19L Semis Adam514(Allies +13) vs ksmckay

  • '19

    had some horrendous dice that round, but went to post and it was in local mode :)

  • '19

    hold please.

  • '19

    nevermind all good

  • '19 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Archangel
            3 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            3 infantry moved from Samara to Volgograd
            4 artilleries and 26 infantry moved from Samara to Tambov
            1 artillery and 30 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 30 infantry in Bryansk, round 2 : 7/31 hits, 5.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 29 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 4 artilleries and 26 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 26 infantry in Tambov, round 2 : 6/30 hits, 6.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Tambov
            1 artillery and 2 infantry moved from Samara to Tambov
            2 infantry moved from Russia to Tambov
            10 infantry moved from Russia to Bryansk
            4 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 aaGun and 1 infantry moved from Vologda to Smolensk
            1 infantry moved from Smolensk to Bryansk
            1 fighter moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I’m enjoying observing this game and learning a lot from it. I lost to Ksmckay’s approach so it is interesting to see it in action again. But its educational observing the better choices Adam is making (relative to me) in a game that looks a lot like that one I lost.

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese, 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 7/10 hits, 4.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            5 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
            2 bombers moved from 44 Sea Zone to French Indo China
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to Iwo Jima
            1 submarine moved from 5 Sea Zone to 18 Sea Zone
            1 fighter moved from 44 Sea Zone to Guam
            1 fighter moved from Burma to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Burma to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Guam
            1 fighter moved from Japan to Philippines
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Kiangsu to Kweichow
            3 artilleries moved from Kweichow to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 submarine moved from 74 Sea Zone to 75 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            1 harbour placed in Java
            1 carrier and 1 destroyer placed in 36 Sea Zone
            2 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    UK_Pacific : 0.33
    Japanese : 2.33
    

    Savegame

  • '19

    hold please.

  • '19

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese, 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 7/10 hits, 4.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            5 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
            2 bombers moved from 44 Sea Zone to French Indo China
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to Iwo Jima
            1 submarine moved from 5 Sea Zone to 18 Sea Zone
            1 fighter moved from 44 Sea Zone to Guam
            1 fighter moved from Burma to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Burma to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Guam
            1 fighter moved from Japan to Philippines
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Kiangsu to Kweichow
            3 artilleries moved from Kweichow to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 submarine moved from 74 Sea Zone to 75 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            1 harbour placed in Java
            1 carrier and 1 destroyer placed in 36 Sea Zone
            2 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.17
    UK_Pacific : 0.33
    Japanese : 2.33
    

    Savegame

  • '19 '17

    Switching 2 UK mechs for 1 DD.

  • '19 '17

    Woops, misclicked. I’m also attack the sub in 125 with 1 DD 1 fighter, rolling with the dice roller.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 marines moved from Greece to 99 Sea Zone
            2 cruisers and 2 marines moved from 99 Sea Zone to 98 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Greece to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 marines and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Egypt to Trans-Jordan
            1 infantry and 2 mech_infantrys moved from Tunisia to Libya
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from 99 Sea Zone to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 118 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Wake Island
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 infantry, 10 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 armour and 1 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 16 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 fighter moved from 125 Sea Zone to Scotland
            1 aaGun and 2 infantry moved from United Kingdom to Scotland
            2 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 1 marine moved from Greece to 99 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from 98 Sea Zone to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            1 bomber, 7 fighters and 1 tactical_bomber moved from Greece to Trans-Jordan
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Iraq to Persia
            2 infantry moved from Iraq to Trans-Jordan
            2 artilleries moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 armour moved from West India to India
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from 99 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Eastern Persia to West India
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 airfield placed in Trans-Jordan
            1 fighter and 2 mech_infantrys placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 mech_infantrys
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 4 mech_infantrys moved from Northern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Northern Italy to Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,5,6
            Italians collect 4 PUs (7 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun and 2 infantry moved from Queensland to New South Wales
            3 fighters moved from Queensland to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            EDIT: 1 infantry moved from New Guinea to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC
            EDIT: Removing units owned by ANZAC from Caroline Islands: 1 infantry
            EDIT: Adding units owned by ANZAC to Marshall Islands: 1 infantry
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 transport
            EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 infantry moved from Iraq to Trans-Jordan
    
        Non Combat Move - French
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '19

    forgot obvious walk in to Gre. Trusting thats ok.

  • '19 '17

    @ksmckay Of course.

  • '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 9 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone
            1 bomber moved from Yugoslavia to 125 Sea Zone
            1 bomber moved from Novgorod to Archangel
            1 bomber moved from Eastern Poland to Archangel
            1 artillery and 2 infantry moved from Novgorod to Archangel
            7 artilleries and 16 infantry moved from Rostov to Volgograd
            2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
            4 armour moved from Northwest Persia to Volgograd
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Volgograd
                Germans attack with 4 armour, 7 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 4 armour, 7 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers in Volgograd, round 2 : 16/31 hits, 10.50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour, 7 artilleries, 2 fighters, 14 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Archangel, round 3 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Americans to Germans
            EDIT: Turning off Edit Mode
            1 bomber moved from Archangel to Caucasus
            1 bomber moved from Archangel to Yugoslavia
            1 bomber moved from 125 Sea Zone to Southern Italy
            1 fighter moved from 125 Sea Zone to Western Germany
            1 bomber moved from 125 Sea Zone to Western Germany
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Rostov to Ukraine
            1 mech_infantry moved from Ukraine to Caucasus
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            8 armour and 15 mech_infantrys moved from Northwest Persia to Volgograd
            1 armour and 2 mech_infantrys moved from Sikang to Szechwan
            1 mech_infantry moved from Yugoslavia to Greece
            14 mech_infantrys moved from Yugoslavia to Bessarabia
            6 mech_infantrys moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            2 infantry moved from Novgorod to Archangel
            1 aaGun and 1 infantry moved from Belarus to Archangel
            5 mech_infantrys moved from Eastern Poland to Archangel
            2 aaGuns, 7 artilleries and 6 infantry moved from Northern Italy to Southern France
            1 bomber moved from Yunnan to French Indo China
    
        Place Units - Germans
            3 infantry placed in Ukraine
            8 mech_infantrys placed in Germany
            2 artilleries and 1 infantry placed in Novgorod
            1 submarine placed in 105 Sea Zone
            1 submarine placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry placed in Southern France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,3,5,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.00
    British : -0.33
    Russians : -0.33
    

    Savegame

  • '19

    struggled with that one… Not making this easy. Would appreciate a little help :)

  • '19 '17

    @ksmckay After I got worried when Germany broke through Russia without conceding anything major, can’t afford to give you help ;).

  • '19

    this whole game I feel like I have been just a few units short. Really regret my g2 purchase (as well as every defensive hit you get)

  • '19 '17

    @ksmckay I was just a few units short to block Germany with Russia.

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