 Bunker in Kuybyshev, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Romanians and 1 ArmoredCar owned by the Russians lost in Kuybyshev
                Russians win, taking Kuybyshev from Romanians with 5 ArmoredCars, 1 Mech.Rocket and 15 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 ArmoredCar
                Casualties for Romanians: 1 Bunker
            Battle in Khatanga
                Russians attack with 3 Artillerys and 38 Infantrys
                Germans defend with 1 Mech.Inf
                    Russians roll dice for 3 Artillerys and 38 Infantrys in Khatanga, round 2 : 5/41 hits, 7.83 expected hits
                    Germans roll dice for 1 Mech.Inf in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Khatanga
                Russians win, taking Khatanga from Germans with 3 Artillerys and 38 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Mech.Inf
            Battle in Saratov
                Russians attack with 3 ArmoredCars, 1 Mech.Rocket and 8 Tanks
                Germans defend with 1 Infantry
                    Russians roll dice for 3 ArmoredCars, 1 Mech.Rocket and 8 Tanks in Saratov, round 2 : 5/12 hits, 5.50 expected hits
                    Germans roll dice for 1 Infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Saratov
                Russians win, taking Saratov from Germans with 3 ArmoredCars, 1 Mech.Rocket and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in S.Karelia
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys
                Germans defend with 1 Infantry; Finns defend with 2 Infantrys and 2 Tanks
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in S.Karelia, round 2 : 2/8 hits, 2.33 expected hits
                    Finns roll dice for 3 Infantrys and 2 Tanks in S.Karelia, round 2 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in S.Karelia
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in S.Karelia, round 3 : 1/6 hits, 2.00 expected hits
                    Finns roll dice for 1 Infantry and 2 Tanks in S.Karelia, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in S.Karelia
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in S.Karelia, round 4 : 2/4 hits, 1.67 expected hits
                    Finns roll dice for 2 Tanks in S.Karelia, round 4 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Finns lost in S.Karelia
                Russians win, taking S.Karelia from Finns with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 4 Infantrys
                Casualties for Finns: 2 Infantrys and 2 Tanks
                Casualties for Germans: 1 Infantry
            Battle in Georgia
                Russians attack with 5 ArmoredCars, 1 Mech.Rocket and 8 Tanks
                Germans defend with 1 Bunker, 1 Factory and 3 Infantrys
                    Russians roll dice for 5 ArmoredCars, 1 Mech.Rocket and 8 Tanks in Georgia, round 2 : 8/14 hits, 6.17 expected hits
                    Germans roll dice for 1 Bunker and 3 Infantrys in Georgia, round 2 : 2/4 hits, 1.50 expected hits
                    2 ArmoredCars owned by the Russians, 3 Infantrys owned by the Germans and 1 Bunker owned by the Germans lost in Georgia
                Russians win, taking Georgia from Germans with 3 ArmoredCars, 1 Mech.Rocket and 8 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 ArmoredCars
                Casualties for Germans: 1 Bunker and 3 Infantrys
            Battle in Smolensk
                Russians attack with 1 Fighter, 1 Infantry and 1 Tank
                Germans defend with 2 ArmoredCars
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 ArmoredCars in Smolensk, round 2 : 1/2 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 Fighter and 1 Tank in Smolensk, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 2 ArmoredCars in Smolensk, round 3 : 1/2 hits, 0.33 expected hits
                    1 Tank owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 2 ArmoredCars remaining. Battle score for attacker is -7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Stalingrad
                Russians attack with 8 ArmoredCars, 1 Mech.Rocket and 8 Tanks
                Germans defend with 1 Bunker, 1 Factory and 8 Infantrys
                    Russians roll dice for 8 ArmoredCars, 1 Mech.Rocket and 8 Tanks in Stalingrad, round 2 : 7/17 hits, 7.17 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker and 8 Infantrys in Stalingrad, round 2 : 5/9 hits, 3.17 expected hits
                    5 ArmoredCars owned by the Russians and 6 Infantrys owned by the Germans lost in Stalingrad
                    Russians roll dice for 3 ArmoredCars, 1 Mech.Rocket and 8 Tanks in Stalingrad, round 3 : 6/12 hits, 5.50 expected hits
                    Germans roll dice for 1 Bunker and 2 Infantrys in Stalingrad, round 3 : 1/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Germans and 1 Bunker owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 2 ArmoredCars, 1 Mech.Rocket and 8 Tanks remaining. Battle score for attacker is -2
                Casualties for Russians: 6 ArmoredCars
                Casualties for Germans: 1 Bunker and 8 Infantrys
    
        Non Combat Move - Russians
            1 Infantry moved from Tula to Rostov
            1 Bomber moved from S.Karelia to Leningrad
            1 Fighter moved from Smolensk to Leningrad
            1 Fighter moved from S.Karelia to Leningrad
            1 Tank moved from Kursk to Georgia
            1 Tank moved from Kursk to Saratov
            1 Tank moved from Kursk to Tula
            1 AAGun moved from Kursk to Tula
            1 AAGun moved from Kirov to Kuybyshev
            1 AAGun moved from Rostov to Stalingrad
            1 Mech.Rocket moved from Kirov to Gorky
            4 Tanks moved from Kirov to Gorky
            2 ArmoredCars moved from Kirov to Gorky
            1 Tank moved from Moscow to Gorky
            1 ArmoredCar moved from Kirov to Penza
            1 Tank moved from Moscow to Gorky
            1 Tank moved from Moscow to Gorky
            10 Tanks moved from Kursk to Moscow
            1 Tank moved from Moscow to Penza
            1 Tank moved from Moscow to Gorky
            3 Tanks moved from Moscow to Kuybyshev
            2 Tanks moved from Moscow to Kuybyshev
            1 Artillery and 1 Infantry moved from Gorky to Kuybyshev
            2 AAGuns moved from Olyokminsk to Khatanga
            1 Infantry moved from Yakutsk to Okhotsk
            1 Artillery and 2 Infantrys moved from Yakutsk to Zhigansk
    
        Turn Complete - Russians
            Russians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Romanians : 0.50
    Finns : -0.33
    Russians : -9.00
    

    Savegame

  • TripleA

    @Degrasse Italy is up.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Italians
            1 Infantry moved from N.Tunisia to S.Algeria
            2 Elites moved from S.Algeria to N.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            3 Infantrys moved from Tunis to N.Tunisia
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry and 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone
            1 T.Boat moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry moved from 47 Sea Zone to Tripoli
            1 Bomber moved from Rome to Tripoli
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 2 T.Boats moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
                  Italians take Tobruk from British
            1 Infantry moved from 48 Sea Zone to El Agheila
            1 Adv.Fighter and 1 JetFighter moved from 46 Sea Zone to El Agheila
    
        Purchase Units - Italians
            Italians buy 1 Destroyer and 22 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in El Agheila
                Italians attack with 1 Adv.Fighter, 1 Infantry and 1 JetFighter
                French defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Infantry and 1 JetFighter in El Agheila, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Infantry and 1 JetFighter in El Agheila, round 3 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in El Agheila
                Italians win, taking El Agheila from French with 1 Adv.Fighter, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Tripoli
                Italians attack with 1 Bomber and 1 Infantry
                British defend with 1 ArmoredCar
                    Italians roll dice for 1 Bomber and 1 Infantry in Tripoli, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 ArmoredCar in Tripoli, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Tripoli
                Italians win, taking Tripoli from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 JetFighter moved from El Agheila to 46 Sea Zone
            1 Bomber moved from Tripoli to Rome
            1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
            3 Transports moved from 46 Sea Zone to 44 Sea Zone
            4 Infantrys moved from Lombardy to 44 Sea Zone
            1 Elite moved from Lombardy to 44 Sea Zone
            1 Elite, 4 Infantrys and 3 Transports moved from 44 Sea Zone to 46 Sea Zone
            6 Infantrys moved from Rome to 46 Sea Zone
            1 Elite and 10 Infantrys moved from 46 Sea Zone to N.Tunisia
    
