OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
Maxi VS David
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 armour moved from Slovakia Hungary to Romania 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 2 armour and 1 fighter Russians defend with 1 armour Italians roll dice for 2 armour and 1 fighter in Romania, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 1 armour Non Combat Move - Italians 1 fighter moved from Romania to Northern Italy 2 infantry moved from Northern Italy to Greater Southern Germany Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0,50 Russians : 0,50
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 61 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Java Battle in 55 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 3 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 cruiser and 2 destroyers moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
-
@Maxiheimer det var da helt ekstremt så undeligt mange fejl jeg bliver ved med at lave. Gad vide hvor mange år man skal spille før man kan finde ud af at tælle havfelter. Helt spild af 15 IPC at købe havn på Wake Island.
Må indrømme jeg er ved at være lidt træt af at tabe. Må hellere ta en pause, når jeg er færdig med de spil jeg har gang i nu. Lavede endda en mega brøler i den, hvor det så godt ud og tabte Japan. Super. Anyways, jeg har svært ved at se den her vende også, men ok, så længe du ik har Rusland og Indien, så er der vel håb.
-
Tja er det ikke altid når man føler sig presset man begynder at lave fejl?
Jeg ved ikke til hvem den hælder lige nu. tyskland står ikke for at tage rusland, og usa bliver kun stærkere. Du skal bare lade være med at spille så defensivt:)
Usa kunne i øvrigt være rykket ind og have tage begge japans fastlandsfabrikker sidste tur. ville have være et kæmpe tilbageslag:) -
@Maxiheimer USA ku da ik ta de lande? Du havde jo købt en Destroyer ved Japan, så der var mere end 3 felter ind til fastlandet?
-
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Novgorod 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Finland 3 armour and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 4 armour, 6 artilleries, 29 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 5 bombers moved from Western Germany to Novgorod Combat - Germans
Combat Hit Differential Summary :
-
@Maxiheimer har lige åbnet og tjekket. Jeg kunne ikke sejle ind og ta de fabrikker. Det var bl.a derfor jeg købte havnen - for at true dem. Men 1 sølle skib kan så stå i vejen for det. Det var nok derfor jeg troede at jeg skulle have købt havn på Wake Island istedet…
-
vil du scramble?
-
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Novgorod 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Finland 3 armour and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 4 armour, 6 artilleries, 29 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 5 bombers moved from Western Germany to Novgorod Combat - Germans Russians scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone Russians scrambles to create a battle in territory 127 Sea Zone
Combat Hit Differential Summary :
-
@Maxiheimer shit og i Novgorod havde jeg regnet med 4 Fighters ku Scramble… Det kan de selvsagt ikke… -.- Nå, der røg de så :p Var heller ikke med på, at man kan flyve en Bomber ind i havfeltet i tilfældet af scramble.
-
Nej du har ret, jeg talte forkert.
-
Du lærer lidt hele tiden… Hvis man skal se det fra den lyse side:face_with_rolling_eyes:
-
Men scrambler de?
-
@Maxiheimer yes. Men jeg blir nødt til at ha en pause fra det efter de her spil.
-
Det her spilleri online er ok til at lære/prøve ting af, men det når ikke brætspillet til sokkeholderne
-
@Maxiheimer ja de scrambler, jeg har også postet et summary, hvor der er valgt fuld scramble
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Novgorod 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Finland 3 armour and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 4 armour, 6 artilleries, 29 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 5 bombers moved from Western Germany to Novgorod Combat - Germans Russians scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone Russians scrambles to create a battle in territory 127 Sea Zone Battle in 127 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 tactical_bomber and 4 transports Russians defend with 3 fighters Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 tactical_bomber and 4 transports in 127 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Russians roll dice for 3 fighters in 127 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 3 fighters owned by the Russians, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone Germans win with 1 bomber, 1 cruiser and 4 transports remaining. Battle score for attacker is 3 Casualties for Germans: 1 carrier and 1 tactical_bomber Casualties for Russians: 3 fighters Battle in Novgorod Germans attack with 5 bombers and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 5 bombers and 4 infantry in Novgorod, round 2 : 3/9 hits, 4,00 expected hits Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 fighter and 1 infantry Battle in Finland Germans attack with 4 infantry Russians defend with 1 armour Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 0,67 expected hits Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Poland Germans attack with 4 armour and 7 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 4 armour and 7 infantry in Poland, round 2 : 2/11 hits, 3,17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour and 4 infantry in Poland, round 3 : 4/8 hits, 2,67 expected hits Russians roll dice for 2 artilleries in Poland, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 armour and 4 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Eastern Poland Germans attack with 5 armour, 6 artilleries, 29 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 6 artilleries, 29 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 8/43 hits, 10,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour, 6 artilleries, 28 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 bombers moved from Novgorod to Germany 1 bomber moved from 127 Sea Zone to Norway 3 aaGuns moved from Slovakia Hungary to Eastern Poland Place Units - Germans 4 infantry placed in Western Germany 1 bomber and 1 fighter placed in Western Germany 1 armour, 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -2,00 Russians : 3,17
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour and 4 infantry moved from Karelia to Novgorod 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novgorod Russians attack with 5 armour and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 5 armour and 4 infantry in Novgorod, round 2 : 2/9 hits, 3.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 5 armour and 3 infantry in Novgorod, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 5 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 4 aaGuns, 5 armour and 20 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Russia 1 armour moved from Iraq to Caucasus Place Units - Russians 3 armour placed in Ukraine 1 fighter placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.50
-
@Maxiheimer lige i øjeblikket kan jeg ikke se, hvordan jeg skulle have været mere aggressivt uden at tabe endnu hurtigere. Rusland har ikke kunne angribe før nu. USA er nogenlunde samme situation, da de først kan rykke i tur 4, ligesom russerne. England røg jo i tur 2. Så det har jo været sort set umuligt at være aggressiv for de allierede i det her spil
-
Du har rykket dig ud af middelhavet.
Rusland skulle have presset japan fra nord tidligere.