@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
Nice start btw.
@aequitas-et-veritas said in axis-dominion vs AetV (allies+12) bm3:
Nice start btw.
Yes :)
Just France and Normandy went well for you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 infantry moved from Korea to Amur
6 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Manchuria
1 fighter moved from Okinawa to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 mech_infantrys moved from Central United States to Western United States
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Philippines to Guam
Place Units - Americans
3 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 0/7 hits, 2,67 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2,17 expected hits
2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/5 hits, 2,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 3 : 5/6 hits, 2,17 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Tobruk
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -28
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 bomber moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 aaGun moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter moved from India to 81 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Germans : -0,50
British : -0,83
Italians : 3,33
Chinese : 0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Malta
1 fighter moved from Southern Italy to Malta
Combat - Italians
Battle in Gibraltar
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 fighter in Malta, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Gibraltar from British, taking Malta from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Malta to Southern Italy
2 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Italians undo move 1.
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 10 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.33
@axis-dominion extremely difficult for me to get the right grip on Africa and or Egypt.
Doesn’t matter whether I play Axis or Allies.
I don’t blame the dice, it just seems difficult to me most of the times.
But I am sure that I get the right hang of it soon.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@aequitas-et-veritas said in axis-dominion vs AetV (allies+12) bm3:
@axis-dominion extremely difficult for me to get the right grip on Africa and or Egypt.
Doesn’t matter whether I play Axis or Allies.
I don’t blame the dice, it just seems difficult to me most of the times.
But I am sure that I get the right hang of it soon.
egypt is high priority, ensuring its safety is what’s important. clearing out North Africa or the Italians in Middle Africa is a slower process and that can wait till later. hitting Tobruk so early is risky, as you experienced just now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to Greece
4 tactical_bombers moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 1 fighter, 4 infantry and 4 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter, 4 infantry and 4 tactical_bombers in Greece, round 2 : 5/12 hits, 5.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 artilleries moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Bulgaria to Romania
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 aaGuns, 1 artillery and 11 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from France to Northern Italy
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
3 tactical_bombers moved from Greece to Southern Italy
2 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 aaGun moved from France to Western Germany
1 mech_infantry moved from France to Yugoslavia
1 armour moved from France to Yugoslavia
4 armour and 1 mech_infantry moved from France to Germany
1 armour moved from Normandy Bordeaux to Northern Italy
1 aaGun and 2 infantry moved from Norway to Finland
Place Units - Germans
10 artilleries placed in Germany
4 mech_infantrys placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : -0.33
Neutral_Allies : 0.67
I assumed no scramble in 110. if incorrect, let me know
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
5 infantry moved from Belarus to Bryansk
13 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
5 fighters moved from Kwangsi to Yunnan
5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/15 hits, 8.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Kwangsi to Siam
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Siam
1 artillery and 1 infantry moved from Siberia to Amur
1 aaGun moved from Manchuria to Amur
2 fighters moved from Manchuria to Amur
1 marine moved from Japan to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from Kwangsi to Siam
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Chahar to Anhwe
2 tactical_bombers moved from Kwangsi to Anhwe
1 fighter moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hunan
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
3 submarines placed in 101 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
8 infantry moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from India to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Persia
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
1 bomber moved from Quebec to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from United Kingdom to 106 Sea Zone
Place Units - British
1 carrier placed in 106 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 4 artilleries
Combat Hit Differential Summary :
British : -1,33
Chinese : 0,17
Neutral_Axis : 1,00
Japanese : 0,67
you’re not worried that I could DOW with Germany and take the CUS for free (ignoring your subs so long as I send an escort with that transport)?
@axis-dominion I am concerned, there is just not much I can do about it.
I could have bought a DD to the subs.
Maybe this would pass as a better alternative to my Situation. If you allow me to adjust my US buy?
Yes that’s why I held off, to give you a chance to revise. Feel free to change your US turn however you wish. Just let me know when you’re done. No hurry tho as I likely won’t get to it for several hours.
@axis-dominion thank you.
Looks like I was in a bubble of less good thoughts🤣.
I’ll take my chance.
@aequitas-et-veritas said in axis-dominion vs AetV (allies+12) bm3:
@axis-dominion thank you.
Looks like I was in a bubble of less good thoughts🤣.
I’ll take my chance.
ok, sounds good, I’ll proceed then
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
1 armour moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 fighter moved from Tobruk to Southern Italy
2 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 artillery and 2 infantry moved from Kenya to Belgian Congo
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :