@wizmark
I’m ok with it
19L Semis Adam514(Allies +13) vs ksmckay
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@ksmckay Pretty nice defense indeed.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Russia to Iraq 1 infantry moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Vologda 1 aaGun, 1 artillery and 49 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 aaGun, 1 artillery and 4 infantry moved from Tambov to Bryansk 1 aaGun, 1 artillery and 1 infantry moved from Samara to Vologda 9 infantry moved from Smolensk to Bryansk 3 armour and 2 mech_infantrys moved from Russia to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 artillery moved from Rostov to Caucasus 1 armour, 2 artilleries and 4 infantry moved from Rostov to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 infantry moved from Smolensk to Bryansk 2 fighters moved from Archangel to Bryansk 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 artillery and 2 mech_infantrys moved from Burma to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 bomber moved from French Indo China to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Paulau Island Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 4 fighters and 4 tactical_bombers in Paulau Island, round 2 : 4/8 hits, 4.67 expected hits Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Paulau Island Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in India Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Paulau Island from Americans to Japanese EDIT: Turning off Edit Mode 1 marine moved from Ceylon to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Burma to Shan State 1 aaGun moved from Burma to India 1 mech_infantry moved from Burma to Yunnan 1 armour and 7 mech_infantrys moved from Burma to Kweichow 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Anhwe to Chahar 3 infantry moved from Kiangsu to Anhwe 4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone EDIT: Japanese undo move 12. 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 destroyer moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 2 fighters and 1 tactical_bomber placed in Japan 2 submarines placed in 6 Sea Zone 2 infantry placed in Japan 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : 1.00 Japanese : 0.67
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@Adam514 said in 19L Semis Adam514(Allies +13) vs ksmckay:
@ksmckay Pretty nice defense indeed.
yeah, and I got exactly enough hits to leave me unable to retreat. Pretty much the worst possible outcome, but still think I had to do it.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 5/12 hits, 5.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 9 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Midway to 33 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Algeria to Libya 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 marines moved from Algeria to 92 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 2 artilleries, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Gibraltar to Iraq 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 artillery and 2 infantry moved from Morocco to Algeria 1 fighter moved from 98 Sea Zone to Trans-Jordan Place Units - Americans 1 bomber placed in Eastern United States 1 armour and 3 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 17 infantry moved from Shensi to Kansu 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 2 fighters, 19 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 13 fighters and 2 tactical_bombers moved from Crete to Iraq 3 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 3 aaGuns, 1 artillery, 4 infantry and 2 marines moved from Algeria to 92 Sea Zone 3 aaGuns, 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 4 transports moved from 92 Sea Zone to 98 Sea Zone 3 aaGuns, 1 artillery, 4 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Kazakhstan to Kansu 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Gibraltar to 98 Sea Zone 2 fighters moved from Gibraltar to Trans-Jordan 3 fighters moved from United Kingdom to Gibraltar Place Units - British 3 artilleries placed in Egypt 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.83 Chinese : -0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Yugoslavia 1 fighter moved from France to Yugoslavia 1 bomber moved from France to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Southern France Combat - Italians Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4,3,6,2,1,5,4 Italians collect 3 PUs (8 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
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very complicated italian move, took days to plan.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 2 transports Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : 0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Kweichow to Shensi Germans take Shensi from Chinese 1 armour moved from Shensi to Sikang 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 bomber moved from Western Germany to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 2 bombers moved from Southern Italy to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from French Indo China to 34 Sea Zone Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Yugoslavia 2 bombers moved from Ukraine to Yugoslavia 1 bomber moved from Archangel to Yugoslavia 1 fighter moved from Belarus to Yugoslavia 1 bomber moved from Western Ukraine to Eastern Poland 11 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun, 2 artilleries and 2 infantry moved from Novgorod to Belarus 3 infantry moved from Finland to Norway 1 artillery and 6 infantry moved from Finland to Karelia 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 6 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Poland to Eastern Poland 2 fighters moved from Western Germany to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 12 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Kweichow to Sikang 2 fighters moved from Southern Italy to Northwest Persia 3 fighters and 5 tactical_bombers moved from Southern Italy to Yugoslavia 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 4 mech_infantrys moved from France to Yugoslavia 9 artilleries and 12 infantry moved from France to Southern France 1 bomber moved from 34 Sea Zone to French Indo China Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,3,2,6,6,4,6 Germans collect 51 PUs (7 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.00
