@mikawagunichi scramble a tac to sz114?
20L BM3 DizzKneeland Allies vs Karl7 Axis
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wheeeeeeeeeeeeeeeeeeeeeeeeeee!!
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WO!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British Combat - Italians Battle in Belarus Italians attack with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Eastern Poland to Belarus 1 infantry moved from Yugoslavia to Northern Italy 2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 artillery and 2 infantry moved from Libya to Tobruk 1 infantry moved from Northern Italy to Switzerland Italians take Switzerland from Neutral_True Place Units - Italians 1 artillery and 7 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 artillery EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 15 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters and 9 infantry moved from Queensland to New South Wales 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 15 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters and 9 infantry moved from Queensland to New South Wales 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 1 infantry moved from Archangel to Smolensk 1 bomber moved from Baltic States to Smolensk 1 tactical_bomber moved from Novgorod to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Germany to Ukraine 1 fighter moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Karelia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Novgorod 3 aaGuns, 10 artilleries and 13 infantry moved from Novgorod to Belarus 4 armour and 4 mech_infantrys moved from Archangel to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 2 fighters moved from Ukraine to Belarus 1 bomber moved from Ukraine to Belarus 2 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Belarus 1 armour and 4 mech_infantrys moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Karelia to Belarus 12 armour and 7 mech_infantrys moved from Finland to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 armour and 6 mech_infantrys moved from Western Germany to Poland 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Western Germany to France Place Units - Germans 2 artilleries and 1 infantry placed in France 3 armour placed in Novgorod 2 armour and 5 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Changing ownership of Sweden from Neutral_True to Germans EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry EDIT: Adding units owned by Germans to Sweden: 7 infantry EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Novosibirsk to Vologda 3 aaGuns, 12 artilleries and 30 infantry moved from Bryansk to Russia 1 infantry moved from Tambov to Bryansk 1 artillery moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 5 infantry moved from Samara to Russia 2 aaGuns and 11 infantry moved from Novosibirsk to Samara 1 fighter moved from Smolensk to Russia Place Units - Russians 1 artillery placed in Volgograd 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -2.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to India 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 3 armour moved from Shantung to Hunan Japanese take Hunan from Chinese 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in New Britain Battle in Solomon Islands Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 bomber moved from India to French Indo China 1 bomber moved from French Indo China to Japan 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to Jehol 3 infantry moved from French Indo China to Yunnan 4 artilleries, 2 infantry and 1 marine moved from Shan State to Yunnan 1 infantry moved from Malaya to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 transports moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from Malaya to Shan State 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Burma to Malaya 1 fighter moved from Burma to French Indo China 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 armour placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33 AA fire in India : : -0.17 Japanese : 1.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to India 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 3 armour moved from Shantung to Hunan Japanese take Hunan from Chinese 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in New Britain Battle in Solomon Islands Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 bomber moved from India to French Indo China 1 bomber moved from French Indo China to Japan 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to Jehol 3 infantry moved from French Indo China to Yunnan 4 artilleries, 2 infantry and 1 marine moved from Shan State to Yunnan 1 infantry moved from Malaya to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 transports moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from Malaya to Shan State 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Burma to Malaya 1 fighter moved from Burma to French Indo China 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 armour placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0.33 AA fire in India : : -0.17 Japanese : 1.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 2 bombers and 3 mech_infantrys moved from Brazil to Argentina 1 armour and 1 mech_infantry moved from Venezuela to Argentina 1 bomber moved from Soviet Far East to 6 Sea Zone 1 bomber moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone 4 marines moved from Spain to 91 Sea Zone 4 marines moved from 91 Sea Zone to Portugal 2 infantry moved from Spain to Portugal 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Argentina Americans attack with 1 armour, 2 bombers and 4 mech_infantrys Neutral_True defend with 4 infantry Americans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Argentina, round 2 : 2/7 hits, 2.50 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Argentina, round 3 : 2/7 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina Americans win, taking Argentina from Neutral_True with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Neutral_True: 4 infantry Casualties for Americans: 2 mech_infantrys Battle in 8 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Portugal Americans attack with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 2/4 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 fighter, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to Central United States 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 armour, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from 19 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Venezuela to British Guiana 2 bombers moved from Argentina to Brazil 2 bombers moved from India to Egypt 1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 2 armour, 2 artilleries and 5 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans : -1.50 Neutral_True : 1.33 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 2 bombers and 3 mech_infantrys moved from Brazil to Argentina 1 armour and 1 mech_infantry moved from Venezuela to Argentina 1 bomber moved from Soviet Far East to 6 Sea Zone 1 bomber moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone 4 marines moved from Spain to 91 Sea Zone 4 marines moved from 91 Sea Zone to Portugal 2 infantry moved from Spain to Portugal 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Argentina Americans attack with 1 armour, 2 bombers and 4 mech_infantrys Neutral_True defend with 4 infantry Americans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Argentina, round 2 : 2/7 hits, 2.50 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Argentina, round 3 : 2/7 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina Americans win, taking Argentina from Neutral_True with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Neutral_True: 4 infantry Casualties for Americans: 2 mech_infantrys Battle in 8 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Portugal Americans attack with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 2/4 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 fighter, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to Central United States 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 armour, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from 19 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Venezuela to British Guiana 2 bombers moved from Argentina to Brazil 2 bombers moved from India to Egypt 1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 2 armour, 2 artilleries and 5 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang 7 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Turkey to Bulgaria British take Greece from Germans British take Bulgaria from Germans 1 infantry moved from Alexandria to Tobruk 2 armour moved from Egypt to Tobruk 1 bomber moved from Iraq to Tobruk Combat - British Battle in Tobruk British attack with 2 armour, 1 bomber and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 armour, 1 bomber and 1 infantry in Tobruk, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 bomber moved from Tobruk to Egypt 3 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Iraq to India 1 mech_infantry moved from Iraq to Greece 3 artilleries and 1 mech_infantry moved from Turkey to Greece 1 armour and 2 mech_infantrys moved from Persia to Turkey 2 infantry moved from Iraq to Turkey 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Spain to Gibraltar Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,3,4,3,1,5,5,2,3,1,4,5,4 UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : -1.00 Americans : -1.50 Neutral_True : 1.33 Chinese : 0.17 Japanese : 0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Southern Italy to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber and 3 fighters moved from Southern Italy to Greece 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 3 fighters and 4 infantry British defend with 3 artilleries and 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 bomber, 3 fighters and 4 infantry in Greece, round 2 : 3/8 hits, 2.83 expected hits British roll dice for 3 artilleries and 2 mech_infantrys in Greece, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 2 infantry Casualties for British: 3 artilleries and 2 mech_infantrys Battle in Bryansk Italians attack with 3 armour, 2 artilleries, 2 infantry and 5 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Bryansk, round 2 : 4/12 hits, 3.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Switzerland to Western Germany 1 infantry moved from Gold Coast to French West Africa 1 bomber and 3 fighters moved from Greece to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.33 Americans : -1.00 Russians : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 12 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Smolensk 3 armour and 6 mech_infantrys moved from Poland to Western Ukraine 2 artilleries moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Archangel 1 bomber and 1 fighter moved from Belarus to Smolensk 1 bomber moved from Novgorod to Smolensk 1 armour moved from Belarus to Ukraine 2 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 3 armour and 6 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour and 6 mech_infantrys in Western Ukraine, round 2 : 0/9 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour and 5 mech_infantrys in Western Ukraine, round 3 : 0/8 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour and 4 mech_infantrys in Western Ukraine, round 4 : 5/7 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Smolensk, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 aaGuns, 4 armour, 10 artilleries, 12 infantry and 15 mech_infantrys moved from Belarus to Bryansk 15 armour and 7 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 2 armour and 5 mech_infantrys moved from Western Germany to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Karelia to Novgorod 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Belarus: 2 aaGuns EDIT: Adding units owned by Italians to Bryansk: 2 aaGuns EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in France 2 infantry and 8 mech_infantrys placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.17 Americans : 0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 factory_minor Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 artillery Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Tambov to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Samara to Volgograd 2 aaGuns and 10 infantry moved from Samara to Russia 1 artillery moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Ukraine to Russia Place Units - Russians 2 fighters and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from Japan to 8 Sea Zone 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Yunnan to Szechwan 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun, 4 armour, 8 artilleries, 5 infantry and 1 marine moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 3 armour moved from Hunan to Burma 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 infantry moved from Ceylon to 39 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from Szechwan to Burma 1 bomber moved from 8 Sea Zone to Japan 2 infantry moved from Solomon Islands to 49 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 artillery and 2 marines placed in Malaya 1 bomber placed in French Indo China 3 infantry placed in Shantung 1 infantry placed in French Indo China 1 carrier placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0.83 Chinese : -0.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 harbour, 8 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 4 marines moved from Portugal to 91 Sea Zone 1 battleship, 3 cruisers and 4 marines moved from 91 Sea Zone to 96 Sea Zone 4 marines moved from 96 Sea Zone to Malta 2 infantry moved from Spain to Southern France 1 infantry moved from Spain to Southern France 5 bombers moved from Egypt to Southern France 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from Brazil to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Argentina to Chile 1 bomber moved from Brazil to Chile 1 bomber moved from Soviet Far East to 8 Sea Zone 2 submarines moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Chile Americans attack with 1 armour, 1 bomber and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Chile, round 2 : 0/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Chile Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chile, round 3 : 2/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in 8 Sea Zone Americans attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 5 bombers and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 bombers and 3 infantry in Southern France, round 2 : 6/8 hits, 3.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Malta Americans attack with 4 marines Italians defend with 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Malta, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 3 marines remaining. Battle score for attacker is -2 Casualties for Americans: 1 marine Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 5 bombers moved from Southern France to Spain 1 bomber moved from Normandy Bordeaux to Spain 1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain 4 infantry moved from Spain to Gibraltar 1 infantry moved from Spain to Gibraltar 1 bomber moved from 8 Sea Zone to Hawaiian Islands 1 bomber moved from Chile to British Guiana Place Units - Americans 1 airfield placed in Libya 3 armour and 1 harbour placed in Spain 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 2 artilleries and 8 infantry placed in Central United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 1.00 Americans : -0.83 Neutral_True : -0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 harbour, 8 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 4 marines moved from Portugal to 91 Sea Zone 1 battleship, 3 cruisers and 4 marines moved from 91 Sea Zone to 96 Sea Zone 4 marines moved from 96 Sea Zone to Malta 2 infantry moved from Spain to Southern France 1 infantry moved from Spain to Southern France 5 bombers moved from Egypt to Southern France 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from Brazil to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Argentina to Chile 1 bomber moved from Brazil to Chile 1 bomber moved from Soviet Far East to 8 Sea Zone 2 submarines moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Chile Americans attack with 1 armour, 1 bomber and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Chile, round 2 : 0/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Chile Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chile, round 3 : 2/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in 8 Sea Zone Americans attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 5 bombers and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 bombers and 3 infantry in Southern France, round 2 : 6/8 hits, 3.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Malta Americans attack with 4 marines Italians defend with 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Malta, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 3 marines remaining. Battle score for attacker is -2 Casualties for Americans: 1 marine Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 5 bombers moved from Southern France to Spain 1 bomber moved from Normandy Bordeaux to Spain 1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain 4 infantry moved from Spain to Gibraltar 1 infantry moved from Spain to Gibraltar 1 bomber moved from 8 Sea Zone to Hawaiian Islands 1 bomber moved from Chile to British Guiana Place Units - Americans 1 airfield placed in Libya 3 armour and 1 harbour placed in Spain 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 2 artilleries and 8 infantry placed in Central United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 2 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Turkey to Greece 2 infantry and 1 mech_infantry moved from Turkey to Greece 1 mech_infantry moved from Bulgaria to Romania British take Romania from Germans 1 armour moved from Bulgaria to Albania British take Albania from Italians 1 armour moved from Albania to Greece 1 artillery and 1 infantry moved from Iraq to Saudi Arabia 1 bomber moved from Egypt to Saudi Arabia Combat - British Battle in Greece British attack with 2 armour, 2 infantry and 2 mech_infantrys Italians defend with 2 infantry British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Greece, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Saudi Arabia British attack with 1 artillery, 1 bomber and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Saudi Arabia, round 2 : 3/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 bomber moved from Saudi Arabia to Egypt 2 infantry moved from Iraq to Turkey 1 armour and 2 mech_infantrys moved from Persia to Turkey 2 fighters and 1 tactical_bomber moved from India to Persia 4 aaGuns, 2 artilleries and 22 infantry moved from India to West India 3 fighters moved from Gibraltar to Libya 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Persia to Iraq Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 37 PUs (7 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 2 armour EDIT: Adding units owned by British to Egypt: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 British : 3.00 Americans : -0.83 Neutral_True : -1.00 Chinese : 0.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from British 2 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber and 3 fighters moved from Southern Italy to Greece 1 armour, 2 artilleries and 2 infantry moved from Bryansk to Rostov Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry British defend with 2 armour, 2 infantry and 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Greece, round 2 : 4/8 hits, 3.50 expected hits British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Greece, round 2 : 1/6 hits, 2.33 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Greece Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Greece, round 3 : 5/7 hits, 3.17 expected hits British roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Greece Italians win, taking Greece from British with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 20 Casualties for Italians: 2 infantry Casualties for British: 2 armour, 2 infantry and 2 mech_infantrys Battle in Romania Italians attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Romania Italians win, taking Romania from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Italians attack with 1 armour, 2 artilleries and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 2.00 British : -1.17 Russians : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :