19L Semis Adam514(Allies +13) vs ksmckay

  • '19

    made a mistake with casualty choice in Persia. Edited after, assuming it was ok.

  • '19 '17

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Caroline Islands to Paulau Island
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
            Battle in Paulau Island
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 3 fighters and 2 infantry in Paulau Island, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Paulau Island to 45 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 2 destroyers and 1 marine moved from 33 Sea Zone to 45 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Iraq to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.17
    Japanese : 0.00
    

    Savegame

  • '19

    might have a minor OOL question here in a second.

  • '19

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Russia
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Ukraine
            1 mech_infantry moved from Northwest Persia to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Sikang to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            4 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 fighter moved from Northwest Persia to Eastern Persia
            1 bomber moved from French Indo China to Eastern Persia
            2 bombers moved from Yugoslavia to Eastern Persia
            1 bomber moved from Yugoslavia to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 fighter moved from Northwest Persia to Iraq
            3 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    3 hits in iraq, casualties?

  • '19

    1 UK aa gun, 2 uk inf, 3 us inf.

  • '19 '17

    AA and 2 UK inf.

  • '19

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Russia
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Ukraine
            1 mech_infantry moved from Northwest Persia to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Sikang to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            4 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 fighter moved from Northwest Persia to Eastern Persia
            1 bomber moved from French Indo China to Eastern Persia
            2 bombers moved from Yugoslavia to Eastern Persia
            1 bomber moved from Yugoslavia to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 fighter moved from Northwest Persia to Iraq
            3 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Iraq
                Germans attack with 2 bombers, 1 fighter and 4 infantry
                British defend with 1 aaGun and 2 infantry; Americans defend with 2 infantry
                    AA fire in Iraq : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Iraq, round 2 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 aaGun and 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Iraq, round 3 : 3/6 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Iraq
                Germans win, taking 125 Sea Zone from British, taking Iraq from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Eastern Persia
                Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys
                British defend with 2 mech_infantrys; Americans defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Eastern Persia, round 2 : 4/8 hits, 3.17 expected hits
                    Americans roll dice for 1 armour and 4 mech_infantrys in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits
                    2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Eastern Persia
                    Germans roll dice for 3 bombers, 1 fighter and 3 mech_infantrys in Eastern Persia, round 3 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Eastern Persia
                Germans win, taking Eastern Persia from Americans with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 armour and 2 mech_infantrys
                Casualties for British: 2 mech_infantrys
            Battle in Ukraine
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Ukraine to Romania
            2 mech_infantrys moved from Sikang to Novosibirsk
            1 fighter moved from Eastern Persia to Caucasus
            1 bomber moved from Eastern Persia to India
            1 bomber moved from Eastern Persia to India
            1 bomber moved from Eastern Persia to Caucasus
            2 bombers and 1 fighter moved from Iraq to Caucasus
            3 aaGuns, 12 armour, 5 artilleries, 11 infantry and 13 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber moved from Russia to Caucasus
            1 armour and 2 mech_infantrys moved from Novgorod to Vologda
            2 infantry moved from Archangel to Vologda
            27 mech_infantrys moved from Belarus to Vologda
            1 aaGun, 4 artilleries and 8 infantry moved from Belarus to Archangel
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Eastern Poland to Bessarabia
            4 mech_infantrys moved from Eastern Poland to Archangel
            1 aaGun moved from Yugoslavia to Bulgaria
            4 mech_infantrys moved from Yugoslavia to Romania
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Norway to Finland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            9 artilleries and 13 infantry moved from Southern France to France
            4 fighters and 3 tactical_bombers moved from Yugoslavia to Romania
            5 bombers moved from Western Germany to Romania
    
        Place Units - Germans
            2 artilleries and 1 mech_infantry placed in Novgorod
            2 infantry and 3 mech_infantrys placed in Germany
            1 airfield placed in Romania
            1 armour and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,4,3,4,1,5,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 55 PUs (9 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : 1.33
    British : 0.00
    Americans : -0.33
    AA fire in Iraq : : -0.50
    Russians : -0.33
    

    Savegame

  • '19

    i might juggle a few units around. But cant finish looking at things till later. but figured I would post anyway, but please hold off on Russia.

