• Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            1 Mot.Inf moved from Krakow to Rostov
                  Germans take Rostov from Russians
            1 Mot.Inf moved from Krakow to Crimea
                  Germans take Crimea from Russians
            2 Infantrys moved from Rhine to Belgium
            1 Infantry moved from Rhine to Netherlands
            1 ArmoredCar moved from Normandy to Belgium
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Krakow to Danzig
                  Germans take Danzig from Russians
            1 Bomber moved from Krakow to Netherlands
            1 ArmoredCar moved from Hamburg to Netherlands
            1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Vyborg
            1 Cruiser, 1 Elite, 1 Infantry and 1 S.Submarine moved from 23 Sea Zone to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to East Prussia
            3 Fighters moved from Krakow to Warsaw
            3 Infantrys moved from Krakow to Warsaw
            1 Infantry moved from E.Romania to Odessa
            2 Transports moved from 49 Sea Zone to 46 Sea Zone
            1 Adv.Fighter moved from Krakow to East Prussia
            4 Adv.Fighters moved from Krakow to Warsaw
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys, 3 Mech.Infs, 2 Mot.Infs, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Netherlands, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Warsaw
                Germans attack with 4 Adv.Fighters, 3 Fighters and 3 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 1 Factory
                    Germans roll dice for 4 Adv.Fighters, 3 Fighters and 3 Infantrys in Warsaw, round 2 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Warsaw, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Warsaw
                Germans win, taking Warsaw from Russians with 4 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Artillery and 1 Elite
            Battle in Belgium
                Germans attack with 1 ArmoredCar and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
                Russians defend with 1 AAGun, 1 Artillery and 1 Infantry
                    AA fire in East Prussia : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in East Prussia, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from East Prussia to Krakow
            4 Adv.Fighters and 3 Fighters moved from Warsaw to Krakow
            3 ArmoredCars and 1 Tank moved from Hungary to Krakow
            5 ArmoredCars moved from Bohemia to Krakow
            3 Mech.Infs moved from Hamburg to Krakow
            3 Mech.Infs moved from Bavaria to Krakow
            1 Bomber moved from Netherlands to Hamburg
    
        Place Units - Germans
            1 Bunker, 2 Infantrys and 2 Mot.Infs placed in Greece
            2 Artillerys and 1 Tank placed in Krakow
            3 Mech.Infs placed in Bavaria
            1 ArmoredCar and 3 Tanks placed in Hungary
            5 ArmoredCars placed in Bohemia
            1 Bunker and 1 Elite placed in Hamburg
            1 T.Boat placed in 20 Sea Zone
            5 Infantrys placed in Hamburg
            2 Infantrys placed in Rhine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Krakow: 1 Mot.Inf
            EDIT: Adding units owned by Germans to Greece: 1 Mot.Inf
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.67
    Russians : -0.67
    AA fire in East Prussia : : -0.17
    

    Savegame

  • TripleA

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Crimea
            1 Bomber moved from Brest to 53 Sea Zone
            1 Bomber moved from 53 Sea Zone to Crimea
            1 Infantry moved from Kursk to Rostov
            1 Infantry moved from Kursk to Donetsk
            2 Infantrys moved from Kiev to Donetsk
            1 Fighter moved from Brest to Danzig
            2 Infantrys moved from Brest to Danzig
            1 Artillery and 2 Infantrys moved from Brest to Vinnytsia
            1 Fighter moved from Brest to Warsaw
            1 Artillery and 4 Infantrys moved from Brest to Warsaw
            1 Artillery and 4 Infantrys moved from Brest to East Prussia
            1 Artillery moved from Kursk to Donetsk
            1 ArmoredCar and 1 Tank moved from Stalingrad to Rostov
            1 Infantry moved from Kiev to Donetsk
            2 Tanks moved from Kursk to Donetsk
            1 Infantry moved from Ayan to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 17 Infantrys, 1 Mech.Rocket and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Crimea
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 1 Bomber and 2 Infantrys in Crimea, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mot.Inf in Crimea, round 2 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Crimea
                Russians win, taking Crimea from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Mot.Inf
            Battle in Danzig
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Factory and 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Danzig, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Danzig
                    Russians roll dice for 1 Fighter and 1 Infantry in Danzig, round 3 : 2/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Danzig, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Danzig
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Warsaw
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Germans defend with 1 Factory and 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Warsaw, round 2 : 1/6 hits, 1.50 expected hits
                    Germans roll dice for 3 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Warsaw
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Warsaw, round 3 : 3/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Warsaw
                Russians win, taking Warsaw from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 3 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Romanians defend with 1 AAGun, 2 Infantrys, 1 Mech.Inf and 1 Tank
                    Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Donetsk, round 2 : 4/7 hits, 2.17 expected hits
                    Romanians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians, 1 Tank owned by the Romanians, 1 Mech.Inf owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 Infantrys, 1 Mech.Inf and 1 Tank
            Battle in Vinnytsia
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Vinnytsia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in East Prussia
                Russians attack with 1 Artillery and 4 Infantrys
                Germans defend with 1 AAGun, 1 Elite and 1 Infantry
                    Russians roll dice for 1 Artillery and 4 Infantrys in East Prussia, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                    Russians roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Elite in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite and 1 Infantry
            Battle in Rostov
                Russians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mot.Inf in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mot.Inf in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Rostov
                Russians win, taking Rostov from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Mot.Inf
    
