@mikawagunichi Dice are loving the axis this turn…
Wiz (X) vs Diz (L+12) Bm3 G1
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 6 bombers and 1 destroyer; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 46 Sea Zone 7 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 46 Sea Zone Americans attack with 7 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 bombers in 46 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Caroline Islands from Japanese with 7 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 16 Sea Zone to Midway 7 bombers moved from 46 Sea Zone to Queensland 2 bombers moved from Western United States to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.33
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geesh sorry it looks like I forgot to post my UK turn?! One sec.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 6 bombers and 1 destroyer; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 46 Sea Zone 7 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 46 Sea Zone Americans attack with 7 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 bombers in 46 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Caroline Islands from Japanese with 7 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 16 Sea Zone to Midway 7 bombers moved from 46 Sea Zone to Queensland 2 bombers moved from Western United States to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 3 infantry and 4 marines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 infantry moved from French Madagascar to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Trans-Jordan Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 6/7 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Trans-Jordan from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 infantry moved from India to Burma 1 infantry moved from West India to India 1 fighter moved from 41 Sea Zone to India 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 fighters moved from United Kingdom to Gibraltar 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Finland to Russia Place Units - British 1 artillery, 3 infantry and 4 marines placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
British : 3.50 Italians : 0.33 Americans : -0.33 Chinese : 1.00 Japanese : 0.67
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 infantry moved from Iraq to Persia Italians take Persia from British 1 infantry moved from Iraq to Trans-Jordan 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Baltic States to Belarus 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 bomber moved from Eastern Poland to Belarus 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Iraq to Trans-Jordan
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 infantry moved from Iraq to Persia Italians take Persia from British 1 infantry moved from Iraq to Trans-Jordan 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Baltic States to Belarus 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 bomber moved from Eastern Poland to Belarus 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Iraq to Trans-Jordan Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Belarus Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 2 armour and 1 bomber in Belarus, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 4 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Albania to Greece 1 marine moved from Crete to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 mech_infantry moved from Germany to Baltic States 2 aaGuns moved from Eastern Poland to Belarus 1 bomber moved from Belarus to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Germany to Slovakia Hungary 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 submarine moved from 91 Sea Zone to 83 Sea Zone 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Western Germany to Germany Place Units - Italians 1 artillery, 1 infantry and 1 tactical_bomber placed in Egypt 1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 30 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 1.00 Russians : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 4 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry and 1 marine moved from Western Australia to South Australia 2 fighters moved from Queensland to 62 Sea Zone 1 aaGun moved from Queensland to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Bessarabia to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 4 bombers moved from Germany to Russia 3 artilleries moved from France to Normandy Bordeaux
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Bessarabia to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 4 bombers moved from Germany to Russia 3 artilleries moved from France to Normandy Bordeaux Combat - Germans Battle in Russia Germans attack with 20 armour, 5 artilleries, 8 bombers, 5 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber AA fire in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 20 armour, 5 artilleries, 8 bombers, 4 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 30/66 hits, 27.17 expected hits Russians roll dice for 4 aaGuns, 7 armour, 3 artilleries, 6 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/59 hits, 23.00 expected hits 26 infantry owned by the Russians, 3 artilleries owned by the Germans, 21 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 20 armour, 2 artilleries, 8 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 24/41 hits, 22.00 expected hits Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/33 hits, 14.33 expected hits 4 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans, 12 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 8 armour, 8 bombers, 4 fighters and 5 tactical_bombers in Russia, round 4 : 19/25 hits, 14.67 expected hits Russians roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Russia, round 4 : 6/9 hits, 5.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 6 armour owned by the Germans and 4 fighters owned by the British lost in Russia Germans captures 45PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 8 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 62 Casualties for Germans: 18 armour, 5 artilleries, 1 fighter, 21 infantry and 3 mech_infantrys Casualties for Russians: 4 aaGuns, 7 armour, 3 artilleries, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for British: 4 fighters Battle in Normandy Bordeaux Germans attack with 3 artilleries British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Ukraine to Bryansk 8 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk 2 infantry moved from Eastern Poland to Belarus 1 armour and 3 mech_infantrys moved from Denmark to Western Germany 1 submarine moved from 123 Sea Zone to 121 Sea Zone Place Units - Germans 3 armour placed in Ukraine 2 artilleries, 2 fighters and 6 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 95 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.00 Germans : 9.17 British : 0.67 Russians : 4.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Bessarabia to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 4 bombers moved from Germany to Russia 3 artilleries moved from France to Normandy Bordeaux Combat - Germans Battle in Russia Germans attack with 20 armour, 5 artilleries, 8 bombers, 5 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber AA fire in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 20 armour, 5 artilleries, 8 bombers, 4 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 30/66 hits, 27.17 expected hits Russians roll dice for 4 aaGuns, 7 armour, 3 artilleries, 6 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/59 hits, 23.00 expected hits 26 infantry owned by the Russians, 3 artilleries owned by the Germans, 21 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 20 armour, 2 artilleries, 8 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 24/41 hits, 22.00 expected hits Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/33 hits, 14.33 expected hits 4 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans, 12 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 8 armour, 8 bombers, 4 fighters and 5 tactical_bombers in Russia, round 4 : 19/25 hits, 14.67 expected hits Russians roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Russia, round 4 : 6/9 hits, 5.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 6 armour owned by the Germans and 4 fighters owned by the British lost in Russia Germans captures 45PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 8 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 62 Casualties for Germans: 18 armour, 5 artilleries, 1 fighter, 21 infantry and 3 mech_infantrys Casualties for Russians: 4 aaGuns, 7 armour, 3 artilleries, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for British: 4 fighters Battle in Normandy Bordeaux Germans attack with 3 artilleries British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Ukraine to Bryansk 8 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk 2 infantry moved from Eastern Poland to Belarus 1 armour and 3 mech_infantrys moved from Denmark to Western Germany 1 submarine moved from 123 Sea Zone to 121 Sea Zone Place Units - Germans 3 armour placed in Ukraine 2 artilleries, 2 fighters and 6 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 95 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun EDIT: Adding units owned by Germans to Poland: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -1.00 Germans : 9.17 British : 0.67 Russians : 4.17
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I forgot all about that pillage once only rule. Good to know for the future how to play that differently.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - Russians 2 artilleries and 4 infantry moved from Vologda to Russia 1 submarine moved from 109 Sea Zone to 92 Sea Zone Combat - Russians Battle in Russia Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 2 armour and 1 factory_minor Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 armour in Russia, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians roll dice for 2 artilleries and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 8 infantry moved from Novosibirsk to Vologda 2 aaGuns and 13 infantry moved from Timguska to Novosibirsk 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 artillery moved from Finland to Karelia 1 armour moved from Finland to Karelia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.00
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Yenisey 1 armour and 1 infantry moved from Yakut S.S.R. to Yenisey 1 armour and 1 mech_infantry moved from Yunnan to Malaya 1 tactical_bomber moved from French Indo China to Malaya 3 mech_infantrys moved from Hunan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 2 bombers moved from French Indo China to 33 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from Yunnan to Burma 3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Yenisey 1 armour and 1 infantry moved from Yakut S.S.R. to Yenisey 1 armour and 1 mech_infantry moved from Yunnan to Malaya 1 tactical_bomber moved from French Indo China to Malaya 3 mech_infantrys moved from Hunan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 2 bombers moved from French Indo China to 33 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from Yunnan to Burma 3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 3 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 4/12 hits, 6.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Japanese 2 destroyers owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/11 hits, 6.00 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 battleship, 2 cruisers and 1 transport in 33 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 6/9 hits, 5.33 expected hits Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 1 battleship, 3 destroyers and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Battle in Yenisey Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 3 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 10 infantry Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/15 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 : 4/11 hits, 4.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 3 artilleries, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Szechwan, round 3 : 5/11 hits, 4.83 expected hits Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 4/5 hits, 2.00 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries, 3 infantry and 3 mech_infantrys Casualties for Chinese: 1 fighter and 10 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from 33 Sea Zone to Paulau Island 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 carrier, 1 marine and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from French Indo China to Paulau Island 2 fighters moved from Japan to Paulau Island 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 mech_infantry moved from Amur to Jehol 1 artillery and 4 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Anhwe 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Paulau Island 2 infantry moved from Java to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 56 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 airfield placed in Kwangtung Japanese undo move 2. 1 factory_minor placed in Kwangtung 1 airfield placed in Paulau Island 3 infantry placed in French Indo China 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -1.33 Chinese : 2.00 UK_Pacific : 0.00 Russians : -0.33 Japanese : -2.00
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@DizzKneeLand33 yeah…takes some of the sting out of losing a capital repeated times!
The American fleet has been punished for daring to enter the Co-Prosperity sphere and now the IJN rules the pacific! San Francisco here we come! :wink:
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 2 PUs; Combat Move - Americans 5 bombers moved from Queensland to 37 Sea Zone 4 bombers moved from Queensland to Burma 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 bombers and 1 fighter moved from Gibraltar to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry in Morocco, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 37 Sea Zone Americans attack with 5 bombers Japanese defend with 1 destroyer Americans roll dice for 5 bombers in 37 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 bombers moved from 37 Sea Zone to India 4 bombers moved from Burma to India 6 bombers moved from Western United States to Queensland 4 fighters moved from Midway to Hawaiian Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 bomber and 1 fighter moved from Morocco to Gibraltar 1 bomber moved from Morocco to Gibraltar Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4 Americans collect 51 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.33 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 2 PUs; Combat Move - Americans 5 bombers moved from Queensland to 37 Sea Zone 4 bombers moved from Queensland to Burma 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 bombers and 1 fighter moved from Gibraltar to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry in Morocco, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 37 Sea Zone Americans attack with 5 bombers Japanese defend with 1 destroyer Americans roll dice for 5 bombers in 37 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 bombers moved from 37 Sea Zone to India 4 bombers moved from Burma to India 6 bombers moved from Western United States to Queensland 4 fighters moved from Midway to Hawaiian Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 bomber and 1 fighter moved from Morocco to Gibraltar 1 bomber moved from Morocco to Gibraltar Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4 Americans collect 51 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 6 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 aaGun, 3 armour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 units repaired. 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 4 marines moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 3 cruisers and 4 marines moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 4 marines and 1 mech_infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Algeria Combat - British Battle in Algeria British attack with 1 artillery, 3 fighters, 2 infantry, 4 marines and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 battleship and 3 cruisers in Algeria, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Italians with 1 artillery, 3 fighters, 1 infantry, 4 marines and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 carriers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Algeria to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 3 armour placed in Union of South Africa 1 aaGun and 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 1.00 British : -1.17 Americans : 0.33 Chinese : 0.83 Japanese : -1.67
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara Italians take Samara from Russians 1 infantry moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Novgorod Italians take Novgorod from Russians 1 mech_infantry moved from Baltic States to Novgorod 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 bomber moved from Ukraine to 81 Sea Zone 1 submarine moved from 83 Sea Zone to 70 Sea Zone
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara Italians take Samara from Russians 1 infantry moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Novgorod Italians take Novgorod from Russians 1 mech_infantry moved from Baltic States to Novgorod 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 bomber moved from Ukraine to 81 Sea Zone 1 submarine moved from 83 Sea Zone to 70 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the British and 1 battleship owned by the British lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Syria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Trans-Jordan to Egypt 1 bomber and 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Libya to Alexandria 2 aaGuns moved from Belarus to Novgorod 1 fighter moved from Western Germany to Southern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 2 armour and 1 mech_infantry moved from Slovakia Hungary to Northern Italy 2 aaGuns and 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Germany to Western Germany 1 infantry moved from Holland Belgium to Western Germany Place Units - Italians 3 fighters placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : -0.67
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@DizzKneeLand33 I’m hoping its a bit too little too late for you in the med…although I am expecting a smashing!
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 carrier and 2 fighters moved from 62 Sea Zone to 61 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 marine moved from South Australia to Queensland 2 fighters moved from 61 Sea Zone to Queensland Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :