Simon33 (X) vs ksmkcay (L+8) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Persia to Syria
                  Germans take Syria from French
            8 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
            1 armour moved from Novgorod to Archangel
                  Germans take Belarus from Russians
                  Germans take Archangel from Russians
            3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Trans-Jordan
                Germans attack with 8 armour and 7 mech_infantrys
                British defend with 1 airfield; French defend with 1 infantry
                    Germans roll dice for 8 armour and 7 mech_infantrys in Trans-Jordan, round 2 : 2/15 hits, 5.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Volgograd
            2 aaGuns, 1 artillery and 12 infantry moved from Rostov to Volgograd
            1 aaGun, 4 artilleries and 8 infantry moved from Ukraine to Bessarabia
            10 mech_infantrys moved from Novgorod to Archangel
            4 mech_infantrys moved from Eastern Poland to Archangel
            3 bombers, 2 fighters and 2 tactical_bombers moved from Kazakhstan to Greece
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            3 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 aaGun and 13 artilleries moved from Western Germany to France
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Poland to Germany
            1 fighter moved from Novgorod to Timguska
            2 tactical_bombers moved from Novgorod to Greece
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            4 mech_infantrys moved from Poland to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            1 artillery and 4 infantry placed in Germany
            1 mech_infantry placed in Germany
            1 armour and 9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    British : 0.67
    Americans : -0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            9 infantry moved from Amur to Manchuria
            1 armour moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Purchase Units - Russians
            Russians repair damage of 18x factory_major; Remaining resources: 48 PUs; 
            Russians buy 1 fighter and 9 infantry; Remaining resources: 11 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 9 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 9 infantry in Manchuria, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Buryatia
            2 aaGuns moved from Amur to Manchuria
            2 artilleries and 20 infantry moved from Bryansk to Smolensk
            6 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Russia to Smolensk
            5 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    Can I change an attack from Amur to Korea? It was no dice either way. Also, I want to sink the TT in SZ22 with a plane from Japan.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 armour moved from Soviet Far East to Sakha
                  Japanese take Siberia from Russians
                  Japanese take Sakha from Russians
            1 armour moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            3 transports moved from 5 Sea Zone to 6 Sea Zone
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 bombers and 2 infantry moved from Burma to India
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
            3 artilleries and 3 infantry moved from 5 Sea Zone to Amur
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Amur
            Battle in India
                Japanese attack with 1 artillery, 3 bombers and 2 infantry
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in India, round 2 : 4/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking Amur from Russians, taking India from UK_Pacific with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Korea from Russians to Japanese
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 aaGun moved from Burma to India
            2 bombers moved from India to Kiangsu
            1 bomber moved from India to French Indo China
            2 fighters and 2 tactical_bombers moved from Kiangsu to 5 Sea Zone
            5 infantry moved from Soviet Far East to Siberia
            2 artilleries and 2 infantry moved from Shantung to Anhwe
            2 artilleries and 1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            2 fighters and 2 tactical_bombers moved from Burma to Kiangsu
            EDIT: 3 artilleries and 3 infantry moved from Amur to Korea
            2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
            EDIT: 3 transports moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
            Japanese collect 49 PUs (3 lost to blockades); end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.67
    Japanese : 1.17
    

    Savegame

  • '19 '17 '16

    @simon33 said in Simon33 (X) vs ksmkcay (L+8) BM3:

    Can I change an attack from Amur to Korea? It was no dice either way. Also, I want to sink the TT in SZ22 with a plane from Japan.

    Posting the map on the assumption that this is ok.

  • '19

    yep thats fine.

  • '19

    @simon33 said in Simon33 (X) vs ksmkcay (L+8) BM3:

        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 
    

    Japanese ship yards broken? Can’t believe you haven’t bought more boats.

  • '19 '17 '16

    @ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:

    @simon33 said in Simon33 (X) vs ksmkcay (L+8) BM3:

        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 
    

    Japanese ship yards broken? Can’t believe you haven’t bought more boats.

    I was thinking I needed to remain in SZ5.

  • '19

    gotcha. But i meant previously as well.

  • '19 '17 '16

    @ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:

    gotcha. But i meant previously as well.

    Hmm, ok. But a slightly bigger fleet would only have delayed the USN gaining supremacy while eroding my army’s efforts. Perhaps I should focus more on the navy, not sure about that.

  • '19

    i guess we will see and while I shouldnt offer advice in the middle of a game (particularly when I dont know how it will turn out) but investing in the navy would have delayed japans collapse (which I think is imminent) which means US has to continue to spend money in pacific instead of switching to europe. No naval investment has let me start spending in europe.

  • '19

    ill get to this in a little bit.

  • '19

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Americans
                Americans converts factory_major into different units
            2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser, 1 destroyer, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 mech_infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 submarine moved from 31 Sea Zone to 18 Sea Zone
            3 bombers moved from Midway to 18 Sea Zone
            5 fighters moved from 21 Sea Zone to 19 Sea Zone
            1 fighter moved from 21 Sea Zone to 18 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 3 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    ill assume no scramble. 2% odds seem obvious.

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Americans
                Americans converts factory_major into different units
            2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser, 1 destroyer, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 mech_infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 submarine moved from 31 Sea Zone to 18 Sea Zone
            3 bombers moved from Midway to 18 Sea Zone
            5 fighters moved from 21 Sea Zone to 19 Sea Zone
            1 fighter moved from 21 Sea Zone to 18 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 3 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 18 Sea Zone
                Americans attack with 3 bombers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 1 fighter in 18 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans with 3 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 19 Sea Zone to 33 Sea Zone
            3 bombers and 1 fighter moved from 18 Sea Zone to 33 Sea Zone
            1 transport moved from 21 Sea Zone to 22 Sea Zone
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 21 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 destroyer moved from 31 Sea Zone to 25 Sea Zone
            1 submarine moved from 31 Sea Zone to 6 Sea Zone
            3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            4 submarines moved from 10 Sea Zone to 31 Sea Zone
            4 fighters and 2 tactical_bombers moved from Midway to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            3 bombers moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 carrier and 2 fighters placed in 110 Sea Zone
            1 destroyer placed in 93 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 airfield placed in Southern France
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,4,5
            Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 artilleries and 15 infantry moved from Yunnan to Burma
            1 fighter moved from Suiyuyan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
    
        Combat Move - British
            1 mech_infantry moved from Southern France to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            6 infantry moved from Normandy Bordeaux to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
            6 infantry moved from 114 Sea Zone to Germany
            5 fighters moved from Southern France to Germany
            1 fighter moved from United Kingdom to Germany
            1 fighter moved from 110 Sea Zone to Germany
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Germany
                British attack with 7 fighters and 6 infantry
                Germans defend with 1 artillery, 1 factory_major, 8 infantry and 1 mech_infantry
                    British roll dice for 7 fighters and 6 infantry in Germany, round 2 : 4/13 hits, 4.50 expected hits
                    Germans roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Germany, round 2 : 6/10 hits, 3.33 expected hits
                    4 infantry owned by the Germans, 1 fighter owned by the British and 5 infantry owned by the British lost in Germany
                    British roll dice for 6 fighters and 1 infantry in Germany, round 3 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 3 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 1 fighter owned by the British lost in Germany
                    British roll dice for 5 fighters and 1 infantry in Germany, round 4 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Germany
                    British roll dice for 4 fighters and 1 infantry in Germany, round 5 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Germany, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Germany
                British captures 79PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is -13
                Casualties for British: 3 fighters and 5 infantry
                Casualties for Germans: 1 artillery, 8 infantry and 1 mech_infantry
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            4 fighters moved from Germany to Norway
            2 fighters moved from Gibraltar to Norway
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 75 Sea Zone
            2 aaGuns moved from Normandy Bordeaux to Southern France
            2 aaGuns, 1 artillery, 1 bomber and 3 infantry moved from Yunnan to Burma
            1 fighter moved from Egypt to 92 Sea Zone
            1 artillery, 6 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 carrier and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 submarine placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 116 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -1.50
    Americans : 0.67
    Japanese : 0.33
    

    Savegame

  • '19

    this should send the game into chaos. Costly for allies but should be worse for axis.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from Americans
            1 mech_infantry moved from Eastern Poland to Germany
            1 bomber and 1 fighter moved from Southern Italy to Germany
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 armour moved from Iraq to Egypt
            1 armour moved from Timguska to Evenkiyskiy
                  Italians take Urals from Russians
                  Italians take Evenkiyskiy from Russians
            6 infantry moved from France to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 14 PUs; 
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery and 1 infantry
                British defend with 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Germany
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Germany, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Germany
                Italians win, taking Germany from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 3 fighters and 6 infantry
                Americans defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 3 fighters and 6 infantry in Northern Italy, round 2 : 6/9 hits, 2.50 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 fighters and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from France to Northern Italy
            1 fighter moved from Germany to Western Germany
            1 bomber moved from Germany to Southern Italy
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from Northern Italy to Trans-Jordan
            1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
            1 fighter moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 37 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.00
    British : -0.67
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from Americans
            1 mech_infantry moved from Eastern Poland to Germany
            1 bomber and 1 fighter moved from Southern Italy to Germany
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 armour moved from Iraq to Egypt
            1 armour moved from Timguska to Evenkiyskiy
                  Italians take Urals from Russians
                  Italians take Evenkiyskiy from Russians
            6 infantry moved from France to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 14 PUs; 
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery and 1 infantry
                British defend with 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Germany
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Germany, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Germany
                Italians win, taking Germany from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 3 fighters and 6 infantry
                Americans defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 3 fighters and 6 infantry in Northern Italy, round 2 : 6/9 hits, 2.50 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 fighters and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from France to Northern Italy
            1 fighter moved from Germany to Western Germany
            1 bomber moved from Germany to Southern Italy
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from Northern Italy to Trans-Jordan
            1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
            1 fighter moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 37 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Trans-Jordan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 4.00
    British : -0.67
    Americans : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 42 Sea Zone to India
            2 fighters moved from Yunnan to India
            1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in India
                ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the ANZAC lost in India
                    ANZAC roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in India, round 2 : 0/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in India
                    ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in India, round 3 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in India, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                ANZAC win, taking India from Japanese, taking Burma from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Burma
            1 fighter moved from India to 39 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns and 2 mech_infantrys moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    AA fire in India : : 0.50
    Japanese : -2.00
    

    Savegame

  • '19 '17 '16

    @ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:

    this should send the game into chaos. Costly for allies but should be worse for axis.

    Well, -13 score taking Germany. Doesn’t seem that costly although the counter attacks will be. This is normally fatal but the strength of the Euro Axis is insane.

Suggested Topics

  • 21
  • 37
  • 60
  • 94
  • 40
  • 90
  • 45
  • 153
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.4k

Users

39.9k

Topics

1.7m

Posts