        Non Combat Move - Russians
            1 Fighter moved from Warsaw to Leningrad
            1 Fighter moved from Danzig to Leningrad
            1 Bomber moved from Crimea to Kiev
            2 Infantrys moved from Brest to Lithuania
            1 Infantry moved from Brest to Minsk
            1 AAGun moved from Brest to Lithuania
            19 ArmoredCars, 1 Elite, 15 Infantrys and 58 Tanks moved from Brest to Kiev
            4 Infantrys moved from Arkhangelsk to S.Karelia
            3 Tanks moved from Moscow to S.Karelia
            3 Tanks moved from S.Karelia to Leningrad
            1 Infantry moved from Leningrad to S.Karelia
            1 ArmoredCar and 4 Tanks moved from Leningrad to Minsk
            1 Mech.Rocket moved from Minsk to Kursk
            1 Mech.Rocket moved from Moscow to Kursk
            2 Mech.Rockets moved from Brest to Kursk
            1 Infantry moved from Kiev to Minsk
            5 ArmoredCars and 1 Tank moved from Kursk to Kiev
            1 Tank moved from Georgia to Kursk
            1 ArmoredCar and 2 Tanks moved from Stalingrad to Kursk
            2 ArmoredCars moved from Moscow to Kursk
            1 ArmoredCar moved from Alma Ata to Kuybyshev
            1 Artillery and 3 Infantrys moved from Ayan to Chita
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Bunker and 4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            2 Infantrys and 1 Tank placed in Georgia
            3 Infantrys placed in Chita
            2 ArmoredCars and 3 Tanks placed in Stalingrad
            2 ArmoredCars, 1 Mech.Rocket and 5 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Romanians : 1.00
    Russians : 3.00
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            1 Artillery moved from N.Tunisia to N.Algeria
            1 Artillery moved from N.Tunisia to S.Algeria
            2 Infantrys moved from N.Tunisia to N.Algeria
            1 Infantry moved from N.Tunisia to S.Algeria
            1 Tank moved from S.Tunisia to Hun
            1 Infantry moved from Tobruk to El Agheila
            1 Infantry moved from S.Tunisia to S.Algeria
            1 Infantry moved from N.Tunisia to S.Algeria
            1 Infantry moved from N.Tunisia to S.Algeria
            4 Infantrys moved from Tuscany to 46 Sea Zone
            3 T.Boats moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            5 Infantrys moved from Lombardy to Tuscany
            5 Transports moved from 46 Sea Zone to 44 Sea Zone
            10 Infantrys moved from Provence to 44 Sea Zone
            10 Infantrys and 5 Transports moved from 44 Sea Zone to 45 Sea Zone
            10 Infantrys moved from 45 Sea Zone to N.Tunisia
            2 Submarines moved from 42 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from Rome to 46 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 Battleship moved from 46 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
            8 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Artillery moved from Tobruk to El Agheila
            1 Artillery moved from Tobruk to El Agheila
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 18 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Algeria
                Italians attack with 1 Artillery and 2 Infantrys
                French defend with 1 Elite
                    Italians roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Elite in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Elite in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 Elite
            Battle in S.Algeria
                Italians attack with 1 Artillery and 4 Infantrys
                French defend with 1 AAGun; Americans defend with 1 Infantry and 1 Marine
                    Italians roll dice for 1 Artillery and 4 Infantrys in S.Algeria, round 2 : 1/5 hits, 1.17 expected hits
                    French roll dice for 1 Infantry and 1 Marine in S.Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Italians lost in S.Algeria
                    Italians roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 3 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Marine in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 4 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Marine in S.Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 3 Infantrys
                Casualties for Americans: 1 Infantry and 1 Marine
    
        Non Combat Move - Italians
            3 Infantrys moved from N.Tunisia to S.Algeria
            4 Infantrys moved from N.Tunisia to N.Algeria
            2 Infantrys moved from N.Tunisia to N.Algeria
            4 Infantrys moved from Tunis to N.Tunisia
            1 Bomber moved from Tunis to N.Tunisia
    
        Place Units - Italians
            1 T.Boat placed in 46 Sea Zone
            2 ArmoredCars placed in Tunis
            2 Infantrys placed in Tunis
            4 Infantrys placed in Provence
            5 Infantrys placed in Lombardy
            2 Artillerys and 7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    French : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            1 Transport moved from 17 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Infantrys and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
            2 Infantrys moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Germans
            2 Artillerys and 2 Elites moved from E.Morocco to S.Algeria
            1 Elite moved from E.Morocco to S.Algeria
            1 Tank moved from E.Morocco to S.Algeria
            1 Tank moved from E.Morocco to S.Algeria
            9 Infantrys moved from Syria to Adana
            1 Tank moved from E.Morocco to S.Algeria
            1 Elite moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in Adana
                French attack with 9 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 9 Infantrys in Adana, round 2 : 1/9 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 8 Infantrys in Adana, round 3 : 2/8 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 7 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Algeria
                French attack with 2 Artillerys, 4 Elites and 3 Tanks
                Italians defend with 1 AAGun, 1 Artillery and 4 Infantrys
                    French roll dice for 2 Artillerys, 4 Elites and 3 Tanks in S.Algeria, round 2 : 5/9 hits, 3.83 expected hits
                    Italians roll dice for 1 Artillery and 4 Infantrys in S.Algeria, round 2 : 2/5 hits, 1.67 expected hits
                    2 Elites owned by the French, 4 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 2 Artillerys, 2 Elites and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 2 Elites
                Casualties for Italians: 1 Artillery and 4 Infantrys
    
        Non Combat Move - French
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
    
        Place Units - French
            2 Tanks placed in Syria
            2 Artillerys and 2 Elites placed in E.Morocco
    
        Turn Complete - French
            French collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : 0.33
    French : 1.33
    

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    Aquitaine : 2 Infantrys
    Syria : 1 AAGun, 3 Bunkers, 1 Factory and 2 Tanks
    E.Morocco : 2 Artillerys, 2 Bunkers, 2 Elites and 1 Factory
    S.Algeria : 1 AAGun, 2 Artillerys, 2 Elites and 3 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Lower Egypt : 2 Infantrys
    Adana : 1 flag, 7 Infantrys
    Greenland : 1 flag
    19 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 105 / 117
    Russians : 117 / 117
    Italians : 54 / 55
    French : 24 / 26
    Yamamoto : 80 / 83
    Chinese : 14 / 16
    Hisaichi : 72 / 75
    British : 100 / 106
    Anzac : 33 / 33
    Dutch : 22 / 22
    Finns : 16 / 16
    Romanians : 13 / 19
    Thai : 11 / 12
    Americans : 119 / 119
    

    Savegame

  • '20 '18 '17 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:53:17 PM
    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
            3 Infantrys moved from Szechwan to Lanchow
            9 Infantrys moved from Shensi to Lanchow
            3 Artillerys and 2 Marines moved from Sumatra to 110 Sea Zone
            3 Artillerys, 2 Marines and 4 Transports moved from 110 Sea Zone to 67 Sea Zone
            3 Artillerys and 2 Marines moved from 67 Sea Zone to Broome
            2 B.Transports, 1 Battleship and 4 Transports moved from 111 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 75 Sea Zone to 76 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 1 Carrier, 2 Destroyers, 2 Fighters, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            1 Bunker and 3 Tanks placed in Broome
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            1 Carrier, 2 Destroyers and 2 Fighters placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 2 Tanks moved from E.Qinghai to Hsining
            1 Infantry moved from W.Qinghai to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 AAGun moved from E.Qinghai to Hsining
            1 Infantry moved from E.Sinkiang to W.Qinghai
            1 Tank moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Bunker and 4 Infantrys placed in Hsining
            1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    E.Qinghai : 1 Infantry
    E.Sinkiang : 1 Tank
    Urumqi : 1 Factory and 1 Infantry
    W.Qinghai : 1 Infantry
    Hsining : 1 AAGun, 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 2 Fighters, 12 Infantrys and 2 Tanks
    Gobi Altai : 1 flag, 1 Infantry
    

    Production/PUs Summary :

    Germans : 105 / 117
    Russians : 117 / 117
    Italians : 54 / 55
    French : 24 / 26
    Yamamoto : 80 / 80
    Chinese : 14 / 14
    Hisaichi : 72 / 75
    British : 100 / 106
    Anzac : 33 / 33
    Dutch : 22 / 22
    Finns : 16 / 16
    Romanians : 13 / 19
    Thai : 11 / 12
    Americans : 119 / 119
    

    Savegame


  • @Whackamatt Hisachi?

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks moved from Ningsia to E.Qinghai
            1 Artillery and 2 Infantrys moved from Lanchow to E.Qinghai
            2 Mech.Infs moved from Peking to Ningsia
            2 ArmoredCars moved from Szechwan to E.Qinghai
            3 Tanks moved from Hupeh to Ningsia
            2 Mech.Infs moved from N.French Indochina to Lanchow
            3 Fighters moved from Assam to Lanchow
            1 S.Bomber moved from Assam to E.Qinghai
            1 Bomber moved from Assam to E.Qinghai
            1 Artillery and 1 Elite moved from Heilungchiang to Khabarovsk
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Kirin to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Iwo Jima
                  Yamamoto take Iwo Jima from Americans
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 3 Bunkers, 2 Fighters, 12 Infantrys and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in E.Qinghai
                Hisaichi attack with 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks in E.Qinghai, round 2 : 8/27 hits, 10.17 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in E.Qinghai
                Hisaichi win, taking E.Qinghai from Chinese with 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Khabarovsk, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Infantry moved from Changchun to Kirin
            5 Infantrys moved from Kirin to Liaoning
            2 Infantrys moved from Changchun to Kirin
            1 Bomber and 1 S.Bomber moved from E.Qinghai to Lanchow
            1 AAGun moved from Lanchow to Shensi
    
        Place Units - Hisaichi
            1 Bunker, 1 Infantry and 1 Tank placed in N.French Indochina
            1 Bunker placed in Assam
            1 Adv.Fighter, 1 Bunker, 2 Fighters and 5 Infantrys placed in Changchun
            3 Infantrys placed in Peking
            3 Infantrys placed in Hupeh
    
        Turn Complete - Hisaichi
            Hisaichi collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Chinese : -0.33
    Russians : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 3:56:27 PM
    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  British take Cyprus from Germans
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry moved from 12 Sea Zone to Oslo
                  British take Oslo from Germans
            2 Cruisers moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 Cruisers and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Netherlands
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
            1 Adv.Fighter and 2 Fighters moved from 20 Sea Zone to Belgium
            1 Adv.Fighter and 1 Bomber moved from Manchester to Netherlands
            1 Fighter moved from 20 Sea Zone to Belgium
            1 Infantry moved from Mersa Matruh to Tobruk
            2 Infantrys moved from Kufra to Tobruk
            1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Tobruk
            1 ArmoredCar, 1 Artillery, 5 Infantrys, 1 Mot.Inf and 4 Tanks moved from Kufra to Hun
            1 Infantry moved from Calcutta to Assam
            2 Mech.Infs moved from Madras to Assam
            3 Artillerys, 1 Infantry and 4 Tanks moved from Bihar to Assam
            15 Infantrys moved from Bihar to Assam
            2 Tanks moved from Delhi to Assam
            1 Tank moved from Punjab to Assam
            1 Infantry moved from W.Tibet to Assam
            1 Artillery and 5 Infantrys moved from E.Tibet to Assam
            4 Tanks moved from E.Tibet to Assam
            10 Infantrys moved from E.Tibet to Assam
            1 Artillery, 2 Infantrys and 1 Tank moved from E.Tibet to Assam
    
        Purchase Units - British
            British buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 17 Infantrys, 1 Mech.Inf, 1 T.Boat, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 20 Sea Zone
                British attack with 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport
                Germans defend with 1 T.Boat
                    British roll dice for 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport in 20 Sea Zone, round 2 : 0/6 hits, 2.33 expected hits
                    Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport in 20 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 T.Boat in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                British win with 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Belgium
                British attack with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 Tank
                Germans defend with 1 ArmoredCar and 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 Tank in Belgium, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans, 1 Tank owned by the British and 1 Infantry owned by the British lost in Belgium
                Germans win with 2 Infantrys remaining. Battle score for attacker is -3
                Casualties for British: 1 Infantry and 1 Tank
                Casualties for Germans: 1 ArmoredCar
                3 Fighters owned by the British and 1 Adv.Fighter owned by the British retreated
            Battle in Netherlands
                British attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
                Germans defend with 1 ArmoredCar and 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                    British roll dice for 1 Adv.Fighter, 1 Bomber and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                British win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
            Battle in Tobruk
                British attack with 1 Adv.Fighter, 3 Fighters and 3 Infantrys
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Tobruk, round 2 : 1/7 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Tobruk
                    British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Tobruk, round 3 : 0/7 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Tobruk, round 4 : 2/7 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 Adv.Fighter, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Hun
                British attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys, 1 Mot.Inf and 4 Tanks
                Italians defend with 1 Tank
                    British roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys, 1 Mot.Inf and 4 Tanks in Hun, round 2 : 2/12 hits, 3.83 expected hits
                    Italians roll dice for 1 Tank in Hun, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Hun
                British win, taking Hun from Italians with 1 ArmoredCar, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Assam
                British attack with 5 Artillerys, 35 Infantrys, 2 Mech.Infs and 12 Tanks
                Hisaichi defend with 5 Bunkers; Yamamoto defend with 1 AAGun; Thai defend with 2 Artillerys, 3 Elites, 1 Fighter and 23 Infantrys
                    British roll dice for 5 Artillerys, 35 Infantrys, 2 Mech.Infs and 12 Tanks in Assam, round 2 : 10/54 hits, 15.33 expected hits
                Units damaged: 5 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 2 Artillerys, 5 Bunkers, 3 Elites, 1 Fighter and 23 Infantrys in Assam, round 2 : 10/34 hits, 12.33 expected hits
                    5 Infantrys owned by the Thai and 10 Infantrys owned by the British lost in Assam
                    British roll dice for 5 Artillerys, 25 Infantrys, 2 Mech.Infs and 12 Tanks in Assam, round 3 : 14/44 hits, 13.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 5 Bunkers, 3 Elites, 1 Fighter and 18 Infantrys in Assam, round 3 : 12/29 hits, 10.67 expected hits
                    14 Infantrys owned by the Thai and 12 Infantrys owned by the British lost in Assam
                    British roll dice for 5 Artillerys, 13 Infantrys, 2 Mech.Infs and 12 Tanks in Assam, round 4 : 12/32 hits, 11.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 5 Bunkers, 3 Elites, 1 Fighter and 4 Infantrys in Assam, round 4 : 10/15 hits, 6.00 expected hits
                    4 Infantrys owned by the Thai, 3 Elites owned by the Thai, 3 Bunkers owned by the Hisaichi, 10 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in Assam
                    British roll dice for 5 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks in Assam, round 5 : 15/22 hits, 9.33 expected hits
                    Hisaichi roll dice for 2 Bunkers and 1 Fighter in Assam, round 5 : 0/3 hits, 1.50 expected hits
                    2 Bunkers owned by the Hisaichi and 1 Fighter owned by the Thai lost in Assam
                British win, taking Assam from Hisaichi with 5 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 37
                Casualties for British: 32 Infantrys
                Casualties for Thai: 2 Artillerys, 3 Elites, 1 Fighter and 23 Infantrys
                Casualties for Hisaichi: 5 Bunkers
    
        Non Combat Move - British
            1 Artillery and 5 Infantrys moved from Hyderabad to Calcutta
            1 Elite and 2 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from E.Iran to Baluchistan
            3 Infantrys moved from Madras to Hyderabad
            1 Adv.Fighter and 3 Fighters moved from Tobruk to 56 Sea Zone
            1 Infantry moved from New Valley to Kufra
            2 Artillerys, 10 Infantrys and 1 Tank moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Cairo to Lower Egypt
            2 ArmoredCars and 1 Tank moved from Italian East Africa to New Valley
            1 Adv.Fighter and 1 Bomber moved from Netherlands to Manchester
            1 Adv.Fighter and 3 Fighters moved from Belgium to 20 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry moved from Yukon to Alaska
    
        Place Units - British
            1 Destroyer and 1 Transport placed in 20 Sea Zone
            1 Destroyer and 1 T.Boat placed in 56 Sea Zone
            1 Artillery and 3 Infantrys placed in Cairo
            2 Infantrys placed in W.Iran
            British undo move 4.
            1 Infantry placed in W.Iran
            1 Destroyer and 1 Transport placed in 58 Sea Zone
            2 ArmoredCars and 1 Tank placed in Italian East Africa
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            4 Infantrys and 1 Mech.Inf placed in Madras
            2 Infantrys placed in Bombay
            2 Infantrys placed in Wales
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : -8.50
    Italians : -0.83
    Hisaichi : 1.50
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Bunkers, 1 Factory and 1 Tank
    Tobruk : 1 flag, 3 Infantrys
    Kufra : 1 flag, 1 Infantry
    Hun : 1 flag, 1 ArmoredCar, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 4 Tanks
    New Valley : 2 ArmoredCars and 1 Tank
    Assam : 1 AAGun, 5 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Rajputana : 2 Infantrys
    Baluchistan : 1 Infantry
    Cyprus : 1 Infantry
    Bombay : 1 AAGun, 1 Factory and 2 Infantrys
    Dover : 1 Infantry
    Hyderabad : 3 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Mersa Matruh : 2 Artillerys, 10 Infantrys and 1 Tank
    Calcutta : 1 Artillery and 5 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory and 7 Infantrys
    Madras : 1 AAGun, 3 Bunkers, 1 Factory, 4 Infantrys and 1 Mech.Inf
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
    Bihar : 1 Elite and 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory and 3 Infantrys
    Lower Egypt : 1 Elite and 2 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    Alaska : 1 Infantry and 1 Tank
    Attu : 4 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 Infantry
    Oslo : 1 flag, 1 Infantry
    E.Tibet : 1 flag, 1 Infantry
    W.Tibet : 1 flag
    E.Iran : 1 flag
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
    Munster : 1 flag
    12 Sea Zone : 1 T.Boat
    20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 3 Fighters and 2 Transports
    56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters, 1 Submarine, 1 T.Boat and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    55 Sea Zone : 1 T.Boat
    58 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 102 / 117
    Russians : 115 / 117
    Italians : 50 / 55
    French : 24 / 26
    Yamamoto : 82 / 80
    Chinese : 13 / 14
    Hisaichi : 73 / 77
    British : 109 / 109
    Anzac : 33 / 33
    Dutch : 22 / 22
    Finns : 16 / 16
    Romanians : 13 / 19
    Thai : 11 / 12
    Americans : 117 / 119
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter and 2 Marines; Remaining resources: 4 PUs; 
    
        Non Combat Move - Dutch
            1 Marine moved from Santiago to 125 Sea Zone
            2 Adv.Fighters moved from Santiago to Tonga
            1 Fighter moved from Santiago to Tonga
            1 Tank moved from S.Chile to 125 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 125 Sea Zone to 124 Sea Zone
            1 Tank moved from S.Chile to 125 Sea Zone
            1 Tank and 1 Transport moved from 125 Sea Zone to 124 Sea Zone
    
        Place Units - Dutch
            1 Adv.Fighter and 2 Marines placed in Santiago
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            4 Infantrys moved from Helsinki to 24 Sea Zone
            1 Elite moved from Vyborg to 24 Sea Zone
            1 Elite moved from 24 Sea Zone to Latvia
            1 Fighter moved from Vyborg to 24 Sea Zone
            1 Fighter moved from 24 Sea Zone to Latvia
            4 Infantrys moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Latvia
                Finns attack with 1 Elite and 1 Fighter
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite and 1 Fighter in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite and 1 Fighter in Latvia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in Latvia
                Finns win with 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Finns: 1 Elite
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Latvia to 24 Sea Zone
            1 Fighter moved from 24 Sea Zone to Vyborg
    
        Place Units - Finns
            1 Bunker placed in Vyborg
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.33
    Russians : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            2 ArmoredCars moved from Bucharest to Vinnytsia
            2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
            1 Tank moved from Odessa to Vinnytsia
            1 Tank moved from Krakow to Brest
            1 Tank moved from Krakow to Vinnytsia
            1 Adv.Fighter moved from Bucharest to Brest
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Brest
                Romanians attack with 1 Adv.Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter and 1 Tank in Brest, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Romanians lost in Brest
                 retreated to Brest
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Tank
            Battle in Vinnytsia
                Romanians attack with 2 ArmoredCars, 2 Infantrys and 3 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 ArmoredCars, 2 Infantrys and 3 Tanks in Vinnytsia, round 2 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 2 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter moved from Brest to Krakow
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.50
    Russians : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            1 Infantry moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            1 AAGun, 1 Elite and 2 Infantrys moved from Burma to N.Thailand
            5 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Destroyer moved from 31 Sea Zone to 42 Sea Zone
            1 Artillery and 2 Infantrys moved from Minamitori to 86 Sea Zone
            1 Artillery and 2 Infantrys moved from 86 Sea Zone to Iwo Jima
            1 Bomber moved from Saipan to 101 Sea Zone
            1 Bomber moved from Saipan to 94 Sea Zone
            1 Bomber moved from Saipan to 76 Sea Zone
            1 L.Fighter moved from Saipan to 72 Sea Zone
            1 Fighter moved from 86 Sea Zone to 72 Sea Zone
            1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 72 Sea Zone
            1 Infantry moved from Truk to Woleai
            1 Artillery moved from Truk to Woleai
            1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 L.Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 L.Fighter moved from 86 Sea Zone to 76 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Destroyers, 3 Infantrys, 1 S.Bomber, 1 S.Submarine, 3 Submarines, 3 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 72 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 72 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 101 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 101 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 76 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter in 76 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Iwo Jima
                Americans attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Americans roll dice for 3 Battleships in Iwo Jima, round 2 : 2/3 hits, 2.00 expected hits
                    2 Infantrys owned by the Hisaichi lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in 94 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            1 Bomber moved from 101 Sea Zone to Saipan
            2 Fighters moved from 101 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 101 Sea Zone to 86 Sea Zone
            1 Bomber moved from 94 Sea Zone to Saipan
            1 Adv.Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 Bomber moved from 76 Sea Zone to Saipan
            1 Adv.Fighter moved from 76 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 76 Sea Zone to Minamitori
            1 Fighter moved from 76 Sea Zone to Minamitori
            1 L.Fighter moved from 72 Sea Zone to Minamitori
            1 Fighter moved from 72 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 72 Sea Zone to 86 Sea Zone
            1 Fighter moved from Minamitori to 86 Sea Zone
            1 L.Fighter moved from Minamitori to 86 Sea Zone
            3 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 8 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            8 Infantrys moved from 36 Sea Zone to Mauritania
            2 Infantrys moved from Colombia to Amazon
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Infantrys moved from South Central USA to South Atlantic USA
            2 Fighters moved from Madras to Lombok
            1 Fighter moved from Canberra to Western Australia
            1 Infantry moved from Wake to 88 Sea Zone
            3 Destroyers, 1 Infantry, 4 S.Submarines and 4 Submarines moved from 88 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            2 Destroyers moved from 89 Sea Zone to 88 Sea Zone
            3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
            2 Submarines moved from 83 Sea Zone to 89 Sea Zone
            6 Infantrys and 2 Tanks moved from Mauritania to W.Morocco
            2 Tanks moved from W.Morocco to E.Morocco
    
        Place Units - Americans
            3 Infantrys placed in South Atlantic USA
            2 Tanks placed in Salvador
            1 S.Bomber placed in San Francisco
            1 Destroyer and 2 Submarines placed in 31 Sea Zone
            3 T.Boats placed in 86 Sea Zone
            2 Adv.Fighters placed in Wake
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.33
    Americans : 2.83
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Destroyer moved from 31 Sea Zone to 42 Sea Zone
            1 Artillery and 2 Infantrys moved from Minamitori to 86 Sea Zone
            1 Artillery and 2 Infantrys moved from 86 Sea Zone to Iwo Jima
            1 Bomber moved from Saipan to 101 Sea Zone
            1 Bomber moved from Saipan to 94 Sea Zone
            1 Bomber moved from Saipan to 76 Sea Zone
            1 L.Fighter moved from Saipan to 72 Sea Zone
            1 Fighter moved from 86 Sea Zone to 72 Sea Zone
            1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 72 Sea Zone
            1 Infantry moved from Truk to Woleai
            1 Artillery moved from Truk to Woleai
            1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 L.Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 L.Fighter moved from 86 Sea Zone to 76 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Destroyers, 3 Infantrys, 1 S.Bomber, 1 S.Submarine, 3 Submarines, 3 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 72 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 72 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 101 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 101 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 76 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter in 76 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Iwo Jima
                Americans attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Americans roll dice for 3 Battleships in Iwo Jima, round 2 : 2/3 hits, 2.00 expected hits
                    2 Infantrys owned by the Hisaichi lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in 94 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            1 Bomber moved from 101 Sea Zone to Saipan
            2 Fighters moved from 101 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 101 Sea Zone to 86 Sea Zone
            1 Bomber moved from 94 Sea Zone to Saipan
            1 Adv.Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 Bomber moved from 76 Sea Zone to Saipan
            1 Adv.Fighter moved from 76 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 76 Sea Zone to Minamitori
            1 Fighter moved from 76 Sea Zone to Minamitori
            1 L.Fighter moved from 72 Sea Zone to Minamitori
            1 Fighter moved from 72 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 72 Sea Zone to 86 Sea Zone
            1 Fighter moved from Minamitori to 86 Sea Zone
            1 L.Fighter moved from Minamitori to 86 Sea Zone
            3 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 8 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            8 Infantrys moved from 36 Sea Zone to Mauritania
            2 Infantrys moved from Colombia to Amazon
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Infantrys moved from South Central USA to South Atlantic USA
            2 Fighters moved from Madras to Lombok
            1 Fighter moved from Canberra to Western Australia
            1 Infantry moved from Wake to 88 Sea Zone
            3 Destroyers, 1 Infantry, 4 S.Submarines and 4 Submarines moved from 88 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            2 Destroyers moved from 89 Sea Zone to 88 Sea Zone
            3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
            2 Submarines moved from 83 Sea Zone to 89 Sea Zone
            6 Infantrys and 2 Tanks moved from Mauritania to W.Morocco
            2 Tanks moved from W.Morocco to E.Morocco
    
        Place Units - Americans
            3 Infantrys placed in South Atlantic USA
            2 Tanks placed in Salvador
            1 S.Bomber placed in San Francisco
            1 Destroyer and 2 Submarines placed in 31 Sea Zone
            3 T.Boats placed in 86 Sea Zone
            2 Adv.Fighters placed in Wake
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mauritania: 2 Infantrys
            EDIT: Adding units owned by Americans to Mauritania: 1 Artillery and 1 Tank
            EDIT: Removing units owned by Americans from Bahia: 1 Artillery and 1 Tank
            EDIT: Adding units owned by Americans to Bahia: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto : -1.33
    Americans : 2.83
    

    Savegame


  • use the second post…the US changed a ncm

  • Liaison TripleA '11 '10

    Man, if I had known you were just going to do his turn for him… I would have posted and locked him in! lol


  • I just made an adjustment for him…he must have been consumed with the hunger for Japanese blood.

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