German is at -5.5
-3 in the Atlantic
-2.5 East front
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 3 infantry moved from Manchuria to Korea
3 fighters moved from Amur to Korea
1 bomber moved from Amur to Japan
1 armour moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Korea
Americans attack with 2 artilleries, 3 fighters and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 3 fighters and 3 infantry in Korea, round 2 : 2/8 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Korea to Manchuria
1 bomber moved from Japan to Manchuria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
6 transports placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,5,2,1,3,4
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -0,17
Americans : -1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 infantry placed in Tsinghai
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 2,50
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 3 infantry moved from Manchuria to Korea
3 fighters moved from Amur to Korea
1 bomber moved from Amur to Japan
1 armour moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Korea
Americans attack with 2 artilleries, 3 fighters and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 3 fighters and 3 infantry in Korea, round 2 : 2/8 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Korea to Manchuria
1 bomber moved from Japan to Manchuria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
6 transports placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,5,2,1,3,4
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 infantry placed in Tsinghai
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Trans-Jordan
3 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
4 armour moved from Iraq to Trans-Jordan
2 fighters moved from 76 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Trans-Jordan
British attack with 4 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 2 artilleries and 3 infantry
British roll dice for 4 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 9/13 hits, 5,33 expected hits
Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2,33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
4 fighters moved from Trans-Jordan to Persia
1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from India to Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
2 cruisers moved from 76 Sea Zone to 79 Sea Zone
1 carrier moved from 76 Sea Zone to 79 Sea Zone
2 fighters moved from United Kingdom to French West Africa
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
Place Units - British
2 armour and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : 3,67
Italians : -0,33
AA fire in Japan : : -0,17
Americans : -1,00
Chinese : 2,50
Japanese : 1,00
@Maxiheimer ok, det gik ikke helt som jeg havde håbet :p men mellemøsten er stadig ikke afgjort! :D Men havde da håbet at kunne trække mig tilbage til Irak med stort set alle min tropper og stå samlet der. Nu blir det noget af et regnestykke at holde aksen i skak dernede.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry and 1 mech_infantry moved from Syria to Iraq
1 fighter moved from Egypt to 81 Sea Zone
1 bomber and 2 fighters moved from Egypt to Iraq
1 bomber moved from Southern Italy to Iraq
1 armour and 2 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 2 bombers, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 factory_minor; French defend with 1 infantry; ANZAC defend with 2 infantry; Russians defend with 1 fighter
Italians roll dice for 2 bombers, 2 fighters, 5 infantry and 1 mech_infantry in Iraq, round 2 : 3/10 hits, 3,33 expected hits
British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Iraq
Italians roll dice for 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 2,83 expected hits
British roll dice for 1 fighter in Iraq, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Russians lost in Iraq
Italians win, taking Iraq from British with 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Russians: 1 fighter
Non Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 fighter moved from 81 Sea Zone to Egypt
2 bombers moved from Iraq to Egypt
3 transports moved from 99 Sea Zone to 97 Sea Zone
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
2 artilleries placed in Southern Italy
2 infantry placed in Northern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0,50
British : 0,67
Russians : 0,67
Hah mellemøsten er da mit nu:kissing_heart: :kissing_heart: … eller måske mit:joy:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
3 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 41 Sea Zone
3 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Yunnan to India
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
3 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 41 Sea Zone
3 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Yunnan to India
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Italian Somaliland to Trans-Jordan
3 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : 0,33
@Maxiheimer haha ja lad os nu se. Du får muligvis lidt ekstra IPC med Italien, men lad os nu se om det holder hele vejen ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Syria to Trans-Jordan
3 artilleries moved from Syria to Trans-Jordan
5 fighters moved from Syria to Trans-Jordan
4 tactical_bombers moved from Syria to Trans-Jordan
5 bombers moved from Bulgaria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
7 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Belarus to Rostov
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
9 armour, 2 artilleries, 15 infantry and 6 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Egypt to Trans-Jordan
Combat - Germans
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 infantry in Novgorod, round 2 : 2/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 3 artilleries, 5 bombers, 5 fighters, 5 infantry and 4 tactical_bombers
British defend with 7 armour, 3 infantry and 1 mech_infantry; French defend with 1 fighter
Germans roll dice for 3 artilleries, 5 bombers, 5 fighters, 5 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 14/22 hits, 10,83 expected hits
British roll dice for 7 armour, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 7/12 hits, 5,50 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 fighter owned by the French, 3 infantry owned by the British and 7 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery, 5 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for British: 7 armour, 3 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
5 fighters and 4 tactical_bombers moved from Trans-Jordan to Egypt
5 bombers moved from Trans-Jordan to Egypt
2 carriers, 1 cruiser and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Bryansk
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Belarus
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bessarabia to Rostov
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 4,33
British : 1,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 armour and 12 mech_infantrys moved from Vologda to Kazakhstan
1 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
2 aaGuns, 1 artillery and 15 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 fighters moved from Yunnan to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
2 aaGuns and 14 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Korea
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 41 PUs; 0 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 12 infantry moved from Anhwe to Jehol
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 bombers moved from French Indo China to Jehol
1 infantry moved from Kiangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 fighter moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 14 infantry
AA fire in Jehol : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber in Jehol, round 2 : 7/20 hits, 6,50 expected hits
Chinese roll dice for 2 aaGuns and 14 infantry in Jehol, round 2 : 3/14 hits, 4,67 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Jehol, round 3 : 6/17 hits, 6,00 expected hits
Chinese roll dice for 9 infantry in Jehol, round 3 : 2/9 hits, 3,00 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Jehol
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Jehol, round 4 : 5/15 hits, 5,67 expected hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu
1 tactical_bomber moved from Kwangsi to French Indo China
1 aaGun moved from Anhwe to Jehol
2 bombers moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
Place Units - Japanese
1 destroyer and 3 transports placed in 6 Sea Zone
3 artilleries placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,1,4,6
Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -1,00
Chinese : -2,33
UK_Pacific : -0,33
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
4 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 bomber moved from Manchuria to Japan
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Gibraltar
Non Combat Move - Americans
1 bomber moved from Japan to Soviet Far East
1 armour moved from Manchuria to Buryatia
3 fighters moved from Manchuria to Yunnan
2 infantry moved from Korea to Amur
2 artilleries moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 cruisers and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,3,1,6,2,6,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
4 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 bomber moved from Manchuria to Japan
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Gibraltar
Non Combat Move - Americans
1 bomber moved from Japan to Soviet Far East
1 armour moved from Manchuria to Buryatia
3 fighters moved from Manchuria to Yunnan
2 infantry moved from Korea to Amur
2 artilleries moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 cruisers and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,3,1,6,2,6,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from India to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
2 fighters moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3,50 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from India to West India
2 armour moved from India to West India
3 fighters moved from Persia to Tanganyika Territory
2 fighters moved from French West Africa to Tanganyika Territory
2 cruisers moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 fighter moved from Shan State to India
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to French West Africa: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 0,33
Italians : 1,00
AA fire in Japan : : -0,17
Chinese : -0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 4/5 hits, 2,00 expected hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from Egypt to Southern Italy
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
1 fighter placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,67
British : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 43 Sea Zone
3 fighters moved from India to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 43 Sea Zone
3 fighters moved from India to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
Combat - Germans
Battle in Cyprus
Non Combat Move - Germans
4 armour and 3 mech_infantrys moved from Rostov to Caucasus
12 armour and 10 mech_infantrys moved from Bryansk to Caucasus
5 bombers moved from Egypt to Southern Italy
4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 2 artilleries and 15 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bryansk
5 armour moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from 98 Sea Zone to Syria
5 fighters and 4 tactical_bombers moved from Egypt to Syria
1 tactical_bomber moved from Bryansk to Syria
1 mech_infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Novgorod to Belarus
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Volgograd
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Kazakhstan to Volgograd
4 fighters moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 artilleries moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 armour moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 4 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 5 infantry in Vologda, round 2 : 4/10 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Volgograd to Persia
4 fighters moved from Volgograd to Persia
3 armour and 11 mech_infantrys moved from Kazakhstan to Eastern Persia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Russia to Tambov
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
Russians : 0,67