@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
if not just let me know and I will edit it back.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
2 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
2 infantry moved from Siam to Shan State
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Burma
2 bombers moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to French Indo China
2 tactical_bombers moved from Manchuria to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Malaya
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 1 infantry; ANZAC defend with 1 infantry
AA fire in Burma : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 3.33 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 fighter
EDIT: Adding units owned by Japanese to Burma: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
EDIT: 1 fighter moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Shan State to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
3 artilleries and 4 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Hunan
2 bombers moved from Burma to Kwangsi
2 fighters moved from Kwangtung to Anhwe
2 tactical_bombers moved from French Indo China to Anhwe
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 2 to 0
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0.50
ANZAC : 0.33
Americans : 0.33
AA fire in Java : : -0.33
UK_Pacific : -1.00
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/6 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 carriers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 marines moved from Central United States to 101 Sea Zone
2 cruisers, 1 destroyer, 2 marines and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 3 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Egypt to Syria
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Kenya
2 fighters and 1 tactical_bomber moved from Egypt to Syria
2 fighters moved from Egypt to Iraq
2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Iraq
British attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Iraq, round 2 : 5/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Egypt
2 fighters moved from Iraq to Egypt
1 bomber moved from Kenya to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 96 Sea Zone to Gibraltar
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 fighter moved from Burma to Eastern Persia
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,2,6,2,3
British collect 38 PUs (1 lost to blockades); end with 39 PUs
Place Units - UK_Pacific
4 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 2.83
Italians : -0.33
Americans : -2.17
AA fire in Caroline Islands : : -0.33
Chinese : -0.67
Neutral_Axis : 0.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
2 fighters moved from Greece to Holland Belgium
1 bomber moved from Romania to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Tobruk to Libya
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to Finland
2 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Novgorod
3 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Southern Italy to Belarus
1 bomber moved from Greece to Novgorod
1 fighter moved from Greece to Western Ukraine
1 fighter moved from Greece to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Vyborg
1 aaGun moved from Vyborg to Novgorod
1 bomber moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Western Ukraine to Poland
1 bomber moved from Belarus to Poland
13 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 5 artilleries and 20 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 infantry and 4 mech_infantrys placed in Western Germany
1 infantry placed in France
10 mech_infantrys placed in Germany
Germans undo move 3.
9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 3.
7 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 4.
6 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.67
Russians : -0.67
@ksmckay hold please, got rushed at the end, need to check some things
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to Finland
2 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Novgorod
3 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Southern Italy to Belarus
1 bomber moved from Greece to Novgorod
1 fighter moved from Greece to Western Ukraine
1 fighter moved from Greece to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Vyborg
1 aaGun moved from Vyborg to Novgorod
1 bomber moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Western Ukraine to Poland
1 bomber moved from Belarus to Poland
13 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 5 artilleries and 20 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Germany
Place Units - Germans
2 infantry placed in France
9 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.67
Russians : -0.67
@Adam514 ok good to go. couple small changes to placement and air placement.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun, 1 armour and 2 mech_infantrys moved from Smolensk to Bryansk
3 infantry moved from Volgograd to Rostov
1 aaGun and 1 infantry moved from Bryansk to Rostov
6 infantry moved from Timguska to Novosibirsk
1 fighter and 10 infantry moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
2 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
2 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Kwangsi to Burma
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Guam from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/7 hits, 3.83 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Burma
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Java
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
2 bombers moved from Burma to Kwangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Japan to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 7 infantry moved from Manchuria to Korea
1 aaGun moved from Hunan to Yunnan
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Burma to Hunan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
UK_Pacific : 0.00
Japanese : -5.50
note sub in z5. Not special just easy to miss (at least for me)
@ksmckay Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 120 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
Americans take 106 Sea Zone from Germans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 120 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 marines moved from Gibraltar to 91 Sea Zone
2 cruisers, 1 destroyer, 2 marines and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to French Guiana
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from 120 Sea Zone to Scotland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier and 3 submarines placed in 10 Sea Zone
Americans undo move 6.
1 submarine placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
Combat - British
Non Combat Move - British
1 fighter moved from Eastern Persia to India
1 marine moved from Iraq to 80 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 110 Sea Zone to 118 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
2 fighters moved from 110 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Syria to Persia
1 infantry moved from Iraq to Syria
1 artillery and 7 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Syria
1 bomber moved from Egypt to Iraq
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Egypt to Eastern Persia
Place Units - British
2 submarines placed in 81 Sea Zone
1 artillery placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17
Americans : -0.67
Chinese : 0.33
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber and 3 fighters moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to France
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 battleship, 2 cruisers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.50
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 7 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 bombers and 2 fighters moved from Poland to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from Germany to 114 Sea Zone
1 bomber moved from Vyborg to 114 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 3 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 tactical_bombers moved from Western Germany to Yugoslavia
1 fighter moved from 114 Sea Zone to France
3 bombers, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Yugoslavia
1 bomber moved from Yugoslavia to Southern Italy
2 infantry moved from Normandy Bordeaux to France
7 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Baltic States to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
5 mech_infantrys moved from Germany to Eastern Poland
9 mech_infantrys moved from Western Germany to Yugoslavia
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
1 airfield placed in Yugoslavia
3 artilleries placed in France
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 artillery moved from Russia to Tambov
3 artilleries moved from Bryansk to Tambov
2 artilleries and 1 infantry moved from Volgograd to Tambov
1 aaGun and 3 infantry moved from Rostov to Tambov
2 aaGuns moved from Bryansk to Russia
30 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
21 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from Kwangsi to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 5/7 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
2 bombers moved from Hopei to French Indo China
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Java to Philippines
1 marine moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Korea to Guam
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 marine, 2 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Shan State to Yunnan
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to Philippines
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from Kwangsi to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 5/7 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
2 bombers moved from Hopei to French Indo China
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Java to Philippines
1 marine moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Korea to Guam
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 marine, 2 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Shan State to Yunnan
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to Philippines
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 1.17