Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from Bay of Biscay Sea Zone to English Channel Sea Zone 4 infantry moved from United Kingdom to English Channel Sea Zone 4 infantry moved from English Channel Sea Zone to France 1 infantry moved from France to Eastern France Americans take Eastern France from Germans 1 infantry moved from France to Vichy France Americans take Vichy France from Germans 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to France 1 fighter moved from United Kingdom to France 6 artilleries moved from United States to U.S. Eastern Coast Sea Zone 6 artilleries and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 artilleries moved from Celtic Sea Sea Zone to United Kingdom 2 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 1 destroyer moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 bomber moved from Libya to Moscow Combat - Americans Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUsMaxi VS Enigma Winner takes it all:)
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 118 Sea Zone 1 bomber moved from Central United States to United Kingdom 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Scotland to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 fighter moved from India to French Indo China 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from India to French Indo China Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour in Ethiopia, round 6 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Ethiopia Italians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 0/3 hits, 2,00 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 63 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in French Indo China British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 2 infantry moved from Burma to Yunnan 3 aaGuns and 5 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 battleship moved from 111 Sea Zone to 118 Sea Zone 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 destroyer moved from 106 Sea Zone to 118 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 infantry moved from Union of South Africa to Rhodesia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Turning off Edit Mode 7 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry EDIT: Adding units owned by British to Eire: 1 mech_infantry EDIT: Changing ownership of Eire from Neutral_Allies to British EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -1,83 Japanese regular : -0,33 British regular : 2,33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 1 armour moved from Albania to Romania 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 infantry moved from Albania to Bulgaria 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 aaGun moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,1,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -1,17 Italians regular : 1,50
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Malaya Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Southern France to Holland Belgium Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 3/9 hits, 5,33 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/8 hits, 4,83 expected hits British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Battle in Holland Belgium Germans attack with 1 armour and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Germans 5 armour moved from France to Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary 2 fighters moved from 97 Sea Zone to 112 Sea Zone 2 bombers and 2 tactical_bombers moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 2 infantry moved from Norway to Finland Place Units - Germans 2 bombers placed in Western Germany 2 infantry placed in Western Germany 3 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 0,67 Germans regular : -2,83 British regular : -1,50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Siberia to Amur 2 aaGuns and 16 infantry moved from Buryatia to Amur 4 infantry moved from Bessarabia to Western Ukraine 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 1 armour moved from Russia to Belarus 1 artillery moved from Eastern Poland to Belarus 3 infantry moved from Eastern Poland to Belarus 4 infantry moved from Novgorod to Belarus 1 artillery moved from Baltic States to Novgorod 1 artillery moved from Novgorod to Belarus 10 infantry moved from Baltic States to Belarus 2 aaGuns moved from Baltic States to Belarus 1 fighter moved from Russia to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Borneo to 43 Sea Zone 2 fighters moved from 43 Sea Zone to 54 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 armour and 1 artillery moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Det kan være det bliver et kort spil, men nu går japserne hårdt i offensiven:)
Vil du scramble?
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Jep, fuld scramble - 2 anzac og en US fighter.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Borneo to 43 Sea Zone 2 fighters moved from 43 Sea Zone to 54 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 armour and 1 artillery moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Celebes Battle in 36 Sea Zone Japanese attack with 1 fighter and 2 transports British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship; Americans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 2 fighters Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 54 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 38 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport Casualties for British: 1 battleship Casualties for ANZAC: 1 cruiser and 2 fighters Battle in 37 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 armour and 1 artillery ANZAC defend with 2 infantry Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for ANZAC: 2 infantry Battle in French Indo China Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/13 hits, 6,50 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 2 infantry moved from Kwangtung to Kwangsi 5 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi 1 carrier moved from 43 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 2 bombers moved from 42 Sea Zone to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 artillery moved from Chahar to Suiyuyan 1 artillery and 4 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Japan to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : 0,83 UK_Pacific regular : 0,67 ANZAC regular : -0,33 British regular : -0,33
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hov vent lige! fik placeret et par skibe forkert!!
