Whoops went too far.
Maxi VS David
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@Maxiheimer nope - nu kom Frankrig. Jeg var bare langsom. Sorry. Ja, ka selvfølgelig også lad vær at gå i Tobruk, men jeg tænkte at hele pointen var at drive Italien ud af Nord-Afrika så hurtigt som muligt og hvis de samler deres tropper skal man alligevel ha købt noget Industrial eller vente på forstærkning vest eller syd fra.
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Ja - men italien når jo alligevel sjældent at få noget nyt transporteret derned. Så briterne har jo fint tid at vente
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 7 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 6 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 6 infantry moved from 111 Sea Zone to Scotland 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 3 armour moved from Yugoslavia to Greece 5 infantry moved from Bulgaria to Greece 1 artillery moved from France to Normandy Bordeaux 2 mech_infantrys moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 submarine moved from 111 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 96 Sea Zone Germans attack with 1 tactical_bomber; Italians loiter and taunt British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 3/6 hits, 2,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 2/11 hits, 4,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Battle in Scotland Germans attack with 6 infantry British defend with 1 airfield and 1 infantry Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 fighter moved from Normandy Bordeaux to 111 Sea Zone 1 fighter moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Southern France 1 armour moved from Southern France to Western Germany 5 armour moved from France to Western Germany 2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary 1 tactical_bomber moved from 96 Sea Zone to Southern Italy Place Units - Germans 3 transports placed in 113 Sea Zone 2 bombers and 6 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,1,5,3 Germans collect 44 PUs (4 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,50 British : -0,67 French : 0,33 Neutral_Allies : 2,00
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese
Combat Hit Differential Summary :
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@Maxiheimer jeg fik vidst trykket Done istedet for Post Summary i slutningen af Ruslands tur. Nå, men det ku godt lugte af at det ik blir verdens længste spil… :p Nu, må vi se.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to India 3 artilleries and 5 infantry moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Shantung to Kwangtung 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 41 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 cruiser moved from 36 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 5/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 5 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 1 mech_infantry moved from Anhwe to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Shantung to Manchuria 2 bombers moved from India to Kwangsi Place Units - Japanese 1 factory_minor placed in Shantung 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -0,33 Chinese : 0,67 UK_Pacific : 0,67 AA fire in India : : -0,33 Japanese : 3,17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from 25 Sea Zone to Midway 1 bomber moved from Eastern United States to Midway 1 destroyer and 1 submarine moved from 32 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 harbour placed in Midway Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 1 artillery Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from 25 Sea Zone to Midway 1 bomber moved from Eastern United States to Midway 1 destroyer and 1 submarine moved from 32 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 harbour placed in Midway Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 1 artillery Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 fighter moved from 96 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from Burma to India 1 armour moved from India to Burma 2 mech_infantrys moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Shan State to Malaya Place Units - British 10 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 British collect 26 PUs (1 lost to blockades); end with 26 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : 1.83 Italians : 0.33 Chinese : -0.83 Japanese : -1.00
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@Maxiheimer jeg bliver ved med at tælle forkert, når jeg ska reparere et industrial. Nå, men jeg må jo håbe at jeg er heldig med AA guns i London.
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Hehe den er også altid svær for mig:)
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@Maxiheimer jeg er bare for ringe, at jeg laver den helt samme fejl 2 spil i træk mod dig, med ikke at efterlade fighters i Indien, så du gratis ka banke fabrikken ned. Og jeg fik da lært hvordan man ikke ska forsvare sig i London, når der blir købt 3 transports.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary 2 infantry moved from Yugoslavia to Slovakia Hungary 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Egypt causes 4 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,3,1,4,4 Italians collect 8 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
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lad os nu se… england er ikke faldet endnu!!
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Java to 44 Sea Zone 1 fighter moved from Java to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Java 1 fighter moved from 43 Sea Zone to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,4,4,2,4,1,4 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Java to 44 Sea Zone 1 fighter moved from Java to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Java 1 fighter moved from 43 Sea Zone to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,4,4,2,4,1,4 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 111 Sea Zone to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 3 armour moved from Western Germany to 112 Sea Zone 3 armour moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom 6 infantry moved from Scotland to United Kingdom 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 fighters moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 bomber moved from Southern France to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Combat - Germans Germans creates battle in territory 109 Sea Zone
Combat Hit Differential Summary :
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Vil du scramble?
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@Maxiheimer Nope. Det er vidst min eneste chance for at holde London. Go go aaa guns.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 111 Sea Zone to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 3 armour moved from Western Germany to 112 Sea Zone 3 armour moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom 6 infantry moved from Scotland to United Kingdom 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 fighters moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 bomber moved from Southern France to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in United Kingdom Germans attack with 6 armour, 4 bombers, 3 fighters, 12 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 0/11 hits, 1,83 expected hits Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 6 armour, 4 bombers, 3 fighters, 12 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/29 hits, 11,83 expected hits British roll dice for 5 aaGuns, 1 artillery, 3 fighters, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/26 hits, 9,67 expected hits 5 aaGuns owned by the British, 12 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 4 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 10/16 hits, 9,33 expected hits British roll dice for 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/18 hits, 7,00 expected hits 1 fighter owned by the Germans, 4 armour owned by the Germans and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 4 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/11 hits, 6,67 expected hits British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 5/8 hits, 3,67 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 4 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 4 bombers and 1 fighter in United Kingdom, round 5 : 4/6 hits, 3,67 expected hits British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in United Kingdom Germans captures 26PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour and 4 bombers remaining. Battle score for attacker is -14 Casualties for Germans: 5 armour, 3 fighters, 12 infantry and 4 tactical_bombers Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 19 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 4 bombers moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 3 aaGuns, 3 artilleries and 10 infantry moved from Poland to Slovakia Hungary 4 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 armour moved from Greece to Yugoslavia Place Units - Germans 10 infantry placed in Germany 2 armour placed in Western Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,3,1,3 Germans collect 50 PUs (4 lost to blockades); end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 1,67 British : 3,00 AA fire in United Kingdom : : -1,83