• '20 '18 '17 '15

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
            1 Elite and 4 Infantrys moved from S.Thailand to Burma
            1 Elite and 4 Infantrys moved from Burma to Assam
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Americans
            3 Bombers moved from Wake to 76 Sea Zone
            3 Adv.Fighters and 8 Fighters moved from 87 Sea Zone to 76 Sea Zone
            2 Artillerys moved from Wake to 87 Sea Zone
            2 Artillerys moved from Wake to 87 Sea Zone
            2 Artillerys moved from Wake to 87 Sea Zone
            2 Artillerys moved from Wake to 87 Sea Zone
            1 Tank moved from Wake to 87 Sea Zone
            1 Marine moved from Wake to 87 Sea Zone
            12 Infantrys moved from Wake to 87 Sea Zone
            5 Infantrys moved from Wake to 87 Sea Zone
            1 Infantry moved from Wake to 87 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 32 Sea Zone
            1 B.Transport and 4 Infantrys moved from 87 Sea Zone to 86 Sea Zone
            4 Infantrys moved from 86 Sea Zone to Minamitori
            1 B.Transport and 4 Infantrys moved from 87 Sea Zone to 86 Sea Zone
            4 Infantrys moved from 86 Sea Zone to Saipan
            1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 87 Sea Zone to 86 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 86 Sea Zone to Saipan
            1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Marine and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
            1 Marine moved from 86 Sea Zone to Saipan
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 87 Sea Zone to 86 Sea Zone
            2 Artillerys and 1 Infantry moved from 86 Sea Zone to Saipan
            1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 87 Sea Zone to 86 Sea Zone
            2 Artillerys and 1 Infantry moved from 86 Sea Zone to Minamitori
            1 Cruiser and 1 Infantry moved from 87 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 B.Carrier, 3 Battleships, 4 Carriers, 14 Destroyers and 3 Submarines moved from 87 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 3 Destroyers, 4 Infantrys, 4 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 1 B.Carrier, 5 B.Transports, 3 Battleships, 4 Carriers, 1 Cruiser, 15 Destroyers, 4 S.Submarines, 3 Submarines and 3 Transports
                Hisaichi defend with 1 T.Boat; Yamamoto defend with 1 Destroyer
                    Americans roll dice for 4 S.Submarines and 3 Submarines in 86 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 86 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                1 T.Boat owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 B.Carrier, 5 B.Transports, 3 Battleships, 4 Carriers, 1 Cruiser, 15 Destroyers, 4 S.Submarines, 3 Submarines and 3 Transports remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Hisaichi: 1 T.Boat
            Battle in 76 Sea Zone
                Americans attack with 3 Adv.Fighters, 3 Bombers and 8 Fighters
                Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Destroyer
                    Americans roll dice for 3 Adv.Fighters, 3 Bombers and 8 Fighters in 76 Sea Zone, round 2 : 6/14 hits, 6.17 expected hits
                    Hisaichi roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 76 Sea Zone
                Americans win with 3 Adv.Fighters, 3 Bombers and 7 Fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
            Battle in Saipan
                Americans attack with 3 Artillerys, 6 Infantrys, 1 Marine and 1 Tank
                Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry
                    Americans roll dice for 3 Artillerys, 6 Infantrys, 1 Marine and 1 Tank in Saipan, round 2 : 4/11 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 3 Artillerys, 5 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Bunker and 1 Infantry
            Battle in Minamitori
                Americans attack with 4 Artillerys and 9 Infantrys
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 4 Artillerys and 9 Infantrys in Minamitori, round 2 : 3/13 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 4 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Iwo Jima
                Americans attack with 1 Artillery and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 3 Infantrys in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 32 Sea Zone
                Americans attack with 1 Destroyer
                Italians defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Italians lost in 32 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - Americans
            1 B.Transport moved from 41 Sea Zone to 34 Sea Zone
            1 B.Transport and 2 Transports moved from 34 Sea Zone to 35 Sea Zone
            1 Tank moved from N.Chile to Amazon
            3 Infantrys moved from South Central USA to South Atlantic USA
            2 Infantrys moved from E.Mexico to Central America
            2 Submarines moved from 83 Sea Zone to 89 Sea Zone
            1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            3 L.Fighters moved from Pearl Harbor to Wake
            1 L.Fighter moved from Wake to 86 Sea Zone
            3 Bombers moved from 76 Sea Zone to Wake
            3 Adv.Fighters and 7 Fighters moved from 76 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            1 B.Transport placed in 26 Sea Zone
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            2 Adv.Fighters placed in Wake
            2 Infantrys placed in South Atlantic USA
            2 Infantrys placed in South Central USA
            Americans undo move 5.
            2 Infantrys placed in Salvador
            2 Destroyers and 4 S.Submarines placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Italians : 0.67
    Yamamoto : 0.00
    Americans : 0.50
    

    Savegame


  • @Gargantua Germany?


  • @captainwalker said in WaW Team Game VI:

    @Gargantua Germany?

    He’s having a family weekend. So on lockdown.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Germans
            1 Adv.Fighter and 1 Fighter moved from Vyborg to Krakow
            4 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Krakow
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Netherlands to 22 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Elite and 2 Infantrys moved from Hamburg to 22 Sea Zone
            1 Elite, 2 Infantrys and 3 S.Submarines moved from 22 Sea Zone to 24 Sea Zone
            1 Artillery and 6 Infantrys moved from 24 Sea Zone to Vyborg
            1 Bomber moved from Hamburg to East Prussia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to East Prussia
            1 Battleship moved from 22 Sea Zone to 24 Sea Zone
            2 Artillerys and 3 Infantrys moved from Danzig to Krakow
            4 Infantrys moved from Warsaw to Krakow
            1 Elite and 3 Infantrys moved from E.Romania to Krakow
            1 Infantry moved from Bulgaria to E.Romania
            3 Mot.Infs moved from Greece to Krakow
            2 ArmoredCars and 2 Infantrys moved from Hungary to Krakow
            2 ArmoredCars and 3 Infantrys moved from Bohemia to Krakow
            3 Tanks moved from Bavaria to Krakow
    
        Purchase Units - Germans
            Germans repair damage of 4x Factory; Remaining resources: 117 PUs; 
            Germans buy 8 ArmoredCars, 1 Bunker, 1 Elite, 15 Infantrys, 3 Mech.Infs, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in East Prussia
                Germans attack with 1 Bomber, 1 Elite and 1 Infantry
                Russians defend with 1 AAGun, 1 Infantry and 2 Tanks
                    AA fire in East Prussia : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in East Prussia, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                    Germans roll dice for 1 Bomber, 1 Elite and 1 Infantry in East Prussia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 2 Tanks in East Prussia, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Bomber and 1 Elite remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry and 2 Tanks
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber moved from East Prussia to Krakow
            3 Carriers moved from 22 Sea Zone to 24 Sea Zone
            1 AAGun moved from Netherlands to Hamburg
            3 Infantrys moved from Rhine to Hamburg
            3 Mech.Infs moved from Netherlands to Hamburg
            1 Tank moved from Belgium to Normandy
            1 ArmoredCar moved from Belgium to Hamburg
            1 AAGun moved from W.Romania to Hungary
            1 AAGun moved from Krakow to Bohemia
            1 AAGun moved from Warsaw to Krakow
            1 AAGun moved from Belgium to Rhine
    
        Place Units - Germans
            1 Bunker and 3 Tanks placed in Krakow
            4 ArmoredCars placed in Hungary
            Germans undo move 2.
            3 ArmoredCars and 1 Tank placed in Hungary
            5 ArmoredCars placed in Bohemia
            3 Mech.Infs placed in Bavaria
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Danzig
            1 T.Boat placed in 22 Sea Zone
            1 T.Boat placed in 20 Sea Zone
            1 Elite placed in Hamburg
            2 Infantrys placed in Normandy
            1 Infantry placed in Rhine
            4 Infantrys placed in Hamburg
            1 Infantry placed in Rhine
            Germans undo move 5.
            Germans undo move 5.
            2 Infantrys placed in Warsaw
            2 Infantrys placed in Danzig
            2 Infantrys placed in Greece
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    AA fire in East Prussia : : -0.17
    

    Savegame

  • TripleA

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Russians
            1 Fighter moved from Leningrad to Danzig
            1 Fighter moved from Leningrad to Danzig
            1 Bomber moved from Minsk to Vinnytsia
            3 Infantrys moved from Brest to Danzig
            3 Infantrys moved from Donetsk to Vinnytsia
            2 Infantrys moved from Brest to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Warsaw
            1 Infantry moved from Latvia to East Prussia
            1 Artillery and 1 Infantry moved from Brest to East Prussia
            1 ArmoredCar moved from Tashkent to Alma Ata
                  Russians take Alma Ata from Hisaichi
            1 Fighter moved from Chita to Ayan
            5 Infantrys moved from Chita to Ayan
            1 Artillery moved from Chita to Ayan
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 17 Infantrys, 1 Mech.Rocket and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Danzig
                Russians attack with 2 Fighters and 3 Infantrys
                Germans defend with 1 Factory and 2 Infantrys
                    Russians roll dice for 2 Fighters and 3 Infantrys in Danzig, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Danzig, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Danzig
                    Russians roll dice for 2 Fighters and 2 Infantrys in Danzig, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Danzig, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Danzig
                    Russians roll dice for 2 Fighters and 1 Infantry in Danzig, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Danzig, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Danzig
                Russians win, taking Danzig from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Warsaw
                Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Germans defend with 1 Factory and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Warsaw, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Warsaw, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Warsaw
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Warsaw, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Warsaw, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Warsaw
                Russians win, taking Warsaw from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Vinnytsia
                Russians attack with 1 Bomber and 5 Infantrys
                Romanians defend with 1 ArmoredCar, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Bomber and 5 Infantrys in Vinnytsia, round 2 : 2/6 hits, 1.50 expected hits
                    Romanians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Romanians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
                    Russians roll dice for 1 Bomber and 3 Infantrys in Vinnytsia, round 3 : 2/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Tank in Vinnytsia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 ArmoredCar, 1 Infantry and 1 Tank
            Battle in East Prussia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 AAGun and 1 Elite
                    Russians roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Elite in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                    Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Elite in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys
                Hisaichi defend with 1 Mech.Inf and 2 Tanks
                    Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Ayan, round 2 : 2/7 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Ayan, round 3 : 3/7 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 16
                Casualties for Hisaichi: 1 Mech.Inf and 2 Tanks
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to Chita
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            1 Tank moved from Donetsk to Kiev
            1 Bomber moved from Vinnytsia to Minsk
            3 Infantrys moved from Kiev to Brest
            21 Tanks moved from Minsk to Brest
            1 Tank moved from Kiev to Brest
            4 Tanks moved from Kursk to Brest
            1 ArmoredCar moved from Kiev to Brest
            1 ArmoredCar moved from Kursk to Brest
            1 ArmoredCar moved from Minsk to Brest
            1 Fighter moved from Danzig to Brest
            2 Mech.Rockets moved from Minsk to Brest
            1 Fighter moved from Danzig to Brest
            1 Bomber moved from Minsk to Brest
            1 Infantry moved from Leningrad to Latvia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 ArmoredCar and 3 Tanks moved from S.Karelia to Leningrad
            3 Tanks moved from Moscow to S.Karelia
            1 Tank moved from Leningrad to Minsk
            2 ArmoredCars moved from Moscow to Kursk
            1 Mech.Rocket moved from Moscow to Minsk
            1 Infantry moved from Kursk to Kiev
            1 Artillery moved from Kursk to Kiev
            3 ArmoredCars and 2 Tanks moved from Stalingrad to Kursk
            1 Tank moved from Georgia to Kursk
            1 Infantry moved from Kursk to Donetsk
            2 Infantrys moved from 54 Sea Zone to Donetsk
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Kiev
            1 Bunker placed in Donetsk
            1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
            1 Artillery and 2 Infantrys placed in Kursk
            2 Infantrys and 1 Tank placed in Georgia
            4 Infantrys placed in Arkhangelsk
            3 Infantrys placed in Chita
            1 Mech.Rocket placed in Moscow
            2 ArmoredCars and 3 Tanks placed in Stalingrad
            2 ArmoredCars and 3 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Romanians : 0.50
    Hisaichi : -1.83
    Russians : 1.33
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Italians
            1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
            1 Fighter moved from N.Tunisia to 41 Sea Zone
            1 Bomber and 1 JetFighter moved from Tunis to 41 Sea Zone
            1 Artillery, 1 Elite, 1 HeavyTank and 7 Infantrys moved from N.Tunisia to S.Algeria
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            1 Tank moved from Tripoli to S.Tunisia
            1 Artillery moved from El Agheila to Kufra
            1 Infantry moved from El Agheila to Kufra
            1 Infantry moved from Tobruk to Kufra
            1 Infantry moved from Tobruk to Kufra
    
        Purchase Units - Italians
            Italians buy 20 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Algeria
                Italians attack with 1 Artillery, 1 Elite, 1 HeavyTank and 7 Infantrys
                French defend with 1 AAGun, 2 Artillerys, 1 Infantry and 4 Tanks
                    Italians roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 7 Infantrys in S.Algeria, round 2 : 3/10 hits, 2.67 expected hits
                    French roll dice for 2 Artillerys, 1 Infantry and 4 Tanks in S.Algeria, round 2 : 5/7 hits, 3.00 expected hits
                    2 Artillerys owned by the French, 1 Infantry owned by the French and 5 Infantrys owned by the Italians lost in S.Algeria
                    Italians roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 2 Infantrys in S.Algeria, round 3 : 3/5 hits, 1.83 expected hits
                    French roll dice for 4 Tanks in S.Algeria, round 3 : 1/4 hits, 2.00 expected hits
                    3 Tanks owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                    Italians roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry in S.Algeria, round 4 : 0/4 hits, 1.67 expected hits
                    French roll dice for 1 Tank in S.Algeria, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in S.Algeria
                    Italians roll dice for 1 Artillery, 1 Elite and 1 HeavyTank in S.Algeria, round 5 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 Tank in S.Algeria, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery, 1 Elite and 1 HeavyTank remaining. Battle score for attacker is 16
                Casualties for Italians: 7 Infantrys
                Casualties for French: 2 Artillerys, 1 Infantry and 4 Tanks
            Battle in S.Tunisia
                Italians attack with 2 Infantrys and 1 Tank
                French defend with 1 Artillery
                    Italians roll dice for 2 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Artillery
            Battle in Kufra
                Italians attack with 1 Artillery and 3 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in 41 Sea Zone
                Italians attack with 1 Bomber, 1 Fighter, 1 JetFighter and 1 S.Submarine
                Americans defend with 1 Carrier and 1 Cruiser
                    Italians roll dice for 1 S.Submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Bomber, 1 Fighter and 1 JetFighter in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Carrier and 1 Cruiser in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Italians, 1 Carrier owned by the Americans, 1 Cruiser owned by the Americans and 1 S.Submarine owned by the Italians lost in 41 Sea Zone
                Italians win with 1 Bomber and 1 JetFighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Fighter and 1 S.Submarine
                Casualties for Americans: 1 Carrier and 1 Cruiser
    
        Non Combat Move - Italians
            2 Submarines moved from 46 Sea Zone to 42 Sea Zone
            1 JetFighter moved from 41 Sea Zone to N.Tunisia
            1 Bomber moved from 41 Sea Zone to N.Tunisia
            2 Infantrys moved from Tunis to N.Tunisia
            5 Infantrys moved from Lombardy to Tuscany
            3 T.Boats moved from 51 Sea Zone to 48 Sea Zone
            3 Infantrys moved from Tuscany to 46 Sea Zone
            3 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 T.Boat moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Bomber moved from N.Tunisia to Tunis
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys moved from Rome to 46 Sea Zone
            7 Infantrys moved from Rome to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            2 Artillerys moved from 46 Sea Zone to N.Tunisia
            8 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Battleship moved from 48 Sea Zone to 46 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
    
        Place Units - Italians
            2 S.Submarines placed in 46 Sea Zone
            4 Infantrys placed in Tunis
            8 Infantrys placed in Rome
            5 Infantrys placed in Lombardy
            3 Infantrys placed in Provence
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.00
    French : 1.67
    Americans : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - French
            1 Elite and 3 Tanks moved from E.Morocco to S.Algeria
            1 Elite moved from N.Algeria to S.Algeria
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker and 2 Elites; Remaining resources: 4 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 2 Elites and 3 Tanks
                Italians defend with 1 AAGun, 1 Artillery, 1 Elite and 1 HeavyTank
                    French roll dice for 2 Elites and 3 Tanks in S.Algeria, round 2 : 2/5 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 1 HeavyTank in S.Algeria, round 2 : 0/3 hits, 1.33 expected hits
                    1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in S.Algeria
                2 Elites and 3 Tanks retreated to E.Morocco
                Italians win with 1 HeavyTank remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Artillery and 1 Elite
    
        Non Combat Move - French
    
        Place Units - French
            2 Artillerys, 1 Bunker and 2 Elites placed in E.Morocco
    
        Turn Complete - French
            French collect 21 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    French : -0.17
    

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    N.Algeria : 1 Elite
    Syria : 1 AAGun, 3 Bunkers, 1 Factory and 9 Infantrys
    E.Morocco : 2 Artillerys, 2 Bunkers, 4 Elites, 1 Factory and 3 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Wales : 2 Infantrys
    Cairo : 2 Infantrys
    Greenland : 1 flag
    17 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 106 / 115
    Russians : 118 / 118
    Italians : 56 / 56
    French : 21 / 25
    Yamamoto : 80 / 86
    Chinese : 17 / 20
    Hisaichi : 72 / 76
    British : 95 / 97
    Anzac : 30 / 30
    Dutch : 22 / 24
    Finns : 16 / 20
    Romanians : 13 / 19
    Thai : 11 / 11
    Americans : 119 / 119
    

    Savegame


  • @Wittmann i will do my turn soon. i have to confir with whack


  • TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            1 Elite and 4 Infantrys moved from Szechwan to Lanchow
            1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
            3 Artillerys, 2 Infantrys and 2 Marines moved from Java to Sumatra
            2 B.Transports, 1 Battleship, 1 Destroyer and 3 Transports moved from 113 Sea Zone to 111 Sea Zone
            4 Transports moved from 110 Sea Zone to 67 Sea Zone
            3 Infantrys moved from Broome to 67 Sea Zone
            1 Tank moved from Perth to Western Australia
            1 Infantry and 3 Transports moved from 67 Sea Zone to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            5 Infantrys moved from 110 Sea Zone to Sumatra
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
            1 Destroyer moved from 110 Sea Zone to 93 Sea Zone
            3 Infantrys moved from Yunnan to Szechwan
            6 Infantrys moved from Hupeh to Shensi
            6 Infantrys moved from Hunan to Kwangsi
            5 Infantrys moved from Kwangtung to Hong Kong
            1 Transport moved from 113 Sea Zone to 111 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 16 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Lanchow
                Yamamoto attack with 1 Elite and 4 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Elite and 4 Infantrys in Lanchow, round 2 : 1/5 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Sumatra
                Yamamoto attack with 3 Artillerys, 9 Infantrys and 2 Marines
                Anzac defend with 4 Infantrys; Dutch defend with 2 Artillerys, 1 Bunker and 3 Infantrys
                    Yamamoto roll dice for 3 Artillerys, 9 Infantrys and 2 Marines in Sumatra, round 2 : 2/14 hits, 4.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 7 Infantrys in Sumatra, round 2 : 4/10 hits, 3.50 expected hits
                    4 Infantrys owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 2 Marines in Sumatra, round 3 : 5/10 hits, 3.33 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 6 Infantrys in Sumatra, round 3 : 5/9 hits, 3.17 expected hits
                    3 Infantrys owned by the Anzac, 5 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Artillerys and 2 Marines in Sumatra, round 4 : 2/5 hits, 2.33 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 4 : 0/4 hits, 1.50 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 3 Artillerys and 2 Marines in Sumatra, round 5 : 2/5 hits, 2.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 5 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch and 1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 3 Artillerys and 2 Marines remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 9 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 3 Infantrys
                Casualties for Anzac: 4 Infantrys
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Tokyo to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 B.Carrier, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
            3 Infantrys placed in Broome
            4 Infantrys placed in Davao
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tohoku: 2 Infantrys
            EDIT: Adding units owned by Yamamoto to Tokyo: 2 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.00
    Chinese : -0.33
    Dutch : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Chinese
            2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys moved from Ningsia to Shensi
            2 ArmoredCars, 1 Fighter and 1 Tank moved from E.Qinghai to Shensi
            2 Tanks moved from Hsining to Lanchow
            2 ArmoredCars moved from W.Qinghai to Lanchow
            2 ArmoredCars moved from Hsining to Lanchow
            2 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from W.Qinghai to E.Qinghai
            2 Infantrys moved from E.Sinkiang to W.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            1 Infantry moved from E.Qinghai to Ningsia
            2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank
                Yamamoto defend with 11 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank in Shensi, round 2 : 2/12 hits, 3.83 expected hits
                    Hisaichi roll dice for 11 Infantrys in Shensi, round 2 : 6/11 hits, 3.67 expected hits
                    2 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Chinese and 4 Infantrys owned by the Chinese lost in Shensi
                2 Artillerys, 1 Elite and 1 Tank retreated to Ningsia
                Hisaichi win with 9 Infantrys remaining. Battle score for attacker is -12
                Casualties for Chinese: 2 ArmoredCars and 4 Infantrys
                Casualties for Yamamoto: 2 Infantrys
            Battle in Lanchow
                Chinese attack with 4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
                Yamamoto defend with 1 Elite and 4 Infantrys
                    Chinese roll dice for 4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Lanchow, round 2 : 3/11 hits, 4.00 expected hits
                    Yamamoto roll dice for 1 Elite and 4 Infantrys in Lanchow, round 2 : 1/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Lanchow
                4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks retreated to E.Qinghai
                Yamamoto win with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Shensi to E.Qinghai
            1 Fighter moved from Shensi to E.Qinghai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.33
    Yamamoto : -0.67
    Chinese : -2.83
    

    Territory Summary for Chinese :

    E.Qinghai : 1 AAGun, 4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 2 Tanks
    E.Sinkiang : 1 Infantry
    Urumqi : 1 Factory and 1 Tank
    W.Qinghai : 2 Infantrys
    Ningsia : 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
    Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag
    

    Production/PUs Summary :

    Germans : 106 / 115
    Russians : 118 / 118
    Italians : 56 / 56
    French : 21 / 25
    Yamamoto : 83 / 83
    Chinese : 16 / 16
    Hisaichi : 72 / 76
    British : 95 / 97
    Anzac : 30 / 30
    Dutch : 20 / 24
    Finns : 16 / 20
    Romanians : 13 / 19
    Thai : 11 / 11
    Americans : 119 / 119
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Destroyer moved from 84 Sea Zone to 94 Sea Zone
            6 Transports moved from 84 Sea Zone to 85 Sea Zone
            6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks moved from Suiyuan to Ningsia
            3 Mech.Infs moved from Peking to Ningsia
            1 Artillery and 2 Infantrys moved from Szechwan to Lanchow
            2 Mech.Infs moved from Szechwan to Ningsia
            2 ArmoredCars moved from N.French Indochina to Szechwan
            2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines moved from Peking to Hulunbuir
            1 S.Bomber moved from Assam to 70 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 3 Bunkers, 9 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in 70 Sea Zone
                Hisaichi attack with 1 S.Bomber
                British defend with 1 Submarine
                    Hisaichi roll dice for 1 S.Bomber in 70 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 Submarine owned by the British lost in 70 Sea Zone
                Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Ningsia
                Hisaichi attack with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks
                Chinese defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks in Ningsia, round 2 : 5/20 hits, 7.00 expected hits
                    Chinese roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Ningsia, round 2 : 0/5 hits, 1.83 expected hits
                    1 Tank owned by the Chinese, 1 Elite owned by the Chinese, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 18
                Casualties for Chinese: 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 AAGun moved from Szechwan to Lanchow
            7 Infantrys moved from Changchun to Kirin
            1 Artillery and 1 Elite moved from Hulunbuir to Heilungchiang
            1 S.Bomber moved from 70 Sea Zone to Assam
    
        Place Units - Hisaichi
            1 Bunker placed in Assam
            1 Bunker and 8 Infantrys placed in Changchun
            1 Bunker, 1 Infantry and 2 Mech.Infs placed in Peking
            2 Mech.Infs placed in N.French Indochina
            3 Tanks placed in Hupeh
    
        Turn Complete - Hisaichi
            Hisaichi collect 74 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.83
    Chinese : -1.83
    

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            2 Cruisers moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Cruisers and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Adv.Fighter and 1 Bomber moved from Manchester to 22 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Cruiser and 1 Infantry moved from 58 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
                  British take Crete from Germans
            1 Artillery and 9 Infantrys moved from New Valley to Kufra
            1 Infantry moved from Mersa Matruh to Kufra
            2 Tanks moved from Darfur to Kufra
            1 ArmoredCar and 2 Tanks moved from Nubia to Kufra
            1 Mot.Inf moved from Italian East Africa to Kufra
            2 Artillerys, 18 Infantrys and 5 Tanks moved from W.Tibet to E.Tibet
    
        Purchase Units - British
            British buy 2 ArmoredCars, 1 Battleship, 1 Carrier, 1 Elite, 10 Infantrys, 2 Mech.Infs, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 22 Sea Zone
                British attack with 1 Adv.Fighter and 1 Bomber
                Germans defend with 1 T.Boat
                    British roll dice for 1 Adv.Fighter and 1 Bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in 20 Sea Zone
                British attack with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport
                Germans defend with 1 T.Boat
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport in 20 Sea Zone, round 2 : 4/10 hits, 3.83 expected hits
                    Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                British win with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Netherlands
            Battle in Belgium
            Battle in E.Tibet
                British attack with 2 Artillerys, 18 Infantrys and 5 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Artillerys, 18 Infantrys and 5 Tanks in E.Tibet, round 2 : 9/25 hits, 6.50 expected hits
                    Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in E.Tibet
                British loses 0 PUs for violating E.Tibets neutrality.
                British win, taking Netherlands from Germans, taking Belgium from Germans, taking E.Tibet from Neutral with 2 Artillerys, 18 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Kufra
                British attack with 1 ArmoredCar, 1 Artillery, 10 Infantrys, 1 Mot.Inf and 4 Tanks
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Artillery, 10 Infantrys, 1 Mot.Inf and 4 Tanks in Kufra, round 2 : 3/17 hits, 4.67 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Kufra
                British win, taking Kufra from Italians with 1 ArmoredCar, 1 Artillery, 7 Infantrys, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 3 Infantrys
                Casualties for Italians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - British
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Lower Egypt to New Valley
            7 Infantrys moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            1 Adv.Fighter moved from Cairo to 56 Sea Zone
            1 Fighter moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from E.Iran to 58 Sea Zone
            1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters, 1 Infantry, 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Tank moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            1 Adv.Fighter and 1 Bomber moved from 22 Sea Zone to Manchester
            1 Infantry moved from London to Wales
            1 Artillery moved from London to Manchester
    
        Place Units - British
            1 Battleship, 1 Carrier and 1 T.Boat placed in 56 Sea Zone
            3 Infantrys placed in Cairo
            2 ArmoredCars and 1 Tank placed in Italian East Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hyderabad: 1 Artillery and 10 Infantrys
            EDIT: Adding units owned by British to Bihar: 1 Artillery and 9 Infantrys
            EDIT: Adding units owned by British to W.Tibet: 1 Infantry
            EDIT: Removing units owned by British from Rajputana: 2 Infantrys
            EDIT: Adding units owned by British to Hyderabad: 2 Infantrys
            EDIT: Removing units owned by British from Madras: 1 Artillery and 3 Infantrys
            EDIT: Adding units owned by British to Hyderabad: 1 Artillery and 3 Infantrys
            EDIT: Removing units owned by British from Madras: 2 Tanks
            EDIT: Adding units owned by British to Bihar: 2 Tanks
            EDIT: Removing units owned by British from Delhi: 2 Artillerys and 6 Infantrys
            EDIT: Adding units owned by British to Bihar: 2 Artillerys and 6 Infantrys
            EDIT: Removing units owned by British from E.Iran: 1 Tank
            EDIT: Adding units owned by British to Punjab: 1 Tank
            EDIT: Removing units owned by British from Delhi: 2 Tanks
            EDIT: Adding units owned by British to Bihar: 2 Tanks
            EDIT: Turning off Edit Mode
            1 Elite, 2 Infantrys and 2 Tanks placed in Delhi
            3 Infantrys and 2 Mech.Infs placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -0.67
    British : 0.83
    Italians : 2.00
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Bunkers, 1 Factory and 1 Tank
    Kufra : 1 flag, 1 ArmoredCar, 1 Artillery, 7 Infantrys, 1 Mot.Inf and 4 Tanks
    New Valley : 1 Infantry
    Vancouver : 1 AAGun and 1 Factory
    Bombay : 1 AAGun, 1 Factory and 2 Infantrys
    Yukon : 1 Infantry
    Dover : 1 Infantry
    Hyderabad : 1 Artillery and 5 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Mersa Matruh : 1 Infantry
    Calcutta : 1 Infantry
    Punjab : 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory, 9 Infantrys and 1 Tank
    Madras : 1 AAGun, 3 Bunkers, 1 Factory, 3 Infantrys and 2 Mech.Infs
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks
    Bihar : 3 Artillerys, 16 Infantrys and 4 Tanks
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 3 Bunkers, 1 Factory and 3 Infantrys
    Lower Egypt : 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank
    Gibraltar : 1 Bunker and 2 Infantrys
    Alaska : 2 Infantrys and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 Infantry
    E.Tibet : 1 flag, 2 Artillerys, 18 Infantrys and 5 Tanks
    W.Tibet : 1 flag, 1 Infantry
    E.Iran : 1 flag, 1 Infantry
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun and 1 Factory
    Belgium : 1 flag, 1 Infantry
    Netherlands : 1 flag, 1 Infantry
    Munster : 1 flag
    21 Sea Zone : 1 T.Boat
    20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport
    56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 98 / 115
    Russians : 118 / 118
    Italians : 54 / 56
    French : 21 / 25
    Yamamoto : 83 / 83
    Chinese : 14 / 16
    Hisaichi : 74 / 75
    British : 106 / 106
    Anzac : 30 / 30
    Dutch : 20 / 24
    Finns : 16 / 20
    Romanians : 13 / 19
    Thai : 11 / 11
    Americans : 119 / 119
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            2 Tanks moved from Rio De Janeiro to S.Chile
            2 Tanks moved from Santiago to S.Chile
            2 Adv.Fighters moved from N.Chile to S.Chile
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer, 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in S.Chile
                Dutch attack with 2 Adv.Fighters and 4 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Dutch roll dice for 2 Adv.Fighters and 4 Tanks in S.Chile, round 2 : 3/6 hits, 3.00 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in S.Chile
                Dutch loses 0 PUs for violating S.Chiles neutrality.
                Dutch win, taking S.Chile from Neutral with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Dutch: 1 Tank
                Casualties for Neutral: 1 Fighter and 2 Infantrys
    
        Non Combat Move - Dutch
            2 Adv.Fighters moved from S.Chile to Santiago
            1 Marine moved from Suriname to 26 Sea Zone
            1 Fighter moved from Suriname to Santiago
            1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
    
        Place Units - Dutch
            1 Destroyer and 2 Transports placed in 125 Sea Zone
            Dutch undo move 1.
            2 Transports placed in 125 Sea Zone
            1 Marine placed in Santiago
            1 Destroyer placed in 26 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.17
    Dutch : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            1 Artillery moved from N.Karelia to Vyborg
            1 Infantry moved from Vyborg to N.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Bunker, 4 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            4 Infantrys moved from Helsinki to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Vyborg
    
        Place Units - Finns
            1 Bunker placed in Vyborg
            1 T.Boat placed in 24 Sea Zone
            4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from Odessa to Donetsk
            1 Mech.Inf moved from Krakow to E.Romania
            1 Mech.Inf moved from E.Romania to Donetsk
            2 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry and 1 Tank moved from Krakow to Danzig
            1 Adv.Fighter moved from Vyborg to Danzig
            1 ArmoredCar moved from Bucharest to Vinnytsia
            1 Tank moved from Krakow to Vinnytsia
            1 ArmoredCar moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter, 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Danzig
                Romanians attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Factory and 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Danzig, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Danzig
                    Romanians roll dice for 1 Adv.Fighter and 1 Tank in Danzig, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Danzig, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Danzig
                Romanians win with 1 Adv.Fighter remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Infantry and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank
                Russians defend with 1 AAGun, 1 Bunker and 3 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Bunker in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Bunker owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Bunker and 3 Infantrys
                Casualties for Romanians: 1 ArmoredCar
            Battle in Vinnytsia
                Romanians attack with 2 ArmoredCars, 2 Infantrys and 1 Tank
                Russians defend with 3 Infantrys
                    Romanians roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 3 Infantrys in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in Vinnytsia
                    Romanians roll dice for 2 ArmoredCars and 1 Tank in Vinnytsia, round 3 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 3 Infantrys in Vinnytsia, round 3 : 2/3 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Romanians and 3 Infantrys owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Romanians: 2 ArmoredCars and 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Romanians
            1 Tank moved from Krakow to Odessa
            2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Krakow to E.Romania
            1 Adv.Fighter moved from Danzig to Vyborg
    
        Place Units - Romanians
            1 Adv.Fighter, 2 ArmoredCars and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.83
    Russians : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Elite and 4 Infantrys moved from Burma to Assam
            2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
            1 Elite and 4 Infantrys moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Infantry and 1 Marine moved from E.Morocco to S.Algeria
            4 Infantrys moved from Bahia to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 B.Transport, 6 Infantrys, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            6 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania
            3 Infantrys moved from Rio de Oro to 34 Sea Zone
            1 B.Transport and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone
            3 Infantrys moved from 31 Sea Zone to W.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            3 Tanks moved from Rio de Oro to W.Morocco
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            4 Infantrys moved from 35 Sea Zone to Bahia
            1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Wake to 94 Sea Zone
            1 Adv.Fighter moved from Wake to 101 Sea Zone
            1 Bomber moved from Wake to 101 Sea Zone
            1 Bomber moved from Wake to 94 Sea Zone
            1 Bomber moved from Wake to 101 Sea Zone
            1 L.Fighter moved from Wake to 101 Sea Zone
            1 L.Fighter moved from Wake to 94 Sea Zone
            1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Bomber moved from 101 Sea Zone to 93 Sea Zone
            1 Fighter moved from 86 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Ponape to Truk
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 7 Destroyers, 1 Factory, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 101 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
            Battle in 76 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 76 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans lost in 76 Sea Zone
                    Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 76 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 L.Fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 1 Adv.Fighter and 1 Fighter
                Casualties for Yamamoto: 1 T.Boat
            Battle in 93 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Bomber and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in S.Algeria
                Americans attack with 1 Infantry and 1 Marine
                Italians defend with 1 AAGun and 1 HeavyTank
                    Americans roll dice for 1 Infantry and 1 Marine in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 HeavyTank in S.Algeria, round 2 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians lost in S.Algeria
                Americans win, taking S.Algeria from Italians with 1 Infantry and 1 Marine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 HeavyTank
            Battle in 94 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter in 94 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 94 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            1 Fighter moved from 93 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 101 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 86 Sea Zone
            1 Fighter moved from 94 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 101 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 Bomber moved from 93 Sea Zone to Saipan
            1 Bomber moved from 94 Sea Zone to Saipan
            1 Bomber moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from 76 Sea Zone to Saipan
            1 Artillery and 3 Infantrys moved from Iwo Jima to 86 Sea Zone
            1 Artillery and 3 Infantrys moved from 86 Sea Zone to Saipan
            1 Tank moved from Amazon to Bahia
            2 Infantrys moved from Central America to Colombia
            1 Submarine moved from 88 Sea Zone to 86 Sea Zone
            2 Submarines moved from 89 Sea Zone to 88 Sea Zone
            2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            4 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 83 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Saipan
            1 B.Carrier and 2 Destroyers placed in 31 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from W.Morocco: 3 Fighters
            EDIT: Adding units owned by Americans to 31 Sea Zone: 3 Fighters
            EDIT: Turning off Edit Mode
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in Salvador
            2 Infantrys placed in South Central USA
            3 Destroyers placed in 91 Sea Zone
            2 Destroyers and 2 Submarines placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Hisaichi : -0.33
    Yamamoto : 2.00
    Americans : 1.00
    

    Savegame


  • the US needs to make some edits on their NCM…


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Infantry and 1 Marine moved from E.Morocco to S.Algeria
            4 Infantrys moved from Bahia to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 B.Transport, 6 Infantrys, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            6 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania
            3 Infantrys moved from Rio de Oro to 34 Sea Zone
            1 B.Transport and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone
            3 Infantrys moved from 31 Sea Zone to W.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            3 Tanks moved from Rio de Oro to W.Morocco
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            4 Infantrys moved from 35 Sea Zone to Bahia
            1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Wake to 94 Sea Zone
            1 Adv.Fighter moved from Wake to 101 Sea Zone
            1 Bomber moved from Wake to 101 Sea Zone
            1 Bomber moved from Wake to 94 Sea Zone
            1 Bomber moved from Wake to 101 Sea Zone
            1 L.Fighter moved from Wake to 101 Sea Zone
            1 L.Fighter moved from Wake to 94 Sea Zone
            1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Bomber moved from 101 Sea Zone to 93 Sea Zone
            1 Fighter moved from 86 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Ponape to Truk
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 7 Destroyers, 1 Factory, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 101 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
            Battle in 76 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 76 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans lost in 76 Sea Zone
                    Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 76 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 L.Fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 1 Adv.Fighter and 1 Fighter
                Casualties for Yamamoto: 1 T.Boat
            Battle in 93 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Bomber and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in S.Algeria
                Americans attack with 1 Infantry and 1 Marine
                Italians defend with 1 AAGun and 1 HeavyTank
                    Americans roll dice for 1 Infantry and 1 Marine in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 HeavyTank in S.Algeria, round 2 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians lost in S.Algeria
                Americans win, taking S.Algeria from Italians with 1 Infantry and 1 Marine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 HeavyTank
            Battle in 94 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter in 94 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 94 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            1 Fighter moved from 93 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 101 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 86 Sea Zone
            1 Fighter moved from 94 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 101 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 Bomber moved from 93 Sea Zone to Saipan
            1 Bomber moved from 94 Sea Zone to Saipan
            1 Bomber moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from 76 Sea Zone to Saipan
            1 Artillery and 3 Infantrys moved from Iwo Jima to 86 Sea Zone
            1 Artillery and 3 Infantrys moved from 86 Sea Zone to Saipan
            1 Tank moved from Amazon to Bahia
            2 Infantrys moved from Central America to Colombia
            1 Submarine moved from 88 Sea Zone to 86 Sea Zone
            2 Submarines moved from 89 Sea Zone to 88 Sea Zone
            2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            4 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 83 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Saipan
            1 B.Carrier and 2 Destroyers placed in 31 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from W.Morocco: 3 Fighters
            EDIT: Adding units owned by Americans to 31 Sea Zone: 3 Fighters
            EDIT: Turning off Edit Mode
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in Salvador
            2 Infantrys placed in South Central USA
            3 Destroyers placed in 91 Sea Zone
            2 Destroyers and 2 Submarines placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 B.Transport
            EDIT: Adding units owned by Americans to 32 Sea Zone: 1 B.Transport
            EDIT: Removing units owned by Americans from 83 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Americans to 88 Sea Zone: 2 Destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Hisaichi : -0.33
    Yamamoto : 2.00
    Americans : 1.00
    

    Territory Summary for Americans :

    Mauritania : 6 Infantrys and 2 Tanks
    E.Morocco : 1 Artillery, 2 Infantrys and 1 Tank
    W.Morocco : 3 Infantrys and 3 Tanks
    S.Algeria : 1 Infantry and 1 Marine
    Minamitori : 1 flag, 4 Artillerys and 8 Infantrys
    Kwajalein : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Iwo Jima : 1 flag
    Saipan : 1 flag, 1 AAGun, 4 Artillerys, 3 Bombers, 1 Factory, 8 Infantrys, 1 L.Fighter, 1 Marine and 1 Tank
    Jaluit : 1 flag
    Madras : 2 Fighters
    Canberra : 1 Fighter
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun and 1 Factory
    Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry
    Truk : 1 Artillery and 1 Infantry
    Christmas : 1 Infantry
    South Central USA : 1 Factory and 2 Infantrys
    Wake : 1 Factory and 1 Infantry
    Johnston : 1 Infantry
    Colombia : 2 Infantrys
    Palmyra : 1 Infantry
    Kermandec : 1 Infantry
    South Atlantic USA : 1 Factory and 6 Infantrys
    Canarians : 1 flag
    Bahia : 1 flag, 1 AAGun, 2 Artillerys, 9 Infantrys and 1 Tank
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Factory
    Amazon : 1 AAGun
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    31 Sea Zone : 1 B.Carrier, 1 B.Transport, 2 Destroyers and 3 Fighters
    36 Sea Zone : 1 B.Transport and 2 Transports
    32 Sea Zone : 1 B.Transport
    89 Sea Zone : 2 Destroyers
    91 Sea Zone : 3 Destroyers
    83 Sea Zone : 2 Submarines
    86 Sea Zone : 4 Adv.Fighters, 1 B.Carrier, 5 B.Transports, 3 Battleships, 4 Carriers, 1 Cruiser, 15 Destroyers, 5 Fighters, 2 L.Fighters, 4 S.Submarines, 4 Submarines and 3 Transports
    88 Sea Zone : 3 Destroyers, 4 S.Submarines and 4 Submarines
    

    Production/PUs Summary :

    Germans : 98 / 115
    Russians : 112 / 118
    Italians : 53 / 56
    French : 22 / 25
    Yamamoto : 80 / 83
    Chinese : 14 / 16
    Hisaichi : 74 / 75
    British : 106 / 106
    Anzac : 33 / 33
    Dutch : 22 / 22
    Finns : 16 / 16
    Romanians : 19 / 19
    Thai : 11 / 12
    Americans : 119 / 119
    

    Savegame

Suggested Topics

  • 46
  • 139
  • 350
  • 56
  • 123
  • 259
  • 299
  • 477
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.4k

Users

39.9k

Topics

1.7m

Posts