TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Hawaiian Islands to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 2 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers and 1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 bombers moved from 54 Sea Zone to Queensland
3 bombers moved from Western United States to Queensland
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 armour and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3,50 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 aaGun, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Belgian Congo, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Belgian Congo, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 3 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 fighter and 2 mech_infantrys in Belgian Congo, round 4 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 4 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 1 fighter and 1 mech_infantry in Belgian Congo, round 5 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 5 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
retreated to Belgian Congo
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 aaGun and 2 infantry moved from Burma to India
1 tactical_bomber moved from Persia to India
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from Belgian Congo to Egypt
Place Units - British
1 fighter placed in Egypt
1 artillery placed in Egypt
1 bomber and 1 infantry placed in Union of South Africa
British undo move 3.
1 infantry placed in Egypt
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,1,2,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
British : -3,83
Italians : -2,67
Americans : 0,67
Chinese : -0,00
Japanese : -0,50
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