• TripleA

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Russians
            1 Infantry moved from Khatanga to Evenkia
                  Russians take Evenkia from Germans
            1 Infantry moved from Khatanga to Salekhard
            3 Artillerys and 36 Infantrys moved from Khatanga to Yeniseysk
            1 Infantry moved from Kuybyshev to Ufa
            1 Fighter moved from Leningrad to Yaroslavl
            1 Fighter moved from Leningrad to Novgorod
            1 Bomber moved from Leningrad to Novgorod
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            3 Infantrys moved from Leningrad to Novgorod
            7 Infantrys moved from Leningrad to Estonia
            1 ArmoredCar and 1 Tank moved from Moscow to Yaroslavl
            1 ArmoredCar and 1 Tank moved from Gorky to Vologda
            1 ArmoredCar and 1 Tank moved from Gorky to Arkhangelsk
            2 ArmoredCars and 2 Tanks moved from Kuybyshev to Komi
            1 ArmoredCar and 1 Tank moved from Kuybyshev to Ufa
            2 ArmoredCars and 1 Tank moved from Penza to Tula
            2 ArmoredCars and 1 Tank moved from Saratov to Rostov
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 2 Tanks
                    Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Tanks in Novgorod, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Tanks
            Battle in Ufa
                Russians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Mech.Inf
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Ufa, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Ufa, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Ufa
                Russians win, taking Ufa from Germans with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in Tula
                Russians attack with 2 ArmoredCars and 1 Tank
                Germans defend with 1 AAGun and 1 Tank
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Tula, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Tula, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Tula
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Tula, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Tula, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Russians: 2 ArmoredCars
                Casualties for Germans: 1 Tank
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Komi
                Russians attack with 2 ArmoredCars and 2 Tanks
                Germans defend with 1 HeavyTank and 1 Tank
                    Russians roll dice for 2 ArmoredCars and 2 Tanks in Komi, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 HeavyTank and 1 Tank in Komi, round 2 : 1/2 hits, 1.17 expected hits
                    1 HeavyTank owned by the Germans, 1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Komi
                Russians win, taking Komi from Germans with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 HeavyTank and 1 Tank
            Battle in Yeniseysk
                Russians attack with 3 Artillerys and 36 Infantrys
                Hisaichi defend with 2 Mech.Infs
                    Russians roll dice for 3 Artillerys and 36 Infantrys in Yeniseysk, round 2 : 9/39 hits, 7.50 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in Yeniseysk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Yeniseysk
                Russians win, taking Yeniseysk from Hisaichi with 3 Artillerys and 34 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 2 Mech.Infs
            Battle in Rostov
                Russians attack with 2 ArmoredCars and 1 Tank
                Germans defend with 1 Tank
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Yaroslavl
                Russians attack with 1 ArmoredCar, 1 Fighter and 1 Tank
                Germans defend with 1 Tank
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Yaroslavl, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Yaroslavl, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Yaroslavl, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Yaroslavl, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Arkhangelsk
                Russians attack with 1 ArmoredCar and 1 Tank
                Germans defend with 1 ArmoredCar and 1 Factory
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Arkhangelsk, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Arkhangelsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Arkhangelsk
                Russians win, taking Arkhangelsk from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Estonia
                Russians attack with 7 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 7 Infantrys in Estonia, round 2 : 1/7 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Estonia
                Russians win, taking Estonia from Finns with 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Vologda
                Russians attack with 1 ArmoredCar and 1 Tank
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Vologda, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Vologda, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - Russians
            1 Infantry moved from Zhigansk to Khatanga
            2 AAGuns moved from Khatanga to Yeniseysk
            1 Artillery moved from Zhigansk to Kolyma
            1 Bomber and 1 Fighter moved from Novgorod to Moscow
            1 Fighter moved from Yaroslavl to Moscow
            1 Tank moved from Gorky to Kirov
            1 ArmoredCar and 2 Tanks moved from Georgia to Saratov
            1 Tank moved from Stalingrad to Saratov
            1 AAGun moved from Stalingrad to Saratov
            4 Tanks moved from Saratov to Penza
            1 Mech.Rocket and 5 Tanks moved from Gorky to Moscow
            6 Tanks moved from Penza to Moscow
            1 AAGun, 2 ArmoredCars, 1 Artillery and 1 Mech.Rocket moved from Kuybyshev to Penza
            16 Tanks moved from Kuybyshev to Penza
            1 Tank moved from Penza to Moscow
            1 Tank moved from Penza to Moscow
            1 ArmoredCar moved from Stalingrad to Penza
            1 ArmoredCar moved from Georgia to Penza
            1 ArmoredCar moved from Penza to Moscow
    
        Turn Complete - Russians
            Russians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Hisaichi : 1.33
    Finns : -0.33
    Russians : 0.33
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Italians
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 T.Boat moved from 46 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 Adv.Fighter moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from S.Tunisia to Ghadames
                  Italians take Ghadames from British
            2 Infantrys moved from N.Tunisia to S.Algeria
            1 T.Boat moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to Tripoli
            1 Bomber moved from Rome to Tripoli
            1 JetFighter moved from 46 Sea Zone to Tripoli
            1 Adv.Fighter moved from N.Tunisia to S.Algeria
            1 Artillery moved from N.Tunisia to S.Algeria
    
        Purchase Units - Italians
            Italians buy 22 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 42 Sea Zone
                Italians attack with 1 Adv.Fighter and 1 Destroyer
                French defend with 1 Transport
                    Italians roll dice for 1 Adv.Fighter and 1 Destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Transport in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the French and 1 Destroyer owned by the Italians lost in 42 Sea Zone
                Italians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Destroyer
                Casualties for French: 1 Transport
            Battle in 48 Sea Zone
                Italians attack with 1 Destroyer and 1 T.Boat
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 1 T.Boat in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                1 T.Boat owned by the Italians lost in 48 Sea Zone
                1 Destroyer retreated to 46 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is -6
                Casualties for Italians: 1 T.Boat
            Battle in S.Algeria
                Italians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                French defend with 2 Elites
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Algeria, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 2 Elites in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    2 Elites owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for French: 2 Elites
            Battle in Tripoli
                Italians attack with 1 Bomber, 2 Infantrys and 1 JetFighter
                British defend with 1 Infantry and 1 Tank
                    Italians roll dice for 1 Bomber, 2 Infantrys and 1 JetFighter in Tripoli, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Tripoli
                Italians win, taking Tripoli from British with 1 Bomber, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Italians
            1 Bomber moved from Tripoli to Rome
            1 JetFighter moved from Tripoli to Tunis
            1 Adv.Fighter moved from 42 Sea Zone to 46 Sea Zone
            1 Adv.Fighter moved from S.Algeria to 46 Sea Zone
            2 Infantrys moved from Tunis to N.Tunisia
            3 Transports moved from 46 Sea Zone to 44 Sea Zone
            4 Infantrys moved from Lombardy to 44 Sea Zone
            1 Infantry moved from Lombardy to 44 Sea Zone
            5 Infantrys and 3 Transports moved from 44 Sea Zone to 46 Sea Zone
            5 Infantrys moved from Rome to 46 Sea Zone
            10 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 JetFighter moved from Tunis to N.Tunisia
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
    
        Place Units - Italians
            1 T.Boat placed in 46 Sea Zone
            4 Infantrys placed in Provence
            4 Infantrys placed in Tunis
            5 Infantrys placed in Lombardy
            9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 0.83
    French : 1.17
    

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - French
            1 Elite moved from E.Morocco to S.Algeria
            1 ArmoredCar moved from E.Morocco to S.Algeria
            1 Infantry moved from E.Morocco to S.Algeria
            1 Adv.Fighter moved from N.Algeria to S.Algeria
            2 ArmoredCars moved from Syria to Erzurum
            1 Elite moved from Adana to Erzurum
            1 Elite moved from Adana to Erzurum
            1 Artillery moved from Adana to Erzurum
            1 ArmoredCar moved from N.French Indochina to Kweichow
                  French take Kweichow from Yamamoto
    
        Purchase Units - French
            French buy 2 ArmoredCars, 2 Elites, 2 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry in S.Algeria, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Erzurum
                French attack with 2 ArmoredCars, 1 Artillery and 2 Elites
                Germans defend with 1 Tank
                    French roll dice for 2 ArmoredCars, 1 Artillery and 2 Elites in Erzurum, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Tank in Erzurum, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the French and 1 Tank owned by the Germans lost in Erzurum
                French win, taking Erzurum from Germans with 2 ArmoredCars, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for French: 1 Elite
                Casualties for Germans: 1 Tank
    
        Non Combat Move - French
            1 Adv.Fighter moved from S.Algeria to N.Algeria
            1 Infantry moved from E.Morocco to N.Algeria
    
        Place Units - French
            2 Mech.Infs placed in Syria
            1 ArmoredCar and 1 Infantry placed in N.French Indochina
            1 ArmoredCar, 2 Elites and 1 Infantry placed in E.Morocco
    
        Turn Complete - French
            French collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : -0.67
    French : 1.83
    

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    N.Algeria : 1 Adv.Fighter, 3 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks
    N.French Indochina : 1 ArmoredCar, 1 Factory, 1 Infantry and 1 Tank
    Syria : 4 Bunkers, 1 Factory and 2 Mech.Infs
    E.Morocco : 1 ArmoredCar, 3 Bunkers, 2 Elites, 1 Factory and 1 Infantry
    S.Algeria : 1 ArmoredCar, 1 Elite and 1 Infantry
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Kweichow : 1 flag, 1 ArmoredCar
    Ankara : 1 flag
    Adana : 1 flag, 1 AAGun
    Erzurum : 1 flag, 2 ArmoredCars, 1 Artillery and 1 Elite
    Greenland : 1 flag
    

    Production/PUs Summary :

    Germans : 137 / 153
    Russians : 55 / 55
    Italians : 48 / 49
    French : 31 / 31
    Yamamoto : 12 / 0
    Chinese : 0 / 0
    Hisaichi : 69 / 149
    British : 129 / 140
    Anzac : 46 / 47
    Dutch : 45 / 45
    Finns : 18 / 20
    Romanians : 22 / 22
    Thai : 0 / 0
    Americans : 173 / 173
    

    Savegame


  • I am sure you have noticed that I ma using the Internal Dicw Roller. I didn’t think it mattered, as I am playing France. If anyone is unhappy with this, just say an I will pull out, as I can’t use my old lap top any more.

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Hisaichi
            1 Mech.Inf moved from Chita to Zhigansk
            1 Infantry moved from Yakutsk to Zhigansk
            1 Elite and 1 Infantry moved from Olyokminsk to Khatanga
            10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 1 Mech.Inf moved from Olyokminsk to Evenkia
            2 Infantrys moved from Hulunbuir to Liaoning
            1 S.Bomber moved from Chita to Liaoning
            4 Infantrys moved from Anhwei to Shantung
            2 Mech.Infs moved from Sibirsky to Evenkia
            1 Mech.Inf moved from Chita to Evenkia
            3 Tanks moved from Heilungchiang to N.Buryat Mongolia
            1 L.Fighter moved from Chita to Kirin
            5 Infantrys moved from Heilungchiang to Kirin
            1 Infantry moved from Changchun to Kirin
            9 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from Hupeh to Szechwan
            3 Mech.Infs moved from Hsining to Szechwan
            3 Infantrys moved from Hupeh to Hunan
            1 Infantry moved from Hupeh to Anhwei
            1 Mech.Inf moved from Khobdo to Evenkia
            1 Infantry moved from W.Qinghai to E.Sinkiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 Bunkers, 3 Elites, 30 Infantrys, 1 Mech.Inf and 2 S.Bombers; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Kirin
                Hisaichi attack with 6 Infantrys and 1 L.Fighter
                Americans defend with 4 Infantrys
                    Hisaichi roll dice for 6 Infantrys and 1 L.Fighter in Kirin, round 2 : 0/7 hits, 1.50 expected hits
                    Americans roll dice for 4 Infantrys in Kirin, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 5 Infantrys and 1 L.Fighter in Kirin, round 3 : 2/6 hits, 1.33 expected hits
                    Americans roll dice for 4 Infantrys in Kirin, round 3 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 4 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 Infantrys in Kirin, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 5 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 2 Infantrys in Kirin, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Kirin
                    Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 6 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kirin
                Hisaichi win, taking Kirin from Americans with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Americans: 4 Infantrys
            Battle in Shantung
                Hisaichi attack with 4 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Shantung
                Hisaichi win, taking Shantung from Americans with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 1 Infantry and 1 Mech.Inf
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Zhigansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Evenkia
                Hisaichi attack with 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs in Evenkia, round 2 : 10/47 hits, 13.67 expected hits
                    Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Evenkia
                Hisaichi win, taking Evenkia from Russians with 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 4 Infantrys and 3 Mech.Infs
                British defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 4 Infantrys and 3 Mech.Infs in Szechwan, round 2 : 0/7 hits, 2.17 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                    Hisaichi roll dice for 3 Infantrys and 3 Mech.Infs in Szechwan, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Szechwan, round 3 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in Szechwan
                Hisaichi win, taking Szechwan from British with 3 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Khatanga
                Hisaichi attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Khatanga
                    Hisaichi roll dice for 1 Elite in Khatanga, round 5 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                Hisaichi win, taking Khatanga from Russians with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 3 Infantrys
                Anzac defend with 1 Tank
                    Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hunan, round 4 : 1/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hunan
                Hisaichi win, taking Hunan from Anzac with 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Tank
            Battle in Liaoning
                Hisaichi attack with 2 Infantrys and 1 S.Bomber
                Americans defend with 2 Infantrys
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Liaoning, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 Infantrys in Liaoning, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Liaoning
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Liaoning, round 3 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Liaoning, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Liaoning
                    Hisaichi roll dice for 1 Infantry and 1 S.Bomber in Liaoning, round 4 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Liaoning, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Liaoning
                Hisaichi win, taking Liaoning from Americans with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 S.Bomber moved from Liaoning to Changchun
            1 L.Fighter moved from Kirin to Changchun
            1 AAGun moved from E.Qinghai to Hsining
    
        Place Units - Hisaichi
            1 Bunker and 8 Infantrys placed in Changchun
            1 Bunker and 3 Infantrys placed in Peking
            1 Bunker and 3 Infantrys placed in Hupeh
            1 Bunker and 6 Infantrys placed in Hsining
            1 Bunker and 4 Infantrys placed in Urumqi
            1 Bunker and 6 Infantrys placed in Sibirsky
            3 Elites placed in Hulunbuir
            1 Mech.Inf and 2 S.Bombers placed in Chita
    
        Turn Complete - Hisaichi
            Hisaichi collect 85 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Chita: 2 S.Bombers
            EDIT: Adding units owned by Hisaichi to Changchun: 2 S.Bombers
            EDIT: Removing units owned by Hisaichi from Changchun: 2 Infantrys
            EDIT: Adding units owned by Hisaichi to Chita: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : -10.17
    British : -0.67
    Americans : -2.00
    Anzac : -0.50
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - British
            2 Infantrys moved from London to Dover
            3 Fighters moved from London to Dover
            2 Adv.Fighters moved from London to Dover
            2 Infantrys moved from London to Wales
            1 Tank moved from London to Wales
            1 Infantry moved from London to Dover
            1 Submarine moved from 48 Sea Zone to 47 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 47 Sea Zone
            1 ArmoredCar moved from El Agheila to Ghadames
            1 ArmoredCar and 2 Infantrys moved from El Agheila to Tripoli
            1 Mech.Inf, 1 Mot.Inf and 1 Tank moved from Hun to Ghadames
            4 Tanks moved from Hun to Ghadames
            1 ArmoredCar and 1 Tank moved from W.Iran to Astrakhan
            2 Infantrys moved from Azerbaijan to Astrakhan
            1 Adv.Fighter moved from W.Iran to Chimkent
            1 Bomber and 1 Fighter moved from W.Iran to Chimkent
            1 Infantry moved from Uzbekistan to Chimkent
            2 Infantrys moved from Alma Ata to Chimkent
            2 Artillerys, 11 Infantrys, 3 Mech.Infs and 15 Tanks moved from W.Tibet to C.Sinkiang
            1 Mot.Inf moved from Assam to C.Sinkiang
            1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Campania
                  British take Campania from Italians
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 30 Infantrys, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Astrakhan
                British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Romanians defend with 1 AAGun; Germans defend with 1 Bunker
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker in Astrakhan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 3 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Bunker in Astrakhan, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 4 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Bunker in Astrakhan, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Germans lost in Astrakhan
                British win, taking Astrakhan from Germans with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Bunker
            Battle in Chimkent
                British attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 1 Bunker
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys in Chimkent, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker in Chimkent, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys in Chimkent, round 3 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 Bunker in Chimkent, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Germans lost in Chimkent
                British win, taking Chimkent from Germans with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Bunker
            Battle in 47 Sea Zone
                British attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Italians defend with 2 T.Boats
                    British roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Adv.Fighters and 2 Fighters in 47 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 2 T.Boats in 47 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 T.Boats owned by the Italians lost in 47 Sea Zone
                British win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 2 T.Boats
            Battle in Dover
                British attack with 2 Adv.Fighters, 3 Fighters and 3 Infantrys
                Germans defend with 1 ArmoredCar and 1 Infantry
                    British roll dice for 2 Adv.Fighters, 3 Fighters and 3 Infantrys in Dover, round 2 : 2/8 hits, 2.50 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Dover, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Dover
                British win, taking Dover from Germans with 2 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
            Battle in Wales
                British attack with 2 Infantrys and 1 Tank
                Germans defend with 1 AAGun, 1 Factory and 1 Tank
                    British roll dice for 2 Infantrys and 1 Tank in Wales, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Wales, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Wales
                    British roll dice for 1 Infantry and 1 Tank in Wales, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Wales, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Wales
                British win, taking Wales from Germans with 1 Tank remaining. Battle score for attacker is 1
                Casualties for British: 2 Infantrys
                Casualties for Germans: 1 Tank
            Battle in Tripoli
                British attack with 1 ArmoredCar and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 3 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 4 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Tripoli
                British win, taking Tripoli from Italians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Ghadames
                British attack with 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks in Ghadames, round 2 : 4/8 hits, 3.33 expected hits
                    Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Ghadames
                British win, taking Ghadames from Italians with 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in C.Sinkiang
                British attack with 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks in C.Sinkiang, round 2 : 10/32 hits, 12.00 expected hits
                    Yamamoto roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in C.Sinkiang
                British win, taking C.Sinkiang from Yamamoto with 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            2 Infantrys moved from N.French Indochina to Yunnan
            4 Infantrys moved from S.Thailand to 65 Sea Zone
            1 Infantry moved from S.Thailand to N.Thailand
            4 Infantrys moved from Bangkok to S.Thailand
            1 AAGun moved from Malaya to S.Thailand
            1 Destroyer, 4 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from 60 Sea Zone to Assam
            1 Artillery, 10 Infantrys and 3 Tanks moved from Baluchistan to Alma Ata
            4 Infantrys moved from Punjab to Baluchistan
            1 Infantry moved from Rajputana to Baluchistan
            2 Infantrys moved from Bombay to Rajputana
            5 Infantrys moved from Bihar to W.Tibet
            1 Infantry moved from Punjab to W.Tibet
            5 Infantrys moved from Delhi to Punjab
            5 Infantrys moved from Hyderabad to Bihar
            5 Infantrys moved from Madras to Hyderabad
            3 Artillerys, 10 Infantrys, 1 Mot.Inf and 2 Tanks moved from E.Iran to Uzbekistan
            1 ArmoredCar and 1 Tank moved from W.Iran to Uzbekistan
            1 Artillery moved from W.Iran to E.Iran
            1 Artillery and 7 Infantrys moved from W.Iran to Erzurum
            1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from Italian East Africa to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to E.Iran
            2 Artillerys and 1 Infantry moved from Kufra to Hun
            3 Infantrys moved from Kufra to Hun
            7 Infantrys moved from Tobruk to Kufra
            2 Mot.Infs moved from New Valley to Ghadames
            1 Tank moved from New Valley to Hun
            3 Transports moved from 51 Sea Zone to 56 Sea Zone
            5 Infantrys moved from Cairo to 56 Sea Zone
            5 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            5 Infantrys moved from 51 Sea Zone to Tobruk
            1 Tank moved from Italian East Africa to New Valley
            2 Adv.Fighters and 2 Fighters moved from 47 Sea Zone to 51 Sea Zone
            3 Fighters moved from Dover to London
            2 Infantrys moved from London to Manchester
            2 Adv.Fighters moved from Dover to London
            1 Transport moved from 8 Sea Zone to 2 Sea Zone
            2 Infantrys moved from Montreal to 2 Sea Zone
            2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Transport moved from 80 Sea Zone to 74 Sea Zone
            1 AAGun moved from Assam to W.Tibet
            1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Chimkent to Uzbekistan
    
        Place Units - British
            1 Bunker, 6 Infantrys and 2 Tanks placed in London
            1 Bunker, 2 Infantrys and 2 Tanks placed in Manchester
            1 Submarine placed in 2 Sea Zone
            1 Adv.Fighter placed in Montreal
            4 Infantrys placed in Bangkok
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 ArmoredCars placed in Bombay
            2 ArmoredCars and 1 Tank placed in Italian East Africa
            1 Artillery and 5 Infantrys placed in Cairo
            2 Infantrys and 1 Tank placed in E.Iran
            1 Artillery and 1 Infantry placed in W.Iran
    
        Turn Complete - British
            British collect 140 PUs; end with 140 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -3.83
    Italians : -1.67
    Yamamoto : -0.33
    

    Production/PUs Summary :

    Germans : 128 / 153
    Russians : 54 / 55
    Italians : 42 / 49
    French : 31 / 31
    Yamamoto : 12 / 0
    Chinese : 0 / 0
    Hisaichi : 85 / 87
    British : 140 / 140
    Anzac : 45 / 47
    Dutch : 45 / 45
    Finns : 18 / 20
    Romanians : 22 / 22
    Thai : 0 / 0
    Americans : 163 / 173
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Anzac
            4 Tanks moved from Kwangsi to Hunan
            2 Infantrys moved from Shanghai to Shantung
            2 Fighters moved from Kwangsi to Shantung
            2 Adv.Fighters moved from Kwangsi to Shantung
            1 Fighter moved from Kwangsi to Hunan
            1 Adv.Fighter moved from Kwangsi to Shantung
            1 Fighter moved from Kwangsi to Shantung
            4 Tanks moved from Shanghai to Hunan
            1 Fighter moved from Hunan to Shantung
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Factory, 3 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Hunan
                Anzac attack with 8 Tanks
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 8 Tanks in Hunan, round 2 : 7/8 hits, 4.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Hunan
                Anzac win, taking Hunan from Hisaichi with 7 Tanks remaining. Battle score for attacker is -1
                Casualties for Anzac: 1 Tank
                Casualties for Hisaichi: 2 Infantrys
            Battle in Shantung
                Anzac attack with 3 Adv.Fighters, 4 Fighters and 2 Infantrys
                Hisaichi defend with 4 Infantrys
                    Anzac roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Shantung, round 2 : 5/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Shantung
                Anzac win with 3 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 4 Infantrys
    
        Non Combat Move - Anzac
            3 Adv.Fighters and 4 Fighters moved from Shantung to Shanghai
            2 Tanks moved from Formosa to 84 Sea Zone
            2 Infantrys moved from Formosa to 84 Sea Zone
            2 Infantrys and 2 Tanks moved from 84 Sea Zone to Shanghai
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
            3 Infantrys moved from Hollandia to 107 Sea Zone
            1 Artillery and 2 Tanks moved from Hollandia to 107 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 107 Sea Zone to 92 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Kwangsi
            1 Adv.Fighter and 1 Fighter moved from British Borneo to Kwangsi
            1 Transport moved from 106 Sea Zone to 107 Sea Zone
            2 Transports moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from S.French Indochina to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
            2 Tanks moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 67 Sea Zone to 106 Sea Zone
            2 Infantrys and 2 Tanks moved from 106 Sea Zone to S.French Indochina
            1 Bomber moved from Broome to Kwangsi
            1 Elite moved from Lombok to Java
    
        Place Units - Anzac
            1 Factory placed in Shanghai
            3 Tanks placed in Kwangsi
            1 Transport placed in 67 Sea Zone
            1 Adv.Fighter placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Anzac : 4.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Dutch
            1 Marine moved from Shanghai to Anhwei
            3 Adv.Fighters and 1 Bomber moved from Kwangsi to Anhwei
            1 Tank moved from Shanghai to Shantung
                  Dutch take Shantung from Hisaichi
            1 Tank moved from Shantung to Shanghai
            2 Infantrys and 1 Marine moved from Kwangsi to Hunan
            1 Artillery moved from N.Chile to 119 Sea Zone
            1 Marine moved from Santiago to 119 Sea Zone
            1 Artillery and 1 Marine moved from 119 Sea Zone to Galapagos
            1 Adv.Fighter moved from Santiago to Galapagos
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Galapagos
                Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Galapagos, round 2 : 0/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Galapagos
                    Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 3 : 0/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 4 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos
                Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -6
                Casualties for Dutch: 1 Artillery and 1 Marine
                Casualties for Neutral: 1 Infantry
            Battle in Anhwei
                Dutch attack with 3 Adv.Fighters, 1 Bomber and 1 Marine
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 3 Adv.Fighters, 1 Bomber and 1 Marine in Anhwei, round 2 : 1/5 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Dutch win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
            3 Adv.Fighters moved from Anhwei to Hunan
            1 Bomber moved from Anhwei to Shanghai
            1 Tank moved from Fukien to Hunan
            1 Infantry moved from Fukien to Kiangsi
            1 Adv.Fighter moved from Formosa to Hunan
            2 Marines and 2 Tanks moved from British Borneo to 111 Sea Zone
            2 Marines, 2 Tanks and 2 Transports moved from 111 Sea Zone to 92 Sea Zone
            2 Marines and 2 Tanks moved from 92 Sea Zone to Kwangsi
            1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
            2 Artillerys and 1 Marine moved from Kusaie to 102 Sea Zone
            2 Artillerys, 1 Marine and 2 Transports moved from 102 Sea Zone to 101 Sea Zone
            1 Marine moved from Yap to 101 Sea Zone
            2 Artillerys, 2 Marines and 2 Transports moved from 101 Sea Zone to 93 Sea Zone
            2 Artillerys and 2 Marines moved from 93 Sea Zone to Formosa
            1 Fighter moved from Tonga to West Papua
            2 Tanks moved from Banjarmasin to British Borneo
            2 Infantrys moved from Banjarmasin to West Borneo
            3 Transports moved from 92 Sea Zone to 106 Sea Zone
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 84 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Hollandia to Kwangsi
            1 Adv.Fighter moved from Galapagos to Colombia
            1 Fighter moved from West Papua to Hollandia
    
        Place Units - Dutch
            1 ArmoredCar and 1 Infantry placed in Hainan
            1 Factory placed in West Borneo
            1 ArmoredCar, 1 Infantry and 2 Tanks placed in Banjarmasin
            Dutch undo move 3.
            1 ArmoredCar placed in Santiago
            1 Fighter, 1 Infantry and 2 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 50 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Hisaichi : -0.33
    Dutch : -3.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Dutch
            1 Marine moved from Shanghai to Anhwei
            3 Adv.Fighters and 1 Bomber moved from Kwangsi to Anhwei
            1 Tank moved from Shanghai to Shantung
                  Dutch take Shantung from Hisaichi
            1 Tank moved from Shantung to Shanghai
            2 Infantrys and 1 Marine moved from Kwangsi to Hunan
            1 Artillery moved from N.Chile to 119 Sea Zone
            1 Marine moved from Santiago to 119 Sea Zone
            1 Artillery and 1 Marine moved from 119 Sea Zone to Galapagos
            1 Adv.Fighter moved from Santiago to Galapagos
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Galapagos
                Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Galapagos, round 2 : 0/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Galapagos
                    Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 3 : 0/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 4 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos
                Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -6
                Casualties for Dutch: 1 Artillery and 1 Marine
                Casualties for Neutral: 1 Infantry
            Battle in Anhwei
                Dutch attack with 3 Adv.Fighters, 1 Bomber and 1 Marine
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 3 Adv.Fighters, 1 Bomber and 1 Marine in Anhwei, round 2 : 1/5 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Dutch win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
            3 Adv.Fighters moved from Anhwei to Hunan
            1 Bomber moved from Anhwei to Shanghai
            1 Tank moved from Fukien to Hunan
            1 Infantry moved from Fukien to Kiangsi
            1 Adv.Fighter moved from Formosa to Hunan
            2 Marines and 2 Tanks moved from British Borneo to 111 Sea Zone
            2 Marines, 2 Tanks and 2 Transports moved from 111 Sea Zone to 92 Sea Zone
            2 Marines and 2 Tanks moved from 92 Sea Zone to Kwangsi
            1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
            2 Artillerys and 1 Marine moved from Kusaie to 102 Sea Zone
            2 Artillerys, 1 Marine and 2 Transports moved from 102 Sea Zone to 101 Sea Zone
            1 Marine moved from Yap to 101 Sea Zone
            2 Artillerys, 2 Marines and 2 Transports moved from 101 Sea Zone to 93 Sea Zone
            2 Artillerys and 2 Marines moved from 93 Sea Zone to Formosa
            1 Fighter moved from Tonga to West Papua
            2 Tanks moved from Banjarmasin to British Borneo
            2 Infantrys moved from Banjarmasin to West Borneo
            3 Transports moved from 92 Sea Zone to 106 Sea Zone
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 84 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Hollandia to Kwangsi
            1 Adv.Fighter moved from Galapagos to Colombia
            1 Fighter moved from West Papua to Hollandia
    
        Place Units - Dutch
            1 ArmoredCar and 1 Infantry placed in Hainan
            1 Factory placed in West Borneo
            1 ArmoredCar, 1 Infantry and 2 Tanks placed in Banjarmasin
            Dutch undo move 3.
            1 ArmoredCar placed in Santiago
            1 Fighter, 1 Infantry and 2 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 50 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from 106 Sea Zone: 2 Transports
            EDIT: Adding units owned by Dutch to 110 Sea Zone: 2 Transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Hisaichi : -0.33
    Dutch : -3.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Finns
            3 Infantrys moved from S.Karelia to Yaroslavl
            3 Infantrys moved from S.Karelia to Vologda
            2 Fighters moved from Vyborg to Yaroslavl
            1 Mech.Inf moved from Vyborg to Vologda
            1 Bomber moved from Vyborg to Vologda
            2 Infantrys moved from S.Karelia to Novgorod
            3 Infantrys moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Kotka to 24 Sea Zone
            1 Elite moved from Vyborg to 24 Sea Zone
            1 Infantry moved from Vyborg to 24 Sea Zone
            1 Elite and 5 Infantrys moved from 24 Sea Zone to Latvia
    
        Purchase Units - Finns
            Finns buy 1 Adv.Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Novgorod
                Finns attack with 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Novgorod
                Finns win, taking Novgorod from Russians with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Finns attack with 1 Elite and 5 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Finns roll dice for 1 Elite and 5 Infantrys in Latvia, round 2 : 2/6 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Latvia
                Finns win, taking Latvia from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Finns: 1 Infantry
            Battle in Yaroslavl
                Finns attack with 2 Fighters and 3 Infantrys
                Russians defend with 1 ArmoredCar and 1 Tank
                    Finns roll dice for 2 Fighters and 3 Infantrys in Yaroslavl, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Yaroslavl
                    Finns roll dice for 2 Fighters and 2 Infantrys in Yaroslavl, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Yaroslavl, round 3 : 2/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl
                    Finns roll dice for 2 Fighters in Yaroslavl, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Tank in Yaroslavl, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Finns and 1 Tank owned by the Russians lost in Yaroslavl
                Finns win with 1 Fighter remaining. Battle score for attacker is -5
                Casualties for Finns: 1 Fighter and 3 Infantrys
                Casualties for Russians: 1 ArmoredCar and 1 Tank
            Battle in Vologda
                Finns attack with 1 Bomber, 3 Infantrys and 1 Mech.Inf
                Russians defend with 1 ArmoredCar and 1 Tank
                    Finns roll dice for 1 Bomber, 3 Infantrys and 1 Mech.Inf in Vologda, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in Vologda
                    Finns roll dice for 1 Bomber, 2 Infantrys and 1 Mech.Inf in Vologda, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Vologda
                Finns win, taking Vologda from Russians with 1 Bomber, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Yaroslavl to S.Karelia
            3 Infantrys moved from Vyborg to S.Karelia
            1 Bomber moved from Vologda to S.Karelia
    
        Place Units - Finns
            1 Adv.Fighter and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Finns : 2.00
    Russians : 3.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Romanians
            1 ArmoredCar moved from E.Romania to 53 Sea Zone
            1 ArmoredCar and 1 Cruiser moved from 53 Sea Zone to 54 Sea Zone
            1 ArmoredCar moved from 54 Sea Zone to Rostov
            2 Adv.Fighters moved from Kiev to Rostov
            2 Infantrys moved from Donetsk to Rostov
            1 Fighter moved from Vinnytsia to Tula
            1 Tank moved from Kursk to Yaroslavl
                  Romanians take Yaroslavl from Russians
            1 Tank moved from Yaroslavl to Tula
            4 ArmoredCars and 1 Infantry moved from Bulgaria to Istanbul
            1 Tank moved from Sverdlovsk to Kirov
    
        Purchase Units - Romanians
            Romanians buy 4 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Tula
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 AAGun and 1 Tank
                    AA fire in Tula : 0/1 hits, 0.17 expected hits
                    Romanians roll dice for 1 Fighter and 1 Tank in Tula, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Tula, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Tula
                 retreated to Tula
                Russians win with 1 Tank remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Tank
            Battle in Kirov
                Romanians attack with 1 Tank
                Russians defend with 1 Tank
                    Romanians roll dice for 1 Tank in Kirov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Tank in Kirov, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Kirov
                Russians win with 1 Tank remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Tank
            Battle in Rostov
                Romanians attack with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys
                Russians defend with 2 ArmoredCars and 1 Tank
                    Romanians roll dice for 1 Cruiser in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Romanians roll dice for 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Rostov, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Rostov
                Romanians win, taking Rostov from Russians with 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 11
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 ArmoredCars and 1 Tank
            Battle in Istanbul
                Romanians attack with 4 ArmoredCars and 1 Infantry
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 4 ArmoredCars and 1 Infantry in Istanbul, round 2 : 2/5 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Istanbul
                    Romanians roll dice for 3 ArmoredCars in Istanbul, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 1/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Neutral lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for Romanians: 2 ArmoredCars and 1 Infantry
                Casualties for Neutral: 1 Bunker and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Infantry moved from E.Romania to Bulgaria
            1 ArmoredCar moved from Bucharest to Bulgaria
            1 AAGun moved from E.Romania to Bulgaria
            2 Adv.Fighters moved from Rostov to Kursk
            1 Fighter moved from Tula to Kursk
    
        Place Units - Romanians
            2 ArmoredCars and 1 Infantry placed in Kursk
            2 ArmoredCars and 1 Infantry placed in E.Romania
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.00
    Neutral : 1.00
    Russians : 1.17
    AA fire in Tula : : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    @Entek You’re up!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Americans
            2 Infantrys moved from Saipan to 94 Sea Zone
            1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone
            12 Infantrys moved from Tokyo to 85 Sea Zone
            4 Marines moved from Tokyo to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            9 Marines moved from Tokyo to 84 Sea Zone
            2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone
            1 Marine moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Hokkaido to 84 Sea Zone
            1 Marine moved from Korea to 84 Sea Zone
            4 Marines moved from Korea to 84 Sea Zone
            4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone
            3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone
            7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun
            2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun
            2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun
            2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin
            1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone
            3 Fighters moved from 41 Sea Zone to 45 Sea Zone
            1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry moved from 45 Sea Zone to Sardinia
                  Americans take Sardinia from Italians
            1 Infantry moved from Vladivostok to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kirin
                Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines
                Hisaichi defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin
                Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in Changchun
                Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber
                Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
                    AA fire in Changchun : 2/11 hits, 1.83 expected hits
                2 Adv.Fighters owned by the Americans lost in Changchun
                    Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 2 Bunkers owned by the Hisaichi
                    Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits
                Units damaged: 4 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits
                    1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits
                    3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits
                3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun
                Americans captures 87PUs while taking Hisaichi capital
                Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94
                Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines
                Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
    
        Non Combat Move - Americans
            1 S.Bomber moved from Changchun to Hokkaido
            2 Adv.Fighters moved from Changchun to Hokkaido
            3 L.Fighters moved from Changchun to 85 Sea Zone
            3 Bombers moved from Changchun to Hokkaido
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone
            1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            4 Infantrys moved from Greenland to 8 Sea Zone
            1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            4 Infantrys moved from 10 Sea Zone to Scotland
            2 Adv.Fighters moved from 8 Sea Zone to Manchester
            3 Infantrys moved from Washington to 13 Sea Zone
            1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from 8 Sea Zone to Greenland
            2 Adv.Fighters moved from Washington to 8 Sea Zone
            2 Adv.Fighters moved from Wake to Hokkaido
            1 Transport moved from 102 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Washington to Northeast USA
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank
            EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank
            EDIT: Removing units owned by Americans from Mauritania: 2 Tanks
            EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Hokkaido
            8 Infantrys placed in Tokyo
            4 Infantrys placed in Chubu
            2 Artillerys and 1 Marine placed in Davao
            1 B.Transport placed in 107 Sea Zone
            1 B.Transport placed in 94 Sea Zone
            2 Marines placed in Saipan
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in South Central USA
            2 Artillerys placed in Salvador
            1 Destroyer and 1 Submarine placed in 31 Sea Zone
            1 Adv.Fighter placed in Rio de Oro
            2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington
            1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone
            Americans undo move 6.
            Americans undo move 13.
            2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            1 Transport placed in 94 Sea Zone
    
        Turn Complete - Americans
            Americans collect 176 PUs; end with 263 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -7.67
    AA fire in Changchun : : 0.17
    Americans : 7.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Americans
            2 Infantrys moved from Saipan to 94 Sea Zone
            1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone
            12 Infantrys moved from Tokyo to 85 Sea Zone
            4 Marines moved from Tokyo to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            9 Marines moved from Tokyo to 84 Sea Zone
            2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone
            1 Marine moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Hokkaido to 84 Sea Zone
            1 Marine moved from Korea to 84 Sea Zone
            4 Marines moved from Korea to 84 Sea Zone
            4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone
            3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone
            7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun
            2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun
            2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun
            2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin
            1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone
            3 Fighters moved from 41 Sea Zone to 45 Sea Zone
            1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry moved from 45 Sea Zone to Sardinia
                  Americans take Sardinia from Italians
            1 Infantry moved from Vladivostok to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kirin
                Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines
                Hisaichi defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin
                Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in Changchun
                Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber
                Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
                    AA fire in Changchun : 2/11 hits, 1.83 expected hits
                2 Adv.Fighters owned by the Americans lost in Changchun
                    Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 2 Bunkers owned by the Hisaichi
                    Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits
                Units damaged: 4 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits
                    1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits
                    3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits
                3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun
                Americans captures 87PUs while taking Hisaichi capital
                Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94
                Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines
                Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
    
        Non Combat Move - Americans
            1 S.Bomber moved from Changchun to Hokkaido
            2 Adv.Fighters moved from Changchun to Hokkaido
            3 L.Fighters moved from Changchun to 85 Sea Zone
            3 Bombers moved from Changchun to Hokkaido
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone
            1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            4 Infantrys moved from Greenland to 8 Sea Zone
            1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            4 Infantrys moved from 10 Sea Zone to Scotland
            2 Adv.Fighters moved from 8 Sea Zone to Manchester
            3 Infantrys moved from Washington to 13 Sea Zone
            1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from 8 Sea Zone to Greenland
            2 Adv.Fighters moved from Washington to 8 Sea Zone
            2 Adv.Fighters moved from Wake to Hokkaido
            1 Transport moved from 102 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Washington to Northeast USA
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank
            EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank
            EDIT: Removing units owned by Americans from Mauritania: 2 Tanks
            EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Hokkaido
            8 Infantrys placed in Tokyo
            4 Infantrys placed in Chubu
            2 Artillerys and 1 Marine placed in Davao
            1 B.Transport placed in 107 Sea Zone
            1 B.Transport placed in 94 Sea Zone
            2 Marines placed in Saipan
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in South Central USA
            2 Artillerys placed in Salvador
            1 Destroyer and 1 Submarine placed in 31 Sea Zone
            1 Adv.Fighter placed in Rio de Oro
            2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington
            1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone
            Americans undo move 6.
            Americans undo move 13.
            2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            1 Transport placed in 94 Sea Zone
    
        Turn Complete - Americans
            Americans collect 176 PUs; end with 263 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mauritania: 1 Infantry and 3 Marines
            EDIT: Adding units owned by Americans to N.Algeria: 3 Elites and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : -7.67
    AA fire in Changchun : : 0.17
    Americans : 7.50
    

    Savegame

  • TripleA

    @Entek Looks like the Americans have brought the end to the Empire of Japan!

    @Gargantua Germans are up!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Americans
            2 Infantrys moved from Saipan to 94 Sea Zone
            1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone
            12 Infantrys moved from Tokyo to 85 Sea Zone
            4 Marines moved from Tokyo to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            9 Marines moved from Tokyo to 84 Sea Zone
            2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone
            1 Marine moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Hokkaido to 84 Sea Zone
            1 Marine moved from Korea to 84 Sea Zone
            4 Marines moved from Korea to 84 Sea Zone
            4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone
            3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone
            7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun
            2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun
            2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun
            2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin
            1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone
            3 Fighters moved from 41 Sea Zone to 45 Sea Zone
            1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry moved from 45 Sea Zone to Sardinia
                  Americans take Sardinia from Italians
            1 Infantry moved from Vladivostok to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kirin
                Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines
                Hisaichi defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin
                Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in Changchun
                Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber
                Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
                    AA fire in Changchun : 2/11 hits, 1.83 expected hits
                2 Adv.Fighters owned by the Americans lost in Changchun
                    Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 2 Bunkers owned by the Hisaichi
                    Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits
                Units damaged: 4 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits
                    1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits
                    3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits
                3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun
                Americans captures 87PUs while taking Hisaichi capital
                Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94
                Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines
                Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
    
        Non Combat Move - Americans
            1 S.Bomber moved from Changchun to Hokkaido
            2 Adv.Fighters moved from Changchun to Hokkaido
            3 L.Fighters moved from Changchun to 85 Sea Zone
            3 Bombers moved from Changchun to Hokkaido
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone
            1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            4 Infantrys moved from Greenland to 8 Sea Zone
            1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            4 Infantrys moved from 10 Sea Zone to Scotland
            2 Adv.Fighters moved from 8 Sea Zone to Manchester
            3 Infantrys moved from Washington to 13 Sea Zone
            1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from 8 Sea Zone to Greenland
            2 Adv.Fighters moved from Washington to 8 Sea Zone
            2 Adv.Fighters moved from Wake to Hokkaido
            1 Transport moved from 102 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Washington to Northeast USA
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank
            EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank
            EDIT: Removing units owned by Americans from Mauritania: 2 Tanks
            EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Hokkaido
            8 Infantrys placed in Tokyo
            4 Infantrys placed in Chubu
            2 Artillerys and 1 Marine placed in Davao
            1 B.Transport placed in 107 Sea Zone
            1 B.Transport placed in 94 Sea Zone
            2 Marines placed in Saipan
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in South Central USA
            2 Artillerys placed in Salvador
            1 Destroyer and 1 Submarine placed in 31 Sea Zone
            1 Adv.Fighter placed in Rio de Oro
            2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington
            1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone
            Americans undo move 6.
            Americans undo move 13.
            2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            1 Transport placed in 94 Sea Zone
    
        Turn Complete - Americans
            Americans collect 176 PUs; end with 263 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mauritania: 1 Infantry and 3 Marines
            EDIT: Adding units owned by Americans to N.Algeria: 3 Elites and 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from N.Algeria: 3 Elites
            EDIT: Adding units owned by Americans to N.Algeria: 3 Marines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : -7.67
    AA fire in Changchun : : 0.17
    Americans : 7.50
    

    Savegame

  • '20 '19 '18 '17 '16

    @Gargantua Please use that last post, in the excitement of taking out Japan I forgot a NCM.


  • good work against Hisachi! On to the Reich!

  • Liaison TripleA '11 '10

    The Reich is incensed at the defeat of Japan! With the fall of Hisachi all plausible paths to victory for the axis have concluded.

    Germany sue’s for CONDITIONAL peace after 17 rounds! To save the lives of so many. Borders to remain as they are, lebenstraum intact.

    Romania, Finland, and Italy are not to bear any responsibility for the war or face reprisals! In return, London and Moscow will not be massacred. and…

    We can start a new game :P

  • TripleA

    @Gargantua The Soviets will only accept Axis unconditional surrender!

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