• @Maxiheimer totalt. Det kostede også mig mod Thomas at bruge for mange penge i MIddelhavet med tyskerne.

    Fint med fordelingen. Vi kan godt lave en stærk Taranto. Jeg vil da egentlig gerne være på Europa-siden, så hvad siger du til, at jeg er EK Eu, Rusland, Anzac og Frankrig?
    Så nakker du Japan. Du er i øvrigt velkommen til at gå all in på Japan de første 3 ture med US :) Syns som regel godt Europa kan overleve så længe, specielt hvis England spiser sig fast i mellemøsten


  • Super lad os gå med den fordeling.
    Informerer du de 2 andre, så de kan starte spillet op:)



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            2 aaGuns moved from Bryansk to Russia
            4 artilleries and 7 infantry moved from Bryansk to Tambov
            5 mech_infantrys moved from Russia to Archangel
            2 aaGuns, 2 armour, 1 artillery, 1 fighter, 9 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Belarus to Archangel
            10 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,17
    

    Savegame


  • @Maxiheimer valgte ikke at scramble. De fly blir mere værd nede i mellemøsten :D Lad os se hvad de gør. Offensive tyskere i vores eget spil…! En kedelig manøvre Rusland må ud i. Nå, men mon ikke det går.


  • Fornuftigt! jeg er begyndt at hælde mere til at lade være med at scramble.


  • @Maxiheimer ja, altså umiddelbart er de jo bedre i forsvar end angreb, men de får bare ik ret mange hits i de slag. Jeg har engang set en strategi video, der påstod, at det stort set var umuligt, at holde London, hvis man valgte at scramble med 3 fly ved England. Anyways, lad os se hvad der sker. Jeg tænker at stabilisere mellemøsten og så evt lave neutral crush. Jeg har endnu ikke set nogen være så dominerende, at de ku stå imod hvis USA går overbevisende ind i Spanien, samtidig med at England tar Tyrkiet.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to India
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 infantry moved from Kiangsi to Hunan
            1 armour moved from Kwangtung to Hunan
            1 infantry moved from French Indo China to Kwangsi
            3 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter moved from French Indo China to Shensi
            2 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
            1 fighter moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in Manchuria
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Hunan, round 2 : 3/17 hits, 4,17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Sumatra
            Battle in Kwangsi
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
            1 carrier and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            2 battleships, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
            1 fighter moved from Kwangsi to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 aaGun moved from Kweichow to Hunan
            3 infantry moved from Kiangsu to Kiangsi
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            3 carriers moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 19 Sea Zone
            1 mech_infantry placed in Kiangsu
            1 artillery and 2 mech_infantrys placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    French : -0,33
    Chinese : 0,00
    UK_Pacific : -0,33
    AA fire in India : : -0,17
    Japanese : 1,50
    

    Savegame


  • altså hvis situationen er til det, så er jeg klart med på den!!!


  • Den har de tabt!!!


  • @Maxiheimer ja, ret vildt :p Men altså, Italien kan jo ende med at ha ret mange IPC i runde 2 :D


  • @Maxiheimer ah havde ik læst din besked. England ka selvfølgelig hjælpe med at holde Paris. Kan det betale sig, tror du? :) Kigger nærmere på det, når jeg har taget tur i vores spil


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports moved from 16 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 fighter moved from 15 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 15 Sea Zone to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Manchuria
            2 artilleries moved from 19 Sea Zone to Manchuria
            3 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 38 Sea Zone to 41 Sea Zone
            1 bomber moved from Hawaiian Islands to 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer hvordan vil du bruge dine kamikaze? :)


  • Hold kæft… mig store idiot… Det var meningen at den destroyer jeg havde købt skulle ligge som blokker ved japan…:grimacing: :lying_face:

    Nå men jeg bruger 2 kami på hver carrier.


  • @Maxiheimer hehe, ja syns nok der manglede noget familiært :D Anyways, du ramte 2 carriers med 1 hit. Jeg kører krigen nu


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports moved from 16 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 fighter moved from 15 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 15 Sea Zone to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Manchuria
            2 artilleries moved from 19 Sea Zone to Manchuria
            3 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 38 Sea Zone to 41 Sea Zone
            1 bomber moved from Hawaiian Islands to 19 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,1
                Units damaged: 1 carrier owned by the Americans
            Battle in 19 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 7/15 hits, 7,83 expected hits
                Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 6/15 hits, 6,83 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 carriers owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 3 : 8/15 hits, 7,83 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 3 : 7/15 hits, 6,83 expected hits
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 4 : 2/10 hits, 5,67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 4 : 3/5 hits, 3,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans and 1 fighter owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 2 battleships, 1 bomber, 3 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 5 : 4/7 hits, 4,17 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 3 transports in 19 Sea Zone, round 5 : 1/3 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 2 battleships owned by the Japanese and 1 battleship owned by the Americans lost in 19 Sea Zone
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
                Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 2 submarines
                Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Manchuria
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Manchuria, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 19 Sea Zone and was removed
            1 bomber moved from 19 Sea Zone to Amur
            3 fighters moved from 19 Sea Zone to Amur
    
        Place Units - Americans
            1 tactical_bomber placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 carrier, 2 fighters and 1 submarine placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -3,50
    Japanese : -2,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports moved from 16 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 fighter moved from 15 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 15 Sea Zone to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Manchuria
            2 artilleries moved from 19 Sea Zone to Manchuria
            3 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 38 Sea Zone to 41 Sea Zone
            1 bomber moved from Hawaiian Islands to 19 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,1
                Units damaged: 1 carrier owned by the Americans
            Battle in 19 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 7/15 hits, 7,83 expected hits
                Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 6/15 hits, 6,83 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 carriers owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 3 : 8/15 hits, 7,83 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 3 : 7/15 hits, 6,83 expected hits
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 4 : 2/10 hits, 5,67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 4 : 3/5 hits, 3,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans and 1 fighter owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 2 battleships, 1 bomber, 3 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 5 : 4/7 hits, 4,17 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 3 transports in 19 Sea Zone, round 5 : 1/3 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 2 battleships owned by the Japanese and 1 battleship owned by the Americans lost in 19 Sea Zone
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
                Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 2 submarines
                Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Manchuria
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Manchuria, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in 19 Sea Zone and was removed
            1 bomber moved from 19 Sea Zone to Amur
            3 fighters moved from 19 Sea Zone to Amur
    
        Place Units - Americans
            1 tactical_bomber placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 carrier, 2 fighters and 1 submarine placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from British Somaliland to Trans-Jordan
            2 fighters moved from 76 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            3 armour moved from Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Trans-Jordan to Iraq
            2 fighters moved from Trans-Jordan to Iraq
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            2 fighters moved from French Central Africa to 76 Sea Zone
            2 infantry moved from Kenya to Italian Somaliland
            2 artilleries and 5 infantry moved from India to Burma
            1 armour moved from Suriname to Brazil
            1 artillery moved from British Guiana to Brazil
            2 infantry moved from British Guiana to Brazil
    
        Place Units - British
            1 armour and 2 infantry placed in Iraq
            3 armour placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,1,3,4,5
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 16 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,67
    Americans : -3,50
    Japanese : -2,83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Alexandria to Trans-Jordan
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Yugoslavia to 97 Sea Zone
            1 mech_infantry moved from Northern Italy to 97 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
            5 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
            2 armour and 2 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Northern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Syria
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 1 bomber, 3 fighters and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Trans-Jordan, round 2 : 4/9 hits, 3,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Syria from French, taking Trans-Jordan from British with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Belarus
                Italians attack with 2 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            2 cruisers moved from 98 Sea Zone to 99 Sea Zone
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
            3 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            3 artilleries placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,67
    Russians : -0,33
    

    Savegame

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