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Borneo to 43 Sea Zone 2 fighters moved from 43 Sea Zone to 54 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 armour and 1 artillery moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Celebes Battle in 36 Sea Zone Japanese attack with 1 fighter and 2 transports British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship; Americans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 2 fighters Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 54 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 38 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport Casualties for British: 1 battleship Casualties for ANZAC: 1 cruiser and 2 fighters Battle in 37 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 armour and 1 artillery ANZAC defend with 2 infantry Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for ANZAC: 2 infantry Battle in French Indo China Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/13 hits, 6,50 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 2 infantry moved from Kwangtung to Kwangsi 5 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi 1 carrier moved from 43 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 2 bombers moved from 42 Sea Zone to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 artillery moved from Chahar to Suiyuyan 1 artillery and 4 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Japan to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship and 1 carrier EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 carrier EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : 0,83 UK_Pacific regular : 0,67 ANZAC regular : -0,33 British regular : -0,33
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Så! det var bedre:)
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 cruiser moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship and 1 cruiser Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship in 54 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 battleship and 1 cruiser Casualties for Americans: 1 fighter Battle in 49 Sea Zone Americans attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 carrier moved from 26 Sea Zone to 49 Sea Zone 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 102 Sea Zone 1 cruiser moved from 118 Sea Zone to 106 Sea Zone 2 infantry moved from Brazil to British Guiana Place Units - Americans 1 transport placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2,50 Japanese regular : -0,83
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 10 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 artillery and 5 infantry Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 1/11 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 5/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hunan 5 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33 Japanese regular : 2,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 cruiser moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship and 1 cruiser Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship in 54 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 battleship and 1 cruiser Casualties for Americans: 1 fighter Battle in 49 Sea Zone Americans attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 carrier moved from 26 Sea Zone to 49 Sea Zone 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 102 Sea Zone 1 cruiser moved from 118 Sea Zone to 106 Sea Zone 2 infantry moved from Brazil to British Guiana Place Units - Americans 1 transport placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 10 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 artillery and 5 infantry Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 1/11 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 5/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hunan 5 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China Combat - British Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 2 mech_infantrys moved from India to Yunnan 1 fighter moved from French Indo China to Yunnan 2 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from Malta to Egypt 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from Malta to Egypt 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Rhodesia to Belgian Congo 1 battleship moved from 118 Sea Zone to 106 Sea Zone 1 destroyer moved from 118 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 aaGun moved from Burma to India 2 aaGuns and 5 infantry moved from Burma to Yunnan 1 destroyer moved from 119 Sea Zone to 109 Sea Zone Place Units - British 1 airfield and 1 factory_minor placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2,33 Americans regular : -2,50 Japanese regular : 1,83 British regular : -0,83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 3 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Eastern Poland Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Greece, round 2 : 1/8 hits, 2,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Greece, round 3 : 3/7 hits, 2,33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 2 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Neutral_Allies regular : 0,00
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer and 2 transports ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,50
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer and 2 transports ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter and 2 infantry moved from Morocco to Algeria Combat - French Battle in Algeria French attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Algeria retreated to Algeria Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for French: 2 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium French attack with 1 artillery Germans defend with 1 armour French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 artillery owned by the French lost in Holland Belgium Germans win with no units remaining. Battle score for attacker is 2 Casualties for French: 1 artillery Casualties for Germans: 1 armour Non Combat Move - French 1 fighter moved from Algeria to Malta 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1,00 French regular : -0,17 Japanese regular : 0,67 ANZAC regular : 0,50 Germans regular : 0,00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 14 infantry moved from Poland to Eastern Poland 3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland 8 armour moved from Germany to Eastern Poland Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 2 artilleries and 5 infantry moved from Germany to Poland 2 fighters moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Western Germany to France Place Units - Germans 2 armour and 8 infantry placed in Germany 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 3 infantry moved from Novgorod to Baltic States 2 aaGuns, 3 artilleries and 4 infantry moved from Bryansk to Belarus 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter and 2 mech_infantrys moved from Russia to Belarus 1 artillery and 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 infantry EDIT: Adding units owned by Russians to Ukraine: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :