19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            3 artilleries moved from New Guinea to 46 Sea Zone
            3 artilleries and 3 transports moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            3 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
            1 marine moved from New Guinea to 46 Sea Zone
            1 battleship and 1 marine moved from 46 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Shensi to Burma
            1 tactical_bomber moved from Shensi to Burma
            1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
            1 bomber moved from Shensi to Tsinghai
            1 bomber moved from Shensi to Burma
            1 infantry moved from Yunnan to Burma
            2 fighters moved from 46 Sea Zone to Java
            1 tactical_bomber moved from Philippines to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 4 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 4 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 3 artilleries, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/11 hits, 4.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 3 artilleries, 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            2 carriers moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to 42 Sea Zone
            3 destroyers moved from 46 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Shan State to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 carrier and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 infantry moved from Szechwan to Shensi
            1 mech_infantry moved from Yunnan to Sikang
            1 armour moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Kiangsi to Hunan
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
            2 aaGuns and 7 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Kweichow
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Tsinghai to French Indo China
            1 fighter moved from Shensi to Anhwe
            1 tactical_bomber moved from Tsinghai to Anhwe
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Tsinghai to Anhwe
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Shensi to Anhwe
            1 fighter moved from Shensi to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : -0.33
    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : -1.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    continue in an hour

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Western United States to Queensland
            1 destroyer and 1 submarine moved from 76 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 artillery and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 bomber and 1 tactical_bomber moved from Eastern Persia to Burma
            1 fighter moved from India to Burma
            2 infantry moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Iraq, round 2 : 2/8 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 3 : 1/7 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 artillery placed in Egypt
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 transport placed in 110 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -1,00
    Americans : 0,50
    Chinese : 0,33
    Neutral_Axis : 0,67
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 4 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Novgorod to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Rostov, round 2 : 5/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 airfield placed in Northern Italy
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,4,2
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.33
    Americans : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 4 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Novgorod to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Rostov, round 2 : 5/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 airfield placed in Northern Italy
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,4,2
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 4.33
    Americans : -0.33
    Russians : 0.67
    

    Savegame


  • moved one more inf to w.ger from n.ita

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Alexandria: 2 infantry
            EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
            1 fighter moved from Gibraltar to Tobruk
    
        Combat - French
            Battle in Tobruk
                French attack with 1 fighter and 2 infantry
                Italians defend with 2 artilleries
                    French roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 2 artilleries in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the French lost in Tobruk
                    French roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tobruk
                 retreated to Tobruk
                Italians win with 1 artillery remaining. Battle score for attacker is -2
                Casualties for French: 2 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            1 fighter moved from Tobruk to Alexandria
            2 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 1,00
    French : -0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            2 bombers moved from Western Germany to Volgograd
            1 fighter and 1 tactical_bomber moved from Germany to Archangel
            3 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Ukraine to Western Ukraine
            5 armour and 5 mech_infantrys moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
    
        Combat - Germans
            Germans creates battle in territory 114 Sea Zone
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Americans defend with 1 mech_infantry
                    Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.83 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 4 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 5 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Caucasus
                Germans attack with 5 armour and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour and 5 mech_infantrys in Caucasus, round 2 : 7/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Rostov
            1 aaGun, 1 armour, 11 artilleries, 17 infantry and 15 mech_infantrys moved from Ukraine to Rostov
            1 aaGun moved from Belarus to Archangel
            3 mech_infantrys moved from Novgorod to Vyborg
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Southern Italy
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 tactical_bomber moved from Germany to Northern Italy
            1 fighter moved from Holland Belgium to Northern Italy
            2 tactical_bombers moved from Holland Belgium to Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in France
            3 infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 mech_infantry placed in Germany
            2 fighters placed in 113 Sea Zone
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            Germans undo move 2.
            1 artillery and 2 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,4,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Americans : -0.33
    Russians : -2.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    all right, good game. No need to continue this painfull road to death. I have nothing here. Next round at this junction you are making more money than me and we all know what that means.

    Good luck in next round


  • @oysteilo said in 19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3:

    all right, good game. No need to continue this painfull road to death. I have nothing here. Next round at this junction you are making more money than me and we all know what that means.

    Good luck in next round

    wow really?! to me it feels premature to throw in the towel, as axis still has a lot of work left to achieve even its initial major objectives, like Moscow and India. especially euro axis, which is facing some significant pressure.


  • @axis-dominion i dont see any other options than a slowly death. I am done with this. Poor judgement by me, a better opponent, what can possibly go right from here?

  • '15 '14

    It was surprising you didn‘t Norway the last turn. What made you not do it? And I agree with AD. Although the Axis position was solid I found the resignation premature. Certainly, a slow death was on the table but you didn’t even try to make a bold move and wait what Marti says. Btw. I would have certainly gone for the Jap fleet when you has the chance. Annoying you forgot units there but this could have imo been a game changer. 3 tts at stake was big.


  • @JDOW said in 19L quarterfinals: axis-dominion vs oysteilo (allies+10) bm3:

    It was surprising you didn‘t Norway the last turn. What made you not do it? And I agree with AD. Although the Axis position was solid I found the resignation premature. Certainly, a slow death was on the table but you didn’t even try to make a bold move and wait what Marti says. Btw. I would have certainly gone for the Jap fleet when you has the chance. Annoying you forgot units there but this could have imo been a game changer. 3 tts at stake was big.

    Yah I agree, especially about forgoing the easy Norway take. I was really surprised by that. I totally had given up on trying to defend it, in favor of pushing harder on Russia to make that breakthrough.

  • '15 '14

    Sorry for the language. Typing on cell sucks:-)

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I think both of you answer your own questions. So what is in there for me? Combined with horrible pacific play early on. I just dont want the hassle. The outcome is given. I have seen this before

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    The pacific battle could have been a game changer, but when you fail to bring on all your stuff, you only deserve death.


  • Well ok, if you insist it’s over, then I will say good game. Sorry it had to end this way. I was expecting a good fight but I can understand how you feel, as it can be demoralizing when you look back at mistakes or bad decisions that you regret.


  • @axis-dominion thanks. It’s better to leave it like this, maybe we can start another game later this year.

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