L20 dawgoneit (L) vs AetV (X)


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
            3 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to India
            1 fighter moved from 36 Sea Zone to Burma
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            2 artilleries moved from Yunnan to Burma
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
            1 battleship and 1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to India
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 3 bombers, 3 fighters, 7 infantry and 6 tactical_bombers
                British defend with 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 2/9 hits, 1,50 expected hits
                    2 tactical_bombers owned by the Japanese lost in India
                    Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 3 fighters, 7 infantry and 4 tactical_bombers in India, round 2 : 11/22 hits, 9,83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in India, round 2 : 2/16 hits, 6,17 expected hits
                    2 infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in India, round 3 : 8/20 hits, 9,50 expected hits
                    UK_Pacific roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in India, round 3 : 5/6 hits, 2,83 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 3 artilleries owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Japanese: 7 infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
            Battle in Burma
                Japanese attack with 2 artilleries and 1 fighter
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 fighter in Burma, round 2 : 2/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from India to 39 Sea Zone
            2 fighters and 3 tactical_bombers moved from India to Yunnan
            1 fighter moved from Burma to Yunnan
            1 aaGun moved from Shan State to Burma
            3 bombers moved from India to French Indo China
            1 fighter moved from India to 39 Sea Zone
            1 fighter moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 aaGun, 1 artillery and 9 infantry moved from Chahar to Hopei
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 mech_infantrys placed in Malaya
            2 mech_infantrys placed in French Indo China
            4 fighters and 2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -2,33
    AA fire in India : : 0,50
    Japanese : 1,17
    

    Savegame


  • @dawgoneit , I assumed no scramble.


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Egypt to Cyprus
            1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
    

    Savegame


  • @aequitas-et-veritas scramble in sz6 or sz112?


  • @dawgoneit neither nor.

    But take one Kami token for each CR please.

    1x Kami on CR number 1 plus 1 Kami on CR number 2.

    A total of two Kamis.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Egypt to Cyprus
            1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Manchuria
            Battle in Norway
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Manchuria from Japanese, taking Norway from Germans, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Cyprus
                Americans attack with 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter in Cyprus, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                Italians win with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 fighter moved from Marianas to 6 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 bombers moved from 112 Sea Zone to United Kingdom
            1 fighter moved from Marianas to Iwo Jima
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 1.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            11 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Sikang
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 2 : 3/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/6 hits, 3.50 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Egypt to Cyprus
            1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Manchuria
            Battle in Norway
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Manchuria from Japanese, taking Norway from Germans, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Cyprus
                Americans attack with 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter in Cyprus, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                Italians win with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 fighter moved from Marianas to 6 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 bombers moved from 112 Sea Zone to United Kingdom
            1 fighter moved from Marianas to Iwo Jima
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            11 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Sikang
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 2 : 3/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/6 hits, 3.50 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
            2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 armour and 1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Gibraltar to Tobruk
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Tobruk
                British attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 5/9 hits, 4.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
            2 fighters moved from Tobruk to Libya
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            1 armour and 2 mech_infantrys placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 0.50
    Americans : 1.67
    Chinese : 0.50
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            2 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Romania to Baltic States
            1 bomber moved from Southern Italy to Baltic States
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 cruiser and 2 fighters
                British defend with 1 cruiser, 3 destroyers and 2 transports
                    Italians roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 cruiser, 3 destroyers and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
                    2 destroyers owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 96 Sea Zone
                 retreated to 96 Sea Zone
                British win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
                Casualties for Italians: 1 cruiser and 1 fighter
                Casualties for British: 2 destroyers
            Battle in Baltic States
                Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 4 infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Baltic States
                    Italians roll dice for 2 armour and 1 bomber in Baltic States, round 3 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                    Italians roll dice for 2 armour and 1 bomber in Baltic States, round 4 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Eastern Poland
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : 0,50
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win with 1 marine remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Marianas to Paulau Island
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win with 1 marine remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Marianas to Paulau Island
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 marines moved from Western Germany to 113 Sea Zone
            1 artillery and 2 marines moved from 113 Sea Zone to Norway
            2 fighters and 1 tactical_bomber moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
            1 bomber moved from Eastern Poland to Norway
            2 infantry moved from Ukraine to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
            2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
            14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys moved from Ukraine to Rostov
            2 fighters and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Eastern Poland to Norway
            1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 armour and 1 mech_infantry moved from Baltic States to Belarus
            2 artilleries and 5 mech_infantrys moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 marines and 2 tactical_bombers
                French defend with 1 fighter; Americans defend with 1 armour, 4 infantry and 1 mech_infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 marines and 2 tactical_bombers in Norway, round 2 : 7/10 hits, 5,17 expected hits
                    Americans roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Norway, round 2 : 3/7 hits, 2,83 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans, 1 fighter owned by the French, 1 marine owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery, 1 fighter and 1 marine
                Casualties for Americans: 1 armour, 4 infantry and 1 mech_infantry
                Casualties for French: 1 fighter
            Battle in 96 Sea Zone
                Germans attack with 2 fighters and 3 tactical_bombers
                British defend with 1 cruiser, 1 destroyer and 2 transports
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                    2 transports owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser, 1 destroyer and 2 transports
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/6 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys in Rostov, round 2 : 9/37 hits, 11,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 14 armour, 3 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 2 artilleries and 6 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 6 mech_infantrys in Belarus, round 2 : 2/9 hits, 2,50 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour, 2 artilleries and 5 mech_infantrys in Belarus, round 3 : 4/8 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Eastern Poland
            1 armour and 7 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Eastern Poland to Baltic States
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Romania to Bessarabia
            2 bombers moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
            1 artillery moved from Southern France to France
            1 aaGun moved from Ukraine to Western Ukraine
            1 fighter and 3 tactical_bombers moved from 96 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier and 1 transport placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
            6 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Poland: 1 armour and 4 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 1 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            Germans undo move 2.
            1 artillery and 2 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 0,17
    Americans : 0,17
    Russians : 1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 armour and 2 mech_infantrys moved from Russia to Belarus
            2 fighters, 3 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Tambov
            1 artillery moved from Karelia to Novgorod
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 2 artilleries and 4 mech_infantrys
                    Russians roll dice for 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/10 hits, 3.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.50 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
                    Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/8 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Belarus, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 2 artilleries and 4 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 aaGun moved from Novgorod to Archangel
            2 aaGuns and 18 infantry moved from Siberia to Amur
            1 aaGun and 1 infantry moved from Russia to Tambov
            1 aaGun, 10 artilleries and 35 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 bomber moved from French Indo China to 21 Sea Zone
            1 bomber moved from French Indo China to 19 Sea Zone
            8 fighters moved from Japan to Korea
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 36 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 bomber moved from French Indo China to Tsinghai
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Solomon Islands
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
                Japanese attack with 8 fighters
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 8 fighters in Korea, round 2 : 2/8 hits, 4,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win with 7 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in Tsinghai
                Chinese win with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries moved from Burma to Yunnan
            2 mech_infantrys moved from French Indo China to Hunan
            2 mech_infantrys moved from Malaya to Yunnan
            1 aaGun moved from Burma to India
            2 artilleries moved from India to West India
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            7 fighters moved from Korea to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 bomber moved from 21 Sea Zone to Japan
            1 fighter moved from French Indo China to Japan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Chahar
    
        Place Units - Japanese
            1 infantry placed in India
            1 submarine placed in 39 Sea Zone
            1 mech_infantry placed in India
            3 mech_infantrys placed in Malaya
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,5,2,1,4,4,2,6,5,2,4,5,1
            Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : 0,33
    Japanese : -2,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Korea
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
            2 fighters moved from 25 Sea Zone to Korea
            1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone
            1 carrier moved from 25 Sea Zone to 23 Sea Zone
            2 fighters moved from 10 Sea Zone to 23 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Korea
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            3 bombers moved from United Kingdom to Western United States
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Egypt to Eastern Persia
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas scramble in sz112?


  • @dawgoneit No, thank you.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Korea
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
            2 fighters moved from 25 Sea Zone to Korea
            1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone
            1 carrier moved from 25 Sea Zone to 23 Sea Zone
            2 fighters moved from 10 Sea Zone to 23 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Korea
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            3 bombers moved from United Kingdom to Western United States
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Egypt to Eastern Persia
    
        Combat - Americans
            Battle in Eastern Persia
                Americans attack with 1 fighter
                Japanese defend with 1 armour
                    Americans roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Eastern Persia
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Norway
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 marine
                    Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
    
        Non Combat Move - Americans
            3 transports moved from 112 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Eastern Persia to Turkmenistan
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Korea
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Korea
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
            2 fighters moved from 25 Sea Zone to Korea
            1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone
            1 carrier moved from 25 Sea Zone to 23 Sea Zone
            2 fighters moved from 10 Sea Zone to 23 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Korea
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            3 bombers moved from United Kingdom to Western United States
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Egypt to Eastern Persia
    
        Combat - Americans
            Battle in Eastern Persia
                Americans attack with 1 fighter
                Japanese defend with 1 armour
                    Americans roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Eastern Persia
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Norway
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 marine
                    Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
    
        Non Combat Move - Americans
            3 transports moved from 112 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Eastern Persia to Turkmenistan
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Korea
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    
        Non Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from Libya to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour and 1 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Alexandria to Egypt
            2 artilleries and 1 infantry moved from Tobruk to Alexandria
            1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.00
    Japanese : -0.50
    

    Savegame

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