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Kweichow to Shensi Germans take Shensi from Chinese 1 armour moved from Shensi to Sikang 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 bomber moved from Western Germany to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 2 bombers moved from Southern Italy to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from French Indo China to 34 Sea Zone Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Yugoslavia 2 bombers moved from Ukraine to Yugoslavia 1 bomber moved from Archangel to Yugoslavia 1 fighter moved from Belarus to Yugoslavia 1 bomber moved from Western Ukraine to Eastern Poland 11 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun, 2 artilleries and 2 infantry moved from Novgorod to Belarus 3 infantry moved from Finland to Norway 1 artillery and 6 infantry moved from Finland to Karelia 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 6 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Poland to Eastern Poland 2 fighters moved from Western Germany to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 12 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Kweichow to Sikang 2 fighters moved from Southern Italy to Northwest Persia 3 fighters and 5 tactical_bombers moved from Southern Italy to Yugoslavia 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 4 mech_infantrys moved from France to Yugoslavia 9 artilleries and 12 infantry moved from France to Southern France 1 bomber moved from 34 Sea Zone to French Indo China Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,3,2,6,6,4,6 Germans collect 51 PUs (7 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Iraq to Bryansk 1 aaGun, 2 artilleries and 50 infantry moved from Caucasus to Volgograd 2 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 7 infantry moved from Russia to Bryansk 1 aaGun and 1 artillery moved from Vologda to Russia 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Shan State to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 4 fighters moved from 35 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Paulau Island 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Sikang to Shensi 1 mech_infantry moved from Shensi to Kansu 1 armour and 17 mech_infantrys moved from Kweichow to Kansu 2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to Kansu 1 submarine moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer, 1 submarine and 2 transports Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 22 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports Battle in Java Japanese attack with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 2 artilleries, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.00 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for ANZAC: 2 artilleries and 1 infantry Battle in Paulau Island Japanese attack with 1 artillery, 6 fighters and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Paulau Island, round 2 : 2/8 hits, 3.67 expected hits Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 6 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kansu Japanese attack with 1 armour, 2 bombers, 4 fighters, 19 mech_infantrys and 4 tactical_bombers British defend with 1 mech_infantry; Chinese defend with 3 artilleries, 1 fighter and 18 infantry Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 19 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 15/30 hits, 9.67 expected hits Chinese roll dice for 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in Kansu, round 2 : 9/23 hits, 8.00 expected hits 9 mech_infantrys owned by the Japanese and 15 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 10 mech_infantrys and 4 tactical_bombers in Kansu, round 3 : 11/21 hits, 8.17 expected hits Chinese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Kansu, round 3 : 2/8 hits, 3.00 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 4 fighters, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 11 mech_infantrys Casualties for Chinese: 3 artilleries, 1 fighter and 18 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 4 tactical_bombers moved from Kansu to Shensi 1 mech_infantry moved from Szechwan to Suiyuyan 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to French Indo China 1 fighter moved from Philippines to French Indo China 6 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 39 Sea Zone 1 fighter placed in India 2 submarines placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : 1.50 Americans : 0.67 Chinese : 0.00 Japanese : 7.00
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Shan State to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 4 fighters moved from 35 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Paulau Island 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Sikang to Shensi 1 mech_infantry moved from Shensi to Kansu 1 armour and 17 mech_infantrys moved from Kweichow to Kansu 2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to Kansu 1 submarine moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer, 1 submarine and 2 transports Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 22 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports Battle in Java Japanese attack with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 2 artilleries, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.00 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for ANZAC: 2 artilleries and 1 infantry Battle in Paulau Island Japanese attack with 1 artillery, 6 fighters and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Paulau Island, round 2 : 2/8 hits, 3.67 expected hits Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 6 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kansu Japanese attack with 1 armour, 2 bombers, 4 fighters, 19 mech_infantrys and 4 tactical_bombers British defend with 1 mech_infantry; Chinese defend with 3 artilleries, 1 fighter and 18 infantry Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 19 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 15/30 hits, 9.67 expected hits Chinese roll dice for 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in Kansu, round 2 : 9/23 hits, 8.00 expected hits 9 mech_infantrys owned by the Japanese and 15 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 10 mech_infantrys and 4 tactical_bombers in Kansu, round 3 : 11/21 hits, 8.17 expected hits Chinese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Kansu, round 3 : 2/8 hits, 3.00 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 4 fighters, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 11 mech_infantrys Casualties for Chinese: 3 artilleries, 1 fighter and 18 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 4 tactical_bombers moved from Kansu to Shensi 1 mech_infantry moved from Szechwan to Suiyuyan 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to French Indo China 1 fighter moved from Philippines to French Indo China 6 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 39 Sea Zone 1 fighter placed in India 2 submarines placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 2 infantry EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
Combat Hit Differential Summary :
ANZAC : 1.50 Americans : 0.67 Chinese : 0.00 Japanese : 7.00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 26 Sea Zone to 46 Sea Zone 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 15 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 2 submarines moved from 33 Sea Zone to 34 Sea Zone 1 armour moved from Iraq to Eastern Persia Americans take Persia from Italians Americans take Eastern Persia from Germans Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 46 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 42 Sea Zone Americans attack with 15 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 15 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/16 hits, 8.17 expected hits Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 9 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/10 hits, 5.17 expected hits Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 7 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Battle in 34 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 34 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone 1 transport owned by the Japanese lost in 34 Sea Zone Americans roll dice for 1 submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 8 fighters moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 8 carriers, 1 cruiser, 9 destroyers, 1 infantry, 21 submarines and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to Wake Island 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 2 infantry moved from Iraq to Persia 2 mech_infantrys moved from Iraq to Eastern Persia 1 fighter moved from Trans-Jordan to Gibraltar 1 artillery, 1 bomber and 2 mech_infantrys moved from Iraq to Trans-Jordan 2 marines moved from Trans-Jordan to 98 Sea Zone 2 cruisers, 3 destroyers, 2 marines and 3 transports moved from 98 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Gibraltar 1 armour and 3 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Libya to Alexandria Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 infantry placed in Central United States 2 fighters placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 mech_infantrys moved from Iraq to Eastern Persia 15 fighters and 1 tactical_bomber moved from Iraq to Bryansk 1 fighter moved from Trans-Jordan to Bryansk 1 bomber and 1 tactical_bomber moved from Iraq to Trans-Jordan 2 fighters moved from United Kingdom to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 2 marines moved from Trans-Jordan to 98 Sea Zone 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines and 4 transports moved from 98 Sea Zone to 92 Sea Zone 1 infantry and 2 marines moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries, 20 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 3 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 battleship moved from 33 Sea Zone to 45 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 2 artilleries and 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 4.17
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didnt think you would go for it. glad i got lucky.
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@ksmckay Big projected TUV swing, and could stack Java with an average result.
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for sure. this is where limited experience kills me. I have a hard time seeing how the game might play out if you go south. Probably not nearly as risky with the naval base there, but I thought I would be able to bring quite a punch in 2 rounds if you went there, but I guess you dont have to stay for 2 rounds.
Also, i could look it up but I am sure you know the answer. If I invade Amur or any of the mongolian borders, then all the mongolians turn russian. Can I attack them that same turn, or is that the same as invading the neutrals, meaning I have to wait a turn to invade mongolia. No clue if I will do this but wasnt quite sure how it works.
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@ksmckay You have to wait a turn, unless you want to declare war on all the neutrals.
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@ksmckay said in 19L Semis Adam514(Allies +13) vs ksmckay:
didnt think you would go for it. glad i got lucky.
If USA trades ships/planes evenly with Japan, that is in USA’s favour. In this case, the battle was in USA’s favour. Adam is quite risk averse at least when playing Axis but I would have thought he would still make that attack.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Vologda Italians take Vologda from Russians 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 bomber moved from Yugoslavia to Persia 1 fighter moved from Yugoslavia to Caucasus 1 fighter moved from Yugoslavia to Caucasus Combat - Italians Battle in Persia Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Persia Italians win, taking Persia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Caucasus Italians attack with 1 armour, 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Persia: 1 bomber EDIT: Adding units owned by Italians to Persia: 1 infantry EDIT: Turning off Edit Mode 2 fighters moved from Caucasus to Romania 1 artillery and 1 infantry moved from Greece to Bulgaria 1 armour and 2 mech_infantrys moved from Belarus to Vologda 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to France 1 fighter moved from Yugoslavia to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,3,5,2,2,5,6 Italians collect 5 PUs (9 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.33 Russians : -0.33