  • '19

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Russia
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Ukraine
            1 mech_infantry moved from Northwest Persia to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Sikang to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            4 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 fighter moved from Northwest Persia to Eastern Persia
            1 bomber moved from French Indo China to Eastern Persia
            2 bombers moved from Yugoslavia to Eastern Persia
            1 bomber moved from Yugoslavia to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 fighter moved from Northwest Persia to Iraq
            3 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Iraq
                Germans attack with 2 bombers, 1 fighter and 4 infantry
                British defend with 1 aaGun and 2 infantry; Americans defend with 2 infantry
                    AA fire in Iraq : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Iraq, round 2 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 aaGun and 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Iraq, round 3 : 3/6 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Iraq
                Germans win, taking 125 Sea Zone from British, taking Iraq from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Eastern Persia
                Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys
                British defend with 2 mech_infantrys; Americans defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Eastern Persia, round 2 : 4/8 hits, 3.17 expected hits
                    Americans roll dice for 1 armour and 4 mech_infantrys in Eastern Persia, round 2 : 1/5 hits, 1.83 expected hits
                    2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Eastern Persia
                    Germans roll dice for 3 bombers, 1 fighter and 3 mech_infantrys in Eastern Persia, round 3 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Eastern Persia
                Germans win, taking Eastern Persia from Americans with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 armour and 2 mech_infantrys
                Casualties for British: 2 mech_infantrys
            Battle in Ukraine
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Ukraine to Romania
            2 mech_infantrys moved from Sikang to Novosibirsk
            1 fighter moved from Eastern Persia to Caucasus
            1 bomber moved from Eastern Persia to India
            1 bomber moved from Eastern Persia to India
            2 bombers and 1 fighter moved from Iraq to Caucasus
            3 aaGuns, 12 armour, 5 artilleries, 11 infantry and 13 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber moved from Russia to Caucasus
            1 armour and 2 mech_infantrys moved from Novgorod to Vologda
            2 infantry moved from Archangel to Vologda
            27 mech_infantrys moved from Belarus to Vologda
            1 aaGun, 4 artilleries and 8 infantry moved from Belarus to Archangel
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Eastern Poland to Bessarabia
            4 mech_infantrys moved from Eastern Poland to Archangel
            1 aaGun moved from Yugoslavia to Bulgaria
            4 mech_infantrys moved from Yugoslavia to Romania
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Norway to Finland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            4 fighters and 3 tactical_bombers moved from Yugoslavia to Romania
            5 bombers moved from Western Germany to Romania
            10 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Western Germany to France
            5 artilleries moved from Southern France to France
            1 infantry moved from France to Normandy Bordeaux
            4 artilleries and 3 infantry moved from Southern France to France
            1 bomber moved from Eastern Persia to India
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            Germans undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery and 1 infantry placed in Western Germany
            2 mech_infantrys placed in France
            1 armour and 3 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            1 airfield placed in Romania
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
            EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2,2,2,1,4,1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 57 PUs (7 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 76 to 74
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bulgaria: 1 aaGun
            EDIT: Adding units owned by Germans to Romania: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : 1.33
    British : 0.00
    Americans : -0.33
    AA fire in Iraq : : -0.50
    Russians : -0.33
    

    Savegame

  • '19

    ok good to go. thanks.

  • '19 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; 
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            2 fighters moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 aaGun, 2 artilleries and 53 infantry moved from Volgograd to Samara
            4 armour and 2 mech_infantrys moved from Bryansk to Samara
            1 aaGun, 1 artillery and 10 infantry moved from Russia to Samara
            1 aaGun and 10 infantry moved from Smolensk to Russia
            1 aaGun, 3 artilleries and 30 infantry moved from Bryansk to Russia
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.17
    

    Savegame

  • '19

    darn thought I had enough to keep you out of Samara. But I guess I didnt calc it right.

  • '19 '17

    @ksmckay I’ve got the planes, keeping me out of there with only fast units would have been a challenge.

  • '19

    yeah i see that. Never calc’d it, but thought between the threat on russia and all the fast in range it was enough, but its definitely not. oh well. would have been nice.

  • '19

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 harbour, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 bomber and 1 fighter moved from Shensi to Tsinghai
            1 artillery moved from India to West India
                  Japanese take West India from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Kansu to Tsinghai
    
        Combat - Japanese
            Japanese creates battle in territory 22 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery and 1 harbour
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Tsinghai
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 13 submarines and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 34 Sea Zone to 36 Sea Zone
            3 fighters moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from Kansu to Sikang
            1 armour and 5 mech_infantrys moved from Kansu to Shensi
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kweichow to Burma
            1 artillery moved from Yunnan to French Indo China
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Shensi to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from 17 Sea Zone to Japan
            1 fighter moved from 36 Sea Zone to Japan
            1 tactical_bomber moved from Shensi to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shensi to French Indo China
            1 bomber moved from Tsinghai to French Indo China
            1 fighter moved from Tsinghai to Yunnan
            1 bomber moved from Shensi to Japan
            1 mech_infantry moved from Szechwan to French Indo China
            1 mech_infantry moved from Shensi to Szechwan
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 carrier moved from 39 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 transport placed in 39 Sea Zone
            1 infantry and 1 mech_infantry placed in India
            3 infantry placed in Kiangsu
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 harbour placed in Hainan
            Japanese undo move 7.
            1 harbour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 0.67
    Japanese : 0.33
    

    Savegame


  • Screen Shot 2020-03-18 at 5.00.23 PM.png

    Adam’s marine is chillin on his own island there, all quarantined, hmmmm is corona even infiltrating our games?

  • '19 '17

    @axis-dominion Certainly going to make some of us play more games :joy: .

  • '19 '17

    TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 1 carrier, 8 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            7 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 92 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Trans-Jordan to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Trans-Jordan to Persia
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 marine moved from Gibraltar to 92 Sea Zone
            1 marine moved from Gibraltar to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship moved from 45 Sea Zone to 42 Sea Zone
            EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @ksmckay Scramble sz39 and OOL if I only get a bomber hit?

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