        Place Units - Italians
            1 Destroyer placed in 46 Sea Zone
            4 Infantrys placed in Provence
            5 Infantrys placed in Lombardy
            4 Infantrys placed in Tunis
            9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.17
    French : -0.67
    

    Savegame

  • '21 '19 '18 '17 '16

    40 minutes for me to see and post my turn, that is a respectable turn time. :)


  • '21 '19 '18 '17 '16

    That’s funny


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 18:58:04
    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 19:02:29
    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - French
            1 Adv.Fighter moved from E.Morocco to 42 Sea Zone
            1 Transport moved from 41 Sea Zone to 42 Sea Zone
            2 Elites moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 4 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 42 Sea Zone
                French attack with 1 Adv.Fighter and 1 Transport
                Italians defend with 1 Destroyer
                    French roll dice for 1 Adv.Fighter and 1 Transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 42 Sea Zone
                French win with 1 Adv.Fighter and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in S.Algeria
                French attack with 2 Elites
                Italians defend with 1 Infantry
                    French roll dice for 2 Elites in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Elites in S.Algeria, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 2 Elites remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from 42 Sea Zone to N.Algeria
            3 Tanks moved from E.Morocco to N.Algeria
            1 AAGun, 1 Artillery, 2 Elites and 1 Mot.Inf moved from Syria to Adana
            1 Mot.Inf moved from Adana to Erzurum
            1 Infantry moved from Adana to Erzurum
    
        Place Units - French
            2 ArmoredCars placed in Syria
            1 ArmoredCar, 1 Elite and 2 Infantrys placed in E.Morocco
            1 ArmoredCar and 1 Tank placed in N.French Indochina
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    French : 0.17
    

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    N.Algeria : 1 Adv.Fighter, 3 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
    N.French Indochina : 1 ArmoredCar, 1 Factory and 1 Tank
    Syria : 2 ArmoredCars, 4 Bunkers and 1 Factory
    E.Morocco : 1 ArmoredCar, 3 Bunkers, 1 Elite, 1 Factory and 2 Infantrys
    S.Algeria : 2 Elites
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Ankara : 1 flag
    Adana : 1 flag, 1 AAGun, 1 Artillery and 2 Elites
    Erzurum : 1 Infantry and 1 Mot.Inf
    Greenland : 1 flag
    42 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 138 / 224
    Russians : 59 / 59
    Italians : 49 / 50
    French : 29 / 29
    Yamamoto : 16 / 0
    Chinese : 0 / 0
    Hisaichi : 70 / 89
    British : 130 / 136
    Anzac : 42 / 42
    Dutch : 43 / 43
    Finns : 17 / 19
    Romanians : 20 / 21
    Thai : 0 / 0
    Americans : 172 / 172
    

    Savegame


  • Good afternoon all.
    I posted with Interval Dice Server, ss I am fed up with my wanky lap top and because Al’s iMac won’t let me roll Marti with the 1.9 version. I can bloody do so with the newer 2.1! No idea why.
    Driving me bonkers .

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Yamamoto
            3 Infantrys moved from Szechwan to Kweichow
            1 Infantry moved from Szechwan to Shensi
            1 Infantry moved from Szechwan to Lanchow
            1 Artillery and 1 Infantry moved from Peking to Liaoning
            1 Infantry moved from Peking to Liaoning
    
        Combat - Yamamoto
            Battle in Liaoning
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Liaoning, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 3 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Liaoning, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Liaoning
                Yamamoto win, taking Liaoning from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 3 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from British with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Infantry moved from Urumqi to E.Sinkiang
            1 Infantry moved from C.Sinkiang to Alma Ata
            1 Infantry moved from Urumqi to C.Sinkiang
    
        Turn Complete - Yamamoto
    

    Combat Hit Differential Summary :

    British : -0.67
    Yamamoto : 0.33
    Americans : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Hisaichi
            2 ArmoredCars moved from Heilungchiang to Korea
            1 Mech.Inf moved from Peking to Kiangsi
                  Hisaichi take Shanghai from Americans
            1 Mech.Inf moved from Alma Ata to Ufa
            4 ArmoredCars moved from Changchun to Kirin
            2 Infantrys moved from Heilungchiang to Kirin
            3 Infantrys moved from Hulunbuir to Heilungchiang
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Mech.Inf moved from Yeniseysk to Sibirsky
            1 L.Fighter moved from Yeniseysk to Sibirsky
            1 Mech.Inf moved from Bratsk to Sibirsky
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
                  Hisaichi take Yakutsk from Russians
            10 Artillerys, 2 Elites, 30 Infantrys and 2 Marines moved from N.Buryat Mongolia to Olyokminsk
                  Hisaichi take Olyokminsk from Russians
            1 Mech.Inf moved from Bratsk to Olyokminsk
            3 Tanks moved from Chita to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 26 Infantrys, 2 Mech.Infs and 1 S.Bomber; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Sibirsky
                Hisaichi attack with 1 L.Fighter and 2 Mech.Infs
                Russians defend with 1 Bunker and 1 Factory
                    Hisaichi roll dice for 1 L.Fighter and 2 Mech.Infs in Sibirsky, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Sibirsky, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Sibirsky
                Hisaichi captures 59PUs while taking Russians capital
                Hisaichi win, taking Sibirsky from Russians with 1 L.Fighter and 2 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Korea
                Hisaichi attack with 2 ArmoredCars
                Americans defend with 1 Marine
                    Hisaichi roll dice for 2 ArmoredCars in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Marine in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Korea, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Marine in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Korea
                Hisaichi win, taking Korea from Americans with 2 ArmoredCars remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Kirin
                Hisaichi attack with 4 ArmoredCars and 2 Infantrys
                Americans defend with 2 Artillerys and 2 Marines
                    Hisaichi roll dice for 4 ArmoredCars and 2 Infantrys in Kirin, round 2 : 2/6 hits, 1.67 expected hits
                    Americans roll dice for 2 Artillerys and 2 Marines in Kirin, round 2 : 2/4 hits, 1.33 expected hits
                    2 Artillerys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 4 ArmoredCars in Kirin, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 Marines in Kirin, round 3 : 0/2 hits, 0.67 expected hits
                    2 Marines owned by the Americans lost in Kirin
                Hisaichi win, taking Kirin from Americans with 4 ArmoredCars remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Americans: 2 Artillerys and 2 Marines
            Battle in Kiangsi
                Hisaichi attack with 1 Mech.Inf
                Americans defend with 1 Marine
                    Hisaichi roll dice for 1 Mech.Inf in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Marine in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Marine in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Kiangsi
                Americans win with 1 Marine remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Mech.Inf
    
        Non Combat Move - Hisaichi
            4 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Hunan
            7 Infantrys moved from Szechwan to Hupeh
            1 L.Fighter moved from Sibirsky to Chita
    
        Place Units - Hisaichi
            1 Bunker and 8 Infantrys placed in Changchun
            3 Infantrys placed in Peking
            2 Mech.Infs and 1 S.Bomber placed in Chita
            3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
            2 Infantrys placed in Hulunbuir
    
        Turn Complete - Hisaichi
            Hisaichi collect 89 PUs; end with 149 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.83
    Americans : -0.33
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - British
            1 Adv.Fighter and 2 Fighters moved from Manchester to Dover
            3 Infantrys moved from London to Dover
            1 Fighter moved from Wales to Dover
            1 Adv.Fighter moved from Wales to Dover
            1 Infantry moved from London to Dover
            1 Infantry moved from Hun to Tripoli
            1 Tank moved from Hun to Ghadames
                  British take Ghadames from Italians
            1 Tank moved from Ghadames to Tripoli
            1 Infantry moved from Izmir to 55 Sea Zone
            1 Cruiser and 1 Infantry moved from 55 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to 48 Sea Zone
            1 Submarine moved from 56 Sea Zone to 48 Sea Zone
            2 Battleships moved from 56 Sea Zone to 51 Sea Zone
            6 Infantrys moved from Cairo to 56 Sea Zone
            6 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            6 Infantrys moved from 51 Sea Zone to Tobruk
            2 ArmoredCars and 1 Infantry moved from Kufra to El Agheila
            1 Infantry moved from Kufra to El Agheila
            2 Infantrys moved from E.Iran to Uzbekistan
            1 Adv.Fighter and 1 Fighter moved from W.Iran to Uzbekistan
            1 Bomber moved from W.Iran to Alma Ata
            2 Infantrys moved from Baluchistan to Alma Ata
            1 Infantry moved from Yunnan to Szechwan
            1 Tank moved from N.French Indochina to Szechwan
            1 Adv.Fighter moved from Assam to Szechwan
    
        Purchase Units - British
            British buy 2 Artillerys, 3 Bunkers, 40 Infantrys, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Tobruk
                British attack with 7 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Battleships and 1 Cruiser in Tobruk, round 2 : 2/3 hits, 1.83 expected hits
                    1 Infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Dover
                British attack with 2 Adv.Fighters, 3 Fighters and 4 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 2 Adv.Fighters, 3 Fighters and 4 Infantrys in Dover, round 2 : 3/9 hits, 2.67 expected hits
                    Germans roll dice for 2 Infantrys in Dover, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Dover
                British win, taking Dover from Germans with 2 Adv.Fighters, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Alma Ata
                British attack with 1 Bomber and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Bomber and 2 Infantrys in Alma Ata, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Alma Ata
                British win, taking Alma Ata from Hisaichi with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Uzbekistan
                British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Romanians defend with 1 Tank
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Uzbekistan, round 2 : 1/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Tank in Uzbekistan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians and 1 Infantry owned by the British lost in Uzbekistan
                British win, taking Uzbekistan from Romanians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Tripoli
                British attack with 1 Infantry and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Tripoli
                British win, taking Tripoli from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Szechwan
                British attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                British win, taking Szechwan from Hisaichi with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 48 Sea Zone
                British attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Italians defend with 2 T.Boats
                    British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Adv.Fighters and 2 Fighters in 48 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 2 T.Boats in 48 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 T.Boats owned by the Italians lost in 48 Sea Zone
                British win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 2 T.Boats
            Battle in El Agheila
                British attack with 2 ArmoredCars and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 2 Infantrys in El Agheila, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in El Agheila
                British win, taking El Agheila from Germans with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            3 Carriers, 3 Destroyers and 2 S.Submarines moved from 56 Sea Zone to 51 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to 51 Sea Zone
            2 Artillerys and 4 Infantrys moved from Mersa Matruh to Kufra
            1 Mech.Inf, 1 Mot.Inf and 2 Tanks moved from New Valley to Hun
            1 Tank moved from Italian East Africa to New Valley
            2 Mot.Infs moved from Kenya to New Valley
            1 Tank moved from Italian East Africa to 58 Sea Zone
            1 Tank and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry and 1 Tank moved from 59 Sea Zone to Baluchistan
            3 Infantrys moved from W.Iran to E.Iran
            2 Artillerys and 4 Infantrys moved from Iraq to W.Iran
            1 Tank moved from Izmir to W.Iran
            2 Infantrys moved from Punjab to Baluchistan
            2 Infantrys moved from Rajputana to Baluchistan
            1 Infantry moved from Bombay to Rajputana
            1 Artillery moved from Punjab to W.Tibet
            5 Infantrys moved from Delhi to Punjab
            5 Infantrys moved from Hyderabad to Bihar
            5 Infantrys moved from Madras to Hyderabad
            14 Tanks moved from Burma to W.Tibet
            3 Mech.Infs moved from N.French Indochina to W.Tibet
            5 Infantrys moved from Assam to W.Tibet
            1 Infantry moved from N.Thailand to Yunnan
            2 Artillerys and 1 Infantry moved from N.French Indochina to Yunnan
            1 Adv.Fighter moved from Szechwan to Assam
            2 Infantrys moved from S.French Indochina to N.French Indochina
            1 Destroyer and 2 Transports moved from 105 Sea Zone to 65 Sea Zone
            5 Infantrys moved from Bangkok to S.Thailand
            2 Adv.Fighters and 3 Fighters moved from Dover to London
            1 Tank moved from London to Wales
            1 Infantry moved from London to Wales
            2 Artillerys moved from London to Manchester
            1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport moved from 17 Sea Zone to 8 Sea Zone
            1 Bomber moved from Alma Ata to W.Iran
            1 Adv.Fighter and 1 Fighter moved from Uzbekistan to W.Iran
    
        Place Units - British
            3 Infantrys placed in W.Iran
            1 Bunker placed in Manchester
            1 Bunker placed in London
            1 Bunker placed in Wales
            1 Transport placed in 80 Sea Zone
            2 Artillerys and 1 Infantry placed in E.Iran
            2 Infantrys placed in Bombay
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            4 Infantrys placed in Bangkok
            1 Infantry and 2 Tanks placed in Italian East Africa
            6 Infantrys placed in Cairo
            3 Infantrys and 1 Tank placed in Manchester
            3 Infantrys and 1 Tank placed in Wales
            7 Infantrys and 1 Tank placed in London
    
        Turn Complete - British
            British collect 140 PUs; end with 140 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Romanians : 0.50
    British : 1.50
    Hisaichi : -0.67
    Italians : -0.67
    

    Territory Summary for British :

    El Agheila : 1 flag, 2 ArmoredCars and 2 Infantrys
    London : 1 AAGun, 2 Adv.Fighters, 2 Bunkers, 1 Factory, 3 Fighters, 7 Infantrys and 1 Tank
    British Guiana : 1 Infantry
    Alma Ata : 2 Infantrys
    Uzbekistan : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory, 1 Infantry and 2 Tanks
    Tobruk : 1 flag, 7 Infantrys
    Kufra : 1 flag, 2 Artillerys and 4 Infantrys
    Ghadames : 1 flag
    Tripoli : 1 flag, 1 Infantry and 1 Tank
    Hun : 1 flag, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks
    N.French Indochina : 2 Infantrys
    Szechwan : 1 flag, 1 Infantry and 1 Tank
    Yunnan : 1 flag, 2 Artillerys and 2 Infantrys
    New Valley : 2 Mot.Infs and 1 Tank
    Rhodes : 1 flag
    Assam : 1 AAGun, 1 Adv.Fighter and 1 Mot.Inf
    Vancouver : 1 AAGun and 1 Factory
    Rajputana : 1 Infantry
    Baluchistan : 1 Artillery, 1 Bunker, 10 Infantrys and 3 Tanks
    Bombay : 1 AAGun, 1 Factory and 2 Infantrys
    Dover : 4 Infantrys
    Hyderabad : 5 Infantrys
    Wales : 1 AAGun, 2 Bunkers, 1 Factory, 9 Infantrys and 3 Tanks
    Punjab : 5 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory, 10 Infantrys and 2 Tanks
    Madras : 1 AAGun, 3 Bunkers, 1 Factory and 5 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys
    Bihar : 5 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 3 Bunkers, 1 Factory and 6 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    N.Thailand : 1 flag
    S.Thailand : 1 flag, 5 Infantrys
    Malaya : 1 AAGun
    Bangkok : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Alaska : 1 Infantry and 1 Tank
    Attu : 4 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag
    E.Tibet : 1 flag
    Azerbaijan : 1 flag, 2 Infantrys
    W.Tibet : 1 flag, 2 Artillerys, 1 Bunker, 11 Infantrys, 3 Mech.Infs and 15 Tanks
    E.Iran : 1 flag, 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory, 10 Infantrys, 1 Mot.Inf and 2 Tanks
    Iceland : 1 flag
    W.Iran : 1 flag, 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Bunker, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
    Erzurum : 1 flag, 1 Infantry
    Izmir : 1 flag
    Munster : 1 flag
    80 Sea Zone : 1 Transport
    51 Sea Zone : 2 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 S.Submarines and 3 Transports
    48 Sea Zone : 1 Submarine
    65 Sea Zone : 1 Destroyer and 2 Transports
    59 Sea Zone : 1 Transport
    8 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 133 / 224
    Russians : 53 / 0
    Italians : 45 / 50
    French : 29 / 29
    Yamamoto : 17 / 0
    Chinese : 0 / 0
    Hisaichi : 86 / 149
    British : 140 / 140
    Anzac : 42 / 42
    Dutch : 43 / 43
    Finns : 17 / 19
    Romanians : 19 / 21
    Thai : 0 / 0
    Americans : 161 / 172
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from 84 Sea Zone to Shanghai
                  Anzac take Shanghai from Hisaichi
            1 Tank moved from Kwangsi to Kwangtung
                  Anzac take Kwangtung from Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Hunan
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Hunan
            1 Tank moved from S.French Indochina to Hunan
            1 Infantry and 1 Tank moved from Palawan to 106 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from 84 Sea Zone to Shanghai
            1 Tank moved from Kwangtung to Kwangsi
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry and 1 T.Boat moved from 111 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to S.French Indochina
            1 Infantry moved from S.French Indochina to N.French Indochina
    
        Purchase Units - Anzac
            Anzac buy 1 Bomber, 3 Tanks and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Hunan
                Anzac attack with 2 Adv.Fighters, 2 Fighters and 1 Tank
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 1 Tank in Hunan, round 2 : 3/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                Anzac win, taking Hunan from Yamamoto with 2 Adv.Fighters, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            2 Tanks moved from Kwangsi to Shanghai
            3 Transports moved from 92 Sea Zone to 107 Sea Zone
            3 Tanks moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 67 Sea Zone to 93 Sea Zone
            3 Infantrys and 3 Tanks moved from 93 Sea Zone to Formosa
            2 Adv.Fighters and 2 Fighters moved from Hunan to Kwangsi
            1 Fighter moved from Banjarmasin to Kwangsi
            1 Adv.Fighter and 1 Fighter moved from British Borneo to Kwangsi
            1 Fighter moved from Townsville to British Borneo
    
        Place Units - Anzac
            3 Tanks placed in Kwangsi
            2 Transports placed in 67 Sea Zone
            1 Bomber placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Anzac : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Townsville: 1 Bunker
            EDIT: Turning off Edit Mode
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Fukien
                  Dutch take Fukien from Yamamoto
            1 Marine and 1 Tank moved from Hainan to 92 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Marine and 1 Tank moved from 84 Sea Zone to Shanghai
            1 Artillery, 1 Marine and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Marine moved from 102 Sea Zone to Kusaie
            2 Adv.Fighters moved from Kwangsi to Kweichow
            1 Tank moved from Kwangsi to Kweichow
            1 Bomber moved from British Borneo to Kweichow
            1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
            1 Destroyer moved from 108 Sea Zone to 93 Sea Zone
            2 Marines and 1 Tank moved from Tanimbar to 113 Sea Zone
            2 Marines, 1 Tank and 2 Transports moved from 113 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kwangsi
            1 Adv.Fighter moved from Banjarmasin to Kwangsi
            1 Destroyer moved from 30 Sea Zone to 41 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Factory, 4 Infantrys, 1 Marine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Kweichow
                Dutch attack with 2 Adv.Fighters, 1 Bomber and 1 Tank
                Yamamoto defend with 3 Infantrys
                    Dutch roll dice for 2 Adv.Fighters, 1 Bomber and 1 Tank in Kweichow, round 2 : 1/4 hits, 2.17 expected hits
                    Yamamoto roll dice for 3 Infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Kweichow
                    Dutch roll dice for 2 Adv.Fighters and 1 Bomber in Kweichow, round 3 : 3/3 hits, 1.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Kweichow
                Dutch win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Tank
                Casualties for Yamamoto: 3 Infantrys
            Battle in Kusaie
                Dutch attack with 2 Artillerys, 1 Infantry and 1 Marine
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Kusaie, round 2 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Kusaie
                Dutch win, taking Kusaie from Yamamoto with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Dutch
            2 Adv.Fighters and 1 Bomber moved from Kweichow to Kwangsi
            2 Marines and 1 Tank moved from 111 Sea Zone to British Borneo
            1 Artillery moved from Bolivia to N.Chile
            1 Adv.Fighter and 1 Fighter moved from Tonga to Hollandia
            1 Adv.Fighter moved from West Papua to Formosa
            1 Fighter moved from Santiago to Tonga
    
        Place Units - Dutch
            1 Transport placed in 119 Sea Zone
            1 Infantry and 1 Marine placed in Santiago
            1 Factory placed in Hainan
            2 Infantrys and 2 Tanks placed in Banjarmasin
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 45 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Townsville: 1 Bunker
            EDIT: Removing units owned by Anzac from Townsville: 1 Adv.Fighter
            EDIT: Adding units owned by Anzac to British Borneo: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto : 0.00
    Dutch : 0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Finns
            4 Infantrys moved from Vyborg to S.Karelia
            1 Bomber and 1 Fighter moved from Vyborg to Vologda
            1 Fighter moved from Helsinki to S.Karelia
            1 Tank moved from Estonia to Novgorod
            1 Fighter moved from Brest to Novgorod
            2 Infantrys moved from Vyborg to S.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Cruiser and 3 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Novgorod
                Finns attack with 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Tank in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Finns lost in Novgorod
                 retreated to Novgorod
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Finns: 1 Tank
            Battle in S.Karelia
                Finns attack with 1 Fighter and 6 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 1 Fighter and 6 Infantrys in S.Karelia, round 2 : 1/7 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                    Finns roll dice for 1 Fighter and 6 Infantrys in S.Karelia, round 3 : 2/7 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Vologda
                Finns attack with 1 Bomber and 1 Fighter
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Bomber and 1 Fighter in Vologda, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Fighter owned by the Finns lost in Vologda
                Finns win with 1 Bomber remaining. Battle score for attacker is -6
                Casualties for Finns: 1 Fighter
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Bomber moved from Vologda to Vyborg
            1 Fighter moved from Novgorod to S.Karelia
            1 Fighter moved from S.Karelia to Vyborg
            1 Fighter moved from S.Karelia to Vyborg
            1 Infantry moved from Tampere to Kotka
            1 Elite and 4 Infantrys moved from Helsinki to 24 Sea Zone
            1 Elite and 4 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Vyborg to S.Karelia
    
        Place Units - Finns
            1 Cruiser placed in 24 Sea Zone
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.50
    Russians : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Romanians
            1 Tank moved from Donetsk to Kursk
            1 Fighter moved from Vinnytsia to Kursk
            2 Infantrys moved from Odessa to Donetsk
            1 Tank moved from Novosibirsk to Sverdlovsk
            2 Adv.Fighters moved from E.Romania to Kursk
            1 Infantry moved from E.Romania to Bulgaria
            2 ArmoredCars moved from Bucharest to Bulgaria
            2 ArmoredCars moved from E.Romania to Bulgaria
            1 Adv.Fighter moved from Chimkent to 126 Sea Zone
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Cruiser and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in 126 Sea Zone
                Romanians attack with 1 Adv.Fighter
                Russians defend with 1 Transport
                    Romanians roll dice for 1 Adv.Fighter in 126 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter owned by the Romanians lost in 126 Sea Zone
                Russians win with 1 Transport remaining. Battle score for attacker is -10
                Casualties for Romanians: 1 Adv.Fighter
            Battle in Kursk
                Romanians attack with 2 Adv.Fighters, 1 Fighter and 1 Tank
                Russians defend with 1 Factory and 1 Infantry
                    Romanians roll dice for 2 Adv.Fighters, 1 Fighter and 1 Tank in Kursk, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                Romanians win, taking Kursk from Russians with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            2 Adv.Fighters moved from Kursk to Kiev
            1 Fighter moved from Kursk to Vinnytsia
    
        Place Units - Romanians
            1 Cruiser placed in 53 Sea Zone
            1 ArmoredCar and 1 Infantry placed in E.Romania
            1 ArmoredCar placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Russians : 0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    Awful axis dice LOL.

    @Entek you